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Star Citizen

Star Citizen 

General Discussion  » Star Citizen or Elite: Dangerous?

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187 posts found
  wucks

Hard Core Member

Joined: 2/25/05
Posts: 90

SOE ate my hamster

5/03/14 9:52:11 AM#141


Originally posted by TalonSonOfRichard

Originally posted by Arglebargle Makes Elite look pretty interesting.  Will have to keep an eye out  for the finished version.   For Star Citizen, I have every reason to expect it to continue to slip.  Instead of a workflow where you have programmers come up with cool things they can do, pitch it to the brass, it gets the go ahead and becomes a stretch goal, you get something rather different:   Grandiose vision, becomes a stretch goal, then the programmers get word from on high 'Figure out how to make this work!'
 

Funny you say that because I've now just heard its not 2016, but end of 2016. Ho hum


Because end of 2016 isn't 2016? Logic.

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1983

"See how I reward those who fail me!"

5/03/14 9:56:14 AM#142

Unless Elite somehow manages to suck, which it right now doesn't look like it does, I see no reason not to get one's space combat fix there until Star Citizen is out.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  TalonSonOfRichard

Novice Member

Joined: 5/02/14
Posts: 8

5/04/14 9:43:14 AM#143
Originally posted by wucks

 


Originally posted by TalonSonOfRichard

Originally posted by Arglebargle Makes Elite look pretty interesting.  Will have to keep an eye out  for the finished version.   For Star Citizen, I have every reason to expect it to continue to slip.  Instead of a workflow where you have programmers come up with cool things they can do, pitch it to the brass, it gets the go ahead and becomes a stretch goal, you get something rather different:   Grandiose vision, becomes a stretch goal, then the programmers get word from on high 'Figure out how to make this work!'
 

 

Funny you say that because I've now just heard its not 2016, but end of 2016. Ho hum


 

Because end of 2016 isn't 2016? Logic.

 

You may not have been aware but there was a time it was end of 2014, early 2015. Then up until 2 weeks ago it was some time in 2015. Then it slipped out following CR being asked by a game journo that it would be early 2016. Now we are hearing end of 2016. Hope that's clearer for you now.  

Although just speculation, but based on track record I won't be surprised if sooner or later we hear it will be beginning of 2017. Perhaps they should consider, instead of towels, adding in cockpit zimmer frames as their next stretch goal because by the time this game comes out we all might just need them.

Elite meanwhile, said 2014 since day one, never changed that statement, and I'm very confident it will be 2014. As I mentioned before I'm already playing the alpha and will be playing the beta on May 30th which is the multiplayer game including trading, bounty hunting, piracy etc, within a 20 light year volume of space encompassing several systems.

But as far as this track record of SC moving the release date for the PU goes, and facetiousness aside, I appreciate we all desperately want to believe, even to make excuses for them, but still it does not fill me with any confidence. And having said that, if you read my first post on the subject (post 136) you'll see this is far from my main concern. It is in fact a lengthy post in which I never mention this particular issue even once. 

 

  wucks

Hard Core Member

Joined: 2/25/05
Posts: 90

SOE ate my hamster

5/04/14 10:31:40 AM#144

 


Originally posted by TalonSonOfRichard

Originally posted by wucks  

Originally posted by TalonSonOfRichard

Originally posted by Arglebargle Makes Elite look pretty interesting.  Will have to keep an eye out  for the finished version.   For Star Citizen, I have every reason to expect it to continue to slip.  Instead of a workflow where you have programmers come up with cool things they can do, pitch it to the brass, it gets the go ahead and becomes a stretch goal, you get something rather different:   Grandiose vision, becomes a stretch goal, then the programmers get word from on high 'Figure out how to make this work!'
    Funny you say that because I've now just heard its not 2016, but end of 2016. Ho hum
  Because end of 2016 isn't 2016? Logic.
 

 

You may not have been aware but there was a time it was end of 2014, early 2015. Then up until 2 weeks ago it was some time in 2015. Then it slipped out following CR being asked by a game journo that it would be early 2016. Now we are hearing end of 2016. Hope that's clearer for you now.

Although just speculation, but based on track record I won't be surprised if sooner or later we hear it will be beginning of 2017.

Elite meanwhile, said 2014 since day one, never changed that statement, and I'm very confident it will be 2014. As I mentioned before I'm already playing the alpha and will be playing the beta on May 30th which is the multiplayer game including trading, bounty hunting, piracy etc, within a 20 light year volume of space encompassing several systems.

But as far as this track record of SC moving the release date for the PU goes, I appreciate we all desperately want to believe, even to make excuses for them, but still it does not fill me with any confidence. And having said that, if you read my first post on the subject (post 136) you'll see this is far from my main concern. It is in fact a lengthy post in which I never mention this particular issue even once. 

 


 


None of this, however, is relevant to the end of 2016 still being 2016.

Having played video games for more than 5 minutes I'm not in any way surprised that a huge project, which is far larger in scale than originally planned, is being delayed.

[mod edit]
  TalonSonOfRichard

Novice Member

Joined: 5/02/14
Posts: 8

5/04/14 10:48:35 AM#145

Here's something for you to sink you teeth into. As the guy who brought it to my attention said, there really aren't enough faces or palms in the world to properly deal with it, or indeed the numerous other comments like it.

The comment is from a backer, and was made on one of the most recent RSI youtube vids:


"Star Citizen is by far the best game ever made. Period. Give them every dollar you can afford. Please. They are changing the way Games are made. Chris is the man. Sandi is the best Head of Marketing in the industry. The team is comprised of the best of the best of the industry. Chelsea is the best customer service rep you could ever ask for. Thank you CIG, you truly have outdone not only everyone expectations but even our greatest imagination."

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1983

"See how I reward those who fail me!"

5/04/14 10:55:58 AM#146

I'm actually quite fine with people putting more money into these two games, as long as it's not me doing it. Mua... Ha... Hahah... MUAHAHAHA! (Arhahahhaha)

At best, I get a better game out of it. At worst, someone who isn't me lost some money for no reason.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  TalonSonOfRichard

Novice Member

Joined: 5/02/14
Posts: 8

5/04/14 11:01:19 AM#147
Originally posted by Axxar

I'm actually quite fine with people putting more money into these two games, as long as it's not me doing it. Mua... Ha... Hahah... MUAHAHAHA! (Arhahahhaha)

At best, I get a better game out of it. At worst, someone who isn't me lost some money for no reason.

 

LOL.

This is why you are smarter than me!

Especially when you consider the Star Citizen Ship market could end up being a modern day version of Tulip Mania.

 

 

  Vonatar

Hard Core Member

Joined: 7/18/10
Posts: 572

5/04/14 11:32:28 AM#148

I have backed Elite Dangerous because David Braben is a genius and I would give him £100 just as a thank you for the 100s of hours of fun my teenage self had in Elite. Hope it turns into a game I enjoy, but even if not from my perspective, I will be happy to see the next generation of Elite come to life.

 

I am watching SC closely and may end up playing it. I just haven't backed it since it doesn't look like they need the money.

  Heretique

Advanced Member

Joined: 2/02/07
Posts: 965

Most of my posts get deleted.

5/18/14 3:41:09 PM#149
Either way, we have two excellent space sims that will deliver. I see this as a Win/Win with both games.

Originally posted by salsa41
are you have problem ?

  strawhat0981

Advanced Member

Joined: 3/13/13
Posts: 528

I want an awesome sci-fi game that is a sandbox...give it to me!!!!

5/18/14 3:50:33 PM#150
Originally posted by Heretique
Either way, we have two excellent space sims that will deliver. I see this as a Win/Win with both games.

 I can not agree more, I am looking forward to both. The only thing that bothers me is the fact they both do not seem like mmos and are like lobby games. I want more than "32 players max" to able to join me. I will play both, but with the grouping system I really dont think either will totally pull me away from EvE. 

  wucks

Hard Core Member

Joined: 2/25/05
Posts: 90

SOE ate my hamster

5/18/14 6:38:30 PM#151


Originally posted by strawhat0981

Originally posted by Heretique Either way, we have two excellent space sims that will deliver. I see this as a Win/Win with both games.
 I can not agree more, I am looking forward to both. The only thing that bothers me is the fact they both do not seem like mmos and are like lobby games. I want more than "32 players max" to able to join me. I will play both, but with the grouping system I really dont think either will totally pull me away from EvE. 

Agreed also, not really sure why so many people feel they have to pick one and hate the other. Having two come along at a similar time can only be a good thing for the player.

As for mmo vs lobby I think a lot of people are going to be a bit surprised when they finally get ingame and find how un-mmo like the game plays. I'm still not really sure how you have anything like, say, an economy within the persistent world if you can just go and do everything in your own little bubble. Time will tell...

  screecwe

Apprentice Member

Joined: 9/28/13
Posts: 48

5/18/14 7:12:21 PM#152
Originally posted by strawhat0981
Originally posted by Heretique
Either way, we have two excellent space sims that will deliver. I see this as a Win/Win with both games.

 I can not agree more, I am looking forward to both. The only thing that bothers me is the fact they both do not seem like mmos and are like lobby games. I want more than "32 players max" to able to join me. I will play both, but with the grouping system I really dont think either will totally pull me away from EvE. 

 

In regards to Star Citizen, where are you getting this from?

  Volkmar

Advanced Member

Joined: 3/04/04
Posts: 2508

5/20/14 7:59:11 AM#153

As much as I prefer Star Citizen over ED, I am vey excited by the fact both projects are getting along nicely. I played both Elite and Wing Commander in my youth and loved botj of them for widely different reasons. Also no one here has a crystall ball, so having 2 horses in the competition doubles our chances that one of them will not be an ashtmatic lame donkey.

Long live the PC and the Space Sim genre!

"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"

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http://realmofroleplay.com/?cat=19

  mayito7777

Advanced Member

Joined: 7/08/09
Posts: 314

5/20/14 8:19:21 AM#154
Elite starts at $150, kind of steep to just start that way. No a whole a lot of people can afford that.
  sgel

Hard Core Member

Joined: 7/11/08
Posts: 985

I've got this creature on my back.. it just wont let go.

5/20/14 8:37:55 AM#155
Originally posted by mayito7777
Elite starts at $150, kind of steep to just start that way. No a whole a lot of people can afford that.

It's expensive yeah... however you get ALL expansions for free with that.

If you're planning to play it for a long time.. or are eager to play it now... it's worth it.

 

"This creature softened my heart of stone. She died and with her died my last warm feelings for humanity." - Joseph Stalin

  william0532

Novice Member

Joined: 7/16/11
Posts: 240

6/11/14 8:24:38 AM#156

Why just argue about Elite Vs Star Citizen, seems like a great time for sci fi fans period, with others coming as well.

 

Plenty of good points about Star Citizen and Elite have been made. Pretty sure everyone gets the gist of both(I'm playing both, so I gives a damn about saying which is "best" lol.

However, my big fault still lies in how segmented the mmo versions are. Both will allow you to avoid PvP(I know, a plus for a lot, just my quirk) with Star Citizen having a bit more complexity, which I'm sure Elite will do the same as well. However, if your an EVE fan(and I doubt there are many here, on this site), both seem pretty uninspiring if your looking for the original open world setup of the older mmo's, before they became single player themepark machines.

Any way, there are other sci fi games featuring space combat in the work that have me interested as well.

First, the one that could hold potential for an EVE fan; Limit Theory

https://www.youtube.com/channel/UC4mchQbkE7ssZYXIgaY4PHg

Kind of worrisome as it seems like only one guy working on it, but holy crap it's developing a lot of complexity if you like that sort of thing. No dogfighting though, sadly. Still pretty damn interesting.

Than you have No Mans Sky, it has space ships, and dinosaurs? Graphics are a little dated, but definitely looks like it could be very fun(however, it sounds like it's going to be very splintered in the multiplayer realm, which is sad. Plus it's a timed exclusive with PS4, coming to computers later. Though it gives me that SWG vibe, but better(minus all the tab target mmo stuff, but hell, I only did the planet **** in Star Wars Galaxies too compete in space lol)

https://www.youtube.com/watch?v=nLtmEjqzg7M

 

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1425

6/11/14 8:34:54 AM#157
Originally posted by william0532

Why just argue about Elite Vs Star Citizen, seems like a great time for sci fi fans period, with others coming as well.

 

Plenty of good points about Star Citizen and Elite have been made. Pretty sure everyone gets the gist of both(I'm playing both, so I gives a damn about saying which is "best" lol.

However, my big fault still lies in how segmented the mmo versions are. Both will allow you to avoid PvP(I know, a plus for a lot, just my quirk) with Star Citizen having a bit more complexity, which I'm sure Elite will do the same as well. However, if your an EVE fan(and I doubt there are many here, on this site), both seem pretty uninspiring if your looking for the original open world setup of the older mmo's, before they became single player themepark machines.

Any way, there are other sci fi games featuring space combat in the work that have me interested as well.

First, the one that could hold potential for an EVE fan; Limit Theory

https://www.youtube.com/channel/UC4mchQbkE7ssZYXIgaY4PHg

Kind of worrisome as it seems like only one guy working on it, but holy crap it's developing a lot of complexity if you like that sort of thing. No dogfighting though, sadly. Still pretty damn interesting.

Than you have No Mans Sky, it has space ships, and dinosaurs? Graphics are a little dated, but definitely looks like it could be very fun(however, it sounds like it's going to be very splintered in the multiplayer realm, which is sad. Plus it's a timed exclusive with PS4, coming to computers later. Though it gives me that SWG vibe, but better(minus all the tab target mmo stuff, but hell, I only did the planet **** in Star Wars Galaxies too compete in space lol)

https://www.youtube.com/watch?v=nLtmEjqzg7M

 

 

In Elite: Dangerous, if you like PvP the servers will expose you more to other players who like PvP, but the servers will expose you less to players who don't like PvP. 

 

Effectively what this does is prevent griefing for players who don't want to be griefed. 

 

David Braben, the main creator of Elite: Dangerous, wants to encourage players to help each other rather than gank each other.

 

Elite: Dangerous shouldn't resemble the dystopian universe that is Eve, but I see this as a good thing. I would prefer to play something uplifting, rather than play a game that might result in anger.

  Asm0deus

Hard Core Member

Joined: 9/06/10
Posts: 800

6/11/14 8:41:55 AM#158

Both games will be good IMHO.  Gameplay wise Elite Dangerous = pitch/roll airplane dogfighting and Star Citizen looks like it will have better pitch/yaw gameplay.

It is very early in Arena Commander for SC so this may change as it gets tweaked.

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  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1983

"See how I reward those who fail me!"

6/11/14 12:32:52 PM#159

No Man's Sky also looks pretty cool, despite the cartoony art style. I think the games will release well apart from each other so I don't think there will be all that much competition between them in actual Real Life(tm).

Limit Theory looks quite interesting, too.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  Saxx0n

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Joined: 10/15/10
Posts: 817

6/11/14 12:50:32 PM#160
Originally posted by Mors.Magne

 David Braben, the main creator of Elite: Dangerous, wants to encourage players to help each other rather than gank each other.

That is the million dollar question. How exactly will you help someone?

This game is drowning in protection from that bad ole boogyman called pvp.

It is basically a pve experience with no real sandbox mechanics other than you can explore the galaxy for the next 40 years in real time.

 

I also believe the p2p 32 player instancing network will be a massive fail.

 

As far as SC is concerned I will take a look at the game when it releases in 2017/2018 and see if I want to purchase the final product.

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