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News & Features Discussion  » [Preview] Firefall: Just How Much Has Changed for Launch? A Lot.

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72 posts found

Advanced Member

Joined: 8/28/06
Posts: 286

7/14/14 12:23:34 PM#21
Originally posted by mayito7777
Before the fanbois blow the trumpets, my best advice is to stay away from this game. I cannot give more details, I used to be a founder of this game, like I said I cannot give more details because I would be banned, like everytime you post a bad review you get banned here on this site.

I'm also a founder logging tons of hours of fun playing Firefall. I eventually lost interest in the game along the way with the slew of the changes under Kern's rath. Regardless, the game has tons of potential and under this new leadership IMO definitely worth checking out at launch.

Everything sounds great looking forward to launch!

  User Deleted
7/14/14 12:36:02 PM#22
Gonna give it a try when I actually get a PC...laptop's dead Jim :(

Elite Member

Joined: 7/15/11
Posts: 428

7/14/14 12:42:08 PM#23
Ah, what the Hell. There isn't really a good MMO shooter out there (I find that PS2 almost always devolves into spawn camping or being spawn camped), so this had me at "tripling the content." I'll give it another shot.

Elite Member

Joined: 1/20/14
Posts: 263

7/14/14 12:57:44 PM#24

I played this back in dec 2012 and I have to say it was nice to look at, and controls were good but you had the "chosen" spawning in random places and never really knew what to do other then kill the chosen that continuously spawned.  It got to the point where you wouldn't leave the base you were at cause they were spawning so much.


There have definitely been issues in the past like I just mentioned, but I will give the game another go.  Maybe not right at launch but near it, it was entertaining to play but got old real quick.  I look forward to giving this new re-working a go and see if it has actually gotten better or if it has new bugs that are even more annoying.


In either case, I'm glad it is finally launching.



Hard Core Member

Joined: 3/18/07
Posts: 58

7/14/14 1:16:47 PM#25
Wait... So if all battle frames are now accessible without paying for them, then what about folks like me that paid for the new frames when they were introduced? Do we get screwed over?

Apprentice Member

Joined: 10/12/12
Posts: 2123

7/14/14 1:18:53 PM#26
Originally posted by Cruizerke
Wait... So if all battle frames are now accessible without paying for them, then what about folks like me that paid for the new frames when they were introduced? Do we get screwed over?

C'est la vie

Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.


Novice Member

Joined: 2/16/09
Posts: 1026

7/14/14 1:24:05 PM#27
Originally posted by Cruizerke
Wait... So if all battle frames are now accessible without paying for them, then what about folks like me that paid for the new frames when they were introduced? Do we get screwed over?

Maybe they meant that you had the 'potential' to access all frames without paying a cent.  That being said, the only T2 I unlocked were Recluse, before the tech trees were removed and Bastion with pilot tokens.


Advanced Member

Joined: 2/16/04
Posts: 374

7/14/14 1:40:56 PM#28
Originally posted by Cruizerke
Wait... So if all battle frames are now accessible without paying for them, then what about folks like me that paid for the new frames when they were introduced? Do we get screwed over?

No, you get the 5 base frame for free. What he meant is that you can buy every additional frame in the game through purely in-game means without every paying any money.


Advanced Member

Joined: 7/13/04
Posts: 2435

"Free crack and everybody gets laid."

7/14/14 2:24:50 PM#29
Hopefully it will be a complete game this time around. I still have red beans to spend that I haven't touched for over a year.

Hard Core Member

Joined: 10/28/06
Posts: 4318

7/14/14 2:29:24 PM#30
I really hate the character models


Apprentice Member

Joined: 12/27/07
Posts: 563

7/14/14 3:24:28 PM#31

I have been revisiting this game every 5 months or so.  I am excited to hear the open world pvp is back and it is finally reaching the release date!


I hope they do well, the game was definitely fun and refreshing.

Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".


Advanced Member

Joined: 3/18/04
Posts: 520

7/14/14 3:35:04 PM#32

TL;DR version:   Planetside /w Jetpacks will balance its own criticisms by being intentionally unbalanceable just like WvW is and also by not having any Staff even attempting to do so.


The Author specifically mentions balancing Classes in PvP as being harder than balancing them in PvE.   Most people seem to think this way.   But meanwhile in GW2, most Structured players agree they achieved that despite expectations (by constricting PvP to  an extremely contrite format).  Yet almost half of the classes in that game are still a joke in PvE or atleast not nearly as efficient as they could be.    This is pretty much how we've seen a lot of "Frames" in FireFall despite countless rebalance attempts.   Infact as far as we've seen, there is no longer even anyone IN the class balancing/designer chair and they ceased all work on making new Frames  (just like GW2 hasn't so much as even HINTED yet at expanding or making new weapon bars/sets).  The last guy who was doing so, apparently Rage-Quit and it's hard to blame him.   All we have now are 10 different P.R. people spamming the forums with Reddit / 9gag "oh so cleverness" and no actual Devs posting anymore.   Strap in losers, it's not going to change for a long long time.   Infact they'll probably pull a HiRez and go work on a Moba/CoC next instead.


Advanced Member

Joined: 4/25/12
Posts: 137

7/14/14 5:06:10 PM#33

One thing I do not like about the direction they took this game was dumbing down the different archetypes.  I tested this game in the original closed beta and it wasn't bad then the game was developed to be a PVP game and got turned into a PVE game.  The play style was fun but thumping got old after the 100th time.


I played a little in the open beta and they did add a lot of PVE content but over time it just lost my attention had no real feel of connection to the game. 


I wish them the best as I never like to see any game fail.  Hopefully the new direction will grab a larger niche and make a place for itself.


Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

7/14/14 5:11:52 PM#34
Originally posted by ElRenmazuo
I really hate the character models

The scrawny, oddly-shaped legs on the lighter armor suits really bothered me. It's like they design those suits from the waist up and from the waist down just use different textured tights. 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth


Elite Member

Joined: 6/10/09
Posts: 6110

7/14/14 5:13:35 PM#35
I'll be installing it. I enjoyed some of the earlier beta time. I didn't always like all the design zig-zags, but early adoption can be that way. Overall the game was a lot of fun and I liked the art style.

Curse you AquaScum!


Advanced Member

Joined: 9/18/04
Posts: 77

7/14/14 5:20:06 PM#36

I have been playing since open beta, so off and on for about 1 year.  One of the things that I really enjoyed up to now is the open world feel.  Most games today seem to go with what I call the "quest hub" feel.


Curious to see how all of the big changes for launch work out.  Some of it sounds great, but you never know until you play it for yourself.


Novice Member

Joined: 6/06/09
Posts: 171

7/14/14 5:48:17 PM#37

Didn't know Firefall even existed until I read this article today. I only wish I had gotten into beta before July 8. For those who of us who did not and are new, have to buy Early Access Packs for tomorrow's early access patch 1.0 launch July 15 OR wait until July 29th. I'm trying to read and see all I can to determine if I want early access or to wait until the end of the month.

Looks like a fun game, love the idea of mount races, different classes that can be changed although I like the trinity idea. One thing missing from what I can see is, that there is NO HOUSING??


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Apprentice Member

Joined: 8/08/11
Posts: 178

7/14/14 6:16:04 PM#38
No housing or Guild (called Army in this game) housing either. I would read the path to launch blogs listed on there forum CandyCaneNJ to see everything that will be in the launch client.

Elite Member

Joined: 3/22/09
Posts: 1823

7/14/14 7:54:53 PM#39
I tried the beta several months back if not more than a year. Very forgettable at the time. Wildstar has zero interest from me but I will likely check this out to see the changes.

You stay sassy!


Apprentice Member

Joined: 4/14/10
Posts: 467

7/14/14 7:59:30 PM#40
I was one who left the game after realizing the initial vision of this game was never gonna happen. Hopefully James can take a lot of the good ideas this game has and really make something of it.
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