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ArcheAge

ArcheAge 

General Discussion  » How is Archeage a Sandbox?

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162 posts found
  dandurin

Apprentice Member

Joined: 5/19/04
Posts: 472

6/30/14 10:34:18 PM#21
Originally posted by Alumicard
Originally posted by naami

I saw in a video where a guy said you can plant crops anywhere in the world and other players can steal them if you don't pick them when they ripen. I don't know if you need to meet a certain requirement to be able to do that but that's sandbox to me.

 

Open world

Open seas

World PvP

Plant crops

Steal crops

Go to jail

 

I don't know what else sandbox is supposed to have other than terraforming but I don't care. Excited for this game :)

I made it into the mid 20s on the russian server before giving up because of the quest grind and not being able to main a crafter because of the restriction labor points put on this feature.

You can't plant stuff everywhere. There are predefined zones for this like there are housing zones. Those zones are on the open world zone, and what you see as "open world" are just zones put together like wow or as the op mentioned, daoc. Nothing new, nothing special not sandboxy. Same goes with seas iirc. But I must admit from a dev point of view it is nice to have it in the open world becaues you dont have to create content for the space these zones take up.

....

LOL at the quest "grind".  This is one of the easiest games ever to level up in, if that's a grind I don't think you have a lot of stamina.  How much time did you spend in the game, 20 hours?

 

You can only plant in special zones?  Can't be a crafter because of labor points?  Are you sure you actually played to level 20?   The zoning restrictions are just for protected farming, you can plant unprotected almost anywhere.  As for labor points I've been playing around 3 hours a night and got down to half my labor points maybe once.  It's probably not fun to craft 6 hours straight anyway, do some trade runs!

 

This has turned into a general gripe thread, ie "it can't be a sandbox cuz it sucks".

 

Anyone approaching the situation from a neutral perspective would say this game has more sandbox features than any other AAA title on the market right now.    Wurm Online is more sandboxy, but not AAA.  Landmark has terraforming but little else at this point.  Eve has item destruction and harsher PVP but lacks the variety of systems that AA has.

  Ramanadjinn

Advanced Member

Joined: 8/08/11
Posts: 1316

7/01/14 12:15:05 AM#22
Originally posted by Burntvet

In a word: marketing.

The people hyping this thing can claim it is a "sandbox" all they want, but it does not make it so.

It is a linear themepark with certain activities gated by cash shop / payment model.

 

That's it.

 

 

I wouldn't call it a sandbox either.

But I wouldn't call it linear.

Lots of games are extremely linear where there is one path of progression and the player has no choice.  Go down that path or stop progressing.

With games linear usually means Mario Brothers.  If you can decide to not save the princess and finish the game a different way or find a completely different non-trivial goal to achieve I don't call the game linear.

Some games have multiple avenues of -meaningful- progression.  Like in EVE Online where you can progress down a skill tree.  I dont' call EVE linear though as there are other viable meaningful ways to spend your time.  Building your wallet or reputation are very popular forms of progression in EVE.

Archeage does have the boring quester path to 50.  But there isn't one way to get there, and there are other meaningful goals to be had.  Some more meaningful than the quest to 50 itself.

  timeraider

Apprentice Member

Joined: 3/20/11
Posts: 554

7/01/14 6:05:19 AM#23
Originally posted by Burntvet

In a word: marketing.

The people hyping this thing can claim it is a "sandbox" all they want, but it does not make it so.

It is a linear themepark with certain activities gated by cash shop / payment model.

 

That's it.

 

 

Youve never been above lvl 30 have you?

  Holyavenger1

Elite Member

Joined: 1/23/06
Posts: 366

7/01/14 9:10:07 AM#24
Well, this is disappointing. After reading about this game (pretty much solely on their website/forums, I admit) I was really excited about the features promised in this game, as well as the design and purported game mechanics.

Not so much anymore, lol. I'm not sure I can stand all those very stringent artificial restrictions on zones and timers and LPs. Meh. Big meh.

Thanks folks ;)

Fyrr Deerdan - HolyAvenger
http://www.therepopulation.com - The Sci-Fi Sandbox.

  Mothanos

Hard Core Member

Joined: 10/20/10
Posts: 1872

7/01/14 9:54:47 AM#25


Originally posted by dandurin
It's a sandbox with quest chains, dungeons, and levelling tacked on.

 

If you just play to quest to 50, it's a themepark, but nobody does that so who cares?  The real game is the sandobx infrastructure building and PVP.

 

The original question about sandbox features is so trollish I'm not going to bother to list them but anyone could.


Agreed they aint worth my time either with their trashing and troll baiting if it would be a sandpark / sandbox or not.
Let them write what they want.

I for one cant wait after all these wow copy failures of mmo's for the past decade.
ESO and Wildstar are the latest puke in box mmo's.
Glad we get Archeage where you can at least roam the sea and claim land with your guild, grow crops and with 1.2 pvp almost everywhere :)

The Themepark genre has never been this bad and it continues to get worse.
Hope they all go bankrupt so the endless WOW Clone milking are a day of the past.

  Jabas

Elite Member

Joined: 7/23/08
Posts: 1148

7/01/14 9:56:48 AM#26
Originally posted by tiglie

 

....a large world battle arena to fight others for the sake of fighting.  But this will run it's course very very soon.  

 

That is not what game is, its the way you play the game.

Each player can get a definition to AA based in the way they play / behave because the game offer alot of gameplay diversity.

If that means sandbox or whatever other name, is not importante really. What matter is what the game offer to the players.

You choose to play the game like a Deathmatch Counter-Strike map, nothing wrong with that, its your style.

 

  Jabas

Elite Member

Joined: 7/23/08
Posts: 1148

7/01/14 10:00:18 AM#27
Originally posted by Holyavenger1
Well, this is disappointing. After reading about this game (pretty much solely on their website/forums, I admit) I was really excited about the features promised in this game, as well as the design and purported game mechanics.

Not so much anymore, lol. I'm not sure I can stand all those very stringent artificial restrictions on zones and timers and LPs. Meh. Big meh.

Thanks folks ;)

You know you can play the game for free when release and build your own opinion insted follow "posters".

And there isnt "promise" features in AA. The game is allready in the world for at least 2 years, the listed features are there and working.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7312

7/01/14 10:13:55 AM#28


Originally posted by Foomerang

Most people who claim to want a sandbox actually want a themepark with a variety of types of rides. Which is exactly what archeage is.


This.

It has got lots of fluff features, more than most games but handful of features do not make it a sandbox.

  orionblack

Advanced Member

Joined: 7/25/09
Posts: 408

7/01/14 10:28:02 AM#29
Ultima Online is the ONLY true sandbox game I know that is still running. No quest in that game...or hand holding...Welp that and Eve.
  Ramanadjinn

Advanced Member

Joined: 8/08/11
Posts: 1316

7/01/14 10:36:50 AM#30
Originally posted by orionblack
Ultima Online is the ONLY true sandbox game I know that is still running. No quest in that game...or hand holding...Welp that and Eve.

 

Both Eve and Ultima Online have tons of quests.

 

  Wighty

Advanced Member

Joined: 1/10/08
Posts: 607

7/01/14 10:44:51 AM#31
Originally posted by Burntvet

In a word: marketing.

The people hyping this thing can claim it is a "sandbox" all they want, but it does not make it so.

It is a linear themepark with certain activities gated by cash shop / payment model.

 

That's it.

 

Pic related:

 

What are your other Hobbies?

Gaming is Dirt Cheap compared to this...

  Xatsh

Hard Core Member

Joined: 9/13/10
Posts: 84

7/01/14 11:23:43 AM#32

Honestly I would not call it a Sandbox at all personally. They are playing on peoples boredom of Themepark WoW clones. It is basically the same as calling it "Free to Play". It is marketing ploy. Game is not a true free to play nor it is a sandbox. But those 2 lines attract alot of attention.

The game gives you huge amount of freedoms on what you do. You are not on rails. It is not about doing 1 dungeon to get gear to get into the next endgame dungeon. It utalizes openworld primarily. Builds vary. But I do not think that defines a sandbox not in my book.

In a true sandbox players design the stuff with what the devs give us, minecraft/Landmark are sandboxs for example. This game is obviously not a themepark as we are use to. But most people are doing pre-defined content in game just different ways.

yes you can build a castle, but in predefined areas. You can build houses, but they are predefined. You can plant stuff anywhere (only sandbox feature in my opinion really).

This game feels more like oldschool mmos honestly. I would not call them sandboxs either though. Where choice matters, things are not handed to you, Guild are the lifelines to endgame, the economy matters, and you have many options to get to the end. Out side of the crappy quest hubs archeage is more or less a mmo that ignores alot of things that WoW "Revolutionized" (or Screwed up depending on your opinion of WoWs effect on mmos) in the genre.

Archeage is not a sandbox really when you compair it to pure sandbox games, it is just a Non-Linear mmo that gives you a ton of choices. It is the difference between a horizontal developed mmo and linear mmo.

Archeage is the first mmo since FFXI and L2 that game me these vibes. It is nice to not have a WoW clone that is a AAA mmo again. I really enjoy AA right now.

On the will this fail like in Korea and RU... I give it probally above 50% chance of failing. Most people I know in AA like it alot, but it is not getting alot of attention like ESO, EQN, and Wildstar and the servers are regional (although unlocked it still spreads the population out). This game requires alot of people to make it work. This is also NA where WoW is considered the best mmo in the world, this game will be a shock to anyone who started mmos within the last 6yrs who considers WoW/GW to the be the example of what a mmo should be, most new age mmo players will despise this game. Also reviewers tend to use WoW as a benchmark so I expect this game to get many reviews around 6.5-7/10 which will hurt it as well. With all that, It is an uphill battle.

 

  tiglie

Advanced Member

Joined: 3/17/10
Posts: 33

 
OP  7/01/14 11:53:22 AM#33
Originally posted by Mothanos

 


Originally posted by dandurin
It's a sandbox with quest chains, dungeons, and levelling tacked on.

 

 

If you just play to quest to 50, it's a themepark, but nobody does that so who cares?  The real game is the sandobx infrastructure building and PVP.

 

The original question about sandbox features is so trollish I'm not going to bother to list them but anyone could.


 

Agreed they aint worth my time either with their trashing and troll baiting if it would be a sandpark / sandbox or not.
Let them write what they want.

I for one cant wait after all these wow copy failures of mmo's for the past decade.
ESO and Wildstar are the latest puke in box mmo's.
Glad we get Archeage where you can at least roam the sea and claim land with your guild, grow crops and with 1.2 pvp almost everywhere :)

The Themepark genre has never been this bad and it continues to get worse.
Hope they all go bankrupt so the endless WOW Clone milking are a day of the past.

But that is exactly my point, Archeage is just another WoW clone?  You are telling me because you have an ocean zone, can farm crops in predermined land plots, and claim a capture point ala DAoC that the game is not a themepark?  

 

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19395

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

7/01/14 12:38:25 PM#34
Originally posted by tiglie
Originally posted by Mothanos

 


Originally posted by dandurin
It's a sandbox with quest chains, dungeons, and levelling tacked on.

 

 

If you just play to quest to 50, it's a themepark, but nobody does that so who cares?  The real game is the sandobx infrastructure building and PVP.

 

The original question about sandbox features is so trollish I'm not going to bother to list them but anyone could.


 

Agreed they aint worth my time either with their trashing and troll baiting if it would be a sandpark / sandbox or not.
Let them write what they want.

I for one cant wait after all these wow copy failures of mmo's for the past decade.
ESO and Wildstar are the latest puke in box mmo's.
Glad we get Archeage where you can at least roam the sea and claim land with your guild, grow crops and with 1.2 pvp almost everywhere :)

The Themepark genre has never been this bad and it continues to get worse.
Hope they all go bankrupt so the endless WOW Clone milking are a day of the past.

But that is exactly my point, Archeage is just another WoW clone?  You are telling me because you have an ocean zone, can farm crops in predermined land plots, and claim a capture point ala DAoC that the game is not a themepark?  

 

 

I'm wondering what features you think are necessary to make it a sandbox. I suspect your list and mine would vary. In fact, to me a sandbox isn't a set of features, but more how a game plays, and AA has a markedly different feel to it. Certainly nothing like EVE, but closer to it than WOW.

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Astraeis

Advanced Member

Joined: 9/17/10
Posts: 304

7/01/14 1:05:06 PM#35
Originally posted by orionblack
Ultima Online is the ONLY true sandbox game I know that is still running. No quest in that game...or hand holding...Welp that and Eve.

I believe Ryzom still exists and Xsyon too, but I do not believe many people actually like sandbox mmo's. They say they do, but do not play them.

It takes one to know one.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7312

7/01/14 2:50:02 PM#36


Originally posted by Kyleran

 I'm wondering what features you think are necessary to make it a sandbox.

Design determines the features, not the other way round.

  itchmon

Hard Core Member

Joined: 1/21/07
Posts: 1603

7/01/14 11:35:24 PM#37

any tool or feature of a game that gives the player the ability to generate content is a sandbox element of that game.  A system that the devs put in place to allow this is akin to filling the sandbox with sand (and shovels, etc).  Eve's and Archeage's political structures add sand to the sandbox so to speak.  Poitical structures allow the players to generate content (in this case, political shenanigans and drama.. yay!!)  Rift's dimensions and their Build-your-own-class are also elements that are "sandy" although Rift is not as full of make-your-own content as, say, Eve.

 

a game can have any number of sandbox elements.  The argument of whether or not a game is a sandbox is absurd because there is no upper limit to how much freedom to generate content, other than just letting the player design his or her own MMO.  Even Eve has limitations on its rules; you can't craft a gate that allows a titan to bass through to high sec, you can't attack or steal while docked, etc.  Even something like second life has its limitations.

 

people have begun using "sandbox" to  mean "different from WoW" or to mean "that thing I like," or offasionally "the PVP system I like".

 

it means none of those things.

 

Do a lot of games with abundant sandbox elements have meaningful PVP (meaning you can lose items or territory in game due to PVP)?  Sure!  Does every "sandboxy game" need to have meaningful PVP?  Nope!  ATITD and Landmark look em up. neither have pvp at all (Landmark will eventually have pvp enabled servers, I think)

 

TLDR: please refrain from using the words sandbox and themepark so arbitrarily that they begin to lose meaning.

 

and if you enjoy the alpha of archeage great!  I will see you when they let the 50$ founders in!

 

Da Skull

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Currently Playing EVE, DFUW

Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

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  bestever

Novice Member

Joined: 12/26/11
Posts: 613

7/01/14 11:45:59 PM#38
Originally posted by tiglie

Or even name a single Sandbox element it contains.  

First let me preface and say I"m in alpha, have been playing daily, and thoroughly enjoy the game for what it is....a large world battle arena to fight others for the sake of fighting.  But this will run it's course very very soon.  So I turn to the old arguement everyone falls back on when you bring up the glaring lack of content or "sandbox" tools if you will on the general forums.

"Archeage is a sandbox, if you need someone to hold your hand go back to WoW"

Ok, so I challenge you to name the sandbox elements in Archeage to drive player content.  And to cross the big two right off the list, DAoC had essentially identical housing and custumizations...and noone would call it a sandbox.  And the nothern continent mess of unimplemented idea is either a really shitty version of DAoC frontiers, or a really really really shitty version of territory control in Shadowbane by tree claiming.

So i will await your answers and just say that after the fun of having open PKing as an option wears off, it becomes very clear why this game is a barren wasteland in both RU and KR.

 

I would like to know why you think it's not a sandbox and why you think RvR has something to do with it?

I'll await your answer.

  csthao

Advanced Member

Joined: 11/07/06
Posts: 1100

7/02/14 12:16:20 AM#39
Originally posted by Ramanadjinn
Originally posted by orionblack
Ultima Online is the ONLY true sandbox game I know that is still running. No quest in that game...or hand holding...Welp that and Eve.

 

Both Eve and Ultima Online have tons of quests.

 

Back in the good ol' days Ultima Online didn't have very much quests other than escorting an NPC adventurer to any of their dungeons.

Even then, you can still skip all the quests and enjoy playing the game. The FREEDOM of choice you have available to do whatever the hell you wanted to do. Or simply put ROLEPLAY with little restrictions is what makes these games fun. The generation of today's MMO's are simply missing the core mechanic to have an impact as compared to such classic games such as Ultima Online.

  Prepared

Advanced Member

Joined: 3/11/13
Posts: 93

7/02/14 8:29:48 PM#40
Originally posted by bestever
Originally posted by tiglie

Or even name a single Sandbox element it contains.  

First let me preface and say I"m in alpha, have been playing daily, and thoroughly enjoy the game for what it is....a large world battle arena to fight others for the sake of fighting.  But this will run it's course very very soon.  So I turn to the old arguement everyone falls back on when you bring up the glaring lack of content or "sandbox" tools if you will on the general forums.

"Archeage is a sandbox, if you need someone to hold your hand go back to WoW"

Ok, so I challenge you to name the sandbox elements in Archeage to drive player content.  And to cross the big two right off the list, DAoC had essentially identical housing and custumizations...and noone would call it a sandbox.  And the nothern continent mess of unimplemented idea is either a really shitty version of DAoC frontiers, or a really really really shitty version of territory control in Shadowbane by tree claiming.

So i will await your answers and just say that after the fun of having open PKing as an option wears off, it becomes very clear why this game is a barren wasteland in both RU and KR.

 

I would like to know why you think it's not a sandbox and why you think RvR has something to do with it?

I'll await your answer.

 

In addition to asking the original poster why he thinks ArcheAge is not a sandbox, I would like to ask him "What is a sandbox?".  People seem to have different intrepretations of what a sandbox MMORPG is.  

According to this definition of a sandbox MMORPG, ArcheAge matches it and is a Sandbox.

http://www.wisegeek.com/what-is-a-sandbox-mmo.htm

 

The above link was found simply by placing into google: what is a sandbox mmorpg

 

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