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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » A Game of Trolls - Season I @dungeons

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137 posts found
  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1983

4/07/14 8:29:33 AM#21
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Certainty of loot means every boss drops loot and then you need or greed. He isn't talking about certanity in loot as in ' make boss drop an item which i need'.

You guys are mis interpreting what he is saying. All he wants is need and greed loots to be added and make sure that just not one person go around looting chests while rest of the team is fighting.

  uidLuc1d

Novice Member

Joined: 9/06/08
Posts: 196

4/07/14 8:30:29 AM#22
I hope they add the ability for party leaders to just flat out kick people resulting in the kickeds removal from the instance... used to love running dungeons, getting to the end, and mass dropping people from the group right before boss drop.  Bonus points if it's one of those dungeons that takes hours to run.
  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4145

4/07/14 8:30:59 AM#23
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Well, no matter what the developer listens to the fans. I'm sure a decision will be made based on what the fans want. 

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1983

4/07/14 8:35:44 AM#24
Originally posted by Amjoco
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Well, no matter what the developer listens to the fans. I'm sure a decision will be made based on what the fans want. 

Nothing to do with listening to fans but a guy taking advantge of an obvious flaw in dungeon design.

  sketocafe

Hard Core Member

Joined: 7/19/11
Posts: 677

4/07/14 8:36:42 AM#25
Originally posted by Bigdaddyx
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Certainty of loot means every boss drops loot and then you need or greed. He isn't talking about certanity in loot as in ' make boss drop an item which i need'.

You guys are mis interpreting what he is saying. All he wants is need and greed loots to be added and make sure that just not one person go around looting chests while rest of the team is fighting.

I understand what he's saying pretty well. He has a problem with someone trolling in one way and thinks the solution is giving party leader the power to troll on a much grander scale. No fucking thank you.

  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1983

4/07/14 8:42:43 AM#26
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Certainty of loot means every boss drops loot and then you need or greed. He isn't talking about certanity in loot as in ' make boss drop an item which i need'.

You guys are mis interpreting what he is saying. All he wants is need and greed loots to be added and make sure that just not one person go around looting chests while rest of the team is fighting.

I understand what he's saying pretty well. He has a problem with someone trolling in one way and thinks the solution is giving party leader the power to troll on a much grander scale. No fucking thank you.

Make bosses drop better loot than chests and add greed and need . If first problem is solved there wont be any need to kick people from group and even if it is still needed just add the vote system to kick.

This is dungeon design 101.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6384

4/07/14 8:46:21 AM#27

I've never ran into this issue because I run all dungeons with my guild - we share chest loot.

There is another issue though

This is a bigger problem:

Group dungeons are WAY too easy (up until level 40)

We've done every factions dungeon without a single death (I am not joking)

And this is with us not knowing any tactics - just going in there and running them.

Heck even in FF14ARR there were at least tricky boss fights from 1-40.

 

 

 

  Scot

Elite Member

Joined: 10/10/03
Posts: 5394

4/07/14 8:50:33 AM#28
Flaws? In a MMO? Somebody kidnap a member of Zenimax staff, that has to stop!
  Zalmon

Apprentice Member

Joined: 12/02/11
Posts: 338

4/07/14 8:53:40 AM#29
Originally posted by Scot
Flaws? In a MMO? Somebody kidnap a member of Zenimax staff, that has to stop!

More like a complete oversight. But then again that is what closed beta testing is for so certainly someone wasn't doing their job properly.

This ain't a flaw bud.

  Derros

Novice Member

Joined: 2/16/09
Posts: 1026

4/07/14 8:58:16 AM#30

The chest looting worries me, more than once we've almost wiped because people run off and loot chests when others are fighting.  Also when i was looting a chest, and said I was, the others ran off to the boss without me, the healer.

 

But the majority of wipes occured because people were trying to kite bosses and not standing in the big glowy circle of healing that I put down.  They probably thought it was an aoe.

 

They need to change it to bright blue or something to make it distinct, since it looks kinda gold/red.

  killion81

Elite Member

Joined: 8/31/06
Posts: 915

4/07/14 9:01:15 AM#31
This is the height of amateur hour.  Anyone who has ever ran a dungeon in an MMO would know why a system like this is bad.
  sldrop

Novice Member

Joined: 9/13/08
Posts: 112

4/07/14 9:07:46 AM#32
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Certainty of loot means every boss drops loot and then you need or greed. He isn't talking about certanity in loot as in ' make boss drop an item which i need'.

You guys are mis interpreting what he is saying. All he wants is need and greed loots to be added and make sure that just not one person go around looting chests while rest of the team is fighting.

I understand what he's saying pretty well. He has a problem with someone trolling in one way and thinks the solution is giving party leader the power to troll on a much grander scale. No fucking thank you.

What?

how is it trolling for kicking somebody not helping? did u not see the video? the guy wasnt even fighting mob or helping at all...all he did is running around looting chest...

are u saying u wont kick him? IF he was in your group?

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1586

4/07/14 9:24:57 AM#33

I don't think it's that cut and dry. I mean on one hand, people are always complaining that everything is given to gamers on a silver platter these days. ESO isn't doing that and people immediately start to complain about it. 

 

I don't think that loot tables need to change at all. I also don't think that the structure needs to change. I would much rather see some sort of innovation to handle this sort of behavior. Why not implement a reputation system that would make it more difficult for these types of people to find a group? People can rate their experience with that player and that might be a -5 to +5 rating. Then you can at least see whether or not these people are the type that you'd like to run a dungeon with. It takes more time to vett group members, but how the hell does anyone expect an actual AAA sandbox game to EVER be made if each time that a dev deviates from strict themepark standards, everyone screams and yells like it's the end of the world? Don't get me wrong, I'm not saying it isn't annoying, but these are aspects that people want (supposedly). 

Crazkanuk

----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------

  sketocafe

Hard Core Member

Joined: 7/19/11
Posts: 677

4/07/14 9:36:26 AM#34
Originally posted by sldrop
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Certainty of loot means every boss drops loot and then you need or greed. He isn't talking about certanity in loot as in ' make boss drop an item which i need'.

You guys are mis interpreting what he is saying. All he wants is need and greed loots to be added and make sure that just not one person go around looting chests while rest of the team is fighting.

I understand what he's saying pretty well. He has a problem with someone trolling in one way and thinks the solution is giving party leader the power to troll on a much grander scale. No fucking thank you.

What?

how is it trolling for kicking somebody not helping? did u not see the video? the guy wasnt even fighting mob or helping at all...all he did is running around looting chest...

are u saying u wont kick him? IF he was in your group?

Who said it was trolling to kick someone not helping? I said it would allow more trolling if the party leader can just remove you from a dungeon. I'm saying that, if I was able to kick him, then any party leader can kick any party member out of dungeon at any time for any reason. I'd rather deal with idiots looting chests than deal with party leaders being able to boot me out of a dungeon because they're trolls.

  DeVoDeVo

Apprentice Member

Joined: 1/07/13
Posts: 89

4/07/14 9:37:23 AM#35

How can this be?  I was told that P2P kept the immature and riff-raff out.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5504

4/07/14 9:39:41 AM#36
Originally posted by sldrop
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by sketocafe
Originally posted by Bigdaddyx
Originally posted by Braindome

I haven't been a fan of this game cause it seemed boring, this seems fun, then again I can't stand min/max'ers.

Whining about the things this guy whines about is proof why a game like Ultima Online or Camelot will never be made again. Everyone has become entitled whiners, this guy annoys me to my very core and even though I know i'm in the minority I have no problem saying that this guy and his mentality are part of the overall problem and why MMO's are "boring".

Risk and reward are probably not in this guys vocabulary, he wants everything and he wants it now, simple as that.

I think the whole thing just went over your head because this video had nothing to do with 'i want it all and i want it now'.

I like how you jump on OP but had nothing to say about the guy who instead of helping his team was  just running to chests and looting stuff. 

You sir blow my mind.

I think he got it pretty right though. The guy in the video started by talking about how there's no certainty of loot from bosses, wants certainty of loot via sharing chests and thinks that giving one person the ability to remove anyone he wants instantly from a dungeon is worth it just so he can get his fair share of chests. He was an idiot, and Brain is right to call him out as such.

Certainty of loot means every boss drops loot and then you need or greed. He isn't talking about certanity in loot as in ' make boss drop an item which i need'.

You guys are mis interpreting what he is saying. All he wants is need and greed loots to be added and make sure that just not one person go around looting chests while rest of the team is fighting.

I understand what he's saying pretty well. He has a problem with someone trolling in one way and thinks the solution is giving party leader the power to troll on a much grander scale. No fucking thank you.

What?

how is it trolling for kicking somebody not helping? did u not see the video? the guy wasnt even fighting mob or helping at all...all he did is running around looting chest...

are u saying u wont kick him? IF he was in your group?

Of course he should be able to be kicked out, most games i've played have had this feature, simply because there are those kinds of people playing, and they do spoil things for others, usually through greed etc. being able to initiate a kick vote is practically a necessity these days, also have to add, that most people who are kicked out of a group for that kind of behaviour, usually end up on ignore lists so that they can never get into a group with them again, its a useful tool for getting rid of 'tools' not a bad thing imo, and the only people who usually complain about these kinds of in game features, are usually the worst offenders.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 5352

4/07/14 9:51:22 AM#37
Originally posted by sketocafe
The funny part here is how the youtube guy and all the commentors think it would be a good thing if kicking a party member booted them out of the instance. You think the looting guy was trolling? Give a party leader the ability to instantly remove anyone from the instance and then you'll see some trolling. No fucking thank you.

This! They just need to fix it With Need / Greed and problem is solved!

What I agree with tho, is that it's baffling it got out of Beta like this and made it launch! /sigh

  Aroukos

Advanced Member

Joined: 6/13/13
Posts: 584

4/07/14 9:57:01 AM#38
Originally posted by DMKano

I've never ran into this issue because I run all dungeons with my guild - we share chest loot.

There is another issue though

This is a bigger problem:

Group dungeons are WAY too easy (up until level 40)

We've done every factions dungeon without a single death (I am not joking)

And this is with us not knowing any tactics - just going in there and running them.

Heck even in FF14ARR there were at least tricky boss fights from 1-40.

 

 

 

 

Haven't experienced my self a dungeon, but this is something i have seen many ppl complaining for.

  Derros

Novice Member

Joined: 2/16/09
Posts: 1026

4/07/14 10:09:16 AM#39
Originally posted by CrazKanuk

I don't think it's that cut and dry. I mean on one hand, people are always complaining that everything is given to gamers on a silver platter these days. ESO isn't doing that and people immediately start to complain about it. 

 

I don't think that loot tables need to change at all. I also don't think that the structure needs to change. I would much rather see some sort of innovation to handle this sort of behavior. Why not implement a reputation system that would make it more difficult for these types of people to find a group? People can rate their experience with that player and that might be a -5 to +5 rating. Then you can at least see whether or not these people are the type that you'd like to run a dungeon with. It takes more time to vett group members, but how the hell does anyone expect an actual AAA sandbox game to EVER be made if each time that a dev deviates from strict themepark standards, everyone screams and yells like it's the end of the world? Don't get me wrong, I'm not saying it isn't annoying, but these are aspects that people want (supposedly). 

The problem you run into there would be ratings trolls.  People who would give everyone a -5, and then most people wont even rate anyone, like what I saw in FF14, most people would leave without giving any commendations.  That kind of system would be very abused.

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1586

4/07/14 10:49:27 AM#40
Originally posted by Derros
Originally posted by CrazKanuk

I don't think it's that cut and dry. I mean on one hand, people are always complaining that everything is given to gamers on a silver platter these days. ESO isn't doing that and people immediately start to complain about it. 

 

I don't think that loot tables need to change at all. I also don't think that the structure needs to change. I would much rather see some sort of innovation to handle this sort of behavior. Why not implement a reputation system that would make it more difficult for these types of people to find a group? People can rate their experience with that player and that might be a -5 to +5 rating. Then you can at least see whether or not these people are the type that you'd like to run a dungeon with. It takes more time to vett group members, but how the hell does anyone expect an actual AAA sandbox game to EVER be made if each time that a dev deviates from strict themepark standards, everyone screams and yells like it's the end of the world? Don't get me wrong, I'm not saying it isn't annoying, but these are aspects that people want (supposedly). 

The problem you run into there would be ratings trolls.  People who would give everyone a -5, and then most people wont even rate anyone, like what I saw in FF14, most people would leave without giving any commendations.  That kind of system would be very abused.

Agreed, but if this is something that is, for instance, forced on Kick, then it is more difficult to game the results. I mean if the guy was nice and under-geared then maybe give them a +5 still. If they were a raging a-hole or ninja then just go -5. TBH I haven't played FF14 yet, so idk about that, outside the limited time I put into a beta weekend. I'll play it at some point, just not sure whether that'll be on PC or PS4. 

 

I'm just saying that it seems like people are wanting a themepark solution to a sandbox situation. 

 

Also, re: loot. I believe that there is a hefty amount of focus being placed on crafting in the game. I'm still muddling through crafting, myself, but I think that cranking loot tables in dungeons wide open may simply remove the focus on crafting that they really wanted to promote.  

Crazkanuk

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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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