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News & Features Discussion  » [Review] Marvel Heroes: An Omega Level MMOARPG

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53 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13448

 
OP  7/09/14 8:54:21 AM#1

Marvel Heroes launched last year in a decidedly less than superheroic state. The game shared many qualities found in the various ARPGs that have come onto the scene since Gazillion CEO David Brevik essentially created the point-and-click ARPG genre with Diablo in 1996.

Read more of Michael Bitton's Marvel Heroes: An Omega Level MMOARPG.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4138

7/09/14 8:57:32 AM#2

thats a high score.. i got bored of it pretty fast tell you the truth felt very repetative even for an arpg..


 


My 3D models
http://dragon3d.webs.com/

  Novuhz

Hard Core Member

Joined: 9/27/09
Posts: 22

7/09/14 9:22:44 AM#3

The game feels very boring to me, I got a maxed out hero and got like another 5 to 7 heroes at level 20-30.


I couldn't get myself to play the game anymore, I'd almost fall asleep while trying to level my other characters... even at end game the game feels boring for me, I guess the game is just not for me.


So I went back to D3: RoS.


  ryvendark

Apprentice Member

Joined: 2/06/14
Posts: 142

7/09/14 9:22:46 AM#4
I can't really argue with your high or low scores but I guess the thing about ARPGs is you either love them or are bored to death by them. As far as ARPGs go this one is one of the best, but if you're not a fan this one wont really change your mind.
  Benbrada

Hard Core Member

Joined: 8/31/04
Posts: 228

7/09/14 9:31:56 AM#5
Originally posted by Novuhz

The game feels very boring to me, I got a maxed out hero and got like another 5 to 7 heroes at level 20-30.


I couldn't get myself to play the game anymore, I'd almost fall asleep while trying to level my other characters... even at end game the game feels boring for me, I guess the game is just not for me.


So I went back to D3: RoS.

Strange to me that you were bored with Marvel Heroes though went back to Diablo III which I thought some of the Diablo games were boring LOL.

 

  threefeet

Apprentice Member

Joined: 1/30/14
Posts: 141

7/09/14 9:57:07 AM#6

dont call this game an MMOARPG. there is no more action in this game than there is in WoW, or GW2 or other fantasy mmo's, and it just sounds dumb. just start calling all these online games Massive Multiplayer Onliners, simply MMO's. people will understand what it is soon as you tell them its from Marvel or say the name of the game.

 

on a similar note, so many gamers rage at people role playing in an MMORPG, when they forget its an mmoRPG; those Not roleplaying should be the MINORITY. so NO MORE COMPLAINTS about role playing in mmoRPG's. quit being douches and chasing people off to some hidden area so you dont have to read their role playing. if you dont like it YOU leave.

  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2997

7/09/14 9:58:10 AM#7

Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

That's the reason I can't get into this game.

Yeh, yeh.. there's costumes. Not the same thing.

 
  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2997

7/09/14 10:01:38 AM#8
Originally posted by threefeet

dont call this game an MMOARPG. there is no more action in this game than there is in WoW, or GW2 or other fantasy mmo's, and it just sounds dumb. just start calling all these online games Massive Multiplayer Onliners, simply MMO's. people will understand what it is soon as you tell them its from Marvel or say the name of the game.

 

on a similar note, so many gamers rage at people role playing in an MMORPG, when they forget its an mmoRPG; those Not roleplaying should be the MINORITY. so NO MORE COMPLAINTS about role playing in mmoRPG's. quit being douches and chasing people off to some hidden area so you dont have to read their role playing. if you dont like it YOU leave.

 

 ARPG is a genre.. not a description.

  pyrobryan

Advanced Member

Joined: 11/03/06
Posts: 2

7/09/14 10:15:52 AM#9

Originally posted by Vannor

Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

That's the reason I can't get into this game.

Yeh, yeh.. there's costumes. Not the same thing.

 

I had the same thought at first, but then you have to realize that the characters that you are playing are owned by Marvel and their appearance must be approved by Marvel.  It would have to be up to Marvel to allow their characters to take on different appearances.  It sucks, but it is what it is.

 
  pyrobryan

Advanced Member

Joined: 11/03/06
Posts: 2

7/09/14 10:17:38 AM#10

Originally posted by Vannor

Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

That's the reason I can't get into this game.

Yeh, yeh.. there's costumes. Not the same thing.

 

 

 
 

I had the same thought at first, but then you have to realize that the characters that you are playing are owned by Marvel and their appearance must be approved by Marvel.  It would have to be up to Marvel to allow their characters to take on different appearances.  It sucks, but it is what it is.

  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 1266

7/09/14 10:35:19 AM#11
You have to be a Marvel fan to enjoy this game. If not, I can see how it can get extremely boring. Moreover, if you are a Marvel fan, be prepared to spend loads of money in this game.
  Dilweed

Novice Member

Joined: 8/17/04
Posts: 221

7/09/14 10:36:07 AM#12

Everytime I see this game, I wanna play it but then I remember that it doesn't have a hardcore mode, boring....


Once you tried hardcore in ARPG, you can't go back, it's not the same anymore, no challenge, just clicking, it's like playing poker for chips instead of real money, it is not the same.
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5785

7/09/14 10:52:47 AM#13

I like this game a lot. The characters are fun to play and you don't have to be a lore guru to enjoy the world and missions.

The visuals look decent to me. The world has nice detail and the effects don't cover the screen. I like that. Having a lot of heroes running around blowing stuff up does take getting used to, but it's an ARPG so that is part and parcel.

The information feedback is one area that drives me crazy. I see numbers and don't know what to make of them. Are they important for my build? Do I want them for my playstyle? What do they mean and what affect do they have? It's not just numbers too, but crafting as well that stumbles in usability. I wanted to upgrade a piece of gear. I had the mats, the money, and the recipe unlocked, but I couldn't put the gear in the slot. Why? Was it a bug? Did it not meet some requirement? I had no way of knowing why the purple item I wanted to upgrade wouldn't do it? That sort of UI thing is frustrating and almost every system suffers from it.

Overall I love the game. It's fun and I like Marvel heroes.

Curse you AquaScum!

  SpcTstCrnch

Advanced Member

Joined: 7/16/08
Posts: 28

7/09/14 10:59:18 AM#14

This isn't an official list of (100%) that it is coming out  but a few purple posts. 


https://forums.marvelheroes.com/discussion/94113/the-future-of-mh-info-on-lady-mandarin-starktek-pvp-costumes-raid-info-and-more-07-08-14#latest


Yes, the game is dull doing the same missions over and over again, but like any game the devs are trying to their best, but most of the times their hands are tied, due to Marvel. They really can't do much without Marvel giving them the thumbs up. But more things are coming, as more Marvel movies are released so will content, and when they get on line with the time frame (Marvel content) a lot more content will come out and more is on the way. Players like me who spent roughly $200 on the games stash heroes and their costumes. The game is getting slowly getting better, just like wine, as it ages it gets better. 


  User Deleted
7/09/14 11:10:34 AM#15

@Michael Bitton

What character did you use in order to make your review and what point did you reach exactly, in level?

I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

  Benbrada

Hard Core Member

Joined: 8/31/04
Posts: 228

7/09/14 11:20:22 AM#16
Originally posted by pyrobryan

Originally posted by Vannor

Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

That's the reason I can't get into this game.

Yeh, yeh.. there's costumes. Not the same thing.

 

I had the same thought at first, but then you have to realize that the characters that you are playing are owned by Marvel and their appearance must be approved by Marvel.  It would have to be up to Marvel to allow their characters to take on different appearances.  It sucks, but it is what it is.

 

Yep that's why it seemed like a bit of a fisaco to get Silver Surfer released (according to Doomsaw's posts).

 

  GolbezTheLion

Novice Member

Joined: 9/27/12
Posts: 250

7/09/14 12:31:57 PM#17
Great concept, unfortunately the game is inherently flawed from being the best experience possible due to a buggy engine and lack of solid internal testing prior to pushing content live.
  Solar_Prophet

Hard Core Member

Joined: 11/10/13
Posts: 641

7/09/14 12:48:05 PM#18
Originally posted by Radoo

@Michael Bitton

What character did you use in order to make your review and what point did you reach exactly, in level?

I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

It's not lacking in game play at all. You must not be playing the same game I am. There's plenty to do in game, and more on the way.

Hero bugs are few and far between, and most are balance issues, not actual bugs. Terminals always bugging? In my 700 hours of play time (not including time spent playing the non-steam client) I've had that happen maybe twice. Midtown has only been bugged for a couple days, as has the holo-sim arm event, and neither one of those bugs popped up for me yesterday.

Events are fun, community is mostly decent, builds are diverse, and the itemization is fine. I'll just flat out say that you don't know what the hell you're talking about.

I find it amusing that many people clamored for a re-review of MH, yet what are the first posts?

"This game doesn't deserve that score!"

"Game is full of bugs and crappy!"

"Game is boring!"

"OMG did Gaz pay you to write this?"

Sigh...

Today's message is brought to you by the U.S. Department of Education! Making our children more stupid since 1979!

  Jeger_Wulf

Apprentice Member

Joined: 1/20/10
Posts: 64

7/09/14 1:13:59 PM#19
I play the game a lot and enjoy it tremendously. I think the review ifs pretty fair given the current state (The reviewer is correct, the polish could be better.) All in all, though, it's a great game.
  Draemos

Apprentice Member

Joined: 2/20/10
Posts: 1462

7/09/14 2:35:16 PM#20
Originally posted by Radoo

@Michael Bitton

What character did you use in order to make your review and what point did you reach exactly, in level?

I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

 

You can either have an aggressive release schedule or you can have a bug free product, not both.  Welcome to programming.  The rest of your complaints are pretty baseless.

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