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General Discussion  » Best gear will be looted, not crafted.

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369 posts found
  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

3/09/14 12:25:13 PM#181
Originally posted by Knotwood
Originally posted by Rhazmuz

But cant we put legendary enchantments on dropped gear?

The crux of the "dropped better than crafted" debate, is wheter the set bonuses which can only be gained on the dropped gear is better than the ones we can get on our crafted gear. Everything beyond that is equal right, seeing as enchants can be applied to all items, and dropped gear can come with the same traits as crafted gear?

NO you cannot put enchamtents on dropped gear that has the embedded enchaments on them.   This is what Paul Sage said yesterday....

Yuck.

 

That's like in WoW you got their terrific piece of gear with permanent gems in it, but the gems can't be resocketed with more useful gems. And jewelcrafters can't even put their elite gems in them, either.

 

Eww...

  Knotwood

Novice Member

Joined: 2/08/14
Posts: 1112

3/09/14 12:28:28 PM#182
Originally posted by Kevyne-Shandris
Originally posted by Knotwood
Originally posted by Rhazmuz

But cant we put legendary enchantments on dropped gear?

The crux of the "dropped better than crafted" debate, is wheter the set bonuses which can only be gained on the dropped gear is better than the ones we can get on our crafted gear. Everything beyond that is equal right, seeing as enchants can be applied to all items, and dropped gear can come with the same traits as crafted gear?

NO you cannot put enchamtents on dropped gear that has the embedded enchaments on them.   This is what Paul Sage said yesterday....

Yuck.

 

That's like in WoW you got their terrific piece of gear with permanent gems in it, but the gems can't be resocketed with more useful gems. And jewelcrafters can't even put their elite gems in them, either.

 

Eww...

That is correct.

 

Which is why Crafters will make the best gear in game still.   Because the Blacksmisth or Tailor gets to CHOOSE THE TRAIT, and the Enchanter gets to CHOOSE the LEGENDARY ENCHANT.

 

Giving you customization!!!!

  Rhazmuz

Hard Core Member

Joined: 12/29/12
Posts: 209

They say you are what you eat.. But I dont remember eating a fu**ing legend!

3/09/14 12:42:36 PM#183

Ok, but then I need clarification:

Are the set bonuses counted as a enchant or is it separate from a enchant? In other words, can I have a "normal" enchant (+10 fire dmg or + 50 hp) on a piece which also has a set bonus, or does the set bonus "replace" the enchant "slot"?

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4807

3/09/14 12:43:57 PM#184
Originally posted by Knotwood
Originally posted by Kevyne-Shandris
Originally posted by Knotwood
Originally posted by Rhazmuz

But cant we put legendary enchantments on dropped gear?

The crux of the "dropped better than crafted" debate, is wheter the set bonuses which can only be gained on the dropped gear is better than the ones we can get on our crafted gear. Everything beyond that is equal right, seeing as enchants can be applied to all items, and dropped gear can come with the same traits as crafted gear?

NO you cannot put enchamtents on dropped gear that has the embedded enchaments on them.   This is what Paul Sage said yesterday....

Yuck.

 

That's like in WoW you got their terrific piece of gear with permanent gems in it, but the gems can't be resocketed with more useful gems. And jewelcrafters can't even put their elite gems in them, either.

 

Eww...

That is correct.

 

Which is why Crafters will make the best gear in game still.   Because the Blacksmisth or Tailor gets to CHOOSE THE TRAIT, and the Enchanter gets to CHOOSE the LEGENDARY ENCHANT.

 

Giving you customization!!!!

So......why on earth would anyone want to be a blacksmith or tailor over being an enchanter? This doesn't sound appealing at all.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Knotwood

Novice Member

Joined: 2/08/14
Posts: 1112

3/09/14 12:45:12 PM#185
Originally posted by Rhazmuz

Ok, but then I need clarification:

Are the set bonuses counted as a enchant or is it separate from a enchant? In other words, can I have a "normal" enchant (+10 fire dmg or + 50 hp) on a piece which also has a set bonus, or does the set bonus "replace" the enchant "slot"?

Triats are usually crafted onto the gear when the gear is made,  but made without enchants. 

 

Set bonus's can be looked at as traits, its pretty much the exact same thing as lower crafted set bonus's at special crafting stations around the world. 

 

Enchants are pretty much a separate ability or boost to something, like Trifling Glyph of Potion Boost, Increase pot effects by x amount, ect.

 

Traits are pretty much passive lower or lesser qualities found on the gear or weapon.   Like Sturdy, Impenetrable, Reinforced, Well-fitted, Training, Infused, Exploration, Divines...  ect.  which gives a boost somehow to mostly stats or passives.

  Rhazmuz

Hard Core Member

Joined: 12/29/12
Posts: 209

They say you are what you eat.. But I dont remember eating a fu**ing legend!

3/09/14 12:52:56 PM#186
Originally posted by Knotwood
Originally posted by Rhazmuz

Ok, but then I need clarification:

Are the set bonuses counted as a enchant or is it separate from a enchant? In other words, can I have a "normal" enchant (+10 fire dmg or + 50 hp) on a piece which also has a set bonus, or does the set bonus "replace" the enchant "slot"?

Triats are usually crafted onto the gear when the gear is made,  but made without enchants. 

 

Set bonus's can be looked at as traits, its pretty much the exact same thing as lower crafted set bonus's at special crafting stations around the world. 

 

Enchants are pretty much a separate ability or boost to something, like Trifling Glyph of Potion Boost, Increase pot effects by x amount, ect.

 

Traits are pretty much passive lower or lesser qualities found on the gear or weapon.   Like Sturdy, Impenetrable, Reinforced, Well-fitted, Training, Infused, Exploration, Divines...  ect.  which gives a boost somehow to mostly stats or passives.

Cheers!

Follow up question then:

Can an item contain both a trait, an enchant and a set bonus? Or is it either enchant+set or enchant+trait?

  Knotwood

Novice Member

Joined: 2/08/14
Posts: 1112

3/09/14 12:54:56 PM#187
Originally posted by GeezerGamer
Originally posted by Knotwood
Originally posted by Kevyne-Shandris
Originally posted by Knotwood
Originally posted by Rhazmuz

But cant we put legendary enchantments on dropped gear?

The crux of the "dropped better than crafted" debate, is wheter the set bonuses which can only be gained on the dropped gear is better than the ones we can get on our crafted gear. Everything beyond that is equal right, seeing as enchants can be applied to all items, and dropped gear can come with the same traits as crafted gear?

NO you cannot put enchamtents on dropped gear that has the embedded enchaments on them.   This is what Paul Sage said yesterday....

Yuck.

 

That's like in WoW you got their terrific piece of gear with permanent gems in it, but the gems can't be resocketed with more useful gems. And jewelcrafters can't even put their elite gems in them, either.

 

Eww...

That is correct.

 

Which is why Crafters will make the best gear in game still.   Because the Blacksmisth or Tailor gets to CHOOSE THE TRAIT, and the Enchanter gets to CHOOSE the LEGENDARY ENCHANT.

 

Giving you customization!!!!

So......why on earth would anyone want to be a blacksmith or tailor over being an enchanter? This doesn't sound appealing at all.

Because its like making a DIAMOND RING...

 

Blacksmithing and Tailoring ALLOW you to make the best end game CRAFTED gear, and UPGRADE BOTH CRAFTED AND RAID DROPS to legendary quality,  no gear in game drops as legendary quality, it has to be upgraded to legendary quality.  Its like making a ring with no DIAMOND in it (Ehchant).

 

Enchanting will put that LEGENDARY ENCHANT in it.   Like putting the DIAMOND into the ring.

 

Raiders need blacksmiths and tailors to upgrade their raid gear to LEGENARY, but base best end game crafted gear can ONLY be made by these crafters. 

 

On the other hand,  Enchanters cannot Enchant Raiders drop gear, because Raiders already have the embedded enchant on them.   But Enchanters can make the LEGENDARY ENCHANTS which are put into CRAFTERS MADE  best end game gear.

 

Does that make sense a bit more>?

 

  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

3/09/14 12:57:56 PM#188
Originally posted by Knotwood
Originally posted by Kevyne-Shandris
Originally posted by Knotwood
Originally posted by Rhazmuz

But cant we put legendary enchantments on dropped gear?

The crux of the "dropped better than crafted" debate, is wheter the set bonuses which can only be gained on the dropped gear is better than the ones we can get on our crafted gear. Everything beyond that is equal right, seeing as enchants can be applied to all items, and dropped gear can come with the same traits as crafted gear?

NO you cannot put enchamtents on dropped gear that has the embedded enchaments on them.   This is what Paul Sage said yesterday....

Yuck.

 

That's like in WoW you got their terrific piece of gear with permanent gems in it, but the gems can't be resocketed with more useful gems. And jewelcrafters can't even put their elite gems in them, either.

 

Eww...

That is correct.

 

Which is why Crafters will make the best gear in game still.   Because the Blacksmisth or Tailor gets to CHOOSE THE TRAIT, and the Enchanter gets to CHOOSE the LEGENDARY ENCHANT.

 

Giving you customization!!!!

But not much for professional perks, either.

 

My sis is an Alchemist/Tailor in WoW, and WoW's legendary this expansion is the cloak. She can put her professional perk (a proccing +5000 intellect cloak enchant, Lightweave) directly on that cloak.

 

Not only can she add her professional perk on it, anyone else can add their favorite BiS sub-class enchant on it, ensuring Enchanters can still make the BiS enchants, too.

 

<--- Kev's a Blacksmith/Enchanter.

  Arataki

Novice Member

Joined: 12/19/07
Posts: 243

3/09/14 12:59:48 PM#189

A few things, the judgments of "best" is mostly coming from a group of min-maxers on the PTS. Minmaxing is great for number crunching and figuring out where there might be potential issues but what it is not known for is build variety. Maybe that looted gear has the best enchantment for an ardent flame, fire destruction staff dragonknight, but you want something else that fits what you are running instead.

That's where crafting comes in.

I'm not sure where the swing argument of "best gear is looted" = "crafting is useless." You still have 50+ levels of sparse itemization that encourages you to craft or find someone else to craft for you, unlike in most games where you get everything from questing. That being said, we all knew looted gear was good, upgraded to be better by a crafter months ago. Why is this an issue now?

  Ryowulf

Hard Core Member

Joined: 8/28/05
Posts: 671

3/09/14 1:02:54 PM#190
Originally posted by kkarrabbass
Originally posted by DMKano
Originally posted by kkarrabbass
 

Why should I believe this guy (GoldenTiger)?

Is he a god?

Didn't I hear a lot of "strange things" before?

What has changed now?

Because he is a closed beta tester with reliable information track record so far - aka a solid source.

Is he a god - that is a really weak attempt to discredit anyone

What are you talking about? What reliable information?

You do not trust developers statement, but you trust some GoldenTiger, one of hundreds of closed beta testers.

It is just silly. You have no knowledge how reliable his information ever was except for comparison it with developers information. And now you intentionally ignore developers statement in favor of this nobody. Is he your brother?

I would say you have an agenda!

P.S. By the way, I trust in God! In god only. Don't you?

You should never trust anything a Dev says. They are trying to sell you something after all. 

GoldenTiger and others like him are just basing the game (its so awful. etc). They voice their concerns over changes they have seen first hand in the game.

The devs's feet should be held to the fire and we as customers should demand the best game possible.

Its like this you and a buddy go to buy a used car, do you trust the seller to tell you everything bad about that car he is trying to get rid of?  When the guy who came with you starts to point out flaws and problems, do you get upset with him? "How dare you tell me the brakes are bad!!  The seller said they are brand new. You are a liar!"

  Knotwood

Novice Member

Joined: 2/08/14
Posts: 1112

3/09/14 1:06:30 PM#191
Originally posted by Kevyne-Shandris
Originally posted by Knotwood
Originally posted by Kevyne-Shandris
Originally posted by Knotwood
Originally posted by Rhazmuz

But cant we put legendary enchantments on dropped gear?

The crux of the "dropped better than crafted" debate, is wheter the set bonuses which can only be gained on the dropped gear is better than the ones we can get on our crafted gear. Everything beyond that is equal right, seeing as enchants can be applied to all items, and dropped gear can come with the same traits as crafted gear?

NO you cannot put enchamtents on dropped gear that has the embedded enchaments on them.   This is what Paul Sage said yesterday....

Yuck.

 

That's like in WoW you got their terrific piece of gear with permanent gems in it, but the gems can't be resocketed with more useful gems. And jewelcrafters can't even put their elite gems in them, either.

 

Eww...

That is correct.

 

Which is why Crafters will make the best gear in game still.   Because the Blacksmisth or Tailor gets to CHOOSE THE TRAIT, and the Enchanter gets to CHOOSE the LEGENDARY ENCHANT.

 

Giving you customization!!!!

But not much for professional perks, either.

 

My sis is an Alchemist/Tailor in WoW, and WoW's legendary this expansion is the cloak. She can put her professional perk (a proccing +5000 intellect cloak enchant, Lightweave) directly on that cloak.

 

Not only can she add her professional perk on it, anyone else can add their favorite BiS sub-class enchant on it, ensuring Enchanters can still make the BiS enchants, too.

 

<--- Kev's a Blacksmith/Enchanter.

True, the Professional Perk would be that you get to Create the Best Gear possible in Game as a Crafter,  I think that's the best perk in an MMO in years.

  funcon

Apprentice Member

Joined: 6/11/12
Posts: 258

3/09/14 1:12:11 PM#192
Of course they are going to make the best gear only obtainable by raiding/pvping. How else will they keep people subbed if they could craft best gear? They wont need to spend hours and hours pvping and pveing.
  deveilblad

Novice Member

Joined: 4/25/13
Posts: 152

3/09/14 1:13:46 PM#193
End of thread.... Legendary gear is crafted only. You take a crafted or dropped epic level piece of equipment and a crafter has to use tempers to make it legendary. Legendaries do not drop.
  Knotwood

Novice Member

Joined: 2/08/14
Posts: 1112

3/09/14 1:16:52 PM#194
Originally posted by funcon
Of course they are going to make the best gear only obtainable by raiding/pvping. How else will they keep people subbed if they could craft best gear? They wont need to spend hours and hours pvping and pveing.

I don't want to set u up for a heartbreak, but crafters will be able to make the best gear in game, and also upgrade raid gear.

  Scot

Hard Core Member

Joined: 10/10/03
Posts: 5263

3/09/14 1:17:57 PM#195
I think this is a lesson in taking one quote as gospel..just don't. No bad on the OP, we have all done it.
  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

3/09/14 1:28:48 PM#196
Originally posted by Ryowulf

The devs's feet should be held to the fire and we as customers should demand the best game possible.

Its like this you and a buddy go to buy a used car, do you trust the seller to tell you everything bad about that car he is trying to get rid of?  When the guy who came with you starts to point out flaws and problems, do you get upset with him? "How dare you tell me the brakes are bad!!  The seller said they are brand new. You are a liar!"

+1

 

Don't take anything on face value alone, as publishers/devs change positions as fast as a hooker see's a $100 bill over a $20 one.

 

Then they wonder why gamers have the attitudes they have? Yeah, toxic relationships don't exist in a vacuum, they exist when the relationships break down.

  Knotwood

Novice Member

Joined: 2/08/14
Posts: 1112

3/09/14 1:32:52 PM#197
Originally posted by Kevyne-Shandris
Originally posted by Ryowulf

The devs's feet should be held to the fire and we as customers should demand the best game possible.

Its like this you and a buddy go to buy a used car, do you trust the seller to tell you everything bad about that car he is trying to get rid of?  When the guy who came with you starts to point out flaws and problems, do you get upset with him? "How dare you tell me the brakes are bad!!  The seller said they are brand new. You are a liar!"

+1

 

Don't take anything on face value alone, as publishers/devs change positions as fast as a hooker see's a $100 bill over a $20 one.

 

Then they wonder why gamers have the attitudes they have? Yeah, toxic relationships don't exist in a vacuum, they exist when the relationships break down.

So far, I been following this game for the past year, and everything the devs have said have come true as far as development goes.    I think people have been lied to by devs for so long from big names like Blizzard and SOE that they don't see it when a dev like ESO's devs come around and Says what they do, and does as they say.

 

As far as business aspects,  well, where there is money, there is bullchitlin.   But business decisions aside, the devs have done everything in development that they said from the beginning. 

 

This thread title will be proven wrong like so many other misunderstandings this game has had from its start.   Crafters will be able to make the best gear in game, and even make drops better just like the devs said.

  Phelan42

Novice Member

Joined: 9/05/11
Posts: 9

3/09/14 1:37:00 PM#198
Originally posted by VannorIf you want to roleplay a crafter, I don't see why you'd rather do it in a game instead of in real life.

That's like saying, if you want to build stuff, why play MineCraft...

Who can actually build or craft something in RL? Sure, some people pick up carpentry as a hobby and so on, but smithing for example? Especially stuff that will be used?

For that matter, if you want to gain experience, why play a game and not do some stuff in RL... Getting the point?

  Ice-Queen

Advanced Member

Joined: 1/02/08
Posts: 2436

"Always borrow money from a pessimist. They won't expect it back."

3/09/14 1:42:42 PM#199
Originally posted by Tbau
I wouldn't be surprised. DaoC started out with the best gear being crafted and then the developers caved in and changed it, one of them is the head of TESO development.

That's when DAOC went downhill too. ToA ruined DAOC.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1921

3/09/14 1:43:15 PM#200
Originally posted by infiniti70
Originally posted by Bloodaxes

Well not everyone likes crafting so I could see why that is the majority on most mmorpgs.

Only game I ever got a crafting type to max was leather working and skinning(?) in WOW because I could skin the enemies while questing didn't have to go farm some nodes.

System should not call for everyone to craft, but rather reward those who do like to craft with a profession that is truly needed by the community. Making the best loot drop is no different than having NPCs heal better than any player can for hire at end game...basically telling healers they are not really needed. 

This is an adventure game, who should get priority in the reward system?  Most adventures are not entertained nor do they feel rewarded when dropped items are crafting components.  Nor do they enjoy being held hostage by crafters, unable to adventure in some cases till they find someone to make their next tier items or repair current ones.  Crafting can still be important without making adventurers feel like they are missing out or being ripped off, but if it comes to one or the other, adventure reward systems should always take priority in an adventure game.  

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