Trending Games | Guild Wars 2 | Firefall | Rift | EverQuest Next

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,852,239 Users Online:0
Games:733  Posts:6,226,591
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Elite: Dangerous

Elite: Dangerous 

General Discussion  » Is this even a Mmo.

2 Pages 1 2 » Search
29 posts found
  hatefulpeace

Novice Member

Joined: 4/15/14
Posts: 112

 
OP  5/20/14 5:15:44 PM#1
I can't really find if it is. The only thing I found was on the forums where some one said it can be played off line, and multiplayer is peer to peer. Is this game like hosted from people, who have servers. It's not one server where ever one plays on it? So I got alittle more but I still don't understand it. According to what I do understand, there is no server. They are gonna jack your internet connection, and it will be groups of people. You won't meet random people, only the ones in your group. Then there is this  supplemental purchase of Credits with real money.
  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1983

"See how I reward those who fail me!"

5/20/14 5:47:26 PM#2

I wouldn't call it an MMO, but more of a hybrid. Bear in mind the developers are always careful to call it "open world multiplayer" rathee than "MMO."

The way it works is the server is regularly informed of your position in the game world. Now imagine a big bubble in 3d space around that position. If the server sees that your bubble begins to intersect with another player's bubble, it matches you together and a peer to peer session between you is seamlessly created. Currently up to 32 players can be joined in a single session, but may change during development. If more than the maximum amount of players are in the same area, there will be multiple sessions existing side by side, similar to how phasing works in MMOs.

Background simulation and the economy is handled by the server, but is influenced by player actions. If players sell a lot of cobalt in a system, cobalt prices in that system will fall and so on.

In effect, to the players it works like an MMO (similar to when the server knows two players are in visual range of each other, it informa both clients so they know they should render the other player on the screen) with instanced but seamless areas, but behind the scenes it's a peer to peer. The reason for this is probably to ensure responsive twitch controls and to avoid the need for server farms.

You can also play the game single player if you choose so. In that case, the game just doesn't match you with other "nearby" players.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  hatefulpeace

Novice Member

Joined: 4/15/14
Posts: 112

 
OP  5/20/14 6:17:47 PM#3
Originally posted by Axxar

I wouldn't call it an MMO, but more of a hybrid. Bear in mind the developers are always careful to call it "open world multiplayer" rathee than "MMO."

The way it works is the server is regularly informed of your position in the game world. Now imagine a big bubble in 3d space around that position. If the server sees that your bubble begins to intersect with another player's bubble, it matches you together and a peer to peer session between you is seamlessly created. Currently up to 32 players can be joined in a single session, but may change during development. If more than the maximum amount of players are in the same area, there will be multiple sessions existing side by side, similar to how phasing works in MMOs.

Background simulation and the economy is handled by the server, but is influenced by player actions. If players sell a lot of cobalt in a system, cobalt prices in that system will fall and so on.

In effect, to the players it works like an MMO (similar to when the server knows two players are in visual range of each other, it informa both clients so they know they should render the other player on the screen) with instanced but seamless areas, but behind the scenes it's a peer to peer. The reason for this is probably to ensure responsive twitch controls and to avoid the need for server farms.

You can also play the game single player if you choose so. In that case, the game just doesn't match you with other "nearby" players.

Thank you very much for clearing that up. That doesn't sound to bad. Will I still be able to play with a crappy DSL connection at 1.7mbps down or 170kbs and 440kbps up, or 44kbps. I can't host anything, so I don't think I could up load my position to 32 people at once. 

  Phaserlight

Hard Core Member

Joined: 7/18/04
Posts: 706

Do you want to improve the world? I don't think it can be done. -Lao Tzu

5/21/14 9:52:21 AM#4
Originally posted by Axxar

The reason for this is probably to ensure responsive twitch controls and to avoid the need for server farms.

It's probably the second more than the former.  Why incur overhead related to cloud-based services when you can offload the cost onto your customers?  Just sayin'...

...backs away from thread slowly

"To be what you are not, experience what you are not." -Saint John of the Cross
Authored 110 missions in Vendetta Online
Check it out on Steam

  hatefulpeace

Novice Member

Joined: 4/15/14
Posts: 112

 
OP  5/21/14 11:27:50 AM#5
Originally posted by Phaserlight
Originally posted by Axxar

The reason for this is probably to ensure responsive twitch controls and to avoid the need for server farms.

It's probably the second more than the former.  Why incur overhead related to cloud-based services when you can offload the cost onto your customers?  Just sayin'...

...backs away from thread slowly

I just hope my frontier adsl can handle it. I don't think there is anything wrong with it, or them cutting costs like that. As long as their server is the main host. Or the upload is so small it doesn't matter. I tried to host a bf1942 game, and it worked between me and my friend, but when some one else came in that was it, lag. Or it shifts the burden of host to the person with the best connection. I really have no idea how all that works, other then I can play days epoch with 50 people, if my server is the host, but I couldent even host 3 people. But ethier way I'll play if my damned able frontier internet won't let me play with more then a few, I will just go to one of the other billon spots, where no one is.

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1983

"See how I reward those who fail me!"

5/21/14 1:30:27 PM#6

IIRC the game tries to be smart about which player is the host.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  hatefulpeace

Novice Member

Joined: 4/15/14
Posts: 112

 
OP  5/22/14 4:54:12 AM#7
Originally posted by Axxar

IIRC the game tries to be smart about which player is the host.

Thanks muchly, that cheers me up.  I hope there are a lot of people with good internet connections, wanting to play this. Cause sadly I will never have good internet.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19008

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

5/22/14 4:59:49 AM#8
So it's a pretty broad stretch to call it a MMO, but the term is pretty much meaningless these days.

Guess it all depends on how well their new tech works out.

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  hatefulpeace

Novice Member

Joined: 4/15/14
Posts: 112

 
OP  5/22/14 5:17:11 AM#9
Originally posted by Kyleran
So it's a pretty broad stretch to call it a MMO, but the term is pretty much meaningless these days.

Guess it all depends on how well their new tech works out.

I dono sounds Mmo to me. Minus they aren't hosting every one. That's prolly a good thing, since the server bill could be In it self 1000s a month. I know I paid 120 a month for a 100mbps up and down, i7 4th, 8gbs of ram, and 2 ssds. So the only experience I have with larger is swg emu, which they say server costs are like 2000 a month. 

If what some people said on the Ed vs sc fourm is true people can host their own server. So I guess if they release the server client I am sure some one will change it to 1000 players can play at once.  I am not sure which I would play on. I mean if it's as seemless as they are saying it is, it doesn't sound any different then say Everquest where you go zone to zone. Although 32 is smaller than 100. 32 people and Npcs sounds like a big enough battle for me, as long as all 32 of us don't have adsl it should be fine.

  hatefulpeace

Novice Member

Joined: 4/15/14
Posts: 112

 
OP  5/22/14 5:19:43 AM#10
Originally posted by hatefulpeace
Originally posted by Axxar

IIRC the game tries to be smart about which player is the host.

Thanks muchly, that cheers me up.  I hope there are a lot of people with good internet connections, wanting to play this. Cause sadly I will never have good internet.

I take it back, if I fall really in love with this game, and the hosting is a problem, and there are enough people. I will have to hook 5   Of frontiers crappy DSL lines together.

  mayito7777

Advanced Member

Joined: 7/08/09
Posts: 327

5/31/14 10:39:22 AM#11
I dont understand why all these games have to be all PVP, why cant they create a game that is PVE for once? EVE Star citizen and Elite all in the same boat PVP gankers abussing newer players this is a trend that never ends, do a freaking PVE game and create the option for those who want to PVP to raise their flags and PVP to all their content but players who like to explore, mine, trade etc and hate PVP need to have a room in this industry
  hfztt

Hard Core Member

Joined: 5/31/05
Posts: 616

5/31/14 10:50:26 AM#12
Originally posted by mayito7777
I dont understand why all these games have to be all PVP, why cant they create a game that is PVE for once? EVE Star citizen and Elite all in the same boat PVP gankers abussing newer players this is a trend that never ends, do a freaking PVE game and create the option for those who want to PVP to raise their flags and PVP to all their content but players who like to explore, mine, trade etc and hate PVP need to have a room in this industry

"explore, mine, trade" holds no meaning if there is no decay in the universe requiering the replacement of stuff. You could make that mechanic of course, but people always finds ways to control any decay mechanic and PvE looses. The only way to make sure that these things stays meaningfull is through true loses for the players, and PvP provide that in a game

 

  mayito7777

Advanced Member

Joined: 7/08/09
Posts: 327

5/31/14 10:58:32 AM#13
Originally posted by hfztt
Originally posted by mayito7777
I dont understand why all these games have to be all PVP, why cant they create a game that is PVE for once? EVE Star citizen and Elite all in the same boat PVP gankers abussing newer players this is a trend that never ends, do a freaking PVE game and create the option for those who want to PVP to raise their flags and PVP to all their content but players who like to explore, mine, trade etc and hate PVP need to have a room in this industry

"explore, mine, trade" holds no meaning if there is no decay in the universe requiering the replacement of stuff. You could make that mechanic of course, but people always finds ways to control any decay mechanic and PvE looses. The only way to make sure that these things stays meaningfull is through true loses for the players, and PvP provide that in a game

 

The problem is that PVP become ganking the newbie, I have played EVE and quit because of that, huge ships sit an way fort a lowly freighter to go by and one shot them, that is no gaming.

  rpmcmurphy

Advanced Member

Joined: 11/26/12
Posts: 116

5/31/14 11:42:18 AM#14

Don't forget that at release there will be various modes of play, so if PvP is not your thing there are still options available to you.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7433

"Really officer, they're herbs."

5/31/14 2:16:37 PM#15

Though it is not an MMORPG in the traditional sense, it can be considered a persistent Universe in that things will occur within the Universe in real time with the online game and it will change the Universe that you play in.   Right now the game is mostly about spaceships.   Eventually it will have everything most MMO's have.   For instance, right now you can trade, explore, hunt pirates, be a pirate, etc, etc...  We're told this will just be the tip of the iceberg.   More ships will be added.   More careers that you'll be able to pursue.  

Unlike EVE and most other space based MMO's(accept Star Citizen), eventually you'll be able to walk around with a character, land on planets(right now you can only land on stations), asteroids, do EVA'S, board other ships(like derelict vessels or ones you attacked) and scavenge from them.  

 

  Asm0deus

Hard Core Member

Joined: 9/06/10
Posts: 800

6/01/14 3:33:10 AM#16
Originally posted by mayito7777
Originally posted by hfztt
Originally posted by mayito7777
I dont understand why all these games have to be all PVP, why cant they create a game that is PVE for once? EVE Star citizen and Elite all in the same boat PVP gankers abussing newer players this is a trend that never ends, do a freaking PVE game and create the option for those who want to PVP to raise their flags and PVP to all their content but players who like to explore, mine, trade etc and hate PVP need to have a room in this industry

"explore, mine, trade" holds no meaning if there is no decay in the universe requiering the replacement of stuff. You could make that mechanic of course, but people always finds ways to control any decay mechanic and PvE looses. The only way to make sure that these things stays meaningfull is through true loses for the players, and PvP provide that in a game

 

The problem is that PVP become ganking the newbie, I have played EVE and quit because of that, huge ships sit an way fort a lowly freighter to go by and one shot them, that is no gaming.

The thing is Eve kind of encourages pvp gankings, scams and whatnot while I think in ED  and SC there will be some serious penalties to it. Right now there quite a few thing missing from the game so keep that in mind.

ED also has a system where you can make it so  it will try to put you in an island with people on your friend list etc. Dunno guess it could go the Eve route but I think both games have made big efforts so it does not become EvE in cockpits.

case: Coolermaster HAF932
PSU: Antec EA 750watt
RAM: 2x2g G-SKILL DDR3-1600mhz 9-9-9-24
Mb:Gigabyte GA-P55-UD4P
CPU: i5-750 @4ghz
GPU: gtx msi N760 TF 2GD5/OC
cooling: Noctua NH-D14
storage: seagate 600 240GB SSD, 500GB x7200rpm HDD

  sahib

Apprentice Member

Joined: 2/26/14
Posts: 20

6/02/14 3:06:27 AM#17
Originally posted by hfztt
Originally posted by mayito7777
I dont understand why all these games have to be all PVP, why cant they create a game that is PVE for once? EVE Star citizen and Elite all in the same boat PVP gankers abussing newer players this is a trend that never ends, do a freaking PVE game and create the option for those who want to PVP to raise their flags and PVP to all their content but players who like to explore, mine, trade etc and hate PVP need to have a room in this industry

"explore, mine, trade" holds no meaning if there is no decay in the universe requiering the replacement of stuff. You could make that mechanic of course, but people always finds ways to control any decay mechanic and PvE looses. The only way to make sure that these things stays meaningfull is through true loses for the players, and PvP provide that in a game

 

Speak for yourself. Exploring, mining and trading hold enough meaning for me (and I would guess many others) without the need for any decay-related annoyance. Especially one related to PvP.

  mayito7777

Advanced Member

Joined: 7/08/09
Posts: 327

6/03/14 12:45:19 PM#18
Originally posted by sahib
Originally posted by hfztt
Originally posted by mayito7777
I dont understand why all these games have to be all PVP, why cant they create a game that is PVE for once? EVE Star citizen and Elite all in the same boat PVP gankers abussing newer players this is a trend that never ends, do a freaking PVE game and create the option for those who want to PVP to raise their flags and PVP to all their content but players who like to explore, mine, trade etc and hate PVP need to have a room in this industry

"explore, mine, trade" holds no meaning if there is no decay in the universe requiering the replacement of stuff. You could make that mechanic of course, but people always finds ways to control any decay mechanic and PvE looses. The only way to make sure that these things stays meaningfull is through true loses for the players, and PvP provide that in a game

 

Speak for yourself. Exploring, mining and trading hold enough meaning for me (and I would guess many others) without the need for any decay-related annoyance. Especially one related to PvP.

That is precise what I am looking for, but maybe does not exist, I want a game where I can explore like forever and be able to trade, do missions, mine and feel the sense of awe similar to when i played EVE for first time, before the gankers spoiled the awe.

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1425

6/07/14 4:02:23 PM#19

Yes, it's an MMO (if this is the option you select). However, the Elite universe is so large that even if every person on Earth played Elite: Dangerous, you would only see 1 person occasionally. 

 

Encountering a real human player will be a rare event. Encountering another player who has an 'Elite status' will be such a rare event that it probably won't happen for you.

  User Deleted
6/07/14 5:37:31 PM#20
Originally posted by Mors.Magne

Yes, it's an MMO (if this is the option you select). However, the Elite universe is so large that even if every person on Earth played Elite: Dangerous, you would only see 1 person occasionally. 

 

Encountering a real human player will be a rare event. Encountering another player who has an 'Elite status' will be such a rare event that it probably won't happen for you.

^Has a nasty tendency of exaggerating. The game will be something in between SP/MP and MMO, not quite either though and the only thing it can truly select to be is SP while MP/MMO state is at best something close to GW1 with a metric butt ton of sandbox elements thrown in for good measure.

Also the person above me neglects to say that said rare encounters would be in deep space, in factional/known space encounters will be far more frequent if you choose to have the option to meet other players but even so most of the elements which make up a true MMO won't be there (the social elements by what I can gather won't be there upon release or will be minimal).

Not saying it won't be a good game, I'd say objectively better than SC, just saying do not let yourself get misled by people who are riding a hype train.

2 Pages 1 2 » Search