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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Seems only way to level now is questing

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50 posts found
  kosac

Advanced Member

Joined: 4/21/05
Posts: 179

4/15/14 10:34:56 AM#21
i dont like grinding so .. niiice i like it !! :D
  indef

Novice Member

Joined: 9/22/12
Posts: 360

4/15/14 10:47:59 AM#22

This thread is based on a idea that is simply not true.

 

Once I hit level 32 I used two grinding spots (one in Alkir Desert and one in Coldharbour) to hit level 50 in about 12 hours of play time.

 

You can definitely grind...and you can grind up levels much, much faster than questing.

 

My biggest gripe on this topic is you cannot level what-so-ever in PvP.  I'd like to be able to level my characters however I want.  PvE, grinding, PvP, crafting, exploring, etc... If they added moderate XP rewards to PvP and crafting I'd be more than happy.

  DAS1337

Advanced Member

Joined: 11/28/07
Posts: 2379

4/15/14 10:58:16 AM#23
Originally posted by ohioastro

Skyshards don't require leveling and you can add skills that way; this is important for crafting toons.  To what end would you like to level up?  You can participate in PvP at level 10, for example; and there are no endgame raids, etc. to play.  I'm asking because the story-driven questing is the main design element of the game, and asking for a bypass is the equivalent of asking to bypass, well, the game.

If you want to level quickly you can treat quests in traditional MMO fashion and ignore what they're saying and gather up the quest rewards.   Some people did level very quickly, so perhaps asking folks who are high level what they did to get to 50 in a week or so would be helpful.

Actually, you need to level up to gain access to new areas which house those skyshards.  So you would be wrong.

 

All activities in the game should have you general experience.  All of which, should include... (Off the top of my head)

 

Harvesting

Crafting

Killing Mobs

Achievements

Completing Dungeons

Quests

Killing Players

Taking And Holding Keeps/Objectives

Unlocking Chests

 

I'm not saying that some of those don't reward experience, but not all of them do.  I actually asked for crafting based quests in ESO beta surveys more than once.  I see that suggestion didn't come to fruition.  I think it would have been an excellent way for crafters to continue their trade without having to actually level up through fighting.  Unfortunately, the game is designed to force you to complete main quests in order to move on, so it's not realistic to do this.  

 

Maybe in a different game.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7254

4/15/14 11:02:12 AM#24

You can progress by doing dungeons and grinding, it's just a lot slower than questing. I'm an AvA guy, so trust me I understand. I just hit 39 lastnight, and I'm sure I have more hours logged than most  About 20 of those levels came from questing and they took a fraction of the time like 1/100th the time. 

 

All that being said, the game has been live for two weeks and I'm almost at cap so, even though I want to complain about AvA XP I can't... Take a couple hours do a few quest, gain a few levels, heck you might even enjoy a bit of it. I found myself staring at the NPC playing out a scene lastnight with a big smile on my face. I still hate questing, but yeah..

 

edit- I'm glad you can't level by crafting! Buy all the mats, level to cap in 3 hours? That is soooooo lame.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Viadric

Apprentice Member

Joined: 3/22/11
Posts: 166

4/15/14 11:06:22 AM#25
Originally posted by ohioastro
Originally posted by Viadric
So let me get this straight. Triple AAA MMORPG. Bugged quests, infinite loading screens, dungeon trolling, and leveling only via PVE quests? What is wrong with you Zenimax? I know this is your first mmorpg, but come on eliminating leveling via PVP and Dungeons. You are not only turning away the PVP players but also the tank classes who mostly level via dungeons and aoe mob grinding.  You aren't suppose to restrict players, but innovate! Also hearing how you guys have no endgame PVE content is what makes me turn away from this game right now. 

 

So, let me get this straight.  By your own admission in other threads you don't own this game and haven't played it.  Despite that, you've accumulated a list of complaints from other people, stapled it together, and edited out any positive things that anyone has said about it.  What are you trying to accomplish here?

Uhm these are real issues people are experiencing. If you think it's ok leveling just by doing quests than you really don't care for innovation on PVE.

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1072

4/15/14 11:07:14 AM#26
Originally posted by Astro6

After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

 

Questing is, in  no way, the fastest way of levelling. Sounds like propaganda to me. Questing is SUPER slow. Mob grinding is still the most viable option. However, I appreciate the changes. Really, grinding anything should never be the best way to level. There is a story to be told, damnit! Zenimax might actually be doing the world a favour by acting like hard asses and telling us outright what we should be doing. Guaranteed, the people who are at level 50 right now know nothing about wtf is going on in this game. 

 

It's like if your wife took a TON of time to make you really, really special chocolate chip cookies. Then she brings them to you and instead of sitting down and taking your time to enjoy them in their entirety, you smash the shit out of every single one and shove all the chocolate chips in your mouth. Then you go back to watching TV, without so much as a thank you. In fact, while she's sitting there in disbelief, you tell her that she burnt a couple chocolate chips and tell her that her cookies were messy as shit and she should probably clean them up. 

 

For those that don't get the analogy, that's simply not cool and will probably get you divorce papers. 

Crazkanuk

----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------

  FlyByKnight

Apprentice Member

Joined: 12/31/12
Posts: 508

4/15/14 11:07:31 AM#27

I'm glad.  I'm tired of morons camping public dungeon bosses when I'm just trying to do my thing and get out. It never fails.

  CoffeeBreak

Novice Member

Joined: 3/18/14
Posts: 245

4/15/14 11:12:21 AM#28
Originally posted by ohioastro
Originally posted by Viadric
So let me get this straight. Triple AAA MMORPG. Bugged quests, infinite loading screens, dungeon trolling, and leveling only via PVE quests? What is wrong with you Zenimax? I know this is your first mmorpg, but come on eliminating leveling via PVP and Dungeons. You are not only turning away the PVP players but also the tank classes who mostly level via dungeons and aoe mob grinding.  You aren't suppose to restrict players, but innovate! Also hearing how you guys have no endgame PVE content is what makes me turn away from this game right now. 

 

So, let me get this straight.  By your own admission in other threads you don't own this game and haven't played it.  Despite that, you've accumulated a list of complaints from other people, stapled it together, and edited out any positive things that anyone has said about it.  What are you trying to accomplish here?

 

They are learning and adapting.  If you do standard trolling you get banned, that's why there is this weird new wave of people that don't play games but "sympathize" with those that do.

"Omg that just is just awful that in order to combat bots and goldsellers now you can't farm public dungeon boss mobs.  I don't play the game but if I did I'd give them a 0 on metacritic.  Here, in order to help the ES community on this site I have linked all these negative posts from the support forums.  Look this one guy got his account stolen....that means you are next...oh Zenimax what happened to you..../sigh"

  hikaru77

Apprentice Member

Joined: 3/28/07
Posts: 967

4/15/14 11:17:42 AM#29
Originally posted by Astro6

After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

 

You have a lot of Korean MMOs around if you want grind. This is an Elder scrolls game after all, and the people who play it, know it, if you want something else, then probably this is not your game.  However, even witht the nerf you can still grind mobs to level. I messed up with the quests so at 48, i was just out of quest to do, so my only option was AOE grind, took me 1 hr from 48 to 50.  They probably gonna need to nerf it again. 

 

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 6165

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

4/15/14 11:35:15 AM#30
Originally posted by Astro6

After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

 

I think to myself when I think Elder Scrolls not about dungeons and grouping to progress, but about it's world and the story it leads me into. Hardly think about the leveling as that's just a by product of my progression.

I am that social solo player, I like to take my time, even with allot of time like last sunday I followed a few quests but most of my time was spend on exploring/discovering, looking for some of my treasure maps. Doing crafting, percentage wise I would say I have spend 30% on quests and 70% on everything else.

The level up often came by suprise cause I hardly notice or take notice on my xp gain.

I love that crafting has it's seperate xp like most games I have played.

And to OP there are plenty of way's to gain XP, just like with most MMORPG you gain more by completing quests. Which is a no issue for me because with a MMORPG there is plenty of time to play it. What's not done today can be done the next day/week/month aslong I'm having fun.

But have to ask if you so dislike quests why did you go for a Elder Scroll game?

  Tibernicuspa

Apprentice Member

Joined: 11/03/13
Posts: 986

4/15/14 11:37:24 AM#31
Originally posted by Astro6

After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

Haha wait a sec... so, in beta, when you could level by questing OR by grinding and grouping... they nerfed it.

 

Everyone hated it. EVERYONE wanted it changed back.

 

So they respond by nerfing it again?

 

Holy shit, and to think I almost bought this piece of garbage.

 

  ElirionLoth

Apprentice Member

Joined: 8/20/12
Posts: 156

4/15/14 11:38:48 AM#32
Originally posted by DAS1337
Originally posted by ohioastro

Skyshards don't require leveling and you can add skills that way; this is important for crafting toons.  To what end would you like to level up?  You can participate in PvP at level 10, for example; and there are no endgame raids, etc. to play.  I'm asking because the story-driven questing is the main design element of the game, and asking for a bypass is the equivalent of asking to bypass, well, the game.

If you want to level quickly you can treat quests in traditional MMO fashion and ignore what they're saying and gather up the quest rewards.   Some people did level very quickly, so perhaps asking folks who are high level what they did to get to 50 in a week or so would be helpful.

Actually, you need to level up to gain access to new areas which house those skyshards.  So you would be wrong.

 

This isn't true.  You can run to all of the areas on a brand new character except Cyrodill which requires you to be level 10.  The other areas aren't prohibited by level.  You will get one shotted by the mobs in the higher level areas but you can still go there at low level if you feel the need.

  Satsunoryu

Hard Core Member

Joined: 9/23/06
Posts: 272

4/15/14 11:42:58 AM#33
Originally posted by Acidon
Originally posted by Satsunoryu
Another misstep.  This is not a good move at all.

Aaand another enabler.

This was the last good site, once upon a time.  Maybe I'll make my own and moderate it like a mutha.

Honest opinions, dislike, that's all good.  Everyone is different.  But spreading misinformation that people base their actual decisions on (I know! so many people are freaking morons) is not cool.

 

I'm grumpy.  World of Darkness died.  I'm mourning. DWI.

Acidon, what do you mean by enabler?  In your reply, you state honest opinions, dislike, that's all good?  That's what I posted, was my honest opinion of the information presented.  I, as a gamer, like plenty of options and variety.  If ESO is cutting all of that down, in my opinion, not a good move.   It's also no secret, as you stated above, about the ESO hate right now.  You know there are legitimate reasons for all those bad vibes, right?

Dane | www.Ironsworn.com | ROLE-PLAYERS WANTED!

  bobfish

Advanced Member

Joined: 2/10/06
Posts: 1642

4/15/14 11:46:06 AM#34
Originally posted by CrazKanuk
Originally posted by Astro6

After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

 

Questing is, in  no way, the fastest way of levelling. Sounds like propaganda to me. Questing is SUPER slow. Mob grinding is still the most viable option. However, I appreciate the changes. Really, grinding anything should never be the best way to level. There is a story to be told, damnit! Zenimax might actually be doing the world a favour by acting like hard asses and telling us outright what we should be doing. Guaranteed, the people who are at level 50 right now know nothing about wtf is going on in this game. 

 

It's like if your wife took a TON of time to make you really, really special chocolate chip cookies. Then she brings them to you and instead of sitting down and taking your time to enjoy them in their entirety, you smash the shit out of every single one and shove all the chocolate chips in your mouth. Then you go back to watching TV, without so much as a thank you. In fact, while she's sitting there in disbelief, you tell her that she burnt a couple chocolate chips and tell her that her cookies were messy as shit and she should probably clean them up. 

 

For those that don't get the analogy, that's simply not cool and will probably get you divorce papers. 

For reference, I hit VR1 at the weekend, having levelled primarily through questing. I know the story, I just had a week off work and nothing else planned so could invest the time.

 

But anyways... people should be allowed to play the way they want, in an ideal situation no one way should be faster or slower than another, but that is rarely the case and at least ZOS has made a couple of viable routes to level up, which is better than most games manage to do.

  Satsunoryu

Hard Core Member

Joined: 9/23/06
Posts: 272

4/15/14 11:48:35 AM#35
All I know, all of this aside, I just hope for the ESO fans out there that this new patch really fixes the game up, and alleviates some of the angst.  People aren't imaging the issues, so I hope Zeni pulls through.  I'm no hater, I just observe.  That all being said, taking away options when one of the primary complaints happening is a lack of options just isn't good.  Taking away any kind of viable leveling option after release, particularly such a rocky one, is a mistake.

Dane | www.Ironsworn.com | ROLE-PLAYERS WANTED!

  Tibernicuspa

Apprentice Member

Joined: 11/03/13
Posts: 986

4/15/14 11:51:28 AM#36

For all the selfish people saying that questing should be the only way to level.

 

Get some perspective. In almost all the reviews, people say "I logged in, did a few boring quests, it felt like every other MMO, and I quit."

People are SICK OF QUESTING.

Not everyone is, hence why there should be an OPTION to progress WITHOUT questing. It doesn't hurt your game at all.

In fact, with group bonuses to XP, it HELPS the community, because unlike in all other themeparks, people are actually grouping with strangers!

 

So, you like questing? Go do it, no one is stopping you. Those that hate it should be given a way to progress too.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15628

"what a boring life, HATING everything" -Gorilla Biscuits

4/15/14 11:59:06 AM#37
Originally posted by indef

This thread is based on a idea that is simply not true.

 

Once I hit level 32 I used two grinding spots (one in Alkir Desert and one in Coldharbour) to hit level 50 in about 12 hours of play time.

 

You can definitely grind...and you can grind up levels much, much faster than questing.

 

My biggest gripe on this topic is you cannot level what-so-ever in PvP.  I'd like to be able to level my characters however I want.  PvE, grinding, PvP, crafting, exploring, etc... If they added moderate XP rewards to PvP and crafting I'd be more than happy.

Just wanted to bump this post many seemed to miss it :)

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 2944

4/15/14 11:59:23 AM#38

I'm pretty sure that leveling via PVP was nerfed to Oblivion because there's no way to prevent it being massively exploited.

That's pretty much the reason behind most of the game play nerfs atm, players are so used to MMO mechanics that they very quickly find ways to massively exploit anything that has the slightest loophole. And right behind (if not slightly ahead of) the players come the gold seller bot teams.

  Satsunoryu

Hard Core Member

Joined: 9/23/06
Posts: 272

4/15/14 12:02:33 PM#39
Originally posted by Distopia
Originally posted by indef

This thread is based on a idea that is simply not true.

 

Once I hit level 32 I used two grinding spots (one in Alkir Desert and one in Coldharbour) to hit level 50 in about 12 hours of play time.

 

You can definitely grind...and you can grind up levels much, much faster than questing.

 

My biggest gripe on this topic is you cannot level what-so-ever in PvP.  I'd like to be able to level my characters however I want.  PvE, grinding, PvP, crafting, exploring, etc... If they added moderate XP rewards to PvP and crafting I'd be more than happy.

Just wanted to bump this post many seemed to miss it :)

Indeed, I did.  However, it doesn't change my overall perspective much.  Not being able to level through PVP is a very archaic design and also something they took away.  If it was so exploitable that it needed to be removed, obviously they needed more testing (which is pretty obvious at this point regarding a lot of the game).  There are a lot of serious PVPers out there who didn't want to quest and wanted the Cyrodiil PVP.  It's a shame.  Another thing I really hope Zeni can address and reinstate soon.

Dane | www.Ironsworn.com | ROLE-PLAYERS WANTED!

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1072

4/15/14 12:03:28 PM#40
Originally posted by bobfish
Originally posted by CrazKanuk
Originally posted by Astro6

After last few patches now the only way to level is by questing this is a slippery slope for a AAA mmorpg some players can't stand questing and like to grind by doing dungeons and grouping now that part of the game no longer works for leveling.

Also questing with a friend is a pain because there is no syncing of quest objectives and sometimes you actually still go out of sync with them and they vanish while grouping.

Also some player hate questing and killing mobs and doing dungeons but love crafting, there is no way to level a character doing crafting either all games i have played players gain exp through crafting but not in ESO.

Just having one way to level in a game will turn off a large portion of the player base i really think they should make different ways to level other than questing.

 

Questing is, in  no way, the fastest way of levelling. Sounds like propaganda to me. Questing is SUPER slow. Mob grinding is still the most viable option. However, I appreciate the changes. Really, grinding anything should never be the best way to level. There is a story to be told, damnit! Zenimax might actually be doing the world a favour by acting like hard asses and telling us outright what we should be doing. Guaranteed, the people who are at level 50 right now know nothing about wtf is going on in this game. 

 

It's like if your wife took a TON of time to make you really, really special chocolate chip cookies. Then she brings them to you and instead of sitting down and taking your time to enjoy them in their entirety, you smash the shit out of every single one and shove all the chocolate chips in your mouth. Then you go back to watching TV, without so much as a thank you. In fact, while she's sitting there in disbelief, you tell her that she burnt a couple chocolate chips and tell her that her cookies were messy as shit and she should probably clean them up. 

 

For those that don't get the analogy, that's simply not cool and will probably get you divorce papers. 

For reference, I hit VR1 at the weekend, having levelled primarily through questing. I know the story, I just had a week off work and nothing else planned so could invest the time.

 

But anyways... people should be allowed to play the way they want, in an ideal situation no one way should be faster or slower than another, but that is rarely the case and at least ZOS has made a couple of viable routes to level up, which is better than most games manage to do.

/jealous 

But you've invested a significant amount of time. Like it could have been faster by grinding mosters +2 or 4 levels. Like it didn't take you less than 24 hours. 

Crazkanuk

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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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