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Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » Why not relaunch SWG pre-cu?

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108 posts found
  Tyggs

Apprentice Member

Joined: 5/07/14
Posts: 316

5/22/14 11:11:49 AM#21
Originally posted by Kopogero
Originally posted by Tyggs
Originally posted by Kopogero

Why, why, why? It's simply far superior than anything that is available out there and that will remain until 2015+ and that is the absolute and undeniable truth. Anyone who disagrees on that is welcome to share his opinions.

So, why not relaunch it?

If it was so good, why is it so dead? The game was never good. It had a strong IP and a great community. That was all. If the game was "simply far superior than anything that is available out there", it would have been popular enough to have remained live. That is the truth. What you believe may be different, but the truth does not change.

As far as I remember the demise of SWG was primarely from SOE shooting itself in the knee with its ill advised changes, primarely NGE (which is why you hear people continue mention "Pre-CU). There has been an outcry of thousands of players through the decade that continuesly showed how great SWG was before that happened.

Also, threads like this are helpful so the younger, newer market to this genre can actually see what else has existed in this genre before the WOW era.

If the game, Pre-CU was "simply far superior than anything that is available out there", the CU and NGE would have never been attempted. Seriously. The game itself was never very good.  

  krimson89

Advanced Member

Joined: 9/21/08
Posts: 37

5/22/14 11:13:33 AM#22
Originally posted by Tyggs
Originally posted by Kopogero

Why, why, why? It's simply far superior than anything that is available out there and that will remain until 2015+ and that is the absolute and undeniable truth. Anyone who disagrees on that is welcome to share his opinions.

So, why not relaunch it?

If it was so good, why is it so dead? The game was never good. It had a strong IP and a great community. That was all. If the game was "simply far superior than anything that is available out there", it would have been popular enough to have remained live. That is the truth. What you believe may be different, but the truth does not change.

You must be new. Its very well known that SWG was a great game at one point, then SOE took an entirely new direction with it and completely changed it, destroying it and turning it into a barely playable piece of crap.

That's why it is "so dead".

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/22/14 11:15:00 AM#23
Originally posted by coorsguys
Because nobody played it back then and nobody will play it now.  Mostly nobody would touch it now because anytime a post mentions SWG it's almost guaranteed to be some bitter SWG vet who can't get on with his life years after a video game closed .  These bitter swg vets have destroyed any (not much was left) credibility swg had as a decent, ok, sub par mmo.  People who never played would not touch it with a ten foot pull because of the desperation and awkwardness these bitter swg vets bring to every conversation they mention swg. 

I disagree. TBH I think SWG-precu would do better now than it ever did given the right attention from SOE or whoever else was running it. The mystique surrounding the PRe-cu game is no secret at this point, there are plenty of peeps who have not experienced it that I bet would jump in head first to see what it was all about. WHat they'd find is a much deeper game than they're used to seeing today.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6241

5/22/14 11:15:39 AM#24
Originally posted by Kopogero
Originally posted by huntersam
they don't have the code anymore , too many bugs in said code , I enjoyed my time in SWG but its time has passed

How can they not have the code? I have the physical copy of the game that's been sitting in my drawer taking dust for a decade. I'm also sure they have the patches with the bug fixes, but even without the bug fixes I didn't experience any major bugs through the SWG Pre-CU era.

They don't have ownership over the code any longer since it's tied to Disney, which they lost rights over. So they would have to cough up some heavy money to get it back running under them.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4940

Be Brief, Be Bright... Be Gone.

5/22/14 11:17:28 AM#25
@dystopia that is true. I do think due top that mystique it would get a lot a people in the door. Whether they stayed is a different argument.

Quit worrying about other players in a game and just play.

  syriinx

Apprentice Member

Joined: 9/24/13
Posts: 996

5/22/14 11:17:49 AM#26
Originally posted by Kopogero

As far as I remember the demise of SWG was primarely from SOE shooting itself in the knee with its ill advised changes, primarely NGE (which is why you hear people continue mention "Pre-CU). There has been an outcry of thousands of players through the decade that continuesly showed how great SWG was before that happened.

 

SoE pulled the trigger, but it was Lucas Arts that gave the order.

 

 

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/22/14 11:20:44 AM#27
Originally posted by VengeSunsoar
@dystopia that is true. I do think due top that mystique it would get a lot a people in the door. Whether they stayed is a different argument.

That is very true as well.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  mrBurns210

Apprentice Member

Joined: 10/17/12
Posts: 65

5/22/14 11:21:15 AM#28

The Disney corp is one of the stingiest  companies over IP. A recent example is how long the fan cut movie ( episodes 1-3 into a single movie called Star Wars: Turn To The Dark Side ) lasted online  not even a full 12hrs before taken down due to copyright nonsense.

 

  Kopogero

Spotlight Poster

Joined: 6/27/09
Posts: 752

 
OP  5/22/14 11:23:57 AM#29
Originally posted by MMOExposed
Originally posted by Kopogero
Originally posted by huntersam
they don't have the code anymore , too many bugs in said code , I enjoyed my time in SWG but its time has passed

How can they not have the code? I have the physical copy of the game that's been sitting in my drawer taking dust for a decade. I'm also sure they have the patches with the bug fixes, but even without the bug fixes I didn't experience any major bugs through the SWG Pre-CU era.

They don't have ownership over the code any longer since it's tied to Disney, which they lost rights over. So they would have to cough up some heavy money to get it back running under them.

Yes, it's obvious that greed is one of the primary factors why us the gamers have been stripped from our right to enjoy something that we once PAID for. Beside greed, ignorance is the other obvious indicator, ignorance by Disney to cease the opportunity and greed is just blinding them. If they are indeed "greedy" they would allow the game to exist and then they can receive % from the revenue it generates, rather than receive nothing in the current state.

Asking a lump sum, which is from your opinion is again understandable risk and Disney should ask themself why would someone risk with cash on front? Disney probably is also not realistic with whatever sum they had in mind, which failed to seal the deal. So nobody is a winner like this in my opinion.

Again, the complexity and depth behind SWG clearly demonstrated that a lot of time and resources were invested to build such a game. Why abandon such investment?

Starcraft aka wise/04. SWG/UO aka Wise HeRo, Light Jedi Knight pre-cu (Bria)

  krimson89

Advanced Member

Joined: 9/21/08
Posts: 37

5/22/14 11:24:44 AM#30
Originally posted by mrBurns210

The Disney corp is one of the stingiest  companies over IP. A recent example is how long the fan cut movie ( episodes 1-3 into a single movie called Star Wars: Turn To The Dark Side ) lasted online  not even a full 12hrs before taken down due to copyright nonsense.

 

That's a completely normal thing for a company to do. Those movies cost money and people are watching all 3 for free on youtube? I don't see where the problem is... I would have removed it if I was making the decisions at Disney as well.

  coorsguys

Apprentice Member

Joined: 11/20/13
Posts: 312

5/22/14 11:25:03 AM#31
Originally posted by Distopia
Originally posted by coorsguys
Because nobody played it back then and nobody will play it now.  Mostly nobody would touch it now because anytime a post mentions SWG it's almost guaranteed to be some bitter SWG vet who can't get on with his life years after a video game closed .  These bitter swg vets have destroyed any (not much was left) credibility swg had as a decent, ok, sub par mmo.  People who never played would not touch it with a ten foot pull because of the desperation and awkwardness these bitter swg vets bring to every conversation they mention swg. 

I disagree. TBH I think SWG-precu would do better now than it ever did given the right attention from SOE or whoever else was running it. The mystique surrounding the PRe-cu game is no secret at this point, there are plenty of peeps who have not experienced it that I bet would jump in head first to see what it was all about. WHat they'd find is a much deeper game than they're used to seeing today.

 

See the problem is the ones promoting or talking about swg tend to be the bitter desperate angry vets that have not accepted the fact the game closed. Unfortunately especially on this site these vocal vets have given the game and other non bitter vets a bad name.  The other issue is today's gamers are more into FREE and instant gratification.  Swg pre-cu or not with flop in this market .  
  krimson89

Advanced Member

Joined: 9/21/08
Posts: 37

5/22/14 11:27:56 AM#32
Originally posted by coorsguys
Originally posted by Distopia
Originally posted by coorsguys
Because nobody played it back then and nobody will play it now.  Mostly nobody would touch it now because anytime a post mentions SWG it's almost guaranteed to be some bitter SWG vet who can't get on with his life years after a video game closed .  These bitter swg vets have destroyed any (not much was left) credibility swg had as a decent, ok, sub par mmo.  People who never played would not touch it with a ten foot pull because of the desperation and awkwardness these bitter swg vets bring to every conversation they mention swg. 

I disagree. TBH I think SWG-precu would do better now than it ever did given the right attention from SOE or whoever else was running it. The mystique surrounding the PRe-cu game is no secret at this point, there are plenty of peeps who have not experienced it that I bet would jump in head first to see what it was all about. WHat they'd find is a much deeper game than they're used to seeing today.

 

See the problem is the ones promoting or talking about swg tend to be the bitter desperate angry vets that have not accepted the fact the game closed. Unfortunately especially on this site these vocal vets have given the game and other non bitter vets a bad name.  The other issue is today's gamers are more into FREE and instant gratification.  Swg pre-cu or not with flop in this market .  

I'm sorry but if anyone pulled anything negative from the nostalgic SWG vets reminiscing about their favorite game then there's something wrong with their heads. Seriously... No, they have not given SWG a bad name or themselves, and for you to think so is just freakin silly.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/22/14 11:31:08 AM#33
Originally posted by coorsguys
Originally posted by Distopia
Originally posted by coorsguys
Because nobody played it back then and nobody will play it now.  Mostly nobody would touch it now because anytime a post mentions SWG it's almost guaranteed to be some bitter SWG vet who can't get on with his life years after a video game closed .  These bitter swg vets have destroyed any (not much was left) credibility swg had as a decent, ok, sub par mmo.  People who never played would not touch it with a ten foot pull because of the desperation and awkwardness these bitter swg vets bring to every conversation they mention swg. 

I disagree. TBH I think SWG-precu would do better now than it ever did given the right attention from SOE or whoever else was running it. The mystique surrounding the PRe-cu game is no secret at this point, there are plenty of peeps who have not experienced it that I bet would jump in head first to see what it was all about. WHat they'd find is a much deeper game than they're used to seeing today.

 

See the problem is the ones promoting or talking about swg tend to be the bitter desperate angry vets that have not accepted the fact the game closed. Unfortunately especially on this site these vocal vets have given the game and other non bitter vets a bad name.  The other issue is today's gamers are more into FREE and instant gratification.  Swg pre-cu or not with flop in this market .  

I don't exactly disagree with your assessments on SWG vets and their net presence over the years, it's actually very true. I tend to distance myself from that behavior as I don't agree with it.

I do disagree still that it would flop, that's my personal bias of course as I still think it's the best MMO I"ve ever played. It has many qualities lacking in today's games. The biggest hurdle would be the start of the game as it was pre-cu, there was no real direction, that's something that would need a bit of attention prior to release.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Ghabbo

Apprentice Member

Joined: 9/02/11
Posts: 227

5/22/14 11:31:10 AM#34

Why do you need SWG pre-CU when you'll have H1Z1? 

 

/sarcasm off

  DavisFlight

Apprentice Member

Joined: 9/25/12
Posts: 2594

5/22/14 11:31:35 AM#35
Originally posted by Vonatar
Originally posted by Kopogero
[mod edit]

As a game, in my opinion, it was mediocre. Combat was quite poorly designed and for a lot of professions led to one or two key ablities being all you needed. Stats and buffs were a total mess and unbalanced - fully buffed you could solo a Nightsister Elder. The planets, while large and beautiful in places, were also rather empty with the same assets used over and over and little variation. Missions were tedious credit grind and later on became only about destroying the lair to pick up the reward.

 

Those are my opinions on the game, yours may differ. However that's not to say the experience of playing the game back in 2003/4 wasn't epic. It was, but that had everything to do with the community and not the game mechanics.

 

[mod edit]

 

I partially agree with this. Though, I thought the combat was fine. Compared to all the other MMOs of the time it was more or less on par for quests and combat.

If the game were to be relaunched, it would almost instantly get get several hundred thousands of players who remember the community aspects of that game. The crafting (which is unmatched today), the cantinas, the housing, and the space expansion, are all still top notch.

What would need revisiting would be, combat, quests can be left as is, because let's be honest, no MMO has good questing without instancing everything, and that would destroy SWG. Maybe do dynamic events like GW2, but do them better.

And, the biggest change we'd need. No Jedi. The Jedi grind was one of the worst design ideas in MMO history, bar none. You either need to make it totally random chance, and put an expiration date on a Jedi so that everyone gets a turn (everyone would hate this), or don't have it at all. Jedi are supposed to be rare and powerful. By the end of pre NGE SWG, everyone knew how to get it, you just had to grind 6 months. The game because BH vs Jedi almost entirely. It was crap.

 

 

But with all these faults, it was still a batter MMO than almost any since then. It just had lots of room for improvement. But it isn't coming back, because Disney owns the rights, and they're not going to license that out without having to pay a massive sum of money.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4940

Be Brief, Be Bright... Be Gone.

5/22/14 11:31:46 AM#36
It's more than just reminiscing. It was constant continuous whining and demands. It wad annoying to constantly see thread after thread after thread for years and years by a few people over and over and over again.

So I think they also turned a lot of people off. We just get tired of constantly hearing them.

Quit worrying about other players in a game and just play.

  Xiaoki

Hard Core Member

Joined: 3/07/04
Posts: 2522

5/22/14 11:32:02 AM#37

The REAL answer is:


The deal with EA.


EA and Disney are the only publishers that can release Star Wars video games for the next decade.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/22/14 11:34:34 AM#38
Originally posted by krimson89
Originally posted by coorsguys
Originally posted by Distopia
Originally posted by coorsguys
Because nobody played it back then and nobody will play it now.  Mostly nobody would touch it now because anytime a post mentions SWG it's almost guaranteed to be some bitter SWG vet who can't get on with his life years after a video game closed .  These bitter swg vets have destroyed any (not much was left) credibility swg had as a decent, ok, sub par mmo.  People who never played would not touch it with a ten foot pull because of the desperation and awkwardness these bitter swg vets bring to every conversation they mention swg. 

I disagree. TBH I think SWG-precu would do better now than it ever did given the right attention from SOE or whoever else was running it. The mystique surrounding the PRe-cu game is no secret at this point, there are plenty of peeps who have not experienced it that I bet would jump in head first to see what it was all about. WHat they'd find is a much deeper game than they're used to seeing today.

 

See the problem is the ones promoting or talking about swg tend to be the bitter desperate angry vets that have not accepted the fact the game closed. Unfortunately especially on this site these vocal vets have given the game and other non bitter vets a bad name.  The other issue is today's gamers are more into FREE and instant gratification.  Swg pre-cu or not with flop in this market .  

I'm sorry but if anyone pulled anything negative from the nostalgic SWG vets reminiscing about their favorite game then there's something wrong with their heads. Seriously... No, they have not given SWG a bad name or themselves, and for you to think so is just freakin silly.

I have to agree with him, not in regard to all vets of course, but there has been a fringe of bitter vets who do poison the well so to speak. They were pretty bad around here a few years ago, most moved to other sites though like RLMMO which doesn't exist anymore that I'm aware of ( or changed their names/accounts).

They were pretty much the reason behind the forum split because they kept attacking anything NGE related.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/22/14 11:35:52 AM#39
Originally posted by Xiaoki

The REAL answer is:


The deal with EA.


EA and Disney are the only publishers that can release Star Wars video games for the next decade.

That doesn't apply to online games.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  coorsguys

Apprentice Member

Joined: 11/20/13
Posts: 312

5/22/14 11:36:42 AM#40
Originally posted by krimson89
Originally posted by coorsguys
Originally posted by Distopia
Originally posted by coorsguys
Because nobody played it back then and nobody will play it now.  Mostly nobody would touch it now because anytime a post mentions SWG it's almost guaranteed to be some bitter SWG vet who can't get on with his life years after a video game closed .  These bitter swg vets have destroyed any (not much was left) credibility swg had as a decent, ok, sub par mmo.  People who never played would not touch it with a ten foot pull because of the desperation and awkwardness these bitter swg vets bring to every conversation they mention swg. 

I disagree. TBH I think SWG-precu would do better now than it ever did given the right attention from SOE or whoever else was running it. The mystique surrounding the PRe-cu game is no secret at this point, there are plenty of peeps who have not experienced it that I bet would jump in head first to see what it was all about. WHat they'd find is a much deeper game than they're used to seeing today.

 

See the problem is the ones promoting or talking about swg tend to be the bitter desperate angry vets that have not accepted the fact the game closed. Unfortunately especially on this site these vocal vets have given the game and other non bitter vets a bad name.  The other issue is today's gamers are more into FREE and instant gratification.  Swg pre-cu or not with flop in this market .  

I'm sorry but if anyone pulled anything negative from the nostalgic SWG vets reminiscing about their favorite game then there's something wrong with their heads. Seriously... No, they have not given SWG a bad name or themselves, and for you to think so is just freakin silly.

 

Haha ok buddy head on over to a Swtor thread it's littered with grown men crying about swg . Just read sng and some of the others post history it doesn't get anymore desperate, bitter and embarrassing then what they post about swg.  So for you to think otherwise well you must also be one of those bitter, desperate swg vets who can't get over a video game closing.  
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