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Guild Wars 2

Guild Wars 2 

General Discussion  » GW 1 and GW 2

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57 posts found
  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1905

 
OP  6/04/14 7:37:48 PM#1

I just wanted to check if I am the only one here who loved GW 1 and can't stand GW 2. I'll accept the reverse as well(hated GW, love GW 2). Please use the examples.

Thank you!

  Artwolf

Apprentice Member

Joined: 8/08/07
Posts: 24

6/04/14 7:44:37 PM#2
I can't say that I "hated" GW1, but I could never get into it. I find GW2 very enjoyable - play almost every day. I only pvp tho. WvW and PvE once in a blue moon.
  Meowhead

Tipster

Joined: 1/31/09
Posts: 3728

6/04/14 7:48:20 PM#3

I enjoyed both, but in different ways.  They're different games.

Luckily I happen to like both types.

  Nephaerius

Novice Member

Joined: 9/18/09
Posts: 1480

6/04/14 8:12:11 PM#4
To be specific i loved gw1 pvp and gw2 butchered it for me. I can't believe the same company ma d e both games

Twitter: @Nephaerius
Steam: Neph
Xbox 360 GT: Nephaerius

  Ludwik

Advanced Member

Joined: 5/06/14
Posts: 250

6/04/14 8:13:20 PM#5
I also really enjoyed both games though GW1 was a bit better in my opinion.

My biggest knock with GW2 is that the game seems to just stop once you reach a certain point. Those first 3 months while still progressing to max level were fantastic.

I don't know, living story doesn't do it for me. Many of those updates feel like their the same just with different colored rats and bats. GW1's expansions felt epic even if they were buggy and made the rest of the game irrelevant.

If there is a GW3 Ill definitely pick it up. Hopefully they will integrate the first 2 games together and it will be awesome.
  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1905

 
OP  6/04/14 8:14:17 PM#6

They are different alright. It's just that I can't put my finger on it/define it.

The lack of dedicated Healer/protter just killed it for me. Add in dodging and...ugh! From the flexibility of GW 1(prot prayers rock!) to random dodges. I just don't get it. Why discard such powerful pieces of game design such as interrupt Mesmer/prot monk?

What are the Main differences?

(I readily admit that I wanted GW+ instead of GW 2)

  Destai

Hard Core Member

Joined: 8/31/09
Posts: 513

6/04/14 8:20:35 PM#7
Originally posted by Gorwe

I just wanted to check if I am the only one here who loved GW 1 and can't stand GW 2. I'll accept the reverse as well(hated GW, love GW 2). Please use the examples.

Thank you!

While I enjoy both games, the first one is definitely more special to me. The second one can't match the original in terms of story or skills, but the combat is certainly better. The first one was better because it was more akin to Diablo, whereas the second one is trying to be an MMO but falling short of the depth I expect.

Currently Playing: World of Warcraft, GTA Online
Occasionally Playing: Guild Wars 2, the Secret World


Past Loves: Guild Wars, Lord of the Rings Online, Everquest

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2669

6/05/14 4:42:30 AM#8

I love both for different reasons.

First I have to say I play GW1 and GW2 not mainly as MMORPGs (which is mainly a meh genre) but as a next evolution of ARPGs, which I used to enjoy but 10 years later they still are the same old game play.

GW1 is the best party based RPG where you control and build a party. The fact it was all instanced allowed the AI to be quite interesting.

GW2 has the most interesting explore the world and have adventures while you do it. Additionally I enjoy the combat of GW2 way more than the GW1 combat and both tower over ARPGs old gameplay.

All the above is in my opinion which is the only opinion I express.

Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, King of Tokyo

  User Deleted
6/05/14 4:45:03 AM#9
Originally posted by Gorwe

They are different alright. It's just that I can't put my finger on it/define it.

The lack of dedicated Healer/protter just killed it for me. Add in dodging and...ugh! From the flexibility of GW 1(prot prayers rock!) to random dodges. I just don't get it. Why discard such powerful pieces of game design such as interrupt Mesmer/prot monk?

What are the Main differences?

(I readily admit that I wanted GW+ instead of GW 2)

Thats part of problem for you. YOu wanted GW 1.5

While you may think they did what they did just becasue and not based on their actual development and experience of GW1, that is your right, but i beg to differ, GW1 had huge probelms with lot of things and only illusion of choice, while GW2 has less illusion of choice but actually more real choice.

You mayprefer one or the other, but personally i prefer GW2 approach.

  Scalpless

Elite Member

Joined: 3/22/07
Posts: 1354

6/05/14 4:47:34 AM#10
They're very different games and I like both, but GW1 is definitely the one I like more. GW2 has its strengths, but it's too bad it failed to recreate any of GW1's strengths. The "no expansions" policy hurt it the most, I think.
  lekitten

Novice Member

Joined: 7/13/11
Posts: 14

6/05/14 5:02:49 AM#11

To me, GW1 will always outdo GW2. Nostalgia aside, I feel it was just treated more lovingly while being made. Guild Wars 2 has the same fantastic atmosphere and they did a very good job of making me feel it was the same world, but for whatever reason, it just seems all over the place with the story. It has a lot to improve on to make me interested again. Not to say it's not a good game, but at the moment, it's just not right for me. The good part of it is it has so much wiggle room in the direction they choose to go. If they want to keep down the path of encouraging zergs, trading money for gems then gold (which they remind us of often enough) and throwing in a random costume to buy with gems now and then, I don't think I will touch it. 

However, if they add more things like they did with the Feature pack, then I will be more than delighted to return. 

Things I would like to see in the future, personally:

- Guild Halls

- Actual GUILD WARS

- Improving the home instances with some sort of customization option

- Something that will bring me back to high level zones

- Ritualists!

And I feel like I'm the only person who prefers the holy trinity in my games. Why? Because it encourages group cooperation and planning. Zerging and whatever has it's moments, but I'd love being able to do something more meaningful to help my team. 

Just personal opinions. 

  DiggotsILaggots

Novice Member

Joined: 4/14/14
Posts: 25

6/05/14 5:23:30 AM#12
Originally posted by Gorwe

They are different alright. It's just that I can't put my finger on it/define it.

The lack of dedicated Healer/protter just killed it for me. Add in dodging and...ugh! From the flexibility of GW 1(prot prayers rock!) to random dodges. I just don't get it. Why discard such powerful pieces of game design such as interrupt Mesmer/prot monk?

What are the Main differences?

(I readily admit that I wanted GW+ instead of GW 2)

You can heal in GW2 if you're playing support. Create a Guardian or an Elementalist, or even Necro and you're ready to go. My favorite is Guardian or Elementalist though.

  kosac

Advanced Member

Joined: 4/21/05
Posts: 199

6/05/14 5:45:55 AM#13
Originally posted by Gorwe

I just wanted to check if I am the only one here who loved GW 1 and can't stand GW 2. I'll accept the reverse as well(hated GW, love GW 2). Please use the examples.

Thank you!

you are not alone.. i know many ppl... ;) GW2 is not GW its only name..

  kiraveli

Apprentice Member

Joined: 3/14/09
Posts: 62

6/05/14 8:21:19 AM#14
As someone who refused to touch gw1 for years I would have to say it was far better than gw2. I only picked it up to do all the HoM achievs since I had pre ordered gw2. I forced myself to play and found I really enjoyed it.

I liked that I could completely change the feel of my character as I saw fit. I remember running around with a pet as an ele just cause I could. Also had a ton of fun with the trade chat and just using my ectos wisely and getting that special shiny armor for my little pyre. I don't even want to know how many minis I have. Also got transformation items and my fiery dog. There was just something better about gw1.

There was something far better about the lore too. I really enjoyed the characters and was excited for more tyria in gw2 but felt like it was a huge let down. Living story was so boring for me. And not getting to interact with the characters I wanted just because I was X race.

I won't even go into my hatred for gw2 combat and removal of trinity. As a healer main I had never felt so bored. No one needed nor wanted help you all just aoe and move on. No reason to group or do anything.

I feel like they really missed a chance to improve on gw1 and make it an amazing b2p mmo with great pvp and unique classes and class building. Instead I got this zergfest game with meaningless classes. People only want wars and guards anyway....
  Dakeru

Elite Member

Joined: 9/21/09
Posts: 1035

6/05/14 8:39:33 AM#15

That this discussion is still going on after all this time.

 

Did you guys ever see the statement of the devs that GW1 was an online rpg while GW2 is a mmo?

I know it's hard to differ nowadays with heavily instanced games like SWTOR calling themselves mmos but there is still a difference.

  Nadia

Tipster

Joined: 7/26/03
Posts: 11728

6/05/14 8:42:18 AM#16
Originally posted by Dakeru

Did you guys ever see the statement of the devs that GW1 was an online rpg while GW2 is a mmo?

I know it's hard to differ nowadays with heavily instanced games like SWTOR calling themselves mmos but there is still a difference.

i know anet says that but GW1 is just as much a mmo as Dungeons and Dragons Online

 

in both games - only the town outposts are the public areas

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6196

6/05/14 8:51:52 AM#17

Liked GW1 a lot.

Disliked GW2 a lot - dropped it after a month, tried going back but I just can't stand it.

There are only a handful of games I dislike more than GW2 - WS comes to mind as the most recent one.

 

  Lydon

Advanced Member

Joined: 7/20/06
Posts: 2923

6/05/14 9:01:44 AM#18

I, too, like both games for different reasons. I like the fact that GW2 is so much less restrictive in terms of movement around the world. When I log into GW1 I feel stuck to the floor. But, even though I love how fast-paced and movement-oriented the GW2 combat system is, I liked the fact that GW1 combat was more "mathematical" and there were so many approaches each class could take towards combat, especially with the second profession mechanic.

Thankfully they're both still alive and kicking, so I can enjoy both as needed ^.^ I haven't played any meaningful GW1 since the release of GW2...I just log in every now and then and run around looking at areas for nostalgic value. As well as to open birthday presents of course!

  Dakeru

Elite Member

Joined: 9/21/09
Posts: 1035

6/05/14 9:08:17 AM#19
Originally posted by DMKano

Liked GW1 a lot.

Disliked GW2 a lot - dropped it after a month, tried going back but I just can't stand it.

There are only a handful of games I dislike more than GW2 - WS comes to mind as the most recent one.

 

What about ESO? I think I'm not only speaking for myself when I say we really enjoyed your rants about the failures of that game.

 

 

Originally posted by Nadia

i know anet says that but GW1 is just as much a mmo as Dungeons and Dragons Online

 

in both games - only the town outposts are the public areas

Then I would rather say it speaks for D&D not being a MMO either.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1184

6/05/14 9:20:34 AM#20

Loved Guild Wars, Guild Wars 2 was alright up until Nov 2012 when it turned into CateringToCasualCon 2013.

 

Also Rits were and still are cancer.

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