Trending Games | ArcheAge | WildStar | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,783,362 Users Online:0
Games:723  Posts:6,192,311
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » This pvp is nowhere near what Daoc was, please stop comparing

4 Pages « 1 2 3 4 » Search
78 posts found
  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1184

4/16/14 3:04:02 PM#41

A part of DAoC was down to when it launched. The advances in graphics technology at that time, the games that people came from. And it launched with promises: lines of tanks with archers in the rear, mages destroying keep walls, guild banks, horses you could ride anywhere ... promises that fell short of what was released.

DAoC was also two games:

  • The one at launch with limited PvE, broken quests and unstocked dungeons ... guess what you did when you got to 50!
  • Post shrouded isles - which added ultra-powerful classes; many more PvE quests + bugs; dungeons that took hours ... so no more dropping what you were doing to go and defend your keeps from attack.
DAoC at launch - nothing like TESO; DAoC post SI - closer to TESO but its a stretch to say its akin to DAoC. And for all sorts of reasons I can't see it happening.
 
Imo of course.
  Panther2103

Hard Core Member

Joined: 1/09/08
Posts: 2048

4/16/14 3:07:15 PM#42
Originally posted by Kuanshu
Originally posted by Viper482

I have heard this comparison one too many times now. 

The things that made Daoc pvp great were realm pride, server identity, and a continuous campaign.

Realm Pride: This was HUGE in Daoc. After a while people created toons on other servers to be able to experience other realms, but not before attaching themselves to one realm and hating the other two. This game made you proud to be part of your realm and hate the others with a passion. If your lands were being invaded by another realm you went out to kick their ass, period. You did not need any rewards to motivate you, it was for the shear pleasure of defeating and humiliating the enemy. Even the PvE played to this, the backstory making sure you knew what faction your allegiance belonged to and why you should hate the others. Does anyone here really identify with their faction in ESO? I can't even tell you what races are in each off the top of my head because who cares? Ask a Daoc fan what faction trolls were, or Britons, or Keens. 

Server Identity: This megaserver, along with this campaign crap, has destroyed any sense of server identity. In Daoc when the Albs were attacking one of the first things was to ask who is leading them, which guild(s), etc. Or how about the watch out in this area if you are solo (insert name of badass facestabbing infiltrator here) is ganking.  You always knew who the other side was, you knew their "doctrine" and tactics, and they knew yours. It made for interesting battles because you could always use the fact the enemy knew you to plot diversions and other tricks. You also knew you own server, you knew your guilds, the most skilled allies you had that you would want to go to war with, etc. You did not only know those in your guild but players on your server, period. It was truly a social event every time you logged in.

Continuous campaign: The war in Daoc never ended. You could not jump ship unless it was to reroll to another server. You either made do with what you had, made alliance, or your life sucked. This created an awesome competitive environment. This whole GW2 thing where your war only lasts x amount of time is just pathetic. It has turned it into a cybersport rather than a war.

This is not Daoc and never will be, just stop.

/rant off

 

Your right Cryodiil is Dark Age of Camelotesque for consoles cuz thats where this games PvP is going to shine once they wake up and realize this is destined to be a free to play game as who is gonna pay a sub on consoles :P

Then again these next generation consoles are geared for those who got no issues forking out cash for anything and everything. Willing to wait and see how it all plays out....feel free to work out those bugs and gameplay issues for those of us who got the sense to wait this one out :)

 

Well almost every console MMO to date has had a sub fee, and on most of them they have quite a large population. Phantasy Star Universe had a large following on the 360 and that had a sub fee, as well as FFXI having a sub fee and a lot of people I knew played that on console. FFXIV now has a large playerbase and a lot are on playstation. Actually the only MMO that I can think of that doesn't have a sub fee on consoles and is doing okay is DCUO

  turinmacleod

Staff Writer

Joined: 10/24/12
Posts: 96

4/16/14 3:19:36 PM#43
Originally posted by gervaise1
Originally posted by ohioastro
Comparing game features that took years to develop against a brand new release is not useful.  How does the OP know that players *won't* end up developing strong alliance allegiances in 3 month campaigns once they've been actively PvPing for years?  Does he also give stock market tips?

DAoC didn't take that long to develop and - fundamentally - its PvP remained pretty much unchanged. (There was change e.g. nerfs (left hand axe!), map changes, realm ranks were added but the fundamentals remained). ESo on the other hand did take years and had the advantage of looking at everything that DAoC was / is. 

DAOC didn't take that long to develop?  What DAOC were you playing?  It was MONTHS until frontier PvP was even remotely balanced, and even then the kneejerk overbalancing continued for close to 18 months (6 months post SI); and the frontiers were completely redone in June 2004, so that's three YEARS post-release.

 

Every good MMO takes time to sort itself out, get some balancing passes in, get bugs out, etc.  Stop holding ESO to some unattainable standard that no game can, or ever will, reach at release.

 

T

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

4/16/14 3:25:44 PM#44

Bah didn't even need to go past the first page,

This game is dead on for DAOC rvr. Why? The same devs made ESO so yeah allot of common ground right there, the actual mechanics are pretty much dead on along with size of the keeps, landscape and more.

Finally the OP compares the community to the mechanics and sorry OP , but if this is your argument too why people need to stop comparing it's a sad one. Communities change constantly, DAOC had at "times" a good standing community, there where plenty of times we have had guild/factional jumpers as spy's and more and those conversations in the forums in IGN where nothing but flaming wars.

I even doubt you played DAOC, allot of this is general knowledge for the actual long time players of DAOC, your augment is moot.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Tibernicuspa

Hard Core Member

Joined: 11/03/13
Posts: 986

4/16/14 3:27:36 PM#45

You aren't wrong.

 

The idea to allow switching between campaigns and to have a "mega server" is probably one of the worst things they did for this game. It just means the losers quit and join a different campaign. It's awful, and no one has any identity. Your allies are never the people that you PvE with.

 

But, its the closest to DAoC that we've gotten in 10 years.

Originally posted by chaintm

Bah didn't even need to go past the first page,

This game is dead on for DAOC rvr. Why? The same devs made ESO

Er, no. ONE former Mythic employee, Matt Firor. Most of Mythic is either a part of City State Entertainment now (Camelot Unchained) or have bee swallowed by EA

  Distopia

Drifter

Joined: 11/22/05
Posts: 15331

"what a boring life, HATING everything" -Gorilla Biscuits

4/16/14 3:28:47 PM#46
Originally posted by General-Zod
Originally posted by Distopia
Originally posted by General-Zod
Originally posted by Distopia
Originally posted by Aroukos
Guys OP started this thread as a reaction to those who are claiming ESO is a DAoC successor.

WHo is the OP to tell others how something feels to them? I'll repeat it again, you can't take away how someone feels about something or what that thing may remind them of, no matter how long your rant is.

I agree, the OP has no right to tell others how to feel.

(whispers) The OP didn't mention anything in regards how the game made him feel in his rant... just facts.

Wrong again (Maniacal Laugh)

DId you not get what I am saying there, .. So tell me what sparked this rant if not to tell others to not compare the two games at all? WHich would bring up what I said.

1.) My guess would be the people out there saying ESO pvp is the same as DaoC's pvp... it's not. I have friends that think LoTR movies are "as good" as the books... they're not. Realm pride is a huge factor and the reason why ESO doesn't shine in this area has nothing to do with feelings, it has more to do with design. The Races aren't necessarily locked and at level 50 it doesn't matter what faction you chose you can explore any faction you want and do content there. This design is a pride killer and is the one of the reason why its not DoaC. All facts btw...

By all rights it's a good elder scrolls game and it doesn't really need to be DaoC 2. We can just let CU be the second coming of Daoc however, when we have people that never played daoc start making claims, the rants begin.

Are we going to have this same talk about CU in the future? As it to is also going to be different than DAOC, yet inspired by it.

2.) Maybe, it all depends if they get it right.

"Facts"?!?!? "there's no realm pride" that's a fact? EVerything the OP said was his own interpretation of what made DAOC what it was, with that interpretation he feels he can tell everyone else what it was to them, and where they can draw their comparisons. Facts ROFL.

3.) See 1.

Anyway, most probably make the comparison based on this, as they will with CU...

4.) You are correct. No pride ... then it's not DaoC.

 

 

A Spiritual Successor is a type of sequel that is not part of the same world or story as its predecessor, but is nonetheless considered to be a successor because it's made by the same creators, shares common themes, styles, or elements; or, most likely, both. In other words, it's a sequel "in spirit".

Again, the problem is with people saying that the pvp is the same or as good as ...

 

 

 

There's something you're missing here, everything you said was pretty much subjective, all of it will be governed by personal perception, level of experience, as well as the nuances that bring on the stated feeling. IN this case like DAOC or not like DAOC.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

4/16/14 3:30:30 PM#47
Originally posted by Tibernicuspa

You aren't wrong.

 

The idea to allow switching between campaigns and to have a "mega server" is probably one of the worst things they did for this game. It just means the losers quit and join a different campaign. It's awful, and no one has any identity. Your allies are never the people that you PvE with.

 

But, its the closest to DAoC that we've gotten in 10 years.

 

well you could have multiple factions on daoc, just not on the same cluster , people got around that having multiple accounts, remember healer buff bots? or just jumping servers.

Anyways, I do agree that the megaserver concept pretty much nills the idea of never jumping sides, but at least as you said, the actual rvr is definitely DAOC rvr.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Tibernicuspa

Hard Core Member

Joined: 11/03/13
Posts: 986

4/16/14 3:30:40 PM#48
Originally posted by turinmacleod
Originally posted by gervaise1
Originally posted by ohioastro
Comparing game features that took years to develop against a brand new release is not useful.  How does the OP know that players *won't* end up developing strong alliance allegiances in 3 month campaigns once they've been actively PvPing for years?  Does he also give stock market tips?

DAoC didn't take that long to develop and - fundamentally - its PvP remained pretty much unchanged. (There was change e.g. nerfs (left hand axe!), map changes, realm ranks were added but the fundamentals remained). ESo on the other hand did take years and had the advantage of looking at everything that DAoC was / is. 

DAOC didn't take that long to develop?  What DAOC were you playing?  It was MONTHS until frontier PvP was even remotely balanced, and even then the kneejerk overbalancing continued for close to 18 months (6 months post SI); and the frontiers were completely redone in June 2004, so that's three YEARS post-release.

 

Except the problems that the OP identifies will NEVER be sorted out in time. They're not glitches, they're a part of the design.

 

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

4/16/14 3:31:33 PM#49
Originally posted by Tibernicuspa

You aren't wrong.

 

The idea to allow switching between campaigns and to have a "mega server" is probably one of the worst things they did for this game. It just means the losers quit and join a different campaign. It's awful, and no one has any identity. Your allies are never the people that you PvE with.

 

But, its the closest to DAoC that we've gotten in 10 years.

Originally posted by chaintm

Bah didn't even need to go past the first page,

This game is dead on for DAOC rvr. Why? The same devs made ESO

Er, no. ONE former Mythic employee, Matt Firor. Most of Mythic is either a part of City State Entertainment now (Camelot Unchained) or have bee swallowed by EA

 

my bad, meh just saying you can easily see daoc in this game.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Shoko_Lied

Novice Member

Joined: 5/07/07
Posts: 2110

SWG Publish 4 Jedi:Flurry: TKM unlock

4/16/14 3:34:19 PM#50
Originally posted by Viper482

I have heard this comparison one too many times now. 

The things that made Daoc pvp great were realm pride, server identity, and a continuous campaign.

Realm Pride: This was HUGE in Daoc. After a while people created toons on other servers to be able to experience other realms, but not before attaching themselves to one realm and hating the other two. This game made you proud to be part of your realm and hate the others with a passion. If your lands were being invaded by another realm you went out to kick their ass, period. You did not need any rewards to motivate you, it was for the shear pleasure of defeating and humiliating the enemy. Even the PvE played to this, the backstory making sure you knew what faction your allegiance belonged to and why you should hate the others. Does anyone here really identify with their faction in ESO? I can't even tell you what races are in each off the top of my head because who cares? Ask a Daoc fan what faction trolls were, or Britons, or Keens. 

Server Identity: This megaserver, along with this campaign crap, has destroyed any sense of server identity. In Daoc when the Albs were attacking one of the first things was to ask who is leading them, which guild(s), etc. Or how about the watch out in this area if you are solo (insert name of badass facestabbing infiltrator here) is ganking.  You always knew who the other side was, you knew their "doctrine" and tactics, and they knew yours. It made for interesting battles because you could always use the fact the enemy knew you to plot diversions and other tricks. You also knew you own server, you knew your guilds, the most skilled allies you had that you would want to go to war with, etc. You did not only know those in your guild but players on your server, period. It was truly a social event every time you logged in.

Continuous campaign: The war in Daoc never ended. You could not jump ship unless it was to reroll to another server. You either made do with what you had, made alliance, or your life sucked. This created an awesome competitive environment. This whole GW2 thing where your war only lasts x amount of time is just pathetic. It has turned it into a cybersport rather than a war.

This is not Daoc and never will be, just stop.

/rant off

 

Never played DAOC myself, but I know where you're coming from. SWG also had very strong faction pride, guild rivalries, knowing the names of your allies as well as enemies, etc. It's all part of what made it one of the best experiences I've had in a game.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15331

"what a boring life, HATING everything" -Gorilla Biscuits

4/16/14 3:37:53 PM#51
Originally posted by Tibernicuspa

 

Except the problems that the OP identifies will NEVER be sorted out in time. They're not glitches, they're a part of the design.

 

Most of the "problems" the OP and yourself stated will depend greatly on where the community takes the game, more so than where Zenimax does. Especially when it comes to "realm pride" turncoats, meaningful competition,Allies, which breeds meaningful long lasting PVP environments.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Distopia

Drifter

Joined: 11/22/05
Posts: 15331

"what a boring life, HATING everything" -Gorilla Biscuits

4/16/14 3:38:33 PM#52
Originally posted by Shoko_Lied
Originally posted by Viper482

 

Never played DAOC myself, but I know where you're coming from. SWG also had very strong faction pride, guild rivalries, knowing the names of your allies as well as enemies, etc. It's all part of what made it one of the best experiences I've had in a game.

SWG was something else entirely. SWG was more about an overall community, that many of which still regularly game together, you don't see a lot of that in regard to DAOC, most of it's communities scattered into many different types of games. THere are still large communities that have developed from different SWG servers both IMP and Rebel all over the net; carrying on those relationships they formed where ever they can. Be it forums, other sandboxes (EVE) or Emu's.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

4/16/14 3:42:29 PM#53
yes on swg, meh on the community, I can identify 10 people just thinking about it now that want to pvp badly but LOVE the pve (me being one) , so even those in pvp are saying the numbers are actually low. My point, the game just came out, give it time :) we will be there soon enough!

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  ne1secure

Novice Member

Joined: 4/15/14
Posts: 2

4/16/14 6:40:56 PM#54

I think what pisses off most DAoC and WAR players (myself among them) is that we never realized how good we had it in those games, and when we moved on to other games for something new, we finally realized what we had.

I don't play this game (still waiting on info) but after all the years from DAoC (and even WAR) I am still searching for what I miss about those games.

-When I dinged max RR dueling and beating the other 'sides' best player

-Defeating the enemy King for the first time 

-Being pissed when they killed our King

-Organized 6v6's that were watched by the whole server

-Roaming solo and fighting 1v2's

The sad thing is the formula for PVP is out there....

DAoC: 3 factions

Warhammer: (9) Scenarios (BGs) launched with game

Rift: different builds/armor/weps available to swap free of charge

SWTOR: Story line that made you bond with your 'main'

ESO: performance? the whole mega server thing may be its greatest contribution?

-Illuminati (Chosen and still searching for the 'perfect' game =(

 

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2659

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

4/16/14 6:48:15 PM#55

Many factors go into why ESO is nothing like DAoC.  These include:

  1. No Darkness Falls Dungeon
  2. Lack of Server identities
  3. Homogenous classes
  4. Racial pride due to pre-release races being homogenous
  5. Class diversity
  6. speed and ease in leveling up
  7. lack of territorial reasons to fight
 
 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Zeblade

Advanced Member

Joined: 1/10/06
Posts: 936

4/16/14 6:53:46 PM#56

Like anything in life its just a matter of opinion. Daoc was not the greatest ..

So yeah PVP in ESO is better. People get stuck.. like dont like change. If it is then it = worse...

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3646

4/16/14 7:00:51 PM#57
I don't know if it is or isn't. I couldn't get past DAoCs terrible movement and control system. I did watch my son many times and it looked very fun though. Kudos for you that stuck with the system long enough to get into pvp. I'm liking the pvp in ESO, I'm just not loving the campaign balance.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  jacktors

Hard Core Member

Joined: 10/16/11
Posts: 130

4/16/14 7:18:53 PM#58

The reason why the OP posted this article is because it was the Devs from Zenimax who first compared the pvp to DaoC.  So they started this thread by unfairly comparing their version of pvp to the best pvp ever created.  The reason why most left DaoC, was because of bad timing. WOW was born during DaoC's golden age. 

Because server population was so important to their PVP system, so many people leaving to go try out WOW really hurt their game.  By the time people started trickling back to DaoC, it was too late. Plus, even though their pvp was the top of their game, their pve left alot to be desired.  Plus, their graphics were getting outdated. 

So when a game company, such as Zenimax, starts camparing their pvp system to the greatest system ever....They better prove it, or there are going to be many posts like this one. 

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7431

"Really officer, they're herbs."

4/16/14 7:25:55 PM#59
Originally posted by Viper482

I have heard this comparison one too many times now. 

The things that made Daoc pvp great were realm pride, server identity, and a continuous campaign.

Realm Pride: This was HUGE in Daoc. After a while people created toons on other servers to be able to experience other realms, but not before attaching themselves to one realm and hating the other two. This game made you proud to be part of your realm and hate the others with a passion. If your lands were being invaded by another realm you went out to kick their ass, period. You did not need any rewards to motivate you, it was for the shear pleasure of defeating and humiliating the enemy. Even the PvE played to this, the backstory making sure you knew what faction your allegiance belonged to and why you should hate the others. Does anyone here really identify with their faction in ESO? I can't even tell you what races are in each off the top of my head because who cares? Ask a Daoc fan what faction trolls were, or Britons, or Keens. 

Server Identity: This megaserver, along with this campaign crap, has destroyed any sense of server identity. In Daoc when the Albs were attacking one of the first things was to ask who is leading them, which guild(s), etc. Or how about the watch out in this area if you are solo (insert name of badass facestabbing infiltrator here) is ganking.  You always knew who the other side was, you knew their "doctrine" and tactics, and they knew yours. It made for interesting battles because you could always use the fact the enemy knew you to plot diversions and other tricks. You also knew you own server, you knew your guilds, the most skilled allies you had that you would want to go to war with, etc. You did not only know those in your guild but players on your server, period. It was truly a social event every time you logged in.

Continuous campaign: The war in Daoc never ended. You could not jump ship unless it was to reroll to another server. You either made do with what you had, made alliance, or your life sucked. This created an awesome competitive environment. This whole GW2 thing where your war only lasts x amount of time is just pathetic. It has turned it into a cybersport rather than a war.

This is not Daoc and never will be, just stop.

/rant off

 

I couldn't have said it better.   I totally understand when you talk about the realm pride we felt in DAoC.   I played Hibernian, and we hated Albs with a passion.   Middy's not so much, but Alb's...ugh...when we use to hear that the Alb's were attacking...everyone would just dropped what they were doing and attack.   We also knew all our enemies by name and guild, as you said.  

It was that way in WoW for a long time as well, when there was more open world PvP.  If we were not fighting over Crossroads, it was Tarren Mill.    Played Horde...hated Alliance.

  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 716

4/16/14 8:49:00 PM#60

In other news:

 

Cars are not bicycles (though both are vehicles).  Dogs are not cats (though both can be pets).  Apples are not oranges (though both are fruit).

 

I played DAOC for a year and it got pretty stale pretty fast.  Enjoyed Planetside a lot more back then.

 

And there is realm pride in ESO just because you're too lazy to get immersed in the lore doesn't mean it isn't there, you just want it spoon-fed to you with easy basic racism.  ESO's conflict is deeper and more naunced than DAOC's ever was which makes it far more interesting.

 

DAOC still exists, if you want a DAOC clone just play DAOC.  ESO is its own animal.  Or fruit.  Or vehicle.

4 Pages « 1 2 3 4 » Search