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EVE Online

EVE Online 

Game Suggestions  » Pipe Dream: New Eve on a Fresh Cluster

13 posts found
  jahlon

Novice Member

Joined: 4/09/14
Posts: 1

 
OP  4/10/14 3:41:05 PM#1

I loved Eve.  I really loved it.

I played all the time, as often as I could, but there were a few years (military service mainly) where I was forced to not play.  I didn't stop playing because I didn't like the game, I stopped playing because I was forced to.

Eve is a great game.  Remarkable in its development, fulfilling in its politics.

Unlike every other MMO out there, the clock never stops running.  Eve today is not the Eve from 10 years ago, or even 10 minutes ago.   The game has shown steady growth for the last 10 years, and it will show slow growth for many more years to come.

I just wonder, if they were to start a fresh cluster, if they would get an influx of players.

Now, I'm not suggesting doing a single thing to the current cluster.  Leave that bad boy run the way it is.

What I'm suggesting, is at least a study into the idea of starting a fresh cluster.  How many people who think "Man, its too late to get into the Eve game" would come and check it out if they started on a level playing field.

How many people who left for one reason or another would come back because Eve is just that good.

Maybe I'm living in a pipe dream, but I think the game would explode if they were to launch a fresh cluster with everyone starting from Day 1.

 

 

  Muke

Elite Member

Joined: 1/04/07
Posts: 1622

4/10/14 3:51:04 PM#2

Why would EVE benefit from a new cluster?

And please dont start with the "veterans have a unfair advantage because of their skillpoints" because it has been proven time and time again that knowledge > skillpoints. If you think that I would advise to l2play.

I pwn so many players in the North with 20-70m skillpoints on a 10m alt roaming there alone.

 

It is a sandbox, so content would be the same.

Blobs will still exist because players would get together again and reform, just take different regions. 90% just follows the leaders, the same people that will stand up and take the reigns of new alliances on a new cluster.

 

A new cluster isn't the problem in EVE, it is CCP favoring a certain group in the 2-side null sec wars and nerfing and boosting when those leaders demand it.

Only when that is solved, EVE will be healthy again.

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  sgel

Elite Member

Joined: 7/11/08
Posts: 1043

I've got this creature on my back.. it just wont let go.

4/10/14 3:57:12 PM#3
Originally posted by Muke

A new cluster isn't the problem in EVE, it is CCP favoring a certain group in the 2-side null sec wars and nerfing and boosting when those leaders demand it.

Only when that is solved, EVE will be healthy again. 

What on earth are you talking about?.. the CCP <3 BoB days are way passed.

The problem with null is two coalitions that have all the space they need and have zero incentive to start a nullsec war. It's easier to just sit back and bathe in renter ISK.

All the third parties are either already sided with one of the two coalitions or are too small to make a difference.

In all my years playing this game I NEVER remember nullsec being so stagnant as it is now.

..Cake..

  Muke

Elite Member

Joined: 1/04/07
Posts: 1622

4/10/14 4:01:17 PM#4
Originally posted by sgel
Originally posted by Muke

A new cluster isn't the problem in EVE, it is CCP favoring a certain group in the 2-side null sec wars and nerfing and boosting when those leaders demand it.

Only when that is solved, EVE will be healthy again. 

What on earth are you talking about?.. the CCP <3 BoB days are way passed.

The problem with null is two coalitions that have all the space they need and have zero incentive to start a nullsec war. It's easier to just sit back and bathe in renter ISK.

All the third parties are either already sided with one of the two coalitions or are too small to make a difference.

In all my years playing this game I NEVER remember nullsec being so stagnant as it is now.

I am pointing out at majority of CCP devs being ex members of Goonswarm.

Releasing content and nerfing it when it didnt benefit that side. For example nerfing siphon units before release because a certain Goon Leader feared mass spamming of those on their towers and he contacted CCP.

They nerfed the amount and the cargo bay. Same with the mobile units.....just to name a few examples. CCP only comes to action when it affects that coalition.

If you didnt notice that, you should start playing again, Bob has been dead for many years now. And yes, I have been member of all incarnations.

 

That said, CCP needs to dissolve blob advantages, which they won't. A new server will result into a new Blob cluster very fast.

In fact, look at the Chinese cluster, Mega blob vs megablob right there.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6838

Perhaps tomorrow will be better.

4/10/14 4:06:42 PM#5

The game has been around so long i doubt there is anyone considering to play it now,at least not enough to warrant anything drastic.

MANY people of thought about the same idea in other games and it NEVER gets done,simple reason is it is added cost with literally no financial reward for the developer.

Eve is not going to accomplish anything with a new shard.The type of game CCP is trying to accomplish should ONLY be attempted by the very rich , very big developers,it is the hardest genre to develop for and CCP has not come close not even remotely.

Instead of hiring 650 employees and opening new offices and making DUST they SHOULD have taken all those supported profits and put them back into developing the REAL Eve,the one mainstream players expected.

If i was to say SWTOR failed the EPIC SW franchise with a rating of 5/10 CCP failed the space/sci-fi genre by a longshot like 1/10.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19250

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

4/10/14 4:09:09 PM#6
It is more likely that EA will sink another 100 million into SWTOR.

What you suggest would more likely kill EVE, such a suggestion should not even be considered.

If you aren't playing EVE because you think you are too far behind or can't catch up then it will never be the right MMORPG for you.

You just don't get it.

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Muke

Elite Member

Joined: 1/04/07
Posts: 1622

4/10/14 4:11:04 PM#7

rebooting EVE on a new cluster is like rewriting history, a guaranteed fail.

And indeed, many players (with knowledge of coding and working for game developers) have presented great ideas, and CCP just ignores it and releases different content, more aimed at attracting players who want to put in less effort and content aimed at cash shops for the future.

Much new content is just a small bandage for big wounds, they still enable a handful of players to make a cartel and run the game. New paintjobs on existing ship models; few new mods which got exploited on day 1 after release. CCP releases a shocking low amount of content every 6 months for a few expansions already.

Maybe their staff is too small at this moment?

 

The game needs much more diverse content aimed at players that do not want to follow that one leader shouting instructions or telling how it is to his 1000+ minions and more content for the general player in Empire space.

Moon monopoly is still there, siphon units, not worth it, mobile units - 3k storage except the expensive mods, it's easier to just use cans in space-.

The game is still aimed too much at large entities.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  sgel

Elite Member

Joined: 7/11/08
Posts: 1043

I've got this creature on my back.. it just wont let go.

4/10/14 4:21:27 PM#8
Originally posted by Muke
Originally posted by sgel
Originally posted by Muke

A new cluster isn't the problem in EVE, it is CCP favoring a certain group in the 2-side null sec wars and nerfing and boosting when those leaders demand it.

Only when that is solved, EVE will be healthy again. 

What on earth are you talking about?.. the CCP <3 BoB days are way passed.

The problem with null is two coalitions that have all the space they need and have zero incentive to start a nullsec war. It's easier to just sit back and bathe in renter ISK.

All the third parties are either already sided with one of the two coalitions or are too small to make a difference.

In all my years playing this game I NEVER remember nullsec being so stagnant as it is now.

I am pointing out at majority of CCP devs being ex membrsr of Goonswarm.

Releasing content and nerfing it when it didnt benefit that side. For example nerfing siphon units before release because a certain Goon Leader feared mass spamming of them on their towers and he contacted CCP.

They nerfed the amount and the cargo bay. Same with the mobile units.....just to name a few examples. CCP only comes to action when it affects that coalition.

 

If you didnt notice that, you should start playing again, Bob has been dead for many years now. And yes, I have been member of all incarnations.

 

SYPHON UNITS?.. hehe come on :)

Goons had their tower income nerfed into oblivion so had to form a renter alliance.

Fozzie who's one of the two main ship-balancing devs used to be in PL.

The CSM has an equal balance of goonies and n3/pl reps in it.

CCP nerfed drone assign after goons won B-R , months after N3/PL were abusing it with slowcats.

etc etc

 

There really isn't any CCP favoritism... there's just nagging from both sides as usual :)

 

..Cake..

  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 3080

$500 Backer to 2015's Top New MMO... The Repopulation!

4/10/14 4:24:12 PM#9
Originally posted by Muke

rebooting EVE on a new cluster is like rewriting history, a guaranteed fail.

And indeed, many players (with knowledge of coding and working for game developers) have presented great ideas, and CCP just ignores it and releases different content, more aimed at attracting players who want to put in less effort and content aimed at cash shops for the future.

Much new content is just a small bandage for big wounds, they still enable a handful of players to make a cartel and run the game. New paintjobs on existing ship models; few new mods which got exploited on day 1 after release. CCP releases a shocking low amount of content every 6 months for a few expansions already.

Maybe their staff is too small at this moment?

 

The game needs much more diverse content aimed at players that do not want to follow that one leader shouting instructions or telling how it is to his 1000+ minions and more content for the general player in Empire space.

Moon monopoly is still there, siphon units, not worth it, mobile units - 3k storage except the expensive mods, it's easier to just use cans in space-.

The game is still aimed too much at large entities.

Yet, EverQuest still lives, despite EverQuest 2 lauching and I'm pretty sure both EQ and EQ2 will be around long after EQNext launches. The point the OP poster is making is there are new, fresh blood players interested in Eve, but Eve is definitely not new player friendly. Having a second shard would allow the next generation of people interested in Eve to at least attempt to accomplish what current Eve veterans have. Besides, it's not just about skill points advantage, it's about ISK too.

EDIT: Theres a reason EQ population booms during a new progression server. Just thought I'd add that in.

  Solar_Prophet

Elite Member

Joined: 11/10/13
Posts: 679

WAAAGH!

4/10/14 4:46:41 PM#10
Originally posted by Muke

Why would EVE benefit from a new cluster?

And please dont start with the "veterans have a unfair advantage because of their skillpoints" because it has been proven time and time again that knowledge > skillpoints. If you think that I would advise to l2play.

I pwn so many players in the North with 20-70m skillpoints on a 10m alt roaming there alone.

 

It is a sandbox, so content would be the same.

Blobs will still exist because players would get together again and reform, just take different regions. 90% just follows the leaders, the same people that will stand up and take the reigns of new alliances on a new cluster.

 

A new cluster isn't the problem in EVE, it is CCP favoring a certain group in the 2-side null sec wars and nerfing and boosting when those leaders demand it.

Only when that is solved, EVE will be healthy again.

 

Yup. Goons say jump, CCP asks how high. It's pathetic and a damn shame, because the game itself is pretty good (I still get the itch to sub for a month here and there). The extremely bigoted & overly touchy (how DARE you take this game in a direction which involves more than internet spaceships! We're leaving!) community certainly doesn't help either.

MMORPG's are thriving. There are hundreds available today, with different settings, mechanics, and even payment models to suit anyone's gaming needs. If you can't find one to call your own, then the problem isn't the genre... it's YOU.

  Muke

Elite Member

Joined: 1/04/07
Posts: 1622

4/10/14 5:00:47 PM#11
Originally posted by Rhoklaw
Originally posted by Muke

rebooting EVE on a new cluster is like rewriting history, a guaranteed fail.

And indeed, many players (with knowledge of coding and working for game developers) have presented great ideas, and CCP just ignores it and releases different content, more aimed at attracting players who want to put in less effort and content aimed at cash shops for the future.

Much new content is just a small bandage for big wounds, they still enable a handful of players to make a cartel and run the game. New paintjobs on existing ship models; few new mods which got exploited on day 1 after release. CCP releases a shocking low amount of content every 6 months for a few expansions already.

Maybe their staff is too small at this moment?

 

The game needs much more diverse content aimed at players that do not want to follow that one leader shouting instructions or telling how it is to his 1000+ minions and more content for the general player in Empire space.

Moon monopoly is still there, siphon units, not worth it, mobile units - 3k storage except the expensive mods, it's easier to just use cans in space-.

The game is still aimed too much at large entities.

Yet, EverQuest still lives, despite EverQuest 2 lauching and I'm pretty sure both EQ and EQ2 will be around long after EQNext launches. The point the OP poster is making is there are new, fresh blood players interested in Eve, but Eve is definitely not new player friendly. Having a second shard would allow the next generation of people interested in Eve to at least attempt to accomplish what current Eve veterans have.

Why can't you do that right now? start the game with a new toon, earn a bit of ISK, start a corporation, and build from there and you can be alliance leader and filthy rich in no time, granted, if you have the brains to pull it off. Some people don't have the tools to do that.

Your ambition is the only limit in this game. The chances are right there for the taking, if you think you need to be on the same level as everyone else as far as ISK and SP are concerned, you are gravely mistaken.

I know players who were with me in 2003 and are still grunts with less then 1b ISK, and I see new players (2012-2013) who are corp leaders/alliance leaders now with 100+b in their wallets.

And yes, you can't be a titan pilot in 2 months, it takes time, still you can be a VERY useful addition to any corporation without being a 10y+ veteran. I got 160M+ skillpoints on most of my toons, 80% of those skillpoints dont help me one bit if I am in a ship which does not benefit from those skillpoints. As far as PVP is concerned, EVE is mostly a gank  &chess game, skill+pure luck > everything else. I see that every time when I log on to my 10M sp pvp alt which I use to kill "veterans" who are used to play in 10:1 advantage blobs and think they can pvp but can't ever win a 1 vs1. :)

Besides, it's not just about skill points advantage, it's about ISK too.

I worked my a$$ off for some ISK back in 2003, I have a friend play the trial, he had 1b after 1 month. Difficult? No, just use your brains.

EDIT: Theres a reason EQ population booms during a new progression server. Just thought I'd add that in.

Eve thrives on being a single shard game, adding more will just split up the population and you woul djust create another multi shard game like those themeparks out there.

CCP just needs to add more diverse content, and not listen to powerblock alliance leaders and just think what is good for the game and not because a alliance leader tells his thousands of minions to send in complaints and threaten to leave the game.

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  sgel

Elite Member

Joined: 7/11/08
Posts: 1043

I've got this creature on my back.. it just wont let go.

4/10/14 10:48:14 PM#12
Originally posted by Solar_Prophet

Yup. Goons say jump, CCP asks how high. It's pathetic and a damn shame, because the game itself is pretty good (I still get the itch to sub for a month here and there). The extremely bigoted & overly touchy (how DARE you take this game in a direction which involves more than internet spaceships! We're leaving!) community certainly doesn't help either.

Again, it's not like that.  Practically NOONE wanted Walk in Stations and DUST integration is idiotic.

So please show me where CCP is following Goon direction ;/

 

..Cake..

  Komandor

Apprentice Member

Joined: 1/17/09
Posts: 260

5/15/14 10:58:11 AM#13
Originally posted by sgel
Originally posted by Solar_Prophet

Yup. Goons say jump, CCP asks how high. It's pathetic and a damn shame, because the game itself is pretty good (I still get the itch to sub for a month here and there). The extremely bigoted & overly touchy (how DARE you take this game in a direction which involves more than internet spaceships! We're leaving!) community certainly doesn't help either.

Again, it's not like that.  Practically NOONE wanted Walk in Stations and DUST integration is idiotic.

So please show me where CCP is following Goon direction ;/

 

Goons = something awful forum, right?

Keep on rockin'!