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Star Citizen

Star Citizen 

General Discussion  » What is happening?

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60 posts found
  sgel

Elite Member

Joined: 7/11/08
Posts: 1085

I've got this creature on my back.. it just wont let go.

6/23/14 10:01:54 AM#41
Originally posted by LeGrosGamerV2

For a 3 year old project that is Star Citizen, without a publisher and kicking every Dev / Pub combo in the rear, they are doing amazingly great.  

You forgot to mention that they have a ready engine and will soon be in the top 30 most expensive games ever produced.

 

Now either the OP is trolling or I don't know what's going on,  SW : TOR was a half billion project that didn't end up too well.  

500million? Dude, do you even math? SWTOR cost around 200mil.

  In that same time period DayZ has been redone 5 times and is still useless to this day.

DayZ is quite unique and made quite a name for itself. It was also initially being developed by ONE GUY.

 I can keep going for almost every single MMO listed on this site.   

You can keep going with your misinformation.

   So yeah, in conclusion, Star Citizen is doing great.  End of story. 

3 years later, million and millions of dev dollars, ready engine(yeah modified but still saved YEARS of development time), 220+ developers spread out in 3-4 studios (?), outsourced development modules to several other studios  and all we have is a watered down version of the DogFight Module with limited multiplayer support which probably makes up something like 5% of all the features they have promised.

"doing great" indeed.

 

..Cake..

  sacredfool

Hard Core Member

Joined: 5/04/07
Posts: 740

6/23/14 10:14:15 AM#42

I am sceptical about kickstarter but anyway, I must point out one thing. The amount of cash you have is not inversely proportional to the development time. 

 

"I would think that 46.5 million is enough money to literally produce the game that they want in less than 18 months"

This statement from the OP doesn't make much sense - it's not like 1000 developers can create a game 5x faster than 200 developers. If you want a quality game, you must spend time to create it. The more cash you have, the more time you can spend to polish the game and ensure a successful launch. 

It's projects that don't have enough funding that are made quickly - devs are people too and need to push the game out of the door so that they can pay their bills. 


Originally posted by nethaniah

Seriously Farmville? Yeah I think it's great. In a World where half our population is dying of hunger the more fortunate half is spending their time harvesting food that doesn't exist.


  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 3064

6/23/14 1:12:26 PM#43

Seeing as SC now has 250+ people working on it, it can be classed as a BIG PROJECT. These big projects often take on a life of their own (SWTOR ?) and if the management is not tight, all kinds of unforeseen outcomes are possible.

 

The most benign dangers in Big Projects are "scope creep" and/or delays (the two usually go hand-in-hand). I have absolutely no doubt that SC will suffer many delays, and I'm betting they'll release "stripped-down" chunks of game content in an attempt to keep players happy as a result.

 

However, at this point there's no indication that the game will be a "failure" or fail to deliver. It's much too early for that, give it at least another year.

  Asariasha

Advanced Member

Joined: 8/05/11
Posts: 217

6/24/14 3:22:08 AM#44
Originally posted by driver4hire

Alright maybe this is just stupid,  I was speaking with a friend about Start Citizen the other day.  Neither of us have pledged.  

 

We cannot bring ourselves to even believe that a game will come out of the studio, I mean maybe once again we both have a skewed view of what it takes to develop a game but as of today 18/6/2014 they claim to have received approximately 46.5 million dollars in funding.  WoW  46.5 million in funding.  This company could easily bring an amount of money like that to an investment firm and conservatively make 10% in a year.

 

What is stopping these people from banking that money off shore and doing exactly that for the next five years.  I would think that 46.5 million is enough money to literally produce the game that they want in less than 18 months and if I remember correctly, RSI/ star citizen started almost 2 to 2.5 years ago.(significantly less budget then)  If any of these kickstarter/crowd funded projects had any sense they would invest that money and produce games off of the gains alone.(lets not turn this into an investment/spending BS argument please)

 

We have seen indie developers produce great games with over 90% less budget in 90% less time.  What is actually happening here?

 

Maybe I'm just not seeing it from the right point of view or something or maybe it takes 300 million dollars to build a MMO and my numbers are off.    I don't know, I'm not trying to say they are robbing people but it certainly looks like a possibility.

 

I want to pledge this game and I literally want it to be everything that they say, but I cannot bring myself to do it for the reason I mentioned,  It feels to big and too good to be true so maybe someone else can steer me the right direction or  "splain it to me good"

  

 

The costs for a game to develop vary. While the costs for Indie titles scale between ten and hundred thousands, the costs for AAA-MMO titles easily hit the hundred millions mark. Example: GTA V $ 265 Million (Source).

 

Currently, the expected to be the most expensive game ever is Destiny, the MMO developed by Bungie Soft (Publisher ActiVision). It is estimated to cost more than $ 500 Million.

 

A huge part of the development costs are used for marketing and promotion. Usually, this matter of cost ranges between 30-70% of the total development costs (GTA V: ~50% // Call of Duty Modern Warfare: ~70%).

 

And to answer your question: I think Chris Roberts would never gamble with his good name.

  Mandodo69

Apprentice Member

Joined: 8/20/13
Posts: 126

6/24/14 3:32:34 AM#45
Originally posted by Apraxis
Originally posted by Allacore69

This is why I do not support ANYTHING from kickstarter. I could put up a fake game and get "donations", cuz thats basically what it is, and rob everybody.

They could literally take that 46.whatever million dollars and split. All the while were getting upset cuz we volunteered our hard earned money with no back up plan. Too risky. Too many people lost so much by putting faith into something. I mean it's not like your technically even investing it. your just "Donating" it.

As far as Star Citizen....this game should have been done a while ago. I've seen mmo's come out and are profitable and only started with a million dollars. Pre kickstarter days mind you. They have well over enough money to get the ball running. Hell, we could have this game early next year if they got off their asses and stop putting out crap and calling it a "taste".

I am one of the idiots who, "donated", 325$ to the development of the game over 2 years ago.........still have nothing to show for it.

Can I complain? No. I "donated" my money and signed nothing. No legal documents. No shared investment folder. Nothing.

Just be careful people.

This game has till mid 2015 to produce something worth the 325$ I "donated" to the cause, or I give up and take a 325$ loss.

 

Yeah.. right over 2 years ago. The kickstarter for Star Citizen started Oct. 2012, and was funded(30 days) in 19. Nov 2012. That are at max 20 month.. over 2 years ago noone knew shit about it.. Therefore i somehow doubt that you pledged even shit for it.. but independet thereof everyone is responsible how many he will pledge to a game, or at all.

And if you would have pledged as much as 30$(as i pledged for SC) you would have already get something for your money, and with more coming over the next few years during the development cycle.

So.. i call you out. You are just a troll badmouthing for whatever reason a game you know obv. shit about. But go one.. troll as much as you want.. seriously noone with even half a brain can take someone like you with your bullshit seriously.

 


 

 

Wait....I'm not defending anybody here but I round out numbers too. I say FF XIV ARR is a year old. It's 9 months old.

 

Seems the only one trolling and starting fights is you. The guy spent his money and wants something in return. So much to ask for? No.

Also I'm sure he was talking about more than just alpha dog fights and ships. I think he meant an actual game. Not ships and stuff. Or what he refers to as a "taste". Which is exactly what they are giving us lmao.

 

Stop trolling dude. Stop picking fights with people here. 

  Mandodo69

Apprentice Member

Joined: 8/20/13
Posts: 126

6/24/14 3:34:43 AM#46
Originally posted by LeGrosGamerV2

For a 3 year old project that is Star Citizen, without a publisher and kicking every Dev / Pub combo in the rear, they are doing amazingly great.   Now either the OP is trolling or I don't know what's going on,  SW : TOR was a half billion project that didn't end up too well.  ArcheAge has been in the works for about 7 years now and is still in beta.  In that same time period DayZ has been redone 5 times and is still useless to this day.  I can keep going for almost every single MMO listed on this site.   

 

   So yeah, in conclusion, Star Citizen is doing great.  End of story. 

OMG don't say 3 years, user Apraxis will call you out and troll you to death. Be careful. He said it was 20 months and his word is law.

  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4262

6/24/14 3:43:34 AM#47
Originally posted by Hariken
Over 40 million dollars and only a dogfight sim. And how long have they been working on this?  Sorry i will never trust this crowdfunding crap for mmo to be developed. And if this game does come out, you better have a supercomputer to even run it. This whole crowdfunding/kickstarter crap is getting way out of hand and i hope the feds.get involved soon. If they have collected that much money they should be investigated and soon.

Games take time to develop the only reason we have a dogfighting sim at the moment is because of the extra cash they made.

Also you do not need a super computer to run this, you will be able to scale the grapihcs to suit the computer you have. The dogfihting module runs fine for me maxed out.

Sure its up to you if you trust crowd funding or not, myself I am ok with putting a bit of cash into a game that I really want to play.. Have done a few now that have released and I am really enjoying them, but i never put to much in usually at the most I will put in the equivelent of a full price game and that is for ones I really want to see get made. I can not see how it is getting out of hand at all its a perfect way for small game dev studios to fund a game that would otherwise not get made because investors only like to back games that will 100% make them cash.. usually wow clones when its coems to mmorpgs, cod clones when it comes to fps games and skyrim clones when it comes to rpgs and so on.. hell the last 10 years of mmorpgs has been terrible because of that we have been basically playing the same game just re-skinned and called something else.

 

Anyway of course its up to you at the end of the day and yes maybe there does need to be a bit more regulation around al lthis crowd funding but its one of the best things to happen in the industry for a very long time.

My 3D models
http://dragon3d.webs.com/

  Azoth

Elite Member

Joined: 7/08/04
Posts: 554

6/24/14 6:08:38 AM#48
Originally posted by Mandodo69
Originally posted by LeGrosGamerV2

For a 3 year old project that is Star Citizen, without a publisher and kicking every Dev / Pub combo in the rear, they are doing amazingly great.   Now either the OP is trolling or I don't know what's going on,  SW : TOR was a half billion project that didn't end up too well.  ArcheAge has been in the works for about 7 years now and is still in beta.  In that same time period DayZ has been redone 5 times and is still useless to this day.  I can keep going for almost every single MMO listed on this site.   

 

   So yeah, in conclusion, Star Citizen is doing great.  End of story. 

OMG don't say 3 years, user Apraxis will call you out and troll you to death. Be careful. He said it was 20 months and his word is law.

Maybe you should take your own advise from your post just above ?

  Thornrage

Comfortably Numb

Joined: 12/26/07
Posts: 535

Why kill them with kindness, when I can use an axe?

6/24/14 7:43:53 AM#49
Originally posted by Hariken
i hope the feds.get involved soon. 

Please no

-Thorndeath
-Lvl 90 DeathKnight
-Frost
-Member of Revival

  Mandodo69

Apprentice Member

Joined: 8/20/13
Posts: 126

6/24/14 7:48:21 AM#50
Originally posted by Azoth
Originally posted by Mandodo69
Originally posted by LeGrosGamerV2

For a 3 year old project that is Star Citizen, without a publisher and kicking every Dev / Pub combo in the rear, they are doing amazingly great.   Now either the OP is trolling or I don't know what's going on,  SW : TOR was a half billion project that didn't end up too well.  ArcheAge has been in the works for about 7 years now and is still in beta.  In that same time period DayZ has been redone 5 times and is still useless to this day.  I can keep going for almost every single MMO listed on this site.   

 

   So yeah, in conclusion, Star Citizen is doing great.  End of story. 

OMG don't say 3 years, user Apraxis will call you out and troll you to death. Be careful. He said it was 20 months and his word is law.

Maybe you should take your own advise from your post just above ?

I did that's why i'm warning people. Don't round your numbers near this guy. He'll have a s%@# fit !

  Apraxis

Hard Core Member

Joined: 9/28/05
Posts: 1509

7/03/14 1:06:07 PM#51
Originally posted by Mandodo69
Originally posted by Azoth
Originally posted by Mandodo69
Originally posted by LeGrosGamerV2

For a 3 year old project that is Star Citizen, without a publisher and kicking every Dev / Pub combo in the rear, they are doing amazingly great.   Now either the OP is trolling or I don't know what's going on,  SW : TOR was a half billion project that didn't end up too well.  ArcheAge has been in the works for about 7 years now and is still in beta.  In that same time period DayZ has been redone 5 times and is still useless to this day.  I can keep going for almost every single MMO listed on this site.   

 

   So yeah, in conclusion, Star Citizen is doing great.  End of story. 

OMG don't say 3 years, user Apraxis will call you out and troll you to death. Be careful. He said it was 20 months and his word is law.

Maybe you should take your own advise from your post just above ?

I did that's why i'm warning people. Don't round your numbers near this guy. He'll have a s%@# fit !

After all.. at least something to grin. :)

And my word is law ;) Or at least i provided facts with sources.

And i just pointed it out, because he want to make a point with it, how long it is in development without making any advancement, although it isn't very long in development and made soem advancement during that time.. and over 2 years is not around 2 years.. and that is not exactly rounding.

So yes.. be careful with spreading misinformation or i call you out. ;)

 

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1082

7/03/14 1:08:40 PM#52
Funniest part about this company is that they keep having to push it back already as it's gotten bigger than they imagined, but then they add a new ship every other month and charge people for it...I think this is just way over their head....sadly.

Incognito
www.incognito-gaming.us
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  Mogris

Novice Member

Joined: 1/17/08
Posts: 10

7/04/14 1:30:18 PM#53
Originally posted by SirBalin
Funniest part about this company is that they keep having to push it back already as it's gotten bigger than they imagined, but then they add a new ship every other month and charge people for it...I think this is just way over their head....sadly.

Sadly, you may be right. Everytime I think the developer's of star citizen know it too, they start trying to sell a new ship or item. I think the backers are part of the problem. If backers keep buying ships, skins, and other incomplete virtual items, Star Citizen developers will be tempted to sell them.

  Azoth

Elite Member

Joined: 7/08/04
Posts: 554

7/04/14 7:25:20 PM#54
Originally posted by Mogris
Originally posted by SirBalin
Funniest part about this company is that they keep having to push it back already as it's gotten bigger than they imagined, but then they add a new ship every other month and charge people for it...I think this is just way over their head....sadly.

Sadly, you may be right. Everytime I think the developer's of star citizen know it too, they start trying to sell a new ship or item. I think the backers are part of the problem. If backers keep buying ships, skins, and other incomplete virtual items, Star Citizen developers will be tempted to sell them.

But the game will release with a choice of hundreds of ships ! Gonna be awesome

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 5327

7/04/14 7:31:22 PM#55
Originally posted by driver4hire

Alright maybe this is just stupid,  I was speaking with a friend about Start Citizen the other day.  Neither of us have pledged.  

 

We cannot bring ourselves to even believe that a game will come out of the studio, I mean maybe once again we both have a skewed view of what it takes to develop a game but as of today 18/6/2014 they claim to have received approximately 46.5 million dollars in funding.  WoW  46.5 million in funding.  This company could easily bring an amount of money like that to an investment firm and conservatively make 10% in a year.

 ...

 

 

 

 

A few things to help you out.

1. pouring more money into a project at some point will not make the game develop any faster. MMOs takes years to make. I think this one has been in dev for about 1 1/2 years.

2. Star Citizen will cost more. Why? because of the detailed graphics and features. This is not a WoW clone they are making here.

3. He went to investment firms, he was turned down. See that is the entire reason kickstarters are so successful

Correlation does not imply causation

  Solar_Prophet

Hard Core Member

Joined: 11/10/13
Posts: 715

WAAAGH!

7/04/14 7:48:02 PM#56

Two words: Feature creep. IMO they're letting this project balloon out of control as they add more and more onto what they had in mind when the budget was only a couple million. It's one of the dangers associated with not having a publisher or investor to oversee development of a project, and to establish deadlines, milestones, monitor / adjust cash flow, etc.

Creep has brought down many a haughty developer before. Star Citizen wouldn't be the first, nor the last to suffer such a fate.

Disclaimer: Don't misunderstand me, I'm not saying crowd funding is better or worse than a more 'traditionally' funded game, but it has its own associated set of risks to go along with it, and creep is a big one. Just ask George Broussard.

Example of a common core math problem: If you have four pencils and seven apples, how many pancakes will fit on the roof? Purple. Because aliens don't wear hats.

  driver4hire

Novice Member

Joined: 10/21/09
Posts: 78

 
OP  7/09/14 1:10:50 AM#57

Gosh this escalated.... simple question that was answered early lol haven't checked this thread in weeks.  

 

Thanks for all those responses i guess allot of people are extremely passionate and follow this hard.  It'd certainly be nice to have the game they are promising us, so I hope it makes it.

 

Just to note whoever said this was some kind of ad campaign for anti crowd funding.  You got me. lol

Currently playing : World of Tanks, LoL
Waiting for: The game of my dreams
Played: Everything
Favorites being Eve, UO and SWG Pre-CU

  DocBrody

Elite Member

Joined: 4/24/13
Posts: 1601

7/09/14 3:14:30 PM#58
Originally posted by Solar_Prophet

Two words: Feature creep. IMO they're letting this project balloon out of control as they add more and more onto what they had in mind when the budget was only a couple million. It's one of the dangers associated with not having a publisher or investor to oversee development of a project, and to establish deadlines, milestones, monitor / adjust cash flow, etc.

Creep has brought down many a haughty developer before. Star Citizen wouldn't be the first, nor the last to suffer such a fate.

Disclaimer: Don't misunderstand me, I'm not saying crowd funding is better or worse than a more 'traditionally' funded game, but it has its own associated set of risks to go along with it, and creep is a big one. Just ask George Broussard.

Holy cow revealing features that were always planned is not feature creep, it is feature reveal

 

It is easy to spot uninformed negative nancies when they spout their "feature creep" nonsense.

 

The line is drawn very clearly between "release content" and "some time after release" content.

I know that line since 2012 and it hasn't changed a bit. 

  M4ko

Novice Member

Joined: 10/31/03
Posts: 411

7/13/14 9:31:32 AM#59
Originally posted by driver4hire

 

Your not really paying for a product, nor are you owning anything, no rights to anything.  The word "Pledge" is almost like... tithing to a religious group.  You couldn't sue a  religious group for robbing you if you openly "pledged" money for something and never saw results.  It is definitely different from buying/owning something.

Actually it doesnt matter what they call it on their website, Pledge or Pay, you are still buying a product, since they are not officially crowdfunding the game anymore.  Although legality of still uncertain since you are willingly paying money for products, viability of which is very vague: that includes the actual final state of the game and the the times it takes to release it. In other words, they can stretch the development for another 10 years and release a game in very bad shape and still wont be liable to return money.

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6899

Perhaps tomorrow will be better.

7/13/14 9:50:05 AM#60
Originally posted by Azzras

1.  You can already play part of the game via dog fighting.

This effort takes nothing a few people couldn't pull off in a few months.

2.  If they did what you fear and put the money off shore and didn't produce a game, they would be incarcerated.

What they have done so far is nothing more than over spending and still easy to make for a few million,so yes they CAN bank the MAJORITY of money and probably are.I would bet this is a VERY small team keeps the noise quiet that way.

3.  This game has way to much visibility for them to be dumb enough to try that.

They already collected multi millions before showing anyone anything aside from some pictures.

5.  There wouldn't be a place on earth they could hide from all the fans if they ripped backers off.

There was an investor right in my city in Canada that took MANY millions from investors.Remember Conrad Black he stole millions from US and Canadians and in the end all he did was serve 37 months in Prison.Gets out of Prison and lives the high life where he is living in Canada again.BTW he was given the Order of Canada ,only given to a select few so not like SC industries are more visible than this guy was.

5.  I like pie.

You might like a piece of the pie but all any player of this game will ever own is NOTHING only a part time license to play the game,everything virtual is owned by the developer even though it is YOUR money.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

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