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General Discussion  » WoW: The Least Rewarding $15 a Month in the Genre?

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35 posts found
  Xssiv

Apprentice Member

Joined: 2/18/10
Posts: 363

 
OP  3/12/14 10:42:17 AM#1

If you look at what you can get for $15 a month in many other MMO's, it's amazing that people still feel good about what they get for their monthly sub in WoW.

 

For example, if you sub to Rift you get treated like a king and really feel like Trion appreciates your $15.   Among other things, you get daily, weekly, and monthly bonuses, currency to use in the cash shop and pretty much any game related service is included (ie. realm transfers). 

 

The same goes for SWTOR.  Paying a sub in SWTOR gets you a lot of perks along the way but also includes the DLC / expansion content and even early access to many features.

 

Now look at WoW, you pay $15 a month and it includes absolutely nothing but the right to play the game, you still have to buy the core game and the latest expansion in order to get to level cap.   On top of that, you're looking at additional costs for pretty much any game related services including realm transfers ($25?!?!), name changes, race changes, etc.  

 

I've played WoW since launch but I'm really starting to feel like Blizz is simply milking the remaining player base as opposed to showing any appreciation for their business.   

Look at WoD, we essentially played through most of the zones 7 years ago yet somehow we're supposed to get excited to play through them again and while we're at it, cough up another $50-$70 to do so. 

 

I appreciate the cost involved with building a quality MMO but we're seeing plenty of other developers who are able to provide AAA quality games without having to nickel and dime us on every little thing.   Look at ANet, they put out an amazing amount of quality content for a one-time purchase price.   

 

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 5659

3/12/14 10:54:25 AM#2
 

Having been a long term subscriber to Anarchy for the same monthly fee, I can tell you that there are far worse companies than Blizzard when it comes to earning their fees.  Of course, Blizzard isn't the best either. No matter where you stand, someone's going to have greener grass to stand on. The flip side is that there are others who will  have a dead lawn.

Ultimately, if you enjoy your time in WoW, then play it and be happy. Otherwise, try one of those other MMOs. It may be that they give out those perks to subscribers because they have to. And it may be that the game of WoW itself is a better perk than someone else's bonus points.

  Aeonblades

Novice Member

Joined: 10/12/12
Posts: 2125

3/12/14 10:58:05 AM#3

I would not use Anet as a shining example of quality content on a one time purchase. The servers are barren compared to where they were a year ago and the Living Story updates have been complained about more than nearly every other aspect of the game.

That being said, WoW is very rewarding if you sub 1 or 2 months at a time. In 1.5 months I got to max level again and fully raid geared, and was done until WoD releases. The game is great in small spurts of entertainment value, but does not deliver on staying power like it once did.

Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1848

I cannot fiddle but I can make a great state of a small city.

3/12/14 11:03:27 AM#4

Their content cycle is unacceptable for the amount of money they rake in.

I'm convinced the player base either doesn't care or are unaware of how lacking it really is.

  Townfool

Novice Member

Joined: 12/15/08
Posts: 16

3/12/14 11:03:28 AM#5
The $15 sub goes to cover the expense of writing new Chuck Norris jokes...
  Mors.Magne

Novice Member

Joined: 3/02/07
Posts: 1432

3/12/14 11:06:15 AM#6

One additional problem is that there is little variety in the MMORPG market right now - it's all very WoW-like. Blizzard probably think that players will choose WoW over others because they are already invested into the game.

 

I think the answer is to support new games that are coming out, which will use more up-to-date technology, such as Elite: Dangerous, and then play Star Citizen after that.

  udon

Hard Core Member

Joined: 12/23/07
Posts: 1795

3/12/14 11:07:21 AM#7
Originally posted by Alders

Their content cycle is unacceptable for the amount of money they rake in.

I'm convinced the player base either doesn't care or are unaware of how lacking it really is.

They either use it as a replacement for twitter with their friends list, are chasing food pellets on the raid hamster wheel or are hoping to get a chance to jump on the hamster wheel with a guild that can progress.  

  Dogblaster

Novice Member

Joined: 3/14/12
Posts: 505

3/12/14 11:10:08 AM#8
Originally posted by Xssiv

If you look at what you can get for $15 a month in many other MMO's, it's amazing that people still feel good about what they get for their monthly sub in WoW.

 

For example, if you sub to Rift you get treated like a king and really feel like Trion appreciates your $15.   Among other things, you get daily, weekly, and monthly bonuses, currency to use in the cash shop and pretty much any game related service is included (ie. realm transfers). 

 

The same goes for SWTOR.  Paying a sub in SWTOR gets you a lot of perks along the way but also includes the DLC / expansion content and even early access to many features.

 

Now look at WoW, you pay $15 a month and it includes absolutely nothing but the right to play the game, you still have to buy the core game and the latest expansion in order to get to level cap.   On top of that, you're looking at additional costs for pretty much any game related services including realm transfers ($25?!?!), name changes, race changes, etc.  

 

I've played WoW since launch but I'm really starting to feel like Blizz is simply milking the remaining player base as opposed to showing any appreciation for their business.   

Look at WoD, we essentially played through most of the zones 7 years ago yet somehow we're supposed to get excited to play through them again and while we're at it, cough up another $50-$70 to do so. 

 

I appreciate the cost involved with building a quality MMO but we're seeing plenty of other developers who are able to provide AAA quality games without having to nickel and dime us on every little thing.   Look at ANet, they put out an amazing amount of quality content for a one-time purchase price.   

 

No matter what you say, there will be more players playing WOD even if it cost 100+ dollars than RIFT for free. WoW is just better game, one of the best mmorpg even tho I dont play it anymore. But thats how it is.

  darkheart84

Novice Member

Joined: 4/12/12
Posts: 86

3/12/14 11:10:08 AM#9

The issue with WoW is those millions of players don't want to see their life's work go to waste, and so they keep breeding in that old game and getting their offspring to play that game. This is the curse that is inflicted upon playing MMORPGs for extended periods of time - you either keep wasting away at that one game or quit and forfeit the years you spent on it, the life you built on the virtual world.

 

Kill the child, I say, let the man be born.

  TheLizardbones

Apprentice Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

3/12/14 11:10:30 AM#10

Relative to the other games that wanted to charge me $15 a month, I've gotten much more enjoyment out of WoW.  In general it's been a better expenditure of money.  This summer I'll probably plunk down another $15 and spend a month getting my toons to 90 and then next winter break I might buy WoD if it goes on sale.  I've reached the point that I'm not going to pay a lot for the license to use code.

 

I can not remember winning or losing a single debate on the internet.

  coretex666

Hard Core Member

Joined: 1/03/12
Posts: 1916

"I shall take your position into consideration"

3/12/14 11:10:35 AM#11

What do you want to pay for

a) a bullet point list of things to do

b) being actually entertained

Millions of people chose to pay for WoW over playing F2P games. Perhaps you should ask them why.

Waiting for L2 EU Classic

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 2216

3/12/14 11:18:01 AM#12

Ok, well you're basically comparing apples to oranges here. WoW is a sub-game, both SWTOR and Rift are F2P games with a subscription option and GW2 is a B2P with a cash shop option. 

 

Basically, what do you feel WoW could give you on a monthly basis that would make you feel like they wanted you there? 

 

Do you realize that everything that Rift and SWTOR give you as subscription "Bonuses" are things that would be in their core game had they not transitioned to F2P? The fact that you get access to the Auction house is not a great feat. The fact that you get "free" cash shop money isn't a big deal because WoW doesn't have a cash shop. You can get the exact same things as everyone else. In F2P games, they NEED to offer some value in their memberships or there is no incentive to subscribe. However, there is no differentiation in WoW. There is no sub player and f2p player. Everyone has the same game experience.

Crazkanuk

----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

3/12/14 11:24:06 AM#13

I dont play WOW, but for the 15$ month thing..........

The reward is cheap entertainment. Not much out there in this world you can get for 50 cents per day.

Perks you speak of in other games are to "bribe" players to pay, older games didnt need to bribe their player base ;)

 

And the largest perk I can think of for a sub game that many have played for years............ simple:

1) friends and community

2) wealth and items you have collected

3) harder to start over on a new game as a noob

4) Even harder to give up your first MMORPG, its always the best one no matter how much it sucks (not saying WOW sucks).

 

But seriously 15/month is cheap as hell. I dont see the problem unless the game completely sucks or people are just cheap.

F2P in most cases is just a crutch to try to salvage a crap game. Example:

SWTOR lost more players in the shortest time in MMORPG history. They go F2P and millions more flock to the game. If the game sucked before when it was sub game, going f2p didnt make it a better game. Just allowed you to play free. Free isnt always better, you get what you pay for. SWTOR is plagued with restrictions and limits, its not free ;)

 

I never played WOW as i was heavy into my MMO and was never going to switch (until they shut it down lol) but if i did get into WOW i would probably still be there and not think twice of moving to another. As WOW will probably still be around a decade from now. So 15$ is not a issue there are many more perks that i can get than digital trinkets that are usually very trivial.

 

  laserit

Hard Core Member

Joined: 3/24/10
Posts: 1806

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

3/12/14 11:27:03 AM#14


There is a sad reality when it comes to this:

 

Activision and Kotick paid $8 billion to take control of Blizzard. They have to make that money back and that gonna require some serious milking.

 

Just look at Blizzards action's, pretty obvious isn't it?

 

"If you make an ass out of yourself, there will always be someone to ride you." - Bruce Lee

  Mpfive

Novice Member

Joined: 8/25/13
Posts: 303

3/12/14 11:33:28 AM#15
Originally posted by Dogblaster
Originally posted by Xssiv

If you look at what you can get for $15 a month in many other MMO's, it's amazing that people still feel good about what they get for their monthly sub in WoW.

 

For example, if you sub to Rift you get treated like a king and really feel like Trion appreciates your $15.   Among other things, you get daily, weekly, and monthly bonuses, currency to use in the cash shop and pretty much any game related service is included (ie. realm transfers). 

 

The same goes for SWTOR.  Paying a sub in SWTOR gets you a lot of perks along the way but also includes the DLC / expansion content and even early access to many features.

 

Now look at WoW, you pay $15 a month and it includes absolutely nothing but the right to play the game, you still have to buy the core game and the latest expansion in order to get to level cap.   On top of that, you're looking at additional costs for pretty much any game related services including realm transfers ($25?!?!), name changes, race changes, etc.  

 

I've played WoW since launch but I'm really starting to feel like Blizz is simply milking the remaining player base as opposed to showing any appreciation for their business.   

Look at WoD, we essentially played through most of the zones 7 years ago yet somehow we're supposed to get excited to play through them again and while we're at it, cough up another $50-$70 to do so. 

 

I appreciate the cost involved with building a quality MMO but we're seeing plenty of other developers who are able to provide AAA quality games without having to nickel and dime us on every little thing.   Look at ANet, they put out an amazing amount of quality content for a one-time purchase price.   

 

No matter what you say, there will be more players playing WOD even if it cost 100+ dollars than RIFT for free. WoW is just better game, one of the best mmorpg even tho I dont play it anymore. But thats how it is.

In your opinion, yes;)

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3318

3/12/14 11:36:20 AM#16
Originally posted by laserit


There is a sad reality when it comes to this:

 

Activision and Kotick paid $8 billion to take control of Blizzard. They have to make that money back and that gonna require some serious milking.

 

Just look at Blizzards action's, pretty obvious isn't it?

 

Blizzard had $12 Billion in assets just sitting in a bank earning interest, and that's just Blizzard by itself.  I don't think they're hurting for money.

 

I would much rather pay $15 a month than be treated like a second class citizen in F2P, or pay $500 to unlock everything forever lol.

  Mors.Magne

Novice Member

Joined: 3/02/07
Posts: 1432

3/12/14 11:38:02 AM#17
Originally posted by darkheart84

The issue with WoW is those millions of players don't want to see their life's work go to waste, and so they keep breeding in that old game and getting their offspring to play that game. This is the curse that is inflicted upon playing MMORPGs for extended periods of time - you either keep wasting away at that one game or quit and forfeit the years you spent on it, the life you built on the virtual world.

 

Kill the child, I say, let the man be born.

 

I totally agree with this. Eve Online is the best example of this that I can think of because your character is automatically skilling up all the time.

 

I think we'll be revisiting this subject later on this year when Eve Online starts to get serious competition.

  squalleonaha

Novice Member

Joined: 1/08/07
Posts: 213

3/12/14 11:39:25 AM#18

i think it depend on FUN.

you pay for what you like , just same like another thing in RL, so worth it or not its personal.

  Mahado

Novice Member

Joined: 2/01/14
Posts: 1

3/12/14 11:43:08 AM#19

Blizzard puts insane amount of work hours to pull of high-quality patches and fixes. Which is thanks to the subscribers. Of course the expansions too, while I personally haven't enjoyed any of them since TBC. :P

I would subscribe for a MMORPG that requires monthly fee to play, because its a lot better business model in general if the Game is good. It treats everyone playing it equally and allows solid way for developers to earn their salary. Which of course means that they can work on the game steadily.

There isn't many  games who can pull patches at the same level as Blizzard. You may disagree if you don't understand anything about game developing though.

I agree at the fact that they shouldn't have started asking money for realm transfers etc.. At least not that much. Also your numbers don't match.. Cheapest preorder for WoD that I found in my country is 47 USD and if you are smart you'll wait a while until the price drops a bit.

  Mors.Magne

Novice Member

Joined: 3/02/07
Posts: 1432

3/12/14 11:45:05 AM#20
Originally posted by CrazKanuk

Ok, well you're basically comparing apples to oranges here. WoW is a sub-game, both SWTOR and Rift are F2P games with a subscription option and GW2 is a B2P with a cash shop option. 

 

Basically, what do you feel WoW could give you on a monthly basis that would make you feel like they wanted you there? 

 

Do you realize that everything that Rift and SWTOR give you as subscription "Bonuses" are things that would be in their core game had they not transitioned to F2P? The fact that you get access to the Auction house is not a great feat. The fact that you get "free" cash shop money isn't a big deal because WoW doesn't have a cash shop. You can get the exact same things as everyone else. In F2P games, they NEED to offer some value in their memberships or there is no incentive to subscribe. However, there is no differentiation in WoW. There is no sub player and f2p player. Everyone has the same game experience.

 

No, I disagree. WoW's pet battles are now pay-to-win:

 

The pets in the cash shop are very very good and you will win 85% of the time - trust me - I've bought them!

 

The pets given to Blizzcon attenders are an automatic 'I win button' - Murkalot cannot be beaten! I have made several threads asking for advice and nobody came up with a strategy to beat him!

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