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General Discussion  » A Game of Trolls - Season I @dungeons

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137 posts found
  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

4/07/14 10:50:14 AM#41

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  Neherun

Hard Core Member

Joined: 9/06/07
Posts: 218

4/07/14 10:55:44 AM#42
Originally posted by Elikal

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

Worlds first Molag Bal kill! 

- What did he drop? WHAT DID HE DROP!

Uhm... Guys, we've got two white swords, 126 gold and fishing bait.

 

Also, chest stealing was never a problem, the problem was that developers removed the feature to bash someones brains in when they started stealing your chests contents!

 

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

4/07/14 11:00:26 AM#43
Originally posted by Neherun
Originally posted by Elikal

It is INCONCEIVABLE *snip*

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

Worlds first Molag Bal kill! 

- What did he drop? WHAT DID HE DROP!

Uhm... Guys, we've got two white swords, 126 gold and fishing bait.

 

Also, chest stealing was never a problem, the problem was that developers removed the feature to bash someones brains in when they started stealing your chests contents!

 

Ouch. That surely pains. Sigh. Talking about risk and reward eh? Risk: world biggest baddie. Reward: fishing bait. Whoa.

Sorry, ZOS are just horrible amateurs in the MMO field. You just can't do that to people, if you send them against THE world boss and then this.

That's horrible.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  SolarRain

Novice Member

Joined: 7/23/04
Posts: 32

4/07/14 11:11:57 AM#44
Originally posted by Elikal

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

 This.

 

My answer to this problem would be that once the chests are unlocked by someone, each person can open it and take their own loot. Or, just get rid of chests completely and put the best loot on bosses etc where it fucking should be in the first place.

 

I still can't for the lift of me believe this game doesn't even have a need/greed system. 

  alexhpy98721

Advanced Member

Joined: 3/09/10
Posts: 240

4/07/14 11:27:38 AM#45

Wow.... and then in another thread there are people saying this will be the best mmo hehe.

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5562

4/07/14 11:29:16 AM#46
Huh, that's really awful.

SWTOR is the greatest mmo ever!

  Binafus

Hard Core Member

Joined: 4/06/13
Posts: 220

4/07/14 11:30:55 AM#47

Everyone open their own chest, need greed settings, roll settings, name plates, a way to identify who is in your party, a better UI. 

 

All these things were brought up in Aplhas and Betas and they said NO.

 

People begged for these settings to be turned on and off in your own preferences they said NO.

 

You will play our game our way or you can get people to MOD the game we will have no settings that were requested just buy our game sub to it and shut up.

 

I paid 80 bucks for this game, who is the fool now?

 

  Skuall

Advanced Member

Joined: 4/20/05
Posts: 857

4/07/14 11:51:52 AM#48
Originally posted by Elikal

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

hahaha so true

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1804

4/07/14 12:03:34 PM#49
Originally posted by Skuall
Originally posted by Elikal

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

hahaha so true

Likely one of the many things they pushed off for release. I too feel it was a bad choice.

 

But if people here haven't suggested this through official channels to ZOS then stop wasting your time here.

You stay sassy!

  Kuanshu

Novice Member

Joined: 5/19/04
Posts: 277

4/07/14 12:13:54 PM#50

Beta test isn't over folks...its going to be months before many issues are adequately addressed

I remember playing Asheron's Call when it released; I was the head of a decent sized allegiance and we were in a mid level dungeon killing some tough mobs...chests were always highly sought after in asheron's call. Well to make a long story short there was this very low level chest camper/stealer who was using a broadband connection back in the day when most had dialup...needless to say he had no problem beating everyone when the chest relocked and chest loot respawned. I was called to see what the issue was and I noticed that this guy was low level and he had no business being there. So I told everyone to back off and wait for the mobs to respawn...needless to say they did and he was flattened and since he was low level his corpse was lootable in a short period....I made sure everyone shared in the spoils

Moral of this story is; There is always a way to handle griefers...keep your wits about you at all times

Imagine no banks; no safe trading; mob trains, kill stealers, loot ninjas in raids, etc...dealt will all of it and simply said this is the nature of MMORPGs

Exploiters and Griefers exist and for good reasons; So they can shed light on what needs to be fixed, tweaked, modified. They could fix it so you can kick out problem players and then you could find yourself in a group where you get voted out right before the last boss and miss out on some really good loot cuz they want to invite a friend or fellow guildie.

Careful what ask for cuz you may get exactly that...

I can already see how the developers pushed out ESO a bit quickly because of timing and marketing strategy in relation to other big name MMORPGs being released in the near future...yet they did it in a sensible and reasonable manner by limiting group size to 4 people initially so they can tweak it over time.

The main things you can't fix easily like engine, graphics, and lore

All I can say is treat this as an extended beta test and provide feedback through the proper channels at all times so someday you and your friends can enjoy playing together in the evolution of something you helped create.

 

  Aroukos

Advanced Member

Joined: 6/13/13
Posts: 584

4/07/14 12:17:11 PM#51
Originally posted by Kuanshu

Beta test isn't over folks...its going to be months before many issues are adequately addressed

I remember playing Asheron's Call when it released; I was the head of a decent sized allegiance and we were in a mid level dungeon killing some tough mobs...chests were always highly sought after in asheron's call. Well to make a long story short there was this very low level chest camper/stealer who was using a broadband connection back in the day when most had dialup...needless to say he had no problem beating everyone when the chest relocked and chest loot respawned. I was called to see what the issue was and I noticed that this guy was low level and he had no business being there. So I told everyone to back off and wait for the mobs to respawn...needless to say they did and he was flattened and since he was low level his corpse was lootable in a short period....I made sure everyone shared in the spoils

Moral of this story is; There is always a way to handle griefers...keep your wits about you at all times

Imagine no banks; no safe trading; mob trains, kill stealers, loot ninjas in raids, etc...dealt will all of it and simply said this is the nature of MMORPGs

Exploiters and Griefers exist and for good reasons; So they can shed light on what needs to be fixed, tweaked, modified. They could fix it so you can kick out problem players and then you could find yourself in a group where you get voted out right before the last boss and miss out on some really good loot cuz they want to invite a friend or fellow guildie.

Careful what ask for cuz you may get exactly that...

I can already see how the developers pushed out ESO a bit quickly because of timing and marketing strategy in relation to other big name MMORPGs being released in the near future...yet they did it in a sensible and reasonable manner by limiting group size to 4 people initially so they can tweak it over time.

The main things you can't fix easily like engine, graphics, and lore

All I can say is treat this as an extended beta test and provide feedback through the proper channels at all times so someday you and your friends can enjoy playing together in the evolution of something you helped create.

 

 

And we must pay a sub for beta? C'mon...

  sketocafe

Hard Core Member

Joined: 7/19/11
Posts: 657

4/07/14 12:17:19 PM#52
Originally posted by Binafus

Everyone open their own chest, need greed settings, roll settings, name plates, a way to identify who is in your party, a better UI. 

 

All these things were brought up in Aplhas and Betas and they said NO.

 

People begged for these settings to be turned on and off in your own preferences they said NO.

 

You will play our game our way or you can get people to MOD the game we will have no settings that were requested just buy our game sub to it and shut up.

 

I paid 80 bucks for this game, who is the fool now?

 

Chests for everyone, shared loot and rolls for that loot affect everyone. There's no setting that can turn that on or off for just one player.

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1804

4/07/14 12:30:13 PM#53

Just to add: You guys can bitch endlessly about this (some seem to do this full time) or, for now, fix your own issue by making sure you form groups of people that can cooperate. You know, the lessons you learned from Kindergarten?

 

If an asshat shows up leave the dungeon and reform.

You stay sassy!

  Mahavishnu

Novice Member

Joined: 4/17/12
Posts: 339

4/07/14 12:35:54 PM#54


Ah, thank you for bringing back some memories from good old vanilla WoW ;)

 

Do you remember? In WoW, in the beginning, it was exactly the same! Everybody could ninja all drops. That led to so many conflicts and you could not even kick them...

Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need.

  Jorl

Novice Member

Joined: 2/05/12
Posts: 262

4/07/14 12:36:41 PM#55

I agree, something needs to be done and hopefully the issue will be solved you can't rely on people being fair especially in pug groups. There needs to be a role system and at the very least green loot from bosses. I've had my fair share of problems in dungeons.

  FlawSGI

Hard Core Member

Joined: 8/14/10
Posts: 1426

All of history is a lie. The truth depends on who does the listening, and who does the telling...

4/07/14 12:40:24 PM#56
Originally posted by Tamanous
Originally posted by Skuall
Originally posted by Elikal

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

hahaha so true

Likely one of the many things they pushed off for release. I too feel it was a bad choice.

 

But if people here haven't suggested this through official channels to ZOS then stop wasting your time here.

I don't go to the official channels so I am glad they are posting this stuff here. I don't think it is a waste at all seeing as how toxic I found the official channels when making an observation during the betas. IMO, this is something that any developers worth a shit should not have pointed out to them. While they can't account for every human behavior, this is one that undermines group play in a game that is supposed to foster it. I was hoping my beta impressions were wrong and that things would get better post launch because I could use a decent MMO. 

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1483

4/07/14 12:57:39 PM#57
Originally posted by Elikal

It is INCONCEIVABLE to me, how a MMO launching 2014 can be so BLANTATLY ignoring everything we learned about MMOs in the last 10 years! Zenimax acts as if their MMO was the first MMo ever made! Do we learn nothing!

This is just so laughable. They launch a MMO in 2014 with zero loot roll mechanics! Where kicked players stay in the dungeon and it even prevents the group from bringing in another person? It is so unbelievably amateurish to neglect such basic stuff in a MMO like loot roll mechanics and group handling. Not to speak of the sheer absurdity that chests vanish, once they are taken. Whoever introduced that to ESO needs to be banished from EVER making a MMO again! That's just hilariously wrong!

And bossses often drop just white trash? WTF? What incentive are you having, if a difficult boss just drops trash?

WHAT THE FUCK?

 

I still don't understand how such a system could get through any QA. ZoS developed the game in complete ignorance of every experience with previous MMOs. Chest and loot stealing... good riddance. We left behind that anti-social shit in the MMO dark ages! That certainly was NOT a feature from the past that needed ressurrection.

Why is this so difficult to understand? Hasn't Zenimax said since the beginning that crafting will be an INTEGRAL part of the ESO experience. It is through crafting that you will create or upgrade you items to legendary status. However, this is also a very tedious and time consuming process and you also need to sacrifice skill points that could be spent on other talents in crafting, instead. 

 

IMO, it's a brilliant trade-off. In other MMOs (of the cookie-cutter sort) you do PvE, you run dungeons, you raid, you get the best loot. However, crafting suffers because there's always something better that you can get through running some PvE content. Blacksmithing is all but obsolete in WoW. Same goes for other crafted gear. The only thing that makes them remotely viable anymore is consumables like armor kits, etc. 

 

ESO forces you to make REALLY tough decisions. Do you spec into your role, do you go with crafting-heavy toons that can get really good gear, but sacrifice skill points? Or do you try to find middle ground? It's a great balance, IMO. Without the guarantee of any loot, it doesn't guarantee progression. 

Crazkanuk

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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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  Grumium

Novice Member

Joined: 4/12/06
Posts: 56

4/07/14 1:02:37 PM#58

They need to add  in a flagging system where if someone loots when they are not supposed to then party can attack and take him out and take all of his items. Seriously, they should have a voting system to allow all people to vote for one person to loot the chest,  then if another person loots the chest that is not voted on his character turns grey and the party can freely attack him. A nice fix for all the boring mmo's  that are made now....  Yes I played UO. Yes I miss it.  You made friends and trusted each other to help each other out.  If someone did this crap you and the party just killed his character and did not res him. If you died on an island dungeon then you could be stuck there even if you found a healer. It always helped to make friends in that game.  It was more then just attack everyone you see like some of these new pvp mmo's. No I did not pk people for fun or pk at all.

 

Here is a funny story. Just 1 of many I have in general of UO. I remember my friends house getting looted. I will call him Bob just to make it easy. Bob  called on me and a few friends to come help take care of the problem. The thing is all I had was a mining and smiting character. I could not fight my way out of a wet paper bag. My friends were pretty much in the same vote. The guy looting his house did not know that. He stopped looting it and  2 of his friends showed up.  They did not attack us because there were 5 of us and they did not know what type of skills that our characters had.  So Bob bluffed them and told us do not attack them. He told the guy that started looting his house he would 1 vs 1 duel him and if he won he could have his house and everything in it. It was a bluff because if those 3 starting attacking us we would have all got our butts handed to us. Bob was a good pvp player.  He ended up dueling the guy and it was an even match.They were dueling for at least 10 min.  I had only been playing a few months, but I have so many fond memories of UO then I have had of any of these bland MMO's. 

 

The moral of the story is this crap would not happen in an MMO where you had to make friends to survive. MMO's are just everyone for their self now.  Even the guy that posted in the video was saying it's not fair because bosses did not drop green items.  Easy fix for this is make friends get in a guild and don't think about your own character and what he can do to max his gear.  If you were in a guild or with people you trusted then this would not happen and this video would not be posted. I think this should be a lesson learned for you. Instead you post a video complaining that you went into a dungeon with people you did not know, and were SURPRISED that this happened?????  If you were in less forgiving games your character would have been dead with all items gone.

 

I am sorry for the rant, but MMO's are just watered down bore fests now. This game is not broken. It's people complaining because they want their characters to be the best and are surprised that other people are thinking of their -themselves and want the same dang thing that is broken.  

 

Every MMO I play now just sucks. I look at different MMO's and it's all just the same crap.  I was actually going to start looking into this game and see if it was a class based or skill based system. I am not sure if I even want to play another MMO again. It's this mindset that makes MMO's even more boring.  Seriously MMO's are supposed to be about making friends and helping people out not about what items you can get to make your character better.  If there was good crafting in games then you could go to a friend and he could make you good gear, and you would not have to worry about (DROPS). 

Take what you will from my post RANT OVER...

 

  Hrotha

Novice Member

Joined: 4/25/08
Posts: 840

 
OP  4/07/14 1:06:41 PM#59
Originally posted by sketocafe
The funny part here is how the youtube guy and all the commentors think it would be a good thing if kicking a party member booted them out of the instance. You think the looting guy was trolling? Give a party leader the ability to instantly remove anyone from the instance and then you'll see some trolling. No fucking thank you.

Ofcourse it was not and it immediatelly backfired. The guy was just using mechanics as they currently work. Nothing wrong about that, objectively. Subjectively this is a whole another point, because the dungeon .. the group .. teamwork yada yada etc

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2852

4/07/14 1:12:14 PM#60
Originally posted by Hrotha

Havent seen it yourself? Convince yourself by watching the latest impression of higher level dungeons and how much of a troll-nature there in can be found. Coming to you by Force:

https://www.youtube.com/watch?v=KLBHjwCw088

 

Enjoy

 Trolling or loot ninja?

 All I have to say is you and/or the person in the video need to learn the difference.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

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