Trending Games | Guild Wars 2 | Elsword | Elite: Dangerous | Das Tal

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,931,550 Users Online:0
Games:764  Posts:6,341,688
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Black Desert

Black Desert 

General Discussion  » WTF is up with the auto-walking feature?

2 Pages « 1 2 Search
39 posts found
  MacShwangus

Novice Member

Joined: 6/13/14
Posts: 31

6/18/14 11:01:25 AM#21
Man if you guys like walking you should run across Cyrodiil in teso. Funnest thing I've ever done in an mmo.
  Quesa

Novice Member

Joined: 6/16/04
Posts: 1265

6/18/14 11:10:24 AM#22

 


Originally posted by gelraenWhat different people find immersive about a world of course varies, but for me, any time that my character is on auto-pilot is an immersion killer.  My original argument was that they've gone to such tremendous lengths to make this world immersive (or so it seems) that it's a shame to have such an auto-pilot in place.   I'd concede that it is better than teleport points, if that's the only alternative, but I'd say there are other systems they could put in place which wouldn't require you handing over control to the computer.
 

 

I think for the auto-walking person, they choose what type of immersion they want. If they are AFK while traveling, making some food or whatnot, the immersion you speak of is irrelevant because he's not watching the screen. However, the immersion for others viewing the auto-walker is intact because that player then becomes an immersive element in the game for others who are in the world. I think that's an important distinction that we need to make.

Yes, it's all about perception and opinion but I think you might find this creative way of improving or enhancing immersion for those other players in the world is a benefit to the game.

In many respects, players (and you) hand over control of your player to the computer many times. Any time you opt in for mass-transit or fast-travel you're handing over your travel to the computer. When you hop on a boat to travel from one continent to the other, you're handing over control of your game to the server as it sends you on a static path. The same thing happens when you hop on a flight to another zone in WoW or hop on a carriage in AA.

In the end I think this whole thread is over blowing the whole issue until we actually get some further details in methods of travel. I will add that this seems like a great system that matches the way they are doing auction houses and trade, having regional/area markets.

  Alumicard

Hard Core Member

Joined: 5/01/10
Posts: 210

6/18/14 11:11:15 AM#23
Originally posted by gelraen

I've been so hyped for this game and devouring all of the information that I can on it. But then yesterday I came across a video detailing that you can set your character to auto-walk from one point to another.  WTF!   That's so lame, I can't believe they'd include a feature like that.  All of the trouble that they've gone to to create this detailed, immersive world.  All of talk they've been doing about creating a virtual reality where you can really live and get involved with the world.  Then they include an immersion breaking auto-pilot like that.  Doesn't that seem like a bizarre inclusion to anyone else?

Pretty disappointing, imho.

 

Can you link the video please? I couldnt find anything except a post/review from closed beta 1:

http://www.mmoculture.com/2013/10/black-desert-looking-at-closed-beta-1-through-the-eyes-of-a-giant/

"For normal quests, there is no auto-route, but for certain quests which requires talking to another NPC, a direction arrow will surround player when clicking on the quest guide, with a ray of light on the NPC as well"

 

You sure it was Black DESERT and not Black GOLD? I know Gold has auto-pathing but thought Desert didnt.

  Bloodaxes

Elite Member

Joined: 3/03/09
Posts: 2701

6/18/14 11:18:23 AM#24

I honestly don't see how auto-walking is such a big deal, it's not like they are forcing you to auto walk.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2905

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/18/14 11:27:30 AM#25
Originally posted by bcbully

I love auto path in games where I have to quest or travel long distances. Click where I'm headed, pan around and look at the scenery. 

 

I don't get why anyone would have a problem with it.

Because if the game is boring enough to feature something to make traveling easier it might as well feature fast travel.  Forced time constraints are one of my biggest turn offs in an MMO.  Anything that artificially makes you slow down is an anathema  to me.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  gelraen

Apprentice Member

Joined: 6/11/12
Posts: 220

 
OP  6/18/14 1:13:11 PM#26
Originally posted by Alumicard
Originally posted by gelraen

I've been so hyped for this game and devouring all of the information that I can on it. But then yesterday I came across a video detailing that you can set your character to auto-walk from one point to another.  WTF!   That's so lame, I can't believe they'd include a feature like that.  All of the trouble that they've gone to to create this detailed, immersive world.  All of talk they've been doing about creating a virtual reality where you can really live and get involved with the world.  Then they include an immersion breaking auto-pilot like that.  Doesn't that seem like a bizarre inclusion to anyone else?

Pretty disappointing, imho.

 

Can you link the video please? I couldnt find anything except a post/review from closed beta 1:

http://www.mmoculture.com/2013/10/black-desert-looking-at-closed-beta-1-through-the-eyes-of-a-giant/

"For normal quests, there is no auto-route, but for certain quests which requires talking to another NPC, a direction arrow will surround player when clicking on the quest guide, with a ray of light on the NPC as well"

 

You sure it was Black DESERT and not Black GOLD? I know Gold has auto-pathing but thought Desert didnt.

It's not related to questing, it's just general travel in the world.

The video is here:

http://www.youtube.com/watch?v=FZNxe4aUMEs

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1872

6/18/14 1:27:54 PM#27
I noticed this feature is many Asian mmos. It seems to be something they are really into. This is one reason among many why I simply cannot get into Asian mmos. The cultural differences in consumer expectations are too different.

You stay sassy!

  Neo_Liberty

Apprentice Member

Joined: 11/08/06
Posts: 437

6/18/14 1:31:12 PM#28
Originally posted by Tamanous
I noticed this feature is many Asian mmos. It seems to be something they are really into. This is one reason among many why I simply cannot get into Asian mmos. The cultural differences in consumer expectations are too different.

Doesn't seem that different to me.. just as many saying its not a big deal as those saying it is.

  MMOredfalcon

Novice Member

Joined: 9/18/13
Posts: 135

6/18/14 1:35:24 PM#29

Funny thread. How exactly is auto walking immersion breaking?

How is it really much different than taking a carriage,airship,boat or auto horse  in so many other games? People do walk to get from point A to point B in the real world too! How many people stand around then say a couple magic words and 'Poof" they are instantly home?

OP sounds more like they are just finding reasons to pick at something. After all the solution is extremely simple...if you don't like it, don't use it. But I personally think it is more realistic to see people walking along the road then bunny hopping threw the forest.

  Quesa

Novice Member

Joined: 6/16/04
Posts: 1265

6/18/14 1:50:07 PM#30

That video shows the auto-walking to destination as well as stating there isn't any type of teleport or fast-travel system (except death) which I like.  As long as they are able to balance the distance and the wanted perception of size for the world, it will be fine.  I also think it fits in well with the trade system, as mentioned before, which has regionalized storehouses and auction houses.

 

https://www.youtube.com/watch?v=gqlLe4Nhn-U

 

Gives a bit more into the depth of the core game and it impresses me quite a bit.

  DamonVile

Apprentice Member

Joined: 11/22/05
Posts: 4909

6/18/14 1:57:15 PM#31
Originally posted by azzamasin
Originally posted by bcbully

I love auto path in games where I have to quest or travel long distances. Click where I'm headed, pan around and look at the scenery. 

 

I don't get why anyone would have a problem with it.

Because if the game is boring enough to feature something to make traveling easier it might as well feature fast travel.  Forced time constraints are one of my biggest turn offs in an MMO.  Anything that artificially makes you slow down is an anathema  to me.

travel in an open world gives it size and perspective. Fast travel kills that and it may as well just be instanced. The only other way to remove the distance is make the game so linear that you never have to do anything but go forward.

If you really put it into perspective auto walk is like any other form of automated travel mmos have had in the past. Ships, gryphons, horses have all been automated in past mmos but they only went from point A to point B. Having the ability to set your own way points is the only real change this has made but people act like it's something new never before seen and a blow to all mmos ever made when really it's just expanding on what has always been offered.

  gelraen

Apprentice Member

Joined: 6/11/12
Posts: 220

 
OP  6/18/14 2:00:33 PM#32
Originally posted by Quesa

That video shows the auto-walking to destination as well as stating there isn't any type of teleport or fast-travel system (except death) which I like.  As long as they are able to balance the distance and the wanted perception of size for the world, it will be fine.  I also think it fits in well with the trade system, as mentioned before, which has regionalized storehouses and auction houses.

 

https://www.youtube.com/watch?v=gqlLe4Nhn-U

 

Gives a bit more into the depth of the core game and it impresses me quite a bit.

Yep I agree in some ways.  It is better than teleporting, that's a good thing at least.  Mostly what I object to (as I've talked about a few times above) are things which are immersion breaking.  What sucks  is when you are taken out of the mind of your avatar, and your avatar begins to do things without you.  That I see as the very definition immersion breaking.

We'll see though. In most ways I think it's a shame, and Archeage has really opened my eyes as to how fantastic it can be to be forced to travel around in the world, instead of fast travel which a few of the MMOs I've played lately seem to favor.  

  BurntCabbage

Advanced Member

Joined: 3/23/14
Posts: 372

6/18/14 2:03:25 PM#33
Originally posted by Torcip

It's an Asian MMO, anything to make the botters job easier is awesome...

No but really, it's just something all Asian MMOs seem to have for some reason and that's likely not going to change.

  M4ko

Apprentice Member

Joined: 10/31/03
Posts: 412

6/18/14 8:27:17 PM#34
Originally posted by gelraen

I've been so hyped for this game and devouring all of the information that I can on it. But then yesterday I came across a video detailing that you can set your character to auto-walk from one point to another.  WTF!   That's so lame, I can't believe they'd include a feature like that.  All of the trouble that they've gone to to create this detailed, immersive world.  All of talk they've been doing about creating a virtual reality where you can really live and get involved with the world.  Then they include an immersion breaking auto-pilot like that.  Doesn't that seem like a bizarre inclusion to anyone else?

Pretty disappointing, imho.

You cant really judge the feature until you play the game for a month or so. Autowalking helps in such MMORPGS because sometimes you have to run the same path too many times, and it gets very boring, so instead, you set it to autowalk while you browse the net or eat some food.

 

And if your real problem here is immersion break, which I doubt, then just dont use the autowalk = no immersion break.

  Ramanadjinn

Apprentice Member

Joined: 8/08/11
Posts: 1317

6/18/14 8:55:06 PM#35

Neat video, looks like a lot of fun to me.

IMO the auto walk doesn't really matter at all. If I had to choose between that and "teleport anywhere" like in GW2 i'll take the auto walk every single time.

Its a fun and fair compromise imo.

If anything is going to ruin Black Desert, this isn't it.

 

  loulaki

Hard Core Member

Joined: 12/20/11
Posts: 857

6/19/14 2:29:28 AM#36
Originally posted by Quesa
Originally posted by gelraen
Originally posted by Kirexy

Played the beta, was initially disappointed by figuring it out. But, the auto walk feature isn't that bad because they made it logical. Taking the auto walk feature may not always be the optimal way to reach a destination, because auto walk always makes you travel by road. So if you want to go to a specific area, auto walk will sometimes take a looong turn instead of just crossing some kind of field.

 

What this does is that you essentially only use auto walk when you travel from town to town, since you would be using the roads anyway.  Most of the times, moving manually is the fastest way to travel. And you can also run into things using auto walk....

There are two main reasons why I think this REALLy sucks in terms of keeping the world realistic and immersive. Firstly, I think it's very important to immersion to see other people in the world - whether they're just traveling between towns, fighting in nearby bushes, fishing on the side of a lake, whatever.  Just seeing people other makes it feel like a living breathing world.  The presence of an auto-walk feature undermines this immersion - making you doubt that the people running down the road are even playing game at all = most likely they are AFK running between point A and point B, breaking the illusion of the living world.

Secondly, there's nothing wrong with making the player actually control their way between destinations.  I've been lately playing a lot of the Archeage english alpha, and that game is quite hardcore about travel - you need to control your character across the land and sea pretty well all of the time.  The side effect of this is that Archeage is actually the most immersive MMO I've ever played (and I've played most).  Almost always when traveling to a distance destination, some sort of adventure will unfold and I'll get caught up with things happening in the world.  This goes a long way to making the world feel alive.

Anyway, I'm quite sad that Black Desert will go this route, and quite surprised.  It seems to me that everything else in the game is build so carefully with immersion in mind.  

Two problems that I see with your arguments.

1) People walking along a road or sidewalk is immersive.  It's far less immersive for us to see people running through other peoples yards, across the street or over rooftops.  If you think it's important to see people in the world to maintain immersion, then people walking along the road is far more immersive than say, teleporting from one area to another or hopping on a transport ship.  People walking along the road MAKES the world feel more immersive and alive, as if the world is living and breathing beyond the players characters running around jumping ever two seconds.

2) No, there is nothing wrong with having players manually move from one area to the other just as there is nothing wrong with having someone use a teleporter or transporter-on-rails to get from one point to the other.  How is teleporting immersive over seeing people traveling along a path designated for travel?  I actually think this is a novel idea where one can travel, at a much slower rate, automatically while still adding immersive elements to the game (the character becomes an immersive element during this travel) versus clicking on a teleporter to automatically transfer you to another area or hopping on a railed transport that runs back and forth.  

I think you are completely ignoring how this will improve the immersion and the look and feel of the game.

i cant agree more with this post, they made a mechanic like autoRun to support a really immersive environment, while the same time the player is able to go afk or relax... i dunno what else the OP expected ... does he has anything better to offer ?

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7691

6/19/14 2:33:06 AM#37


Originally posted by gelraen
I've been so hyped for this game and devouring all of the information that I can on it. But then yesterday I came across a video detailing that you can set your character to auto-walk from one point to another.  WTF!   That's so lame, I can't believe they'd include a feature like that.  All of the trouble that they've gone to to create this detailed, immersive world.  All of talk they've been doing about creating a virtual reality where you can really live and get involved with the world.  Then they include an immersion breaking auto-pilot like that.  Doesn't that seem like a bizarre inclusion to anyone else?

Pretty disappointing, imho.


You do not like auto-pathing? Do not use it. Problem solved...?

  gelraen

Apprentice Member

Joined: 6/11/12
Posts: 220

 
OP  6/19/14 3:10:15 AM#38
Originally posted by loulaki
Originally posted by Quesa
 

1) People walking along a road or sidewalk is immersive.  It's far less immersive for us to see people running through other peoples yards, across the street or over rooftops.  If you think it's important to see people in the world to maintain immersion, then people walking along the road is far more immersive than say, teleporting from one area to another or hopping on a transport ship.  People walking along the road MAKES the world feel more immersive and alive, as if the world is living and breathing beyond the players characters running around jumping ever two seconds.

2) No, there is nothing wrong with having players manually move from one area to the other just as there is nothing wrong with having someone use a teleporter or transporter-on-rails to get from one point to the other.  How is teleporting immersive over seeing people traveling along a path designated for travel?  I actually think this is a novel idea where one can travel, at a much slower rate, automatically while still adding immersive elements to the game (the character becomes an immersive element during this travel) versus clicking on a teleporter to automatically transfer you to another area or hopping on a railed transport that runs back and forth.  

I think you are completely ignoring how this will improve the immersion and the look and feel of the game.

i cant agree more with this post, they made a mechanic like autoRun to support a really immersive environment, while the same time the player is able to go afk or relax... i dunno what else the OP expected ... does he has anything better to offer ?

Yes, if you'd bothered to read the thread, I've mentioned a less immersion breaking alternative a couple of times.  I think there could be many different alternatives which didn't directly release control of the character, while still offering faster travel.

How about you offer a reason why you think autoRun "really supports" an immersive environment - I'm curious why?

 

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7691

6/19/14 3:31:28 AM#39


Originally posted by gelraen

How about you offer a reason why you think autoRun "really supports" an immersive environment - I'm curious why?

So feature is there to either support or break immersion? There is no other function for the feature or neutral state?

Dat b&w perception...

Your complain about autopathing is ridiculous and moot as is your suggested "alternative" - if people are encouraged to take predetermined paths, you can just implement auto-pathing as you won't notice the difference from the outside view.

2 Pages « 1 2 Search