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Star Citizen

Star Citizen 

General Discussion  »  Will this game be primarily PVP or PVE ?

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29 posts found
  taxguy

Novice Member

Joined: 6/15/04
Posts: 58

 
OP  6/12/14 11:21:28 AM#1
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?
  Azoth

Hard Core Member

Joined: 7/08/04
Posts: 703

6/12/14 2:03:10 PM#2
Originally posted by taxguy
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?

It is mostly what you want it to be. Last I read about it, they were planing a system that let's you set your ''safety'' level. So you can pick if you want to encounter mostly npc or pc. After that it's up to you if you want to attack those ships.

  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1866

6/12/14 8:28:37 PM#3

there is an epic cinematic single player campaign whch will play like you are in a Star Wars movie

Squadron 42

and they will deliver mission disks

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 2166

"See how I reward those who fail me!"

6/13/14 5:36:00 AM#4

I believe you will be able to play Squadron 42 as coop as well. In the persistent universe I bet there will be lots of PvE stuff to do, but other players might show up and blow you out of space while you're ratting.

"Tiny clown, he got wet. I was talking to a psychic and I can't sleep in the ozone. There are too many different peanuts, looking sad.

  SpottyGekko

Hard Core Member

Joined: 9/26/04
Posts: 3591

6/13/14 5:53:36 AM#5
Originally posted by Azoth
Originally posted by taxguy
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?

It is mostly what you want it to be. Last I read about it, they were planing a system that let's you set your ''safety'' level. So you can pick if you want to encounter mostly npc or pc. After that it's up to you if you want to attack those ships.

Does that mean that a player could elect to be anywhere between 100% PVP-enabled to 100% safe, or is there a limit to how much other players (and ganking) can be avoided ?

 

It's probably too early to say that "this is how it will be", at this point it's mostly design intentions that will be finalised later, I'd imagine.

  Azoth

Hard Core Member

Joined: 7/08/04
Posts: 703

6/13/14 7:16:48 PM#6
Originally posted by SpottyGekko
Originally posted by Azoth
Originally posted by taxguy
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?

It is mostly what you want it to be. Last I read about it, they were planing a system that let's you set your ''safety'' level. So you can pick if you want to encounter mostly npc or pc. After that it's up to you if you want to attack those ships.

Does that mean that a player could elect to be anywhere between 100% PVP-enabled to 100% safe, or is there a limit to how much other players (and ganking) can be avoided ?

 

It's probably too early to say that "this is how it will be", at this point it's mostly design intentions that will be finalised later, I'd imagine.

The plan was to limit it so that it can never be 100% npc or pc. And it will try to match your ''power'' with similar encounters. So if you travel alone in a 1 seat ship your chance to cross a 15 ships fleet should be minimal. That is my understanding of the matching during travel.

Now once you are at your destination doing whatever you feel like, I am not sure how the area gets populated.

  Octagon7711

Elite Member

Joined: 1/13/12
Posts: 1298

Always remember. Your focus determines your reality...

6/14/14 2:50:44 PM#7
So the short answer would be to early to tell as everything is still in concept stage and we all know concept can be much different from the reality.

"Change is the only constant."

  mayito7777

Advanced Member

Joined: 7/08/09
Posts: 577

6/20/14 8:09:58 AM#8
It is open world PVP with consequences, but you will have the choice to play solo, so no one to gank you or anything like that. My only worry about this game is this game is nothing more like EVE Online 2 The resurrection.
  Apraxis

Apprentice Member

Joined: 9/28/05
Posts: 1518

6/20/14 10:32:33 AM#9
Originally posted by mayito7777
It is open world PVP with consequences, but you will have the choice to play solo, so no one to gank you or anything like that. My only worry about this game is this game is nothing more like EVE Online 2 The resurrection.

It is a lot more about hands on combat/action, and a lot less about meta politics/economy. So.. EvE is rather far away from what Star Citizen will be. Though noone really knows how deep politics and economy will be or how it will develop overtime in Star Citizen.. but the combat is one of the main focus of Star Citizen.. whereas in EvE it is one of the few weak points.

About PvE and PvP. You do have Squadron 42(PvE Only), and you can play it more or less as single player (PvE Only), maybe even COOP with a few selected friends?).. in the persistent multiplayer world you will encounter other people.. and then there may PvP not be completely avoided. Though they try to realize different zones of security(and withit safety), and therefore you can most probably pick somewhat your personal level of risk/reward. On the other side.. it is concept stage and nothing is set in stone.

  Radedge

Novice Member

Joined: 2/21/07
Posts: 2

6/26/14 10:58:19 PM#10
looks to be mostly PTW to me, what other game can you name that has a shop item for $15,000
  Thasri

Novice Member

Joined: 11/01/06
Posts: 94

OMGZ

6/27/14 10:59:11 AM#11
Originally posted by Radedge
looks to be mostly PTW to me, what other game can you name that has a shop item for $15,000

The PTW thing has been squashed so many times. But I guess you believe what you like.

  Thasri

Novice Member

Joined: 11/01/06
Posts: 94

OMGZ

6/27/14 11:05:40 AM#12
Originally posted by Apraxis
Originally posted by mayito7777
It is open world PVP with consequences, but you will have the choice to play solo, so no one to gank you or anything like that. My only worry about this game is this game is nothing more like EVE Online 2 The resurrection.

It is a lot more about hands on combat/action, and a lot less about meta politics/economy. So.. EvE is rather far away from what Star Citizen will be. Though noone really knows how deep politics and economy will be or how it will develop overtime in Star Citizen.. but the combat is one of the main focus of Star Citizen.. whereas in EvE it is one of the few weak points.

About PvE and PvP. You do have Squadron 42(PvE Only), and you can play it more or less as single player (PvE Only), maybe even COOP with a few selected friends?).. in the persistent multiplayer world you will encounter other people.. and then there may PvP not be completely avoided. Though they try to realize different zones of security(and withit safety), and therefore you can most probably pick somewhat your personal level of risk/reward. On the other side.. it is concept stage and nothing is set in stone.

I believe this is the closest information we know at the moment. I saw an interview with CR saying that the MMO part of the game will have safer zones kind of like what you have in EVE. Depending on where you go, you could end up in a lawless sector and get blown up by other player pirates. At this point we don't really know how travel will work and I can only speculate on what has been released in their videos. From their latest video for the Freelancer ship it shows the ship jumping into hyperspace on it's own with no jump gate so that's cool, but who knows at this point.

  SpottyGekko

Hard Core Member

Joined: 9/26/04
Posts: 3591

6/27/14 11:13:14 AM#13
Originally posted by Octagon7711
So the short answer would be to early to tell as everything is still in concept stage and we all know concept can be much different from the reality.

Pretty much my impression as well.

 

I'm fairly sure they will make the game as "inclusive" as possible (F2P games can't really work well any other way), which means consensual PVP. So one section of space will be totally lawless whilst another will be 100% safe (from other players, not NPC's). Perhaps with some transition zones inbetween, like EVE-Online's security ratings for systems.

  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 2721

Life Liberty and the Pursuit of those that would threaten It

6/27/14 11:18:00 AM#14
If you have and are able to spend money you will have fun, if you don't you won't.
  Utinni

Apprentice Member

Joined: 7/13/13
Posts: 377

6/27/14 11:45:40 AM#15
Player vs. Cash Shop most likely
  TheYear1500

Advanced Member

Joined: 4/14/12
Posts: 339

6/29/14 7:35:02 PM#16
Originally posted by Thasri
Originally posted by Radedge
looks to be mostly PTW to me, what other game can you name that has a shop item for $15,000

The PTW thing has been squashed so many times. But I guess you believe what you like.

LOL how has it been squashed?

 

Can you buy an advantage with real money?  Yes

Can you buy in game credits with real money?  Yes

Can you buy game effecting items with real money?  Yes

So P2W. 

Currently the best weapons in the AC (SC dogfighting module) cost $16 from the cash shop.  Using the starter ships puts you at a disadvantage.  You can only fly the starter ship unless you buy more than the base package.  

 

SC is the only game I know that had a Cash shop in pre-alpha (hangar), hell before there was even close to being a game.  Its the only game that I know that let you buy in game Credits before there was a game(in the cash shop).  SC is the only game that I know that lets you buy game play effecting items before there was a game (in the cash shop).  

 

 

OT:  CIG stated at the start that SC is a PVE game with PVP enabled.  So take that as you will.  It is much too early to really know how it will turn out.  

 

  bcbully

Tipster

Joined: 3/03/12
Posts: 8332

6/29/14 7:41:18 PM#17
Originally posted by Azoth
Originally posted by taxguy
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?

It is mostly what you want it to be. Last I read about it, they were planing a system that let's you set your ''safety'' level. So you can pick if you want to encounter mostly npc or pc. After that it's up to you if you want to attack those ships.

This is code word for they haven't told us anything specific. I learned that from the EQN:L forums :)

http://www.twitch.tv/sunshineNB
J.O.B. Daggerfalls BEST Gank Crew

  Elandrial

Apprentice Member

Joined: 6/11/04
Posts: 159

7/13/14 5:39:12 PM#18
Originally posted by taxguy
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?

it will be mostly a ptw game.basically how much you  have to sink into it,but hey if that floats your boat,more power to ya.

  Elandrial

Apprentice Member

Joined: 6/11/04
Posts: 159

7/13/14 5:46:23 PM#19
Originally posted by TheYear1500
Originally posted by Thasri
Originally posted by Radedge
looks to be mostly PTW to me, what other game can you name that has a shop item for $15,000

The PTW thing has been squashed so many times. But I guess you believe what you like.

LOL how has it been squashed?

 

Can you buy an advantage with real money?  Yes

Can you buy in game credits with real money?  Yes

Can you buy game effecting items with real money?  Yes

So P2W. 

Currently the best weapons in the AC (SC dogfighting module) cost $16 from the cash shop.  Using the starter ships puts you at a disadvantage.  You can only fly the starter ship unless you buy more than the base package.  

 

SC is the only game I know that had a Cash shop in pre-alpha (hangar), hell before there was even close to being a game.  Its the only game that I know that let you buy in game Credits before there was a game(in the cash shop).  SC is the only game that I know that lets you buy game play effecting items before there was a game (in the cash shop).  

 

 

OT:  CIG stated at the start that SC is a PVE game with PVP enabled.  So take that as you will.  It is much too early to really know how it will turn out.  

 

if you spend 15k on a game you EXPECT a HUGE advantage,that is the definition of ptw game.ftp  are mainly ptw games i have never seen one that was not,unless it was a fee based game to start,like lotro,every ftp game iv'e played ended up you need to BUY stuff.but this game takes the cake,they are selling stuff with NO GAME. the problem with this is ,people will expect MORE,take for example atlantica,each new mount HAS to be better than the old mount.what will be interesting is,if someone who plops 15k down gets BANNED.not going to happen,they will have special rules i am sure.

  mosern

Apprentice Member

Joined: 2/16/08
Posts: 4

7/27/14 10:18:44 AM#20
Originally posted by taxguy
 I am trying to figure out what Star Citizen will be like . Will it be primarily PvE or PvP? If there is PvP, can I totally avoid it if I want or is this more like EVE where PVP is the main focus and not very easy or smart to avoid PVP?

It'll be mostly PvE, unless you actively go out and hunt for PvP. (NPC's will be about 90% of the population in the universe).

Like EvE they will have different "security levels" on the different sectors.

There will also be a PvP-slider (see official forums for all the misconceptions). The current understanding of the slider is that it works while you are fast-traveling inside system (ex. between Earth and Jupiter). Unlike EvE, fast-traveling will take minutes, and not seconds - so you'll be dragged out of the fast-travel from time to time, and those "random" encounters are based on system, who's at the same place, and the PvP-slider.

Outside of fast-travel, ex. in an astroid field, you will meet whoever is there - which could be a gank squad.

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