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Vanguard: Saga of Heroes

Vanguard: Saga of Heroes 

General Discussion  » More great resources to find out the TRUTH behind Vanguard

13 Pages « 1 2 3 4 5 6 7 » Last Search
254 posts found
  khytai

Novice Member

Joined: 9/19/06
Posts: 3

9/19/06 2:24:19 PM#21

Yeah, I'm a few blocks away from them.   If you are making the assumption that I work at Sigil or have some sort of association with them, you are mistaken.  I'm merely a fan that has been following the game for a few years that lives in Carlsbad, CA.  Doesn't change anything about my post.

  anarchyart

Novice Member

Joined: 8/12/04
Posts: 5420

"I feel sorry for people who don't drink: that's the best they'll feel all day."
-Frank Sinatra

9/19/06 2:24:41 PM#22

Originally posted by jonaku

But he really didn't address the concerns of the players, he just rejected them.

The concerns of the players are X, Y, Z. His answer to each one is "False" and then he cut and paste marketing material that had previously been written into this post. My concerns do not feel addressed, they just feel dismissed.



If you read the items he linked instead of dismissing them offhand, you would realized that ALL of those concerns are addressed and debunked quite handily, unless you're some conspiracy theorist. Those people still think the twin towers were taken down by demolition crews, even though Osama and his pals claimed responsibility for it. If Osama didn't do it and thought the american government did it, wouldn't he tell the american people so they would distrust their government?

Same goes for your logic. You think Brad and Sigil are just lying about the fact that there is solo content. You will find out when you are playing the game at release. See you in game jonaku, hopefully on the PVP server.

anarchyart Xfire Miniprofile
  Aradune

Sigil Games CEO

Joined: 4/19/05
Posts: 72

All that it takes for evil to prevail is for good to do nothing.

 
9/19/06 2:26:18 PM#23

PC Gamer (pretty sure it was that mag) gave us a cover mention that said something like "Vanguard -- the WoW Killer?"

Great publicity -- I'll take it -- probably sells copies too -- but we didn't ask them to put it there -- they saw the game, and printed what they wanted to.  We have no control over PC Gamer or any other publication.

--

--------------------------------------------------------------
Brad McQuaid
Chairman & CEO, Sigil Games Online, Inc.
Executive Producer, Vanguard: Saga of Heroes
www.vanguardsoh.com / www.sigil.com / www.bradmcquaid.com
--------------------------------------------------------------

  anarchyart

Novice Member

Joined: 8/12/04
Posts: 5420

"I feel sorry for people who don't drink: that's the best they'll feel all day."
-Frank Sinatra

9/19/06 2:26:56 PM#24

Originally posted by jonaku

info on khytai:

-- # of posts: 1

-- registered: today september 19th

-- resides in: Carlsbad, CA (OMG, that's where Sigil is headquartered)

weird, huh?



By not addressing any of the info in his post, you are basically admitting he's right.
anarchyart Xfire Miniprofile
  dragonace

Novice Member

Joined: 4/18/06
Posts: 1201

"This is the Master-Ring, the One Ring to rule them all."

9/19/06 2:29:32 PM#25

Originally posted by Amathe

Showing a screenshot and referring people to a fansite (at least one of which is run by Sigil's counsel) is proof of what?

You say "Ask questions, criticize ....", and then just post that any opinions people hold that you don't like are false?

Why don't you get into some particulars about the solo/casual gameplay. We've seen the generalities. We're seen the fourth quarter PR and the spin. We're seen the fansite press releases. What else have you got?

How do you define "content'? Is killing a wandering mob with little to no loot for little to no xp "content"? Is this the solo/casual content to which you refer?

Tell us more about how a solo and casual player can prosper in what you call an ultra item centric game?

Explain how risk should be proportionate to reward. Then define risk. Risk is what? It's time! No matter how you spin it, it's time. So if reward is proportionate to time, this is casual friendly how?

Talk about the importance of things besides your gear to an adventurer?

Explain why one of your employees did an interview in which they said casual players may want to stick to crafting and dipolmacy, and tell me again how this is a casual friendly game?

Elaborate on how we are all inspired by "the bleeding edge", yet downplay the raid element of the game and its rewards?

Tell us how the best part of being partnered with Microsoft was the artistic control you had over the game, and how you parted ways with Microsoft and got SOE as your publisher to gain the artistic freedom you told people you already had?

Since yours is a "challenging game", talk about how there will be no twinks and PLs ...

You requested questions and criticism. You have it.


Very nice Amathe.  That is so much better than the usual dribble from most of the disenters.  I too would like to see those questions answered.  I hope that Aradune or someone with more in depth knowledge of the game comes back to this post and answers them for you.

Granted some of the specifics may have to wait until the game goes to open beta, but hopefully they can answer the bulk of them before then.

To be fair.  I think he was just giving general answers (such as FALSE), because that's what's been bantered about the most.  The general things that can be answered with TRUE or FALSE.  Now that there is an honest to goodness, decent list of questions presented - I for one hope you get some specific answers.
  baphamet

Elite Member

Joined: 7/05/06
Posts: 950

110100100

9/19/06 2:31:16 PM#26


Originally posted by jonaku

Originally posted by khytai
Vanguard is still tailored for the core gamer, as Mr. McQuaid has explained countless times.  That does not mean there won't be a place for the casual or solo gamer.  It just isn't the focus of the game.
I believe that Brad posting "False" to each of those line items is addressing those that may not know much about the game.
I've looked at all the videos now, and many screenshots, and the game continues to look better and better.  Reading through the FAQ answered many questions I had and dispelled many of the things I'd heard through the grapevine that weren't true.
Khytai

info on khytai:
-- # of posts: 1
-- registered: today september 19th
-- resides in: Carlsbad, CA (OMG, that's where Sigil is headquartered)
weird, huh?


LOL..okay i will give you this one jonaku, that is pretty funny. ::::02::

  mp3man4

Novice Member

Joined: 2/01/06
Posts: 27

9/19/06 2:44:28 PM#27


info on khytai:

-- # of posts: 1

-- registered: today september 19th

-- resides in: Carlsbad, CA (OMG, that's where Sigil is headquartered)

weird, huh?



Look at my info.  I've been registered since February and only have 7 posts (8 with this one!).  Does that make my above point less valid because I prefer to read forums instead of posting?  And I have no idea whether he's an employee or not but I doubt he is.  He probably just registered today because he had something he wanted to say.  But if he were an employee would his opinion be less valid because he wants to clear something up?  I personally don't think so.

Sheesh, all that Aradune (and possibly Khytai in the unlikely chance that he is an employee) is trying to do is clear up what he perceives to be misconceptions about his game.  Is that wrong?  For the love, just try it out on release and if you don't like it, here's an idea, don't play it.  I for one appreciated the info and the oppertunity to hear from the man who is, from all accounts, designing the game.  If you don't like reading his posts don't read them.  I personally hope for more--mostly because work is really boring and these forums are pretty much the only entertaining thing I've got going:)
  finnmacool1

Advanced Member

Joined: 5/11/06
Posts: 387

9/19/06 2:56:18 PM#28
I cant wait for release to shed light on who speaks the truth and when the customer can decide.
  lordtwisted

Hard Core Member

Joined: 9/24/04
Posts: 377

9/19/06 2:56:59 PM#29

Originally posted by Aradune
We've always pushed the core gamer concept, from day one.  We're not changing anything.  And it's true, Vanguard won't be for everyone.

It says right in the faqs on vanguardsoh.com

Both risk and reward will be present, however, so one shouldn't expect to see as much of a reward in a casual area vs a group area. It's something to do when you have less time, and it should be fun, but you're not going to get the fiery scimitar of ultimate doom in a casual region.

Just backing you up Brad <PM me to find out where to send my beta key>

Not so nice guy!

  Kaens

Novice Member

Joined: 9/19/06
Posts: 1

9/19/06 2:57:30 PM#30
Jon, relax man.  If you feel it's marketing propaganda then great.. you identified it as such and you weren't fooled.  Some of us, like me, love to see Brad so active all over the various community forums.  Are you giving him crap for being active in the community?  Are you pissed that he posted this in the first place?  You must be since you took the time to quote the forum rules, but neglected to read the first words - "At the descretion of moderators".  Come on man, we all know that's there to stop unrelated spam.  People always pimp their own site they created for a game and there is no problem there, stop being so anal.  If you have such hatred for this game, why are you on this forum months before the game is out?

I don't know, but I'm sure you will explain it to me.
  dragonace

Novice Member

Joined: 4/18/06
Posts: 1201

"This is the Master-Ring, the One Ring to rule them all."

9/19/06 3:07:12 PM#31

Originally posted by lordtwisted

Originally posted by Aradune
We've always pushed the core gamer concept, from day one.  We're not changing anything.  And it's true, Vanguard won't be for everyone.

It says right in the faqs on vanguardsoh.com

Both risk and reward will be present, however, so one shouldn't expect to see as much of a reward in a casual area vs a group area. It's something to do when you have less time, and it should be fun, but you're not going to get the fiery scimitar of ultimate doom in a casual region.

Just backing you up Brad <PM me to find out where to send my beta key>


Unless of course the "Fiery Scimitar of Ultimate Doom" is an item that can be acquired with parlay using Diplomacy in a casual region!   Or a crafted item; some of whose ingredients come from a casual region.  Remember, not all great  items are going to be acquired through combat. 
  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1646

9/19/06 3:09:08 PM#32

Originally posted by anarchyart

Originally posted by Amathe

Blah Blah Blah




The reason Brad came here is because of people like YOU who make offhand criticisms



Well, if you read Brad's posts he invites questions and criticisms, so I fail to see why you are offended. Of course, while he invited questions he did not actually answer them.

You aren't going to get anything other than generalities from Brad because he is between a rock and a hard place. If he were to attempt to prove the solo/casual game was worthwhile, one he couldn't do it, and two, if he could do it his leet hardcore base would have a fit that their game, as they view it, had been "dumbed down." Catch 22.

But Sigil painted itself into this corner. There is a flaw in the Vision and there always has been. If you make a game that will be enjoyed primarily by hardcore gamers who want to distinguish themselves, who are they going to distinguish themselves from? In other games they distinguish themselves from soloers and casuals and non-raiders (if gear is a measurement of success). But Sigil has already scared those players away (thus this full court press to try and get their interest back). So let's say that several hundred thousand hardcore gamers sign up. Guess what? In a few months a lot of people who thought they were hardcore will find themselves behind the curve, and if their enjoyment of the game came from being on top they will quit and go somewhere that they can be on top.

But as I've always said, I don't fault Sigil for making a hardcore only club. God willing he will succeed amd attract those folks to his game so they will stay out of ones I like.  But I do fault Sigil for this "our game is for all types of gamers, we love the casuals!" PR campaign that he knows is hogwash.

EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests

  lordtwisted

Hard Core Member

Joined: 9/24/04
Posts: 377

9/19/06 3:22:24 PM#33

I agree, he is between a rock and a hard place. He is trying to convince us with out any solid proof..but not because of your reasons, it's because he isn't going to leak information.

  The man is not stupid, he is protecting his game by with holding information from the public until he is closer to release. And he knows that information needs to be protected no matter how much you guys try to beat it out of him.

 The state of the game is his concern. If you don't want to play it move on and find a game that you want to. What you guys try to do to game developers makes me laugh, that's like you owning a yellow car and offering me a ride, and I say not unless you paint this car red. Are you going to go paint your car just so I will go for a ride? No, your going to say, okay, see ya.

 For you to go in and tell a game designer your not going to play his game unless he changes this or changes that, is just as stupid. He doesn't care if you play or not. He would like to see you play, and when release come he will say, it's your choice.

 I would love to see more information on this game released, more then anything I would love to beta test it rather then the two games I am testing now. But I am not going to demand information from Brad because of it. I will wait until he is ready to release the information, which from the sounds of things will be very soon?..A release date would be nice Brad!

 

Not so nice guy!

  baphamet

Elite Member

Joined: 7/05/06
Posts: 950

110100100

9/19/06 3:24:21 PM#34


Originally posted by Amathe

But as I've always said, I don't fault Sigil for making a hardcore only club. God willing he will succeed amd attract those folks to his game so they will stay out of ones I like.  But I do fault Sigil for this "our game is for everyone, we love the casuals!" PR campaign that he knows is hogwash.


again, please provide a link where they said "our game is for everyone, we love the casuals!" ironic that brad said in this very thread that the game will not be for everyone isn't it?


  Nolaquen

Novice Member

Joined: 9/19/06
Posts: 4

9/19/06 3:28:20 PM#35

I think the general message Brad was trying to convey is that there is a lot of misinformation being spread about the game on these forums by people who are making inferences not based on fact, but rather based on hearsay and personal opinions. Some places to find real, factual information can be found in Brad's post above. Here is one example of the misinformation being spread around that caught my eye for obvious reasons:

"Showing a screenshot and referring people to a fansite (at least one of which is run by Sigil's counsel) is proof of what?"

That Silky Venom is "run by Sigil's counsel" is misinformation because it is a play on words. If you ask him, Oloh will tell you that SV is "run by" the people that make the site what it is. He just pays the hosting bill. And even the latter hasn't really been true the past several months--I've been the one footing the hosting bill and I don't have *any* affiliation with Sigil. The truth is, Silky Venom is run by the volunteer employees that, as I said, make the site what it is. Design, layout by Feyshtey, Lycrist and myself. Content and news by Labyrrinth, Skarlath, and Dillgaar. Fozzik's Hardware content by Fozzik and rabb1t. Server admin and coding by myself and supported by Dillgaar. And we have complete autonomy in our respective areas--enough in most cases to axe ideas that Oloh himself comes up with.

So, to say that SV is "run by" Oloh is a real stretch of the meaning of the phrase.

But, for completeness sake, I'll answer your question. Referring people to a fansite is proof of nothing, nor is it intended to be. Brad was referring people to fansites that are known to have solid, factual, and expansive information about Vanguard. Are you expecting Brad to refer people to sites with misinformation and half-truths and 3rd-hand information instead?

Why don't you get into some particulars about the solo/casual gameplay. We've seen the generalities. We're seen the fourth quarter PR and the spin. We're seen the fansite press releases. What else have you got?

That's funny--I think we've received no more than a single press release from Sigil in the last four years. Is that all you've read about the game? It is no wonder you have a lot of questions! ;-)

As for solo/casual play, you may want to start here:
http://www.silkyvenom.com/pages/faq.php?faqid=618

Explain why one of your employees did an interview in which they said casual players may want to stick to crafting and dipolmacy, and tell me again how this is a casual friendly game?

http://www.silkyvenom.com/pages/faq.php?faqid=407

Because crafting and diplomacy is a full 2/3rds of the game. I think that the Sigil employee was generalizing in the interview, but even *if* you remove adventuring, there is so much more available for a player to get involved in.

And anyway, there is a difference of interpretation, I think, between "casual friendly" and "casual centric". Vanguard is *not* "casual centric" as you appear to me to be suggesting that Brad claimed it was. It is "casual friendly" because, while more difficult for advancement, it does not exclude casual gamers from playing aspects of the game. (Diplomacy, crafting are two real big areas.)

Tell us how the best part of being partnered with Microsoft was the artistic control you had over the game, and how you parted ways with Microsoft and got SOE as your publisher to gain the artistic freedom you told people you already had?

http://www.silkyvenom.com/pages/faq.php?faqid=791

This one is pretty simple. It is a matter of making an opportunistic move that further guarantees those rights to artistic control that Sigil/Brad is committed to. With Microsoft, I don't think the guarantees were there, but the mutual agreement was in place that Sigil would maintain control. With the SOE deal, now there is a guarantee.

Since yours is a "challenging game", talk about how there will be no twinks and PLs ...

Some stuff about it here: http://www.silkyvenom.com/pages/faq.php?faqid=109

I don't think anyone said anything about there not being twinks or PLs. I think that's just you implying that no twinks or PLs can be allowed if you're going to have a challenging game. That is an armchair designer's opinion, really. Brad thinks that it is possible and in various ways he explains why. Maybe he could do a better job of spelling it out for you, though.

You requested questions and criticism. You have it.

Perhaps, but it does not seem to be very well researched criticism, which is exactly the point.

  khytai

Novice Member

Joined: 9/19/06
Posts: 3

9/19/06 3:28:27 PM#36

Not sure if you are a member of the Vanguard forums, but we get lots of sneak peeks of stuff and there is a ton of information available there and on some of the fan sites (like Silky Venom).  I encourage everyone to check them out and formulate their own opinions before accepting others (even mine).

Khytai

  dragonace

Novice Member

Joined: 4/18/06
Posts: 1201

"This is the Master-Ring, the One Ring to rule them all."

9/19/06 3:34:40 PM#37

Originally posted by Amathe

Originally posted by anarchyart

Originally posted by Amathe

Blah Blah Blah




The reason Brad came here is because of people like YOU who make offhand criticisms



Well, if you read Brad's posts he invites questions and criticisms, so I fail to see why you are offended. Of course, while he invited questions he did not actually answer them.

You aren't going to get anything other than generalities from Brad because he is between a rock and a hard place. If he were to attempt to prove the solo/casual game was worthwhile, one he couldn't do it, and two, if he could do it his leet hardcore base would have a fit that their game, as they view it, had been "dumbed down." Catch 22.

But Sigil painted itself into this corner. There is a flaw in the Vision and there always has been. If you make a game that will be enjoyed primarily by hardcore gamers who want to distinguish themselves, who are they going to distinguish themselves from? In other games they distinguish themselves from soloers and casuals and non-raiders (if gear is a measurement of success). But Sigil has already scared those players away (thus this full court press to try and get their interest back). So let's say that several hundred thousand hardcore gamers sign up. Guess what? In a few months a lot of people who thought they were hardcore will find themselves behind the curve, and if their enjoyment of the game came from being on top they will quit and go somewhere that they can be on top.

But as I've always said, I don't fault Sigil for making a hardcore only club. God willing he will succeed amd attract those folks to his game so they will stay out of ones I like.  But I do fault Sigil for this "our game is for all types of gamers, we love the casuals!" PR campaign that he knows is hogwash.


I consider myself a casual player, and I'll still be trying out Vanguard.  I only get a chance to play about 5-10 hours per week.  I usually take about 2 years to get to level cap, if I ever do reach level cap. 

For me and other casual friends of mine, it has a lot more to do with the story, immersion, and community; than being "on top", or having the very best items.  From what I've read so far about Vanguard and the movies I've seen I don't see why we won't enjoy ourselves.

We aren't that concerned about being able to do everything that "uber" guilds like to do.  We like to create our own adventures inside of the gaming world.  Sometimes we concentrate on quests that will further our characters, but other times we just like to fool around and have fun.  Like say, trying to survive a seemingly  impossible jump, or if that fails; see who takes the most damage.    Or, other times; help a group of newbies out with some freebie weapons, armor, and gold.

These games don't HAVE to always be about who has the "best items" unless you want them to be.  I and those that I like to play with realize this is meant to be a game, to have fun, and that even if we never make it past level 30 we can still have fun!

So, a game that gives us the tools to have those kind of adventures is what we are looking for.  A game like Vanguard.
  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1646

9/19/06 3:37:04 PM#38

Originally posted by baphamet


Originally posted by Amathe

But as I've always said, I don't fault Sigil for making a hardcore only club. God willing he will succeed amd attract those folks to his game so they will stay out of ones I like.  But I do fault Sigil for this "our game is for everyone, we love the casuals!" PR campaign that he knows is hogwash.


again, please provide a link where they said "our game is for everyone, we love the casuals!" ironic that brad said in this very thread that the game will not be for everyone isn't it?




That was a paraphrasing, not a quote, but we certainly don't have to look far. He says it in this thread:



That was a paraphrasing, not a quote, but we certainly don't have to look far. He says it in this thread:

"No matter who you are, we want to reach out to you and pique your interest in the game because we are confident it's going to change the face of massively multiplayer online gaming next year.... this game being an alternative to the MMOGs you may be currently enjoying is also by no means is an indication that Vanguard is for a niche crowd -- it contains content and quests and adventures for all sorts of people -- casual players, 'core' players, and even those who spend a lot of time at these games raiding in large groups -- we're all about making a world that is inclusive, *not* exclusive."

Those of you who have said Brad is posting here because of me, please lol. Give me a break. That's not why he is here and I am not so self-deluded as to think I matter one iota to Brad McQuaid. 

He's here because his game is nearing release and his company has belatedly realized the financial consequences of ignoring an important sector of the mmorpg market. So he is trying to get the word out and broaden its appeal.

EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests

  lordtwisted

Hard Core Member

Joined: 9/24/04
Posts: 377

9/19/06 3:42:42 PM#39

Woot! a SV smack down!

I think Silkey Venom is a great site <send me some guild recruits!> I have found tons of information on this game from them, and I am glad someone bothered to come point the heretics to the exact pages they need to read to get the facts they have been missing.

 We shall stake them and burn them in the morning, for now we celebrate!

With that said, anyone looking for a guild? I'm off to a rough start and need some help

Not so nice guy!

  dragonace

Novice Member

Joined: 4/18/06
Posts: 1201

"This is the Master-Ring, the One Ring to rule them all."

9/19/06 3:43:30 PM#40
Very good post Nolaquen!  Glad to see so many people going out of their way to try and answer the questions that we may have.
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