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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » TESO: The bad and the good.

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27 posts found
  simsalabim77

Novice Member

Joined: 4/27/13
Posts: 617

3/03/14 6:09:25 PM#21
Originally posted by Redhawk2006
Originally posted by Lord.Bachus
Originally posted by Cantorage
The bad parts about TESO:
  • Fighter's Guild and Mage's Guild quests AND characters are THE SAME for ALL the factions! Honestly, that is repulsive!   There might be a reason behind this....  but since its not really a game for alts, i guess i can live with it
  • So, so much copypasta quest design up towards 15  Didnt see it or notice it
  • PvP zone's objectives are 100% symmetrical, making it gamey and non-immersive, and it has NO connection to the PvE world what so ever. Thats your opinion, i really loved this PvP game, for me its a break from the well done stories in PvE, and it works rather refreshing..  And the symetrical part is obviously done for ballance reasons, but very well hidden by the scenery and landscapes.. its only visible on the map
  • Everything is conservative: potions are shit, selling stuff to vendors gives you shit cash, mounts cost two kidneys and your brain stem, combat is generic and underdeveloped, skill branching rarely has an actual impact on combat performance, graphics are safe "for the lowest common denominator" BS, Tara Strong voice acts like EVERY. SINGLE. FEMALE. NPC. and grouping sucks and most of the time a group of two people will have to do everything twice anyway. NERF FUN!  This is mostly stuff i like about the game
  • Dungeons are weak excuses for group content, they're just a series of rooms with idiot mobs standing bunched together and the final boss doesn't take any effort at all and barely even has two mechanics.Tell me something new about dungeons in MMO´s
  • World design is about making players waste time running around rocks rather than actually make it authentic. WoW, did you ever play an MMO you liked?
  • The writing is sickeningly cliché. The overarching plot is actually so vapid I am convinced it was written by a spider that fell into an inkwell. There are some cliches, there are some refreshing things
  • Voice acting in the Morrowind parts of the game makes me want to punch this game's designers. Under NO circumstances should an Ashlander speak in a soft voice with an old English accent!! Opinions opinionsopinions to which i disagree
  • At least 4 broken quests plagued each of my characters across two factions. Beta excuse is running thin with a month left. It was a 3 month old build, meant for testing the servers, what else did you expect, bugs thgat where there miraculously disapearing

The good things about this game:
  • Crafting is well thought out, though if you are an altoholic prepare to be pissed off as the character learns the recipes, not the player (more time wasting BS)
  • Exploring is well rewarded, with lots of nodes to find and rune displays, which I must admit tends to get me excited.
  • Music is okay, but not as good as canon Elder Scrolls games. Manages to have its own identity.
  • A very small number of areas are rather well made. Though off the top of my head I can only think of Daggerfall. Its the best looking MMO  created..
  • Makes me appreciate (but too late) just how good Warhammer Online really was.  
 
 
TL;DR: The most cynical, plastic and soulless MMO I've played, except for Tera.
 
Based on game play up until level 14 on Ebonheart Pact and Daggerfall Covenant.

You are allowed an opinion, but thats just it an opinion, to which i dont agree..

 

Makes me wonder what MMo´s you did like and for what reasons? 

Thanks for expressing your  "opinion, opinion, opinion" of his opinion. There is no more devastating rebuttal of someone's opinion than to call it an opinion, which is why we have a mob of people here reminding us hourly that every opinion of this game other than positive opinions is just an opinion.

 

I think every single post on this site should have a giant disclaimer at the top stating, "THIS IS MY OPINION." 

  jazz.be

Novice Member

Joined: 8/26/06
Posts: 782

3/03/14 6:16:02 PM#22
Originally posted by Cantorage
Originally posted by Pyatra
Originally posted by Sequitur
These problems will amplify on launch day and thereafter. Game is in trouble, this most recent broken beta only confirms they need to delay the launch.

 We only got the 3 month old version for stability also, they consolidated the EU and NA people onto one server.  For running at 2x capacity it did really well.

How is that an excuse? What were they thinking?

"So since MMO gamers are idiots with poor taste and low standards, we're going to give them a 3 month old build with a UI coded on my Casio, because let's face it, 90% of those idiots will buy it anyway because of Stockholm syndrome"

Coded on your Casio, hehe that's a good one, I have to remember that one :)

But seriously, why all the drama? Even if your experience in BETA was 100% polished, would it mean the whole game is polished? Probably not.

I'd rather have the essentials right (immersion, crafting, zone designs etc) with a few bugs, than the other way around. But that's just me.

As far as you and me are concerned, if we like the gameplay, we should buy it. Bugs and stability is really not something we should care about....YET. At least not if they're so minor. And they are quite minor right now. You make it look worse than it is.

  Soki123

Novice Member

Joined: 8/10/08
Posts: 1319

3/03/14 6:29:12 PM#23
To me, simply the game feels amateur. That's the only word/words I can come up for it.
  BuddyDude

Apprentice Member

Joined: 5/11/10
Posts: 41

3/03/14 6:37:32 PM#24
Originally posted by Redhawk2006
Originally posted by Lord.Bachus
Originally posted by Cantorage
The bad parts about TESO:
  • Fighter's Guild and Mage's Guild quests AND characters are THE SAME for ALL the factions! Honestly, that is repulsive!   There might be a reason behind this....  but since its not really a game for alts, i guess i can live with it
  • So, so much copypasta quest design up towards 15  Didnt see it or notice it
  • PvP zone's objectives are 100% symmetrical, making it gamey and non-immersive, and it has NO connection to the PvE world what so ever. Thats your opinion, i really loved this PvP game, for me its a break from the well done stories in PvE, and it works rather refreshing..  And the symetrical part is obviously done for ballance reasons, but very well hidden by the scenery and landscapes.. its only visible on the map
  • Everything is conservative: potions are shit, selling stuff to vendors gives you shit cash, mounts cost two kidneys and your brain stem, combat is generic and underdeveloped, skill branching rarely has an actual impact on combat performance, graphics are safe "for the lowest common denominator" BS, Tara Strong voice acts like EVERY. SINGLE. FEMALE. NPC. and grouping sucks and most of the time a group of two people will have to do everything twice anyway. NERF FUN!  This is mostly stuff i like about the game
  • Dungeons are weak excuses for group content, they're just a series of rooms with idiot mobs standing bunched together and the final boss doesn't take any effort at all and barely even has two mechanics.Tell me something new about dungeons in MMO´s
  • World design is about making players waste time running around rocks rather than actually make it authentic. WoW, did you ever play an MMO you liked?
  • The writing is sickeningly cliché. The overarching plot is actually so vapid I am convinced it was written by a spider that fell into an inkwell. There are some cliches, there are some refreshing things
  • Voice acting in the Morrowind parts of the game makes me want to punch this game's designers. Under NO circumstances should an Ashlander speak in a soft voice with an old English accent!! Opinions opinionsopinions to which i disagree
  • At least 4 broken quests plagued each of my characters across two factions. Beta excuse is running thin with a month left. It was a 3 month old build, meant for testing the servers, what else did you expect, bugs thgat where there miraculously disapearing

The good things about this game:
  • Crafting is well thought out, though if you are an altoholic prepare to be pissed off as the character learns the recipes, not the player (more time wasting BS)
  • Exploring is well rewarded, with lots of nodes to find and rune displays, which I must admit tends to get me excited.
  • Music is okay, but not as good as canon Elder Scrolls games. Manages to have its own identity.
  • A very small number of areas are rather well made. Though off the top of my head I can only think of Daggerfall. Its the best looking MMO  created..
  • Makes me appreciate (but too late) just how good Warhammer Online really was.  
 
 
TL;DR: The most cynical, plastic and soulless MMO I've played, except for Tera.
 
Based on game play up until level 14 on Ebonheart Pact and Daggerfall Covenant.

You are allowed an opinion, but thats just it an opinion, to which i dont agree..

 

Makes me wonder what MMo´s you did like and for what reasons? 

Thanks for expressing your  "opinion, opinion, opinion" of his opinion. There is no more devastating rebuttal of someone's opinion than to call it an opinion, which is why we have a mob of people here reminding us hourly that every opinion of this game other than positive opinions is just an opinion.

 

this,  unless it is a good opinion (then it becomes a review) the white knights will simply dismiss it as opinion, with their opinion. 

 

"Bah this sucks it is just an opinion!" 

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2775

3/03/14 6:43:24 PM#25

For MMO fans, TESO is an "average game" that many have played before with the same linear mechanics (again) for a top premium price.

For ES fans, TESO delivers a lesser ES experience, certainly than Skyrim, and dare I say than Oblivion. All for  top premium price and sub.

 

So who are they aiming this thing at?

 

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17372

3/03/14 7:01:21 PM#26
Originally posted by Burntvet

For MMO fans, TESO is an "average game" that many have played before with the same linear mechanics (again) for a top premium price.

For ES fans, TESO delivers a lesser ES experience, certainly than Skyrim, and dare I say than Oblivion. All for  top premium price and sub.

 

So who are they aiming this thing at?

 

Originally, we were told that they wanted to make an mmo but set in the Elder Scrolls Universe. Then there was a slip of the tongue where One of the head developers said it was essentially "skyrim online". My thought is that there was some backlash and they didn't want to alienate the legions of elder scrolls fans as they were the "known quantity" who might have interest in the game because of its origins. So the latter was said.

Players have, at times, suggested that they wanted to make a RvR game and just used the Elder Scrolls world as a viable and already fleshed out place to set their game.

My sense is they "thought too much" and really did want to make an Elder Scrolls mmo to reach out to mmo world and didn't realize the backlash and negative opinion that louder Elder Scrolls fans might have. They "thought" that it would be enough to be set in the Elder Scrolls world and they were very much invested in the RvR portion and "thought" that they could ride out the bad feelings/opinions that might be said.

I think they "thought" wrong and though I don't agree with everything that the OP said (or think some of it doesn't matter) it does seem that walking this tight rope might have been too much.

There's a lot of good in the game and a lot of fun to be had if one can let themselves have that fun. But I can easily see your first two lines as having quite a bit of weight in the truth column.

Expectations are a hard thing to manage and I"m not sure they are up to it.

yesterday, after playing about an hour in ESO and enjoying myself, I went to skyrim and put in 2 hours and admittedly had a better time of it as that is my preferred style of game. Open world, head out, find places to explore.  AS opposed to "somewhat open world, head  out, find quests that are short.

Like I said, I enjoy ESO but I suppose I'm in the corner of people who wanted Morrowind/Oblvion/Skyrim online.

 

  rodarin

Advanced Member

Joined: 5/21/10
Posts: 448

3/03/14 9:45:32 PM#27

The fact he found ANYTHING good shows he made an effort. Seriously the only good thing about this game is it hasnt been release yet. Once it has there goes its only positive.

 

This game is going to live and die by the amount of organized guilds who can suck it out. I doubt they last very long. Once they get an emperor or two they will leave because that is the only goal this game has, and by the looks that isnt going to take very long to accomplish.

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