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News & Features Discussion  » [Review] Star Trek Online: Jack of All Trades, Master of Few

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74 posts found
  Grand_Nagus

Novice Member

Joined: 10/13/08
Posts: 332

3/28/14 12:27:53 PM#21



Originally posted by Mopar63



I used to be a huge fan of this game until the Romulan expansion. I LOVE Romulans and this excited me to no end, a chance to play my favorite race in ST Lore. What I found was a butching of one of the key races and they being a part of both other factions instead of one unto themselves.








Now in fairness I understand the logistics of this from a programmer perspective and could forgive this, could until I saw the criminal level of rip off PWI was trying to pull. They want $160 for the faction pack. This BTW for a race that will never, according to the devs, get full faction status, they will always be a subset of the federation or Klingons. Basically all your $160 buys you is a bunch of in game skins.








This blatant and just disgusting pure cash grab has me to the point I will never play again.








I recall the day we heard PWI was buying Cryptic. A lot of us where concerned that PWI would turn Cryptic and it's games into their little money grab scams. Cryptic assured us that this would not happen, Cryptic would decide the direction. Well today we all know the truth Cryptic is dead and all that is left is an animate corpse controlled by the shills at PWI.


 








 





So, you have 2 main issues with LOR:




 




1) the story: you want to play the Tal'Shiar story rather than the Romulan Republic story. Personally, I do too. But I still enjoy the story they choose to tell.




 




2) the Legacy Pack price: there are 2 important things to realize about the legacy pack; first, you can buy pretty much all of the things in it individually, meaning you dont have to spend $160 if you dont want all of those things. second, you dont actually have to spend anything, since you can trade dilithium for zen. 




 




Like I said in an earlier post, I currently have over $160 worth of zen sitting in my account just from trading dilithium. That means I can get anything I want from the game story without spending any of my own money. You simply cant beat that F2P model.





 

  buegur

Novice Member

Joined: 5/19/04
Posts: 458

3/28/14 12:45:45 PM#22

Really can't believe the author thought the space combat wasn't up to par as it is the one thing that brought many to the game from the start. This isn't space invaders where you one shot things lol.  There is stragety needed to make the most of your attacks and just pounding the fire button isn't it.  Your ship build and Duty officers placement can make a big difference also, odd nothing was said about the whole Duty officer missions and play.


Basically nothing was said about most of the game such as PvP, the many and varied story line missions, Duty Officers, the many and varied ways you can advance (including just doing Duty Officer missions), that it makes me wonder if the author really actually played the game or just did the few things for a review.  A 74 rating for this game is beyond unfair in my opinion and I don't think the crowds that play the game would agree to that either or the many Fleets(guilds)  throughout the galaxy with their holdings of Starbases, mining and other fleet holdings...odd that wasn't mentioned either.  One has to wonder if the author ever grouped or talked to any who were playing this game.


 


  Satsunoryu

Hard Core Member

Joined: 9/23/06
Posts: 244

3/28/14 12:50:36 PM#23
Wanted to love STO, being a HUGE Star Trek fan.  However, I'm also a huge MMO fan, and this game in many departments didn't seem to do either justice.  I was especially disappointed with how you got around space.  Just felt so generic to me; too instanced.  Would like to feel like I'm really traveling through the galaxy.  However, considering the game is free, I can't argue with the value for some.

"https://midnightreveries.com/forumdisplay.php?201-Wildstar-Recruitment"Heretics of Eidolon

Part of the Gaming Community c. Sept 2006 (WoW, V. Co Baby!)

  Po_gg

Elite Member

Joined: 5/12/10
Posts: 1964

3/28/14 1:05:19 PM#24
Originally posted by buegur

... This isn't space invaders where you one shot things lol...

...the many and varied ways you can advance (including just doing Duty Officer missions), ...

I wrote the same about space only used x-winged jets as an example, but space invaders is a nice one as well :)

 

Just a note to the above, as much as I love the DOff system, in itself it's not a decent way to advance - at least in the beginning. I have an alt who levelled only with DOff-ing and the lore datachips in the Academy (leveling was only a byproduct, her existence was based on the extra daily datachips and additional doffjobs :) ), I've had to advance her to the rank Commander for effective DOff-ing. It's better if you have access to every corner of the galaxy, you also need diplomatic immunity for entering klink space and colonise their clusters behind their backs :)

So while technically it's possible to advance purely by DOff-ing, it's much better as an endgame activity. (As I wrote many times earlier, I don't like the fleet and repu grind, I play with my VA's only the Foundry, the DOff system, the festival events, and some rp fun. edit: and of course the Seasons)

  staran

Advanced Member

Joined: 1/08/10
Posts: 75

3/28/14 1:17:37 PM#25
Sto isn't Star Trek 
  Hariken

Elite Member

Joined: 7/15/13
Posts: 434

3/28/14 1:55:02 PM#26

Originally posted by Mopar63

I used to be a huge fan of this game until the Romulan expansion. I LOVE Romulans and this excited me to no end, a chance to play my favorite race in ST Lore. What I found was a butching of one of the key races and they being a part of both other factions instead of one unto themselves.




Now in fairness I understand the logistics of this from a programmer perspective and could forgive this, could until I saw the criminal level of rip off PWI was trying to pull. They want $160 for the faction pack. This BTW for a race that will never, according to the devs, get full faction status, they will always be a subset of the federation or Klingons. Basically all your $160 buys you is a bunch of in game skins.




This blatant and just disgusting pure cash grab has me to the point I will never play again.




I recall the day we heard PWI was buying Cryptic. A lot of us where concerned that PWI would turn Cryptic and it's games into their little money grab scams. Cryptic assured us that this would not happen, Cryptic would decide the direction. Well today we all know the truth Cryptic is dead and all that is left is an animate corpse controlled by the shills at PWI.




 




 




 



Totally spot on. PWI has turned this game into a money grad and Crypitic has no say in anything. Everything that gets added is set up for a rep.grind or buy it in the cash shop. I get sick of people saying that its not a money grab game. All f2p games come with a money grad part of it. How else are they going to make money if its totally free. Sure you can play without spending money but be prepaired to play alone because no one will want to team with you in gimped gear. Thats why its a game only good for short team play.


  Reklaw

Elite Member

Joined: 1/07/06
Posts: 6110

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

3/28/14 2:14:09 PM#27

Originally posted by brihtwulf

I feel like, based on the comments you made, you may not have played the game long enough to give a comprehensive review of it.  It appears you didn't even know about the "auto-fire" mechanic, and didn't take the time to acclimate yourself to the game's navigation.  After only a short while, the navigation becomes quite simple and easy to utilize.  So, I'm not sure how much actual time you spent playing the game.  What rank did you get to before stopping to write your review?  Did you try more than one faction or "class"?




You also gave the game 5/10 for innovation, which completely confused me.  While STO is certainly not the best game ever made, many of their features are VERY innovative compared to the standard MMO fare.  Firstly, name ONE other MMO that offers both ground and space combat options in any major degree.  SWTOR has a bit of space combat, but it's hardly a main component to the game.  What MMO's are you comparing it to, in terms of innovation and features?




Simply put, the things you said left me questioning how much time you've spent playing this MMO, and how much experience you have playing MMORPG's in general.  I found the final score reasonable, but your explanations and individual ratings seemed almost arbitrary and uninformed.



While the game is dead now I already experiance ground/space combat with Star Wars Galaxies which offered really allot of freedom in how to play both ground and space.


I find it hard to get into a MMORPG that has such limited ground/space combat as Star Trek Online offers. Where I hoped the game would go beyond what SWG had offered since technology was more limited back then compared to when Star Trek Online began development.


I can say to be a fan of many IP's, Star Wars, Star Trek, Superhero's to name some. But with the exception of SWG those other games with grand IP's really where a let down for me personaly. I also know SWG was a let down to many people when that game was released.


But I tried STO a couple of times but just didn't feel "Trekkie" enough to me. Sure sound/Visuals did lure me in but the gameplay put a end to my enjoyment.


It's a shame because there isn't much out there for a trekkie fan. Though the MMORPG is still allot beter then the last singleplayer JJ's Star Trek game.


  Karahandras

Apprentice Member

Joined: 8/11/08
Posts: 1659

All it takes for evil to succeed is for the good to stand by and do nothing

3/28/14 2:17:15 PM#28
Originally posted by Jevinie

 


Why I Dislike STO


(1) The Navigation and tavel system is poorly designed.


(2) The Exploration system is weak, "Exploration" is more of a grinding chore than an interesting experience.


(3) The Combat system is poorly designed. 


(4) Not enough priority is placed on being a SHIP Captain. The Bridge is just for show in STO.

(2) don't think this can count as a chore anymore as last time i checked 'exploration' in sto was almost completely pointless.  Only real point of doing exploration mission is for the dilithium and there are much better and easier ways to get it.

  Draemos

Advanced Member

Joined: 2/20/10
Posts: 1459

3/28/14 2:22:38 PM#29
Um, the space combat is the best aspect of this game.  I've never heard of any reviewer keying in on that as a negative...
  Karahandras

Apprentice Member

Joined: 8/11/08
Posts: 1659

All it takes for evil to succeed is for the good to stand by and do nothing

3/28/14 2:26:23 PM#30

First page read quit well, second page read like you were desperate to think of something to push the score up.  It ;ools like star trek but is kinda dull and doesn't really offer anythin new, but has lsated 4 years 9/10 what?????????

It's also seems clear that the reviewer didn't try any real interaction with the playerbase in sto and reads like you just say a bunch of fleet names about.  There only seems to be a few actual active guilds about that interact with it's members,  most seem to consist of a few of people(at best) that rarely talk(if ever).  Try running a few pugs, joining a fleet or two or  reading the chat for longer than a few mins and still give social that high a score.

 

Also the people suggesting the use of autofire to improve space combat, seriously!  Putting you ship on autofire and then just turing in an endless circle is better?  Then after you do the endless rep grind so that you can tank you don't even need to do that, just stick on autofire and go and do something else.

  ReesRacer

Advanced Member

Joined: 2/18/11
Posts: 154

3/28/14 2:54:54 PM#31

A "fair" review, although (as mentioned previously), the space combat really shines and is the biggest draw for many. 


Also mentioned, the Foundry provides and endless amount of content, both for those who want only combat, to long and involved stories, real RPG elements etc. 


As a lifetime subscriber and active player for almost the entire four years, I can say that I have spent many hundreds of dollars investing in everything from costumes to ships that cost more than $50, depending on how I wanted to acquire them. Even so, one of my primary captains is using a "Mirror" ship bought off the exchange for almost nothing (20 minutes of work to earn the EC for it). At no time even in Elite STF missions does a level 50 character with decent gear acquired through gameplay need to feel like they cannot succeed. 


Whilst I appreciate the time taken to "re-review" a game that sorely needed a fresh look, the bottom-line is that in a F2P game with one the most fair and generous models in the market...anyone who has a bit of space on their hard drive and a few hours to invest in having a go should do that and see for themselves whether the game is something they would enjoy!


  Ramadonis

Novice Member

Joined: 12/17/10
Posts: 18

3/28/14 3:51:15 PM#32

Huh? That's the first word out of my mouth after reading the "cons" list...


Difficult Space navigation? You can auto pilot to any point on the "world map". Within instances, there really isn't much to it. The opening tutorial explains everything there is to moving around in space. You can actually get away with holding A or D to circle round a target and still win. PvE is insanely easy.


Slow, painful space combat? Sounds like a customization problem, or you're in a poorly geared cruiser. The player has almost complete control over their abilities in the game. That can make or break combat experiences. Don't like "slow" run an escort. Their overall speed and DPS is crazy. 


Expensive shop items? The Dilithium exchange nullifies that. Want a shiny new ship? Save up the Dilithium, convert it to Zen and get it that way. 


  Leiros

Hard Core Member

Joined: 3/03/10
Posts: 209

"mmorpg.com forums: Where SWG vets go to die."

3/28/14 6:50:27 PM#33

Originally posted by tawess




Originally posted by brihtwulf







You also gave the game 5/10 for innovation, which completely confused me.  While STO is certainly not the best game ever made, many of their features are VERY innovative compared to the standard MMO fare.  Firstly, name ONE other MMO that offers both ground and space combat options in any major degree.  SWTOR has a bit of space combat, but it's hardly a main component to the game.  What MMO's are you comparing it to, in terms of innovation and features?





SWG did space and ground combat.. and did it a lot better i might add.




CoH did the whole "foundry" thing before STO




the character designer is in essence ripped from CoH




Do you have any other features that are worthy of pointing out as innovative.?




 




The game is not bad but there is a big step between good and innovative and they do not realte in any way shape or form.



^^ THIS


  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 6597

3/28/14 7:14:31 PM#34
Originally posted by Grand_Nagus

Ironically, your "con"(space combat) is what the majority of people seem to enjoy most about the game. Of course, each person is entitled to their own opinion, and an opinion is neither "wrong" or "right", its just a "feeling".

 But as far as my personal opinion goes, here are the 4 main reasons why STO is my favorite game:

1) Its Trek, but not just in title. It isnt just a Trek skin slapped on a generic game. If you play through the storyline episodes, you will see that Cryptic really carries the Trek torch in continuing the story where the movies(Nemesis, not JJ) left off.

2) The Foundry means that I have a completely brand new mission to look forward to playing every time I log in. With the exception of Cryptic's other game Neverwinter, that is a pretty unique experience that cant be found in other MMOs and cant be understated. I will literally NEVER run out of content in STO because of the Foundry.

3) I can play every single mission in the entire game for free. While there are a lot of nice conveniences you can buy from the game store, absolutely none of them are required to completely level your character or to play ANY mission or access ANY new area in the game. 

4) Lastly, and this ties in with #3, there is an exchange system in place that allows me to get any item I want in the game store without spending ANY of my own money. In fact, I currently have over $160 of game store currency just sitting in my account unspent from trading dilithium I earned just by playing the game normally(much of which was from the above mentioned foundry missions).

All of that said, of course the game is not perfect and of course there is room for improvement. However that doesnt stop me from enjoying STO for all the reasons mentioned above. It keeps getting better with everyone update and I'm looking forward to Season 9 and the next expansion later this year =D

Live Long and Prosper =/\=

You complete destroy your defense when you open with the statement that most people enjoy the combat most.  Hello, when I had to aim my ship to shoot, I immediately knew that combat was a huge joke.   That was just ridiculous, you don't aim a starship, they never did that in Star Trek.  I could forgive the other stuff that does not agree with the series, but seriously, messing up combat that bad, unacceptable.

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6591

Perhaps tomorrow will be better.

3/28/14 8:39:27 PM#35

I could be wrong,i mean i can't remember everything on every game,i  read tons.However was this game not the one that Cryptic bought from someone else or am i thinking of another game?I mean the article was all praising Cryptic but if i remember the game was like 80+% already made and that developer went bankrupt or something.

The game definitely looked aged when i first stepped in during Beta and launch,there was definitely no updating from Cryptic,they merely acquired the rights and looked to cash in.What really baffles me is why would perfect world would buy Cryptic for 50 million,.to me that  is insane.

To me it looked like for example AO a very ancient looking game and even the systems were boring.I was so turned off i quite the game within the first few hours.If i remember right,they also used only one model for each the male and female sides,so the game was really done cheap.I remember seeing an elevator and thought cool but even that was cheaply done,you simply warped away like an instance.

IMO the game was a C rated effort not even a B,it looked like a budget developer game.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
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  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6591

Perhaps tomorrow will be better.

3/28/14 8:42:46 PM#36
BTW i was a huge trekky fan,i used to watch it on tv all the time,i really wanted the game to be great,even had me all stoked when i joined in on launch.SWTOR and STO were two games that ruined by childhood memories of great series IP names.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
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  Bookah

Apprentice Member

Joined: 2/04/10
Posts: 237

"you are not prepared!"

3/28/14 9:39:53 PM#37

I'm a total Trekie.  I've seen every show & movie made several times over and have even pondered going to a convention.


I love the game. I love it because the ambiance is spot on.


 I agree with the review 100%



 




  sumdumguy1

Elite Member

Joined: 2/20/11
Posts: 631

3/28/14 11:04:06 PM#38
I came back and tried to play this game yet again.  After a few hours, I left with the same feeling.  Its just not fun to play. I really want to like this game, as I love Star Trek, but this game loses its appeal very quickly. 
  Acvivm

Novice Member

Joined: 3/25/10
Posts: 311

3/28/14 11:56:21 PM#39







Originally posted by buegur


Really can't believe the author thought the space combat wasn't up to par as it is the one thing that brought many to the game from the start. This isn't space invaders where you one shot things lol.  There is stragety needed to make the most of your attacks and just pounding the fire button isn't it.  Your ship build and Duty officers placement can make a big difference also, odd nothing was said about the whole Duty officer missions and play.


Basically nothing was said about most of the game such as PvP, the many and varied story line missions, Duty Officers, the many and varied ways you can advance (including just doing Duty Officer missions), that it makes me wonder if the author really actually played the game or just did the few things for a review.  A 74 rating for this game is beyond unfair in my opinion and I don't think the crowds that play the game would agree to that either or the many Fleets(guilds)  throughout the galaxy with their holdings of Starbases, mining and other fleet holdings...odd that wasn't mentioned either.  One has to wonder if the author ever grouped or talked to any who were playing this game.







 



This review really is seriously lacking for people that actually understand this game from top to bottom and understand all the systems. Not a single instance talking about the PvP, how on earth is traveling problematic in this game when you can transwarp everywhere with the little icon to the right of the missions description and can even lower the cooldown on your Spacedock/Qonos transwarp with duty officers.



"As always, there was one uber-ship that seemed to take forever to finally kill…and my fingers told the tale. Ed. Note: Yes, I utilized auto-fire but that didn't help either. There always had to be at least one or two fingers on the keyboard or the mouse."



Lol what? are you telling me you play MMOs with a controller or something because every single MMO ever required using at least 1 or 2 fingers on the keyboard or mouse just to move (WASD to move ring a bell?). The reason the Uber-ship takes forever to kill is probably the way you set up your bridge officer skills or your captain skills and talents, did you get any feedback from other players or ask for help on how to build your particular role?



Essential skills for just about every captain: Tactical Teams, Attack Patterns (if your going for damage), Hazard Emitters for clearing plasma and damaging debuffs. Emergency Power to Shields and Weapons, Transfer Shield Strength and Auxiliary to Structural which can repair your ship and other players. There are so many essential things that go into combat that you will never experience until you hit the endgame where using the wrong build is essentially suicide against tactical cubes or bastion voth ships.



Don't even get me started on the part where you said you didn't feel like a captain, there is a system in the game which literally lets you issue orders to hundreds of your officers. The system itself is beyond complex and there are so many things you would never understand about its importance without actually researching it or asking players about. For people that play they will know these right away:



nadorc, fed and kdf support missions for very rare duty officers, resettle colonists so you can start the fortifying colony missions for very rare doffs, trafficking contraband missions and inspect civilian freighters so you can stack the contraband. flight deck officer missions, asylum missions for refugees, devonite and shapeshifting locket missions for nadorc so that you can get the alien artifacts which can be used for mk 12 consoles.



It is absolutely painful how much this review misses and I haven't even scratched the surface yet with what is needed to truly understand the complexity and fun you can get from this game. This game gives trekkies everything they could ask for. There is so much fan service and lore that I am still finding things years into playing it that pay homage to even the most obscure episodes of every series.



They have literally made entire enemy races out of aliens that showed up in only 1 or 2 episodes or movies (Hirogen, Voth, Elachi, Solanae, Species 8472 and Remans).

HEAVEN OR HELL
Duel 1
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  Matticus75

Novice Member

Joined: 10/18/05
Posts: 391

3/29/14 2:43:23 AM#40
Should have made the space combat as complex as Star Fleet Battles, or Star Fleet Command. something that people could get into and master over time....if a player does not care about that, then the controls to finish NPC missions will still be simple to do......guess that didn't care to put money into it
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