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Canadian video game development company, BioWare, has announced that they are currently recruiting for a new MMORPG project for their office in Austin, Texas. MMORPG veterans, Richard Vogel and Gordon Walton have been brought on to help the project. Both have served terms at SOE, Vogel as VP of Porduct Development, Walton as VP, studio manager and executive producer. Their contributions to the industry do not end there, and can be read below:
Cheers, |
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Rattrap
Novice Member
Joined: 9/09/04
Freedom of choice |
3/13/06 12:02:10 PM#2
Wow this is indeed GREAT news!!!
"Before this battle is over all the world will know that few...stood against many." - King Leonidas |
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3/13/06 12:20:07 PM#3
My thought when I saw Bioware jumping into MMO's was "great", then I saw names like SOE and EA listed as experience for people involved :( I guess time will tell if Bioware's creativity and ability to make good games will make it through to the final game. |
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3/13/06 1:09:45 PM#4
hmm, Bioware are a good game company, I will be paying close attention to the progress of thier game once it has been announced. |
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3/13/06 1:38:19 PM#5
i've loved every bioware game so far. definitely will give this one a try. just hoping it's not another medievel fantasy game.
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3/13/06 2:23:24 PM#6
*drools* This is indeed great news for the MMO genre, I think Bioware with it's tradition for excellent RPG games will bring in a few RPG lovers into the MMO genre. |
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3/13/06 6:14:58 PM#7
I can't wait. I just wish Bioware would have entered the MMO industry a few years ago and picked up DDO. |
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3/13/06 9:06:27 PM#8
Meh, we'll see. Hiring folks from SOE is a terrible move and shows that BioWare is at least partially out of touch. If nothing else, connecting your MMORPG and company with SOE will automatically make people think of SWG whether or not this individual had anything to do with that title. They have already created a PR problem for themselves that will last years, even if the cause of that PR problem is general ignorance on the part of the potential player base. That's not including the fact that SOE simply has a bad reputation in general, anyway. Terrible customer service and very buggy releases (unfinished expansions) immediately come to mind. ...and they want to connect their MMORPG to this? That's bad business straight out of the gates and suggests uninformed corporate decisions based on what looks good on paper, not the decisions that an "in touch" company would make. The only reason that I'm not automatically discounting them is because it's BioWare, but they sure won't get any excitement or a following from me. oh hai this is not a sig |
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3/13/06 11:32:47 PM#9
I have to say that I will be interested in seeing what will happen with this. With picking anyone from a company that has made unsatisfied customers, there will be some problems. I can see some of it already. I have to say though that I avoided SWG from the start and will continue that way. Otherwise I have had no problem with SOE customer service. I have had almost nothing but good experience with the company. EA is a different story though. I will not hold that against Bioware though. Will just wait and see what happens. I agree something other than medieval would be nice.
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3/22/06 7:28:33 PM#10
They did in fact recruit some of the better folks from SOE so this is good news. |
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3/22/06 10:19:31 PM#11
could be Forgotten Realms Online! We could all be good aligned dark elves called Drizzd, Drizzit, Drizut....etc |
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3/23/06 10:12:03 AM#12
I don't think you should slam designers because they were associated with SWG. It had many great things; crafting system, unique character types, interesting character advance situation. What you don't want in the MMPORG is a WoW-clone. No issues with WoW or Blizzard, but we already have one. So, hit or miss, I want new game design ideas. and, hit or miss, SWG had loads of them. I've no opinion on Bioware, and the announcement said nothing about the coming game. They got funded, for something, that's all.
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3/23/06 10:23:12 AM#13
saaaweeeeet I will wanna be dr1iz21t - Fadeus
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World |
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3/23/06 10:51:36 AM#14
This is interesting news but I wish they'd say what genre their game will be. Is it sword and sorcery, futuristic, modern day? The only news that is given is the bad news of SOE folk being involved. Maybe SWG is getting cancelled and they're making a new star wars mmorpg?
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3/23/06 2:53:42 PM#15
I for one believe this to be good news. Though I am one of those folks that were sorely disappointed with SWG, I'll hold off my slams because bioware has in the past displayed severely good judgement in thier hires and in thier development. Heck, before KOTOR i had never played a Star Wars game worth the franchise. Now i believe its one of the best things in the Star Wars franchise. That indicates to me Bioware's capabilities, being able to make a star wars anything surpass expectations. I would love them to design a hybrid Future/Fantasy game that plays like a bioware game (levels gained by questing, not grinding. A Storyline. Etc) but has PVP (PLEASE HAVE PVP), Active involvement in combat, and cool but not overpowering items and buffs. Ill be quiet now because i am a bit of a bioware fanboy. But i do think it is a positive that they are entering the field. To err is human. |
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3/23/06 4:42:18 PM#16
The idea of BioWare making a MMORPG is good news. The 2 people they picked up are great additions to their team. Who gives a crap if they worked with Sony or EA - if you look at one of the guys history he was a developer from UO ( Ultima Online ) grandfather of all MMORPG's and one of the longest running / very fun mmorpgs there has been. They did lose track of somethings with carebears not wanted to get pvp'd but other than that it was a solid long earning game. The other guy worked on Neverwinter Nights which was a killer game as well. I don't think 2 people are going to change the way Bioware does things. Two Games I would like turned into MMORPG's : 1> They make a Knights of the Republic type of MMORPG - i swear if the game play was similiar to kotor is now except you could go anywhere you wanted, more areas to explore, space travel was alittle more hands on - you would have one of the best mmorpgs out there. Before I left SWG, I mentioned to some of my friends in game that if KOTOR was made intoa MMORPG it would be the best representive of the Star Wars galaxy and fun game play ever. I am sure I dont stand alone on this thought either. 2> Baldur's Gate type MMORPG - I always had fun playing these RPG game. If done right maybe BioWare will be the first company to go away from the idea of pushing out mmorpgs to make money and actually bring the RPG back into MMORPG LOL ! I have to be honest that DDO ( Dungeon and Dragons Online ) was kinda pushed out too soon, I see great potential just needs a lot of work. So I would love to see a great dungeon and dragon bash that is not set in a work saturated with magical items. Cheers to BioWare |
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3/23/06 4:45:55 PM#17
Not everyone that ever worked with SOE is pure evil. The old SWG previews show all the old devs talking about how the game was going to focus on the community, among other things (basically how it will be the exact opposite of what it is now). The good ones left. Hopefully the experience hasn't changed them. |
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3/23/06 5:54:44 PM#18
SWG had a LOT of good things going for it. Best character creation this side of City of Heroes, smooth graphics, interesting crafting and non-combat professions... I only hope BioWare picked the good guys from SOE and not the ones responsible for leveling by killing rabbits and planets with no bridges. |
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3/23/06 8:26:51 PM#19
If the rumor mill can be believed (friend of a friend of a friend + other sources like http://www.swgalaxies.net/), many prayers may be answered soon, though not in the originally hoped-for way. It sounds like LucasArts may be yanking Star Wars licensing from Sony and handing it to Bioware for the purposes of creating the next SWG MMO. If this is true, then I can take to heart the fact that LucasArts has finally heard the crying masses and made reparations, even if Sony has not. I still hold true to the fact that, no matter how many changes / tweaks / rebalances / nerfs you feel you must perform to your MMO to make it better, you should NEVER rip out entire advancement paths and leave a healthy portion of the existing player base with alternatives that don't match what they intended for their avatar. The core definition of a class (or its very existance in the game) should forever remain immutable, I say, and I know Bioware will not make the same mistake that Sony did. I'm still of the opinion (however unfounded) that the did it in order to refurbish SWG so that it would be more playable and appealing to the Xbox 360 and PS crowd... and in doing so, considered the majority of their existing playerbase as acceptable losses. As for Sony... well, between the rootkit fiasco, the massive nerfbats they somehow invariably end up wielding no matter the MMO, the SWG nightmare, their tactics and fallacies related to PS3 marketing and development, and myriad other bad choices... I'm ready for them to just disappear. |
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3/23/06 9:38:10 PM#20
Its a long shot... but im really praying for a good Star wars game from this...... but then came SOE...... teh Ghey Lucas cant posibly let the Star Wars name go down with SWG. |
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