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General Discussion  » Should Carbine add flying mounts to Wildstar

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33 posts found

Novice Member

Joined: 12/11/13
Posts: 107

4/12/14 7:15:24 PM#21
Absolutely NO flying mounts. Flying mounts add NOTHING to game play, haven't we already learned this? 

Advanced Member

Joined: 8/22/09
Posts: 2267

4/14/14 8:52:25 AM#22

No, unless there are some serious mechanics in place that prevent it from becoming the usual "fly up to 1000 meters and enable autorun until you get to wherever you want to be" deal. Because that destroys world PvP and any sense of scale and exploration.

Stuff like gliders, or flyers that have a limited operations range, could be very cool to have though.

Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!


Novice Member

Joined: 9/23/06
Posts: 286

4/14/14 9:01:25 AM#23
Originally posted by TerminalDeity
Absolutely NO flying mounts. Flying mounts add NOTHING to game play, haven't we already learned this? 

I agree only if that were to remain true.  The fact is though, they CAN add to gameplay if done correctly.  There are some very good ideas out there, and to simply not have flying isn't consistent with the world around you (where tons of stuff is flying).  I believe they should do it, but do it right and make damn sure they don't fall into the same mistakes as WoW.


Novice Member

Joined: 3/14/05
Posts: 319

playing, MW3,gw2,Elite Dangerous

4/15/14 5:36:15 AM#24
Originally posted by Aroukos
Nty. No Flying Mounts, No LFR.

Agree with Aroukos 100%


Novice Member

Joined: 7/03/06
Posts: 401

4/15/14 5:43:55 AM#25

As cool as flying mounts are in some games, I personally found they just destroy the sense of community.

You barely see anyone around, people just dart from location to location and fly away. So i really hope

they dont add this and just stick to land based mounts or maybe some sort of hover ones that arent exaxtly flying

but dont aggro mobs maybe.


Apprentice Member

Joined: 5/13/13
Posts: 27

4/15/14 10:51:25 AM#26
So I hear everybody but lets not forget wow made you earn flight first by Lvov then by money which meant farming crafting auction house and lets not forget extra quest content and raiding flight allows more adventuring.... but what I always wished wow did was bring in more races and appearance choices so if wildstar wanted to take wow players take that route I purchased early so I will be playing 4/18/14 and I will do a my first impression video then YouTube channel mrbowser81


Joined: 7/26/03
Posts: 11863

4/15/14 11:13:24 AM#27
Originally posted by Alber_gamer

Not until the second or third expansion, at least, and never during progression content.


People should explore the areas on foot, not safely skip through them 3000 feet above.



Advanced Member

Joined: 1/28/04
Posts: 504

4/15/14 10:51:05 PM#28

Flying mounts are fun but they are ultimately bad for these games because they lead to too much shortcutting of content.


Of course, the game has CREDD - facilitated cheating - buying game for gold - built right in, which is goofy in a premium priced game with a premium sub, so it's not like having more cheesy lameness in the game would make that big a difference.


Not much difference between utter scrubs who pay their way thru games with cash buying game data compared to using flying mounts to shortcut content, is there?

Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.


Hard Core Member

Joined: 3/06/04
Posts: 1150

"I'm your Huckleberry!"

4/15/14 10:54:34 PM#29

flying mounts would be good. I might play then...... next expansion?

Loved UO, EQ, EQ2, Daoc, CoH, Vanguard, Lotro, SWTOR, WOW... looking forward to Pantheon: Rise of the Fallen!


Novice Member

Joined: 9/23/06
Posts: 286

4/15/14 11:07:39 PM#30
Originally posted by Voqar

Flying mounts are fun but they are ultimately bad for these games because they lead to too much shortcutting of content.


Of course, the game has CREDD - facilitated cheating - buying game for gold - built right in, which is goofy in a premium priced game with a premium sub, so it's not like having more cheesy lameness in the game would make that big a difference.


Not much difference between utter scrubs who pay their way thru games with cash buying game data compared to using flying mounts to shortcut content, is there?

The only system I know of that works specifically like CREDD is PLEX in EVE, and the system works wonders for that game and is definitely not "facilitated cheating."  It's a great system that rewards invested players for their time by enabling them to not have to pay a sub at all, whereas people with little time can still enjoy the game with a little extra cash (which in this case, will not buy them gear or any real advantages over other players except for occasionally getting things a bit faster).  The end result in EVE is that long-time players actually have the edge OVER newer or casual players who buy PLEX, because they have played long enough to master the game on some level and are able to sustain themselves far beyond them.  In most cases, that PLEX ISK just finds it's way right back into the vet's pockets.  Hardly cheating, in fact, quite the opposite.  It also helps that game have one of the strongest economies in MMORPG history.

That all being said, my main concern that I do have about CREDD (sorry for being a bit off topic) is economy inflation.  It works well in EVE because stuff gets destroyed.  All the time.  What plat sinks will be utilized in WS in order to make the system function properly since your gear or stuff will pretty much always exist once it is obtained?  I just hope they know what they are doing, but I'm cautiously optimistic.

Flying mounts, again, all about implementation.  If they do it like WoW did, it will be terrible and hurt the game badly in multiple ways, no doubt.  If they do something new and creative, truly integrated and complimentary to gameplay rather than harmful, it could be really great in my opinion.  Just really need to think outside the box, and look at the obvious pitfalls WoW has already suffered.


Novice Member

Joined: 7/01/13
Posts: 296

4/16/14 2:09:32 PM#31

Of course there should be flying mounts. In fact, id bet they will add them at one time or another. Theyre fun, people like collecting them and they look cool ... right up their devs design and style. Its just now the WPvPers are at it (yet again) trying to protect and/or revitalize something that has been dying a slow death since Battlegrounds. Soon as the devs see that, yet again, most of the "Amazing Word PvP" is mostly just griefers ganking and teabagging lowbie's, they'll reconsider.

Not to mention how there are a many creative ways to prevent most (if not all) of the negatives and even make them somewhat more fun.

/flamesuit on


Apprentice Member

Joined: 7/04/12
Posts: 2

4/16/14 5:54:39 PM#32

I have always found the reasoning behind not having flying mounts flawed, there are two common arguments that people use.

  1. It ruins world PvP 
  2. it makes gathering materials to easy and ruins crafting / economy in some way

I love PvP , it's the main reason I play these games, well that and the fact I like RPGs. I would argue that in no way does flying ruin world PvP, sure it makes it easy for those who want to avoid PvP to do so, but lets be honest, there is a lot of us that enjoy PvP and we are not going to be flying away from it.

When flying mounts came out in WoW there was still a lot of world PvP going on, it made it faster to get there, in some cases it provided an escape mechanism when things were going badly, but it hardly killed off world PvP. A distinct lack on incentives, while providing nice shiny incentives to those partaking in instanced PvP (battlegrounds) did far more to kill off world PvP than flying mounts.

As for the materials arguments, I just don't see it, everyone is on a level playing field! Sure it becomes easier to gather mats but its easier for everyone, so it has to be fair and I don't see how having a few more materials coming into the market will ruin trading or the economy.


Advanced Member

Joined: 7/25/11
Posts: 557

4/16/14 7:58:29 PM#33
Solid no from me.  It allows lots of bypassing and makes ground stuff irrelevant.
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