Trending Games | ArcheAge | World of Warcraft | Destiny | Star Trek Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,517 Users Online:0
Games:740  Posts:6,240,635
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » The new season is simply stunning!

7 Pages « 1 2 3 4 5 6 7 » Search
136 posts found
  Azaron_Nightblade

Elite Member

Joined: 9/27/12
Posts: 1036

7/17/14 7:02:29 AM#21

I haven't followed GW2 in ages.

So what's the deal with these seasons? Are they content that's only available for a while and then gone for good? Or are they like another game's "Updates/Issues/Whatevers" and permanent additions to the game?

I always thought that many of GW2's updates fell into the former category - hence my low desire to play it. Since I'm somewhat of a completionist this has largely killed my desire to pick uo the game again, since it would mean constantly playing it or always losing out on parts of the story. (I had the same problem with Defiance back when they were still doing the special crossover arcs that stayed for a week or two and then permanent vanished - in the interest of making the game world feel "alive". They seem to have gotten rid of that now though, and simply added the storylines permanently to the game)

Hopefully it's just a huge misperception on my part.

My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1299

7/17/14 7:27:10 AM#22
Originally posted by Azaron_Nightblade

I haven't followed GW2 in ages.

So what's the deal with these seasons? Are they content that's only available for a while and then gone for good? Or are they like another game's "Updates/Issues/Whatevers" and permanent additions to the game?

S1 was temporary content. People didn't like it, so S2 is permanent and its instanced missions are repeatable. It opens up a new zone, some items, etc. You get it for free by logging in once during the two weeks period each episode takes, but now that you missed the first episode, it'd cost you 200 gems to unlock. Not that unlocking the first episode is strictly necessary, as you can probably find a recap of it somewhere.

I found most of S1 very disappointing for the same reasons as you, but S2 is a vastly superior so far.

  Azaron_Nightblade

Elite Member

Joined: 9/27/12
Posts: 1036

7/17/14 8:01:10 AM#23
Originally posted by Scalpless
Originally posted by Azaron_Nightblade

I haven't followed GW2 in ages.

So what's the deal with these seasons? Are they content that's only available for a while and then gone for good? Or are they like another game's "Updates/Issues/Whatevers" and permanent additions to the game?

S1 was temporary content. People didn't like it, so S2 is permanent and its instanced missions are repeatable. It opens up a new zone, some items, etc. You get it for free by logging in once during the two weeks period each episode takes, but now that you missed the first episode, it'd cost you 200 gems to unlock. Not that unlocking the first episode is strictly necessary, as you can probably find a recap of it somewhere.

I found most of S1 very disappointing for the same reasons as you, but S2 is a vastly superior so far.

Thanks, I feared as much.

I'm not a big fan of having to Youtube content though. Hopefully they'll eventually add a way to replay that old stuff. (even if it costs gems)

My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1299

7/17/14 8:23:17 AM#24
Originally posted by Azaron_Nightblade
Originally posted by Scalpless
Originally posted by Azaron_Nightblade

I haven't followed GW2 in ages.

So what's the deal with these seasons? Are they content that's only available for a while and then gone for good? Or are they like another game's "Updates/Issues/Whatevers" and permanent additions to the game?

S1 was temporary content. People didn't like it, so S2 is permanent and its instanced missions are repeatable. It opens up a new zone, some items, etc. You get it for free by logging in once during the two weeks period each episode takes, but now that you missed the first episode, it'd cost you 200 gems to unlock. Not that unlocking the first episode is strictly necessary, as you can probably find a recap of it somewhere.

I found most of S1 very disappointing for the same reasons as you, but S2 is a vastly superior so far.

Thanks, I feared as much.

I'm not a big fan of having to Youtube content though. Hopefully they'll eventually add a way to replay that old stuff. (even if it costs gems)

See the yellow part.

  Azaron_Nightblade

Elite Member

Joined: 9/27/12
Posts: 1036

7/17/14 8:26:19 AM#25
Originally posted by Scalpless
Originally posted by Azaron_Nightblade
Originally posted by Scalpless
Originally posted by Azaron_Nightblade

I haven't followed GW2 in ages.

So what's the deal with these seasons? Are they content that's only available for a while and then gone for good? Or are they like another game's "Updates/Issues/Whatevers" and permanent additions to the game?

S1 was temporary content. People didn't like it, so S2 is permanent and its instanced missions are repeatable. It opens up a new zone, some items, etc. You get it for free by logging in once during the two weeks period each episode takes, but now that you missed the first episode, it'd cost you 200 gems to unlock. Not that unlocking the first episode is strictly necessary, as you can probably find a recap of it somewhere.

I found most of S1 very disappointing for the same reasons as you, but S2 is a vastly superior so far.

Thanks, I feared as much.

I'm not a big fan of having to Youtube content though. Hopefully they'll eventually add a way to replay that old stuff. (even if it costs gems)

See the yellow part.

Hmm? Does that apply to season 1 (and older) content too then?

I thought you meant it was for season 2 (and moving forward).

My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

  bostonjon

Novice Member

Joined: 2/25/14
Posts: 14

7/17/14 8:35:40 AM#26

I agree, this season is off to a great start in total contrast to season 1.  I like the story , the events and the new areas.  Also new weapon skin not in the gem shop.   well done.

also 200 gems to play what you missed  is not that much gold (maybe 25 G) so if you missed the first episode, it is worth doing.  Also if you don't want to pay gold or gems for the episode, you can do the story with some one who has it unlocked, you can see the episode just not unlock the achievements.

  Lord.Bachus

Hard Core Member

Joined: 5/14/07
Posts: 8599

I believe in life before death... So dont forget to enjoy it while you still can.

7/17/14 9:00:32 AM#27
Originally posted by bostonjon

I agree, this season is off to a great start in total contrast to season 1.  I like the story , the events and the new areas.  Also new weapon skin not in the gem shop.   well done.

also 200 gems to play what you missed  is not that much gold (maybe 25 G) so if you missed the first episode, it is worth doing.  Also if you don't want to pay gold or gems for the episode, you can do the story with some one who has it unlocked, you can see the episode just not unlock the achievements.

On my server currently 200 gems is about 15 gold.....

 

now i am wonderiing, is it 200 gems for each chapter you missed,  or 200 gems for all content you missed

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  Spankster77

Elite Member

Joined: 6/20/14
Posts: 249

7/17/14 9:05:35 AM#28

This game is beautiful...  I played for about a month or so at release but the issue is there just isn't enough carrot on a stick for me to keep playing.  Sadly, I really don't care about armor skins, color, etc what I enjoy is raiding and dungeons and GW2 was majorly lacking in those areas. :-( 

 

Has it got any better?

  Spankster77

Elite Member

Joined: 6/20/14
Posts: 249

7/17/14 9:09:10 AM#29
Originally posted by gelraen

This is my problem also.  I loved the game, I leveled several characters, played some of the endgame for a year, and then.... yeah.  Character progression is still very important to me and GW2 just doesn't have it.  I don't know, I guess it's a subtle psychological difference, because your WoW style progression is just gear upgrades over time, but somehow that carrot is still important for long term motivation.

I'd love to see GW2 develop some long term character progression.  I understand the negatives for this and the power creep involved, but still it would be nice. 

^ this...  If GW had this I would play it for sure.  Give me some reason to log on day after day and I'm in.

  miramira2

Advanced Member

Joined: 9/22/08
Posts: 74

7/17/14 9:13:40 AM#30
Originally posted by Beelzebobbie

 I really really hate all these crystals for jumping and stuff like that, really wish they would just go away.

 

Agree. I don't do the new area because of this. Just HATE the jumping and crystals (never done any jumping puzzle either, but they - luckily - are optional)

  mayito7777

Advanced Member

Joined: 7/08/09
Posts: 327

7/17/14 9:14:42 AM#31

I used to love GW2 until I got to that area where there were like 55 mobs in one square foot of terrain, rooting you, knocking you down, killing you mercilessly, no been able to reach the gate, I tried and tried and tried and just gave up, I got tired of the same  garbage, I hate the platform jumping dumb thing.

 

I love the scenery, the characters, the crafting, but I hate the constant nerfing on drops, you can only collect so many items from one type of mob until you hit some type of cooldown and that is it. The inmense amount of that particular nerfed item you need to craft armors and weapons.  Nah, the heck with it.

  Ghavrigg

Novice Member

Joined: 8/10/12
Posts: 720

7/17/14 9:26:21 AM#32
It sounds promising. I just wish I could bring myself to even level to 30 without getting bored, let alone getting to the end-game and checking out the living story. I've tried so many times.
  Destai

Hard Core Member

Joined: 8/31/09
Posts: 494

7/17/14 9:30:33 AM#33
Originally posted by gelraen
Originally posted by Lobotomist

I agree.

Its actually on par with some singleplayer rpg stories. And the new zones are amazing.

 

Still, without actual character progression (new skills, levels) it all feels pointless to me.

This is my problem also.  I loved the game, I leveled several characters, played some of the endgame for a year, and then.... yeah.  Character progression is still very important to me and GW2 just doesn't have it.  I don't know, I guess it's a subtle psychological difference, because your WoW style progression is just gear upgrades over time, but somehow that carrot is still important for long term motivation.

I'd love to see GW2 develop some long term character progression.  I understand the negatives for this and the power creep involved, but still it would be nice. 

Agreed as well. Without solid roleplaying or raid progression, I can't find anything to keep me in the game. All of my favorite parts haven't been expanded on, so I moved on. 

Current MMOs: Wildstar, Guild Wars 2, the Secret World, World of Warcraft

Past Loves: Guild Wars, Lord of the Rings Online, Everquest

  nastyjman

Novice Member

Joined: 8/03/12
Posts: 163

7/17/14 9:42:45 AM#34
Originally posted by Destai
Originally posted by gelraen
Originally posted by Lobotomist

I agree.

Its actually on par with some singleplayer rpg stories. And the new zones are amazing.

 

Still, without actual character progression (new skills, levels) it all feels pointless to me.

This is my problem also.  I loved the game, I leveled several characters, played some of the endgame for a year, and then.... yeah.  Character progression is still very important to me and GW2 just doesn't have it.  I don't know, I guess it's a subtle psychological difference, because your WoW style progression is just gear upgrades over time, but somehow that carrot is still important for long term motivation.

I'd love to see GW2 develop some long term character progression.  I understand the negatives for this and the power creep involved, but still it would be nice. 

Agreed as well. Without solid roleplaying or raid progression, I can't find anything to keep me in the game. All of my favorite parts haven't been expanded on, so I moved on. 

If you think about it, GW2 doesn't have a gear grind or long-term progression because of its payment model. Subscription based MMOs needs constant carrots-on-a-stick to keep you from clicking that unsubscribe button. If there was no end-game or no grind to get the best gear, some folks would drop their subs after the first month.

Since GW2 is a buy-to-play MMO, it can remain afloat by not having a gear treadmill or deep character progression. It does need to entice players to come back, which is why their focus is on two-week updates. The whales remain in game (I for am one big quaggan orca), the tourists log-in from time to time, whereas the locusts eat something new out there.

It need not cater to the subscription based model since GW2 remains competitive. I enjoy the game very much and continue to support it with a monthly "tip" of 10 bucks. I do wish that they add more hats for gems and have all the new armor attainable in-game instead of getting it with cash.

  Spankster77

Elite Member

Joined: 6/20/14
Posts: 249

7/17/14 10:38:12 AM#35
Originally posted by nastyjman

If you think about it, GW2 doesn't have a gear grind or long-term progression because of its payment model. Subscription based MMOs needs constant carrots-on-a-stick to keep you from clicking that unsubscribe button. If there was no end-game or no grind to get the best gear, some folks would drop their subs after the first month.

Since GW2 is a buy-to-play MMO, it can remain afloat by not having a gear treadmill or deep character progression. It does need to entice players to come back, which is why their focus is on two-week updates. The whales remain in game (I for am one big quaggan orca), the tourists log-in from time to time, whereas the locusts eat something new out there.

It need not cater to the subscription based model since GW2 remains competitive. I enjoy the game very much and continue to support it with a monthly "tip" of 10 bucks. I do wish that they add more hats for gems and have all the new armor attainable in-game instead of getting it with cash.

Out of curiosity, what keeps you logging in?  I am not saying that GW2 should implement a gear treadmill but it would be nice to be able to progress your character past level cap.  Another question is are there enough people still playing to make WvWvW any fun?

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2860

The Critical Hit Pretzel!

7/17/14 10:45:16 AM#36

Good to see they are making a far better story. GW2 one of my biggest gripes was their attempt at a living story went from the rare gloious "That was kind of epic" to the far to common "this is just completely stupid and lame". Nice to see they are changing pace. A game that relies on active updates and pushes its living story, its important they really do a good job with it to be interesting. I have zero desire to try it again granted (average game with poor combat which to me combat is a big draw to keeping interest) but for those who do get enjoyment out of the game, its good to see they are improving their stuff. :)

  nastyjman

Novice Member

Joined: 8/03/12
Posts: 163

7/17/14 11:06:23 AM#37
Originally posted by Spankster77
Originally posted by nastyjman

If you think about it, GW2 doesn't have a gear grind or long-term progression because of its payment model. Subscription based MMOs needs constant carrots-on-a-stick to keep you from clicking that unsubscribe button. If there was no end-game or no grind to get the best gear, some folks would drop their subs after the first month.

Since GW2 is a buy-to-play MMO, it can remain afloat by not having a gear treadmill or deep character progression. It does need to entice players to come back, which is why their focus is on two-week updates. The whales remain in game (I for am one big quaggan orca), the tourists log-in from time to time, whereas the locusts eat something new out there.

It need not cater to the subscription based model since GW2 remains competitive. I enjoy the game very much and continue to support it with a monthly "tip" of 10 bucks. I do wish that they add more hats for gems and have all the new armor attainable in-game instead of getting it with cash.

Out of curiosity, what keeps you logging in?  I am not saying that GW2 should implement a gear treadmill but it would be nice to be able to progress your character past level cap.  Another question is are there enough people still playing to make WvWvW any fun?

WvW Season is off, so I haven't done any WvW lately. I've been leveling an alt post-April 15, and it's an interesting trek. The trait hunting adds some kind of progression that folks had complained about. For now, it's all about grinding for awesome skins. The scarf and the goggles are in my list to get. Guild activities is another reason to log-in. It's fun to do it with other people, more so when you're in their TS channel.

The game is really akin to any buy-to-play game. You milk what you can from the game. Since it's an MMO, you have other people around you who you can play with and gallivant around with.

  Destai

Hard Core Member

Joined: 8/31/09
Posts: 494

7/17/14 1:02:50 PM#38
Originally posted by nastyjman
Originally posted by Destai
Originally posted by gelraen
Originally posted by Lobotomist

I agree.

Its actually on par with some singleplayer rpg stories. And the new zones are amazing.

 

Still, without actual character progression (new skills, levels) it all feels pointless to me.

This is my problem also.  I loved the game, I leveled several characters, played some of the endgame for a year, and then.... yeah.  Character progression is still very important to me and GW2 just doesn't have it.  I don't know, I guess it's a subtle psychological difference, because your WoW style progression is just gear upgrades over time, but somehow that carrot is still important for long term motivation.

I'd love to see GW2 develop some long term character progression.  I understand the negatives for this and the power creep involved, but still it would be nice. 

Agreed as well. Without solid roleplaying or raid progression, I can't find anything to keep me in the game. All of my favorite parts haven't been expanded on, so I moved on. 

If you think about it, GW2 doesn't have a gear grind or long-term progression because of its payment model. Subscription based MMOs needs constant carrots-on-a-stick to keep you from clicking that unsubscribe button. If there was no end-game or no grind to get the best gear, some folks would drop their subs after the first month.

Since GW2 is a buy-to-play MMO, it can remain afloat by not having a gear treadmill or deep character progression. It does need to entice players to come back, which is why their focus is on two-week updates. The whales remain in game (I for am one big quaggan orca), the tourists log-in from time to time, whereas the locusts eat something new out there.

It need not cater to the subscription based model since GW2 remains competitive. I enjoy the game very much and continue to support it with a monthly "tip" of 10 bucks. I do wish that they add more hats for gems and have all the new armor attainable in-game instead of getting it with cash.

There's definitely a group of people that play 1000s of hours. While I bounce in and out of the game, I can't stay committed to it like I did the first one. And really, I'm not upset about the lack of progression. I've got WoW for that. I don't need another WoW. My problem is they don't add anymore of the things that made the game great in its infancy. We've only seen one new zone (until now) and it was shallow compared to the vanilla ones. We don't have minigames in the cities, so beyond auctioning and gold sellers, there's little to do in them. They dropped the story of the Orders for the B team. They really have a great foundation that's missing. I can't stay committed because once you've explored the world, gotten to 80, leveled your crafting, there's not much to do. Am I missing something? Should I look at it differently? I'm open to ideas.

Current MMOs: Wildstar, Guild Wars 2, the Secret World, World of Warcraft

Past Loves: Guild Wars, Lord of the Rings Online, Everquest

  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1330

To busy playing GW2 to post much around here... *shrug*

7/17/14 4:59:05 PM#39
Liking it so far. A whole lot more promising than season 1, even if season 1 had it's good moments. It's still early in the season, no reason to use big words just yet.

  nastyjman

Novice Member

Joined: 8/03/12
Posts: 163

7/17/14 5:16:59 PM#40
Originally posted by Destai
Originally posted by nastyjman
Originally posted by Destai
Originally posted by gelraen
Originally posted by Lobotomist

I agree.

Its actually on par with some singleplayer rpg stories. And the new zones are amazing.

 

Still, without actual character progression (new skills, levels) it all feels pointless to me.

This is my problem also.  I loved the game, I leveled several characters, played some of the endgame for a year, and then.... yeah.  Character progression is still very important to me and GW2 just doesn't have it.  I don't know, I guess it's a subtle psychological difference, because your WoW style progression is just gear upgrades over time, but somehow that carrot is still important for long term motivation.

I'd love to see GW2 develop some long term character progression.  I understand the negatives for this and the power creep involved, but still it would be nice. 

Agreed as well. Without solid roleplaying or raid progression, I can't find anything to keep me in the game. All of my favorite parts haven't been expanded on, so I moved on. 

If you think about it, GW2 doesn't have a gear grind or long-term progression because of its payment model. Subscription based MMOs needs constant carrots-on-a-stick to keep you from clicking that unsubscribe button. If there was no end-game or no grind to get the best gear, some folks would drop their subs after the first month.

Since GW2 is a buy-to-play MMO, it can remain afloat by not having a gear treadmill or deep character progression. It does need to entice players to come back, which is why their focus is on two-week updates. The whales remain in game (I for am one big quaggan orca), the tourists log-in from time to time, whereas the locusts eat something new out there.

It need not cater to the subscription based model since GW2 remains competitive. I enjoy the game very much and continue to support it with a monthly "tip" of 10 bucks. I do wish that they add more hats for gems and have all the new armor attainable in-game instead of getting it with cash.

There's definitely a group of people that play 1000s of hours. While I bounce in and out of the game, I can't stay committed to it like I did the first one. And really, I'm not upset about the lack of progression. I've got WoW for that. I don't need another WoW. My problem is they don't add anymore of the things that made the game great in its infancy. We've only seen one new zone (until now) and it was shallow compared to the vanilla ones. We don't have minigames in the cities, so beyond auctioning and gold sellers, there's little to do in them. They dropped the story of the Orders for the B team. They really have a great foundation that's missing. I can't stay committed because once you've explored the world, gotten to 80, leveled your crafting, there's not much to do. Am I missing something? Should I look at it differently? I'm open to ideas.

That's exactly it. The game does not hold you down, and there's no ticking timer that charges you if it reaches zero. It's what you make of it.

As I said previously, it's a buy to play game, and it can be treated as any single-player buy to play games out there. I've spent $60 for South Park Stick of Truth. Spent 10 hours to finish the game. It was an amazing experience, especially if you're a South Park fan, but I can't push myself to replay it. If I do replay it, I would need a long enough break to make it fresh again.

For GW2, I've spent approximately $150, including box price, and have played maybe a thousand hours on it. The Living Story is what gets me to log on everyday. Things change, and it does get exciting. Just last week, there were unusual activities spreading in Kessex, Brisban, LA and Bloodtide. Vines are appearing next to waypoints. Folks were speculating what was going to happen. It was those little things that got the community thinking and theorizing. ANet and the community is keeping the game fresh.

Anyway, I'm looking at GW2 like any other B2P game I've bought. I rank it 3rd in my favorite videogames of all time (2nd being Fallout 3; 1st being Chrono Trigger). I can stop whenever I want without loss of game time, and I can start whenever without fishing out my credit card to resubscribe.

7 Pages « 1 2 3 4 5 6 7 » Search