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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » This Beta Weekend Change Anyone's Mind About the Game?

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273 posts found
  Sunscour

Novice Member

Joined: 8/22/09
Posts: 136

Go Outside!!

3/15/14 3:45:59 PM#41

I am having a grand time.

Pre-ordered!

I haven't encountered any game breaking bugs yet.

(I did have 1 NPC without a voice.)

Life is Short, Read a Book.

  Volgore

Tipster

Joined: 6/15/08
Posts: 1967

Posts deleted: 12589457

3/15/14 3:49:48 PM#42
Originally posted by Kinh021

Guys

If you do not like doing quests, completing dungeons or anything else stop playing mmorpg and go do something else. It's like buying Battlefield and complain that everything you do is kill people. The game is actually very buggy (that is why I will not buy it now). But it's a great game.

I guess you hardly find anyone on this website who doesn't like quests. Problem is the way they are presented in most of the games in the last 10 years. I think that vanilla WoW is maybe the last example of quests done well and no other game since then.

Open a thread like "How would YOU do quests in an mmorpg?" and it will likely explode with ideas of which you wonder why some forum guys can come up with them and the Xth multimilliondollar company with the Yth boring questhub threadmill can not.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15626

"what a boring life, HATING everything" -Gorilla Biscuits

3/15/14 3:51:59 PM#43
Originally posted by Volgore
Originally posted by Kinh021

Guys

If you do not like doing quests, completing dungeons or anything else stop playing mmorpg and go do something else. It's like buying Battlefield and complain that everything you do is kill people. The game is actually very buggy (that is why I will not buy it now). But it's a great game.

I guess you hardly find anyone on this website who doesn't like quests. Problem is the way they are presented in most of the games in the last 10 years. I think that vanilla WoW is maybe the last example of quests done well and no other game since then.

Open a thread like "How would YOU do quests in an mmorpg?" and i will likely explode with ideas of which you wonder why some forum guys can come up with them and the Xth multimilliondollar company with the Yth boring questhub threadmill can not.

Are you saying ESO is a quest hub game? IF so you don't know what the term means.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Rattenmann

Hard Core Member

Joined: 12/08/05
Posts: 328

3/15/14 3:54:55 PM#44
Same for me. I canceled my preorder since i don't think pvp alone can save this mess for me anymore. I just hate content that is forced on me (*cough* quest, quest and more questing to get skills, levels,...).

MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.

Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?

  WellzyC

Novice Member

Joined: 10/04/11
Posts: 546

Ceaseless

3/15/14 3:56:48 PM#45

 

I played all the betas and was soo  disappointed.  It floors me how NO ONE is trying anything different. 

 

solo quest grinding? agian? really?   comon. 

 

I thought gw2's dungeons were dull, but eso is probably a little worse.    

mmo's are now a cash cow industry,  it is no longer the niche, creative genre it was in the past. Those games were made for the RPGers. Now its just a desperate attempt to copy and make money 

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Questing, Cut-Scenes...


www.CeaselessGuild.com

  Rattenmann

Hard Core Member

Joined: 12/08/05
Posts: 328

3/15/14 3:58:15 PM#46
Originally posted by Volgore
Originally posted by Kinh021

Guys

If you do not like doing quests, completing dungeons or anything else stop playing mmorpg and go do something else. It's like buying Battlefield and complain that everything you do is kill people. The game is actually very buggy (that is why I will not buy it now). But it's a great game.

I guess you hardly find anyone on this website who doesn't like quests. Problem is the way they are presented in most of the games in the last 10 years. I think that vanilla WoW is maybe the last example of quests done well and no other game since then.

Open a thread like "How would YOU do quests in an mmorpg?" and it will likely explode with ideas of which you wonder why some forum guys can come up with them and the Xth multimilliondollar company with the Yth boring questhub threadmill can not.

I hate quests. Really do. And since this beta they nerfed xp from mobs so basically forced my team to quest to progress. Which in return lead to a handful of canceled preorders. So yes. There are people that don't like quests.

 

In fact i have no idea why people started to like meaninless quests in the first place. I suppord good quests that have a meaning and reward you accordingly. Take EQ1s Epic quests for example. THOSE are quests. Taking up to months and rewarding a really BIS item. Nowadays all we get for quests is done in 30seconds and invlves running around a lot for no real reason but to do it.

MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.

Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1281

3/15/14 3:59:15 PM#47
Originally posted by the420kid

I dont know what you guys are waiting for or hoping for.

Gamers buy and play games especially new games, we consume content in the pursuit of having fun..

How is this game not worth 60 bones to you?  Stick of truth took me 12 hours to clear and was worth it, ESO guarantees more than 12 hours prob a good solid month minimum of fun times with hope that it holds my attention longer.

How is that not worth $60 compared to any other game?

Is it perfect? No.  Did I have fun and want to play more after trying beta?  Hell ya

I look forward to consuming this game like I do every game and if I bore after a month oh well wildstar it is although I kinda found wildstar a little 2 crazy but I will still buy and play it if I am done with or when I am done with ESO

$60 for a month of fun is cheap by any standards compared to other ways of having fun, gaming is a very economic hobby I blow more than 60 bones in a night out on the weekend how is ESO not worth 60?  the awsner is it is worth 60 if you dont have the cash thats a diff issue I respect that and wish you well in the next f2p game but if you arent broke buy ESO its worth it, lets have some fun...

But $60 doesn't buy you a minimum of a month's content or even 12 hours what it buys you is 30 days TIME.

So comparisons with "most games" are difficult.

And having a sub will encourage people to eat through content in the first 30 days.

It does have value though and I hope it doesn't go free-to-buy even if it goes f2p (I don't think it will but ....)

  sepher

Novice Member

Joined: 6/10/06
Posts: 3561

3/15/14 4:03:53 PM#48

As someone who's gotten to play well beyond the initial starting zone absent rushed, overcrowded stress test environments, I feel real confident about ESO's future. It doesn't have the totally absent or way too thin end game most MMOs I've loved in the past launched with; like AoC, Champs Online, you name it.

In the end, while beginning zones and Michael Jackson dances may've helped WoW reach millions of subscribers, its the end game that kept them with millions of subscribers. Impressive beginning areas alone doesn't do it, or else AoC would be at 20 million subscribers or so.

That said no matter how good ESO's first impressions would be, boards like these were going to have people that didn't like them. Afterall, that's what these boards are for; people not playing games like ESO but instead complaining about them. Which is fine, but it doesn't mean the masses don't like ESO's beginning content, I assure you, there's many more people playing the beta right now than MMORPG.com's present 2,618 visitors. 

Probably a month and a half from now everyone people will begin judging ESO based on the end game experience which is what really matters; whether they're engaging in it or hearing about it. Afterall, its the end game that we play for months and years, not the levelling process, and definitely not the first couple of days 1 - 15 levelling process. 

Anyway personally, ESO is the first MMO I've played in over a decade where I don't feel any bit of a con artist recommending it to my friends. With AoC, I -knew- the end game was absent or incomplete. With Vanguard I knew there was a chance it didn't work at all. With Champions Online I knew it had major deficiencies compared to City of Heroes. With Secret World I knew we'd run out of content pretty fast in all likelihood  and character creation was weaksauce. etc. etc. 

ESO though? Probably the only caveats I tell anyone is that there's no stealing like Elder Scrolls, no house ownership, and spells don't blow things around everywhere. Other than that its a giant little compromising dose of Elder Scrolls and more importantly, a solid MMO that's well thoughout in design and content-complete from 1 to 50 and beyond with veteran content. 

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4154

3/15/14 4:05:57 PM#49
In the process of canceling mine now. ESO is a good game but I am going to wait it out for ArcheAge since it looks like its may be on the way soon.

  Arskaaa

Advanced Member

Joined: 4/15/06
Posts: 688

Your chararacter gains experience and levels up, defining a role playing game.

3/15/14 4:10:23 PM#50

dint played tis weekend beta. too busy enjoy Diablo 3 new patch and waiting actually expasion more then TESO atm...

maeby i skip lauch day or more...

  sepher

Novice Member

Joined: 6/10/06
Posts: 3561

3/15/14 4:13:08 PM#51
Originally posted by WellzyC

 

I played all the betas and was soo  disappointed.  It floors me how NO ONE is trying anything different. 

 

solo quest grinding? agian? really?   comon. 

 

I thought gw2's dungeons were dull, but eso is probably a little worse.    

mmo's are now a cash cow industry,  it is no longer the niche, creative genre it was in the past. Those games were made for the RPGers. Now its just a desperate attempt to copy and make money 

Comments like these I don't understand.

"NO ONE is trying anything different". What do you mean exactly?

Let's take the one example you gave, "solo quest grinding": 

Why not group up and group quest grind? From the get-go there's content you can ONLY do with a group; like the Dark Anchors and new to this beta, Dark Fissures. There's also the group only dungeons via the Undaunted that you can join and gain their skill line. But group content like this is more of the same you say? I don't recall an MMO where I gained a Fighter's Guild skill line that improves only from fighting Daedra, and an Undaunted skill line that improves only from completing group dungeons. It's not exactly standard-fare. 

I'm not saying the above is absolutely mind-blowing. Anchors and Fissures are pretty similar to WAR's public quests or Rift's invasions, but it IS different due in large part to the acquireable skill line aspects. You're doing things for more than loot, zone and story progression (which are all fun and rewarding things in their own right).

 

Anyway, pretty odd seeing people on these boards calling ESO more of the same where all beta long people on the official forums are BEGGING for more of the same in the form of nameplates, minimaps, exploding damage numbers and etc.  

  Carnicide

Apprentice Member

Joined: 4/14/13
Posts: 207

3/15/14 4:15:31 PM#52
Originally posted by sepher

As someone who's gotten to play well beyond the initial starting zone absent rushed, overcrowded stress test environments, I feel real confident about ESO's future. It doesn't have the totally absent or way too thin end game most MMOs I've loved in the past launched with; like AoC, Champs Online, you name it.

In the end, while beginning zones and Michael Jackson dances may've helped WoW reach millions of subscribers, its the end game that kept them with millions of subscribers. Impressive beginning areas alone doesn't do it, or else AoC would be at 20 million subscribers or so.

That said no matter how good ESO's first impressions would be, boards like these were going to have people that didn't like them. Afterall, that's what these boards are for; people not playing games like ESO but instead complaining about them. Which is fine, but it doesn't mean the masses don't like ESO's beginning content, I assure you, there's many more people playing the beta right now than MMORPG.com's present 2,618 visitors. 

Probably a month and a half from now everyone people will begin judging ESO based on the end game experience which is what really matters; whether they're engaging in it or hearing about it. Afterall, its the end game that we play for months and years, not the levelling process, and definitely not the first couple of days 1 - 15 levelling process. 

Anyway personally, ESO is the first MMO I've played in over a decade where I don't feel any bit of a con artist recommending it to my friends. With AoC, I -knew- the end game was absent or incomplete. With Vanguard I knew there was a chance it didn't work at all. With Champions Online I knew it had major deficiencies compared to City of Heroes. With Secret World I knew we'd run out of content pretty fast in all likelihood  and character creation was weaksauce. etc. etc. 

ESO though? Probably the only caveats I tell anyone is that there's no stealing like Elder Scrolls, no house ownership, and spells don't blow things around everywhere. Other than that its a giant little compromising dose of Elder Scrolls and more importantly, a solid MMO that's well thoughout in design and content-complete from 1 to 50 and beyond with veteran content. 

That's good to hear I can't wait to play it. I even schedule my vacation around the release date. I probably should of waited a few weeks after release, but I couldn't wait any longer. 

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4154

3/15/14 4:16:34 PM#53
Originally posted by Arskaaa

dint played tis weekend beta. too busy enjoy Diablo 3 new patch and waiting actually expasion more then TESO atm...

maeby i skip lauch day or more...

 

Just got the game yesterday for $19.99 and really enjoying it.

  Aodhan

Apprentice Member

Joined: 4/08/11
Posts: 35

3/15/14 4:17:22 PM#54

Was enjoying the game to the point of almost preorder ,till i heard there was a cash shop.

Box and cash shop maybe.

box cash shop and sub not a chance.

Box  and sub sold.

Shame think they may have lost a lot of sales with this move.

Radar back on Archage .

  Arskaaa

Advanced Member

Joined: 4/15/06
Posts: 688

Your chararacter gains experience and levels up, defining a role playing game.

3/15/14 4:20:32 PM#55
Originally posted by Jockan
Originally posted by Arskaaa

dint played tis weekend beta. too busy enjoy Diablo 3 new patch and waiting actually expasion more then TESO atm...

maeby i skip lauch day or more...

 

Just got the game yesterday for $19.99 and really enjoying it.

yeah its a lot more fun now when pay to win is gone and players who play game get rewarded:)

  Distopia

Drifter

Joined: 11/22/05
Posts: 15626

"what a boring life, HATING everything" -Gorilla Biscuits

3/15/14 4:22:35 PM#56
Originally posted by Aodhan

Was enjoying the game to the point of almost preorder ,till i heard there was a cash shop.

Box and cash shop maybe.

box cash shop and sub not a chance.

Box  and sub sold.

Shame think they may have lost a lot of sales with this move.

Radar back on Archage .

Not that I agree with item implementation at all. But when you say "heard" what did you hear? right now ( what's known) it's out of game ( on a website) not an in-game shop. As it stands, the only thing we know of is this horse from the Imp edition. That might be all they ever sell there, or it might not, that's what's known... "it is known".<- Figured I'd throw that in since we're talking about horses:)

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Dogblaster

Advanced Member

Joined: 3/14/12
Posts: 505

3/15/14 4:24:58 PM#57
Originally posted by Arskaaa

dint played tis weekend beta. too busy enjoy Diablo 3 new patch and waiting actually expasion more then TESO atm...

maeby i skip lauch day or more...

Exactly the same. I was so excited for TESO release but was bored, so I reinstalled Diablo 3 after year or so and now I cant do anything else than play it :D I love it and I already purchased ROS .. mega top :D

  Deivos

Apprentice Member

Joined: 10/14/04
Posts: 1703

Iarð skal rifna, ok upphiminn.

3/15/14 4:26:32 PM#58

Problems I had was the combat still lacks. Some weapons just don't feel good to use and all of them have no real sense of impact during a fight.

 

Biggest issue to me though was the behavior of other players and what that said about the game. You can read as much from the way people talk on here. The fact the phrase 'quest grinding' comes up at all is an issue. The fact people can loop through the same area farming materials, and have to compete for material nodes, is a problem. The fact that we have people shouting LFM for raids is a problem. The fact people are still talking about "end game" is a problem.

 

Seriously, It's Elder Scrolls. Yeah there are elements you need to ramp up to competing and much progress to gain in even the single player titles, but progress and adventure throughout the game being dictated so directly by a number before it's dictated by the player is a giant step backwards. 

 

Don't like the game. If I was less of an idiot with less brand loyalty, I wouldn't buy it.

 

Giving them $100 any ways. >_>

As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius

  skyline385

Advanced Member

Joined: 7/09/13
Posts: 601

3/15/14 4:27:06 PM#59

Why do people even bother asking such questions when the Beta is running?

The people who enjoy the game are busy playing and of course you are gonna get one sided replies. Wait for the event to end to get good answers.

And FYI, these forums are rampant with liars. Don't be surprised if half the people who say they cancelled the pre-order are just haters who never planned to buy it.

  LydarSynn

Apprentice Member

Joined: 12/14/03
Posts: 166

3/15/14 4:28:10 PM#60
I liked the last build better (without the bugs of course). For me, removing the islands made it harder to get into the game as an Elder Scrolls game. I really didn't think it was the worth the cost before but now I am definitely sure I won't be buying it. I bet a lot of other people will though even if it is only a run of the mill theme park.
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