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News & Features Discussion  » World of Warcraft: Blizzard: $60 for Level 90 Boost Explained

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74 posts found
  Nephelai

Apprentice Member

Joined: 1/29/13
Posts: 159

2/25/14 7:32:14 AM#21
Value in leveling? that's the most stupidest thing I've heard. I have over 12 chars all leveled the hard way but I couldn't care less if someone wants to skip leveling I just happen to enjoy the journey. Why don't they just be honest and say the cash cow has found another way to extract more money just like re-used content zones in WoD, scenario's, LFR etc. is to reduce costs. They must think consumers are stupid. Leveling is nothing but a time sync and they know it that's why they want their $60 for it as opposed to the sub cost over that same period.
  Havekk

Hard Core Member

Joined: 7/14/08
Posts: 1356

2/25/14 7:38:18 AM#22
Originally posted by Kuinn
I call that Blizzard reply complete bullshit. If they wanted to do what he claims they did, they would have this boost feature tied into gameplay, somekind of reward token for leveling your char to 90 that you can then use to boost up an alt. If they think 60 bucks is the value of manually leveled up character, then why dont they award 60 bucks worth cash shop money when ever someone levels up a char to 90 manually (manually = plays the game).

 

This is just a shot in the dark here... But I assume they don't do that due to the fact that they are a business. I believe they may need money to pay people and whatnot, and giving away free boost to 90 everyone someone hits 90 would be an epically bad business decision.
  Havekk

Hard Core Member

Joined: 7/14/08
Posts: 1356

2/25/14 7:44:43 AM#23
Originally posted by Ozmodan

Bash it all you want, it is a good business decision and lets not forget that this is a business, employees get paid to make these games.  For people that don't have a lot of time to level a character this is a good deal.

Actually compared to many f2p games this is cheap.  Heck it is easy to spend $30-50 for a mount in many PW games.

The only thing that I disliked in the story was the indication that the new expansion will cost $60, that is rather high for an expansion cost and none of their expansions have been that encompassing lately.  This one had better be a dozy.

 

Then what you said doesn't really make sense. You're OK with the $60,to boost a character, but not OK with the expansion price if $60. You get a character boost with the expansion, which is a $60 value on top of the $40 expansion. Therefore, you're actually getting a $40 discount in their eyes lol
  Nickhead420

Hard Core Member

Joined: 1/23/14
Posts: 74

2/25/14 7:46:59 AM#24
So, a free 90 with the purchase of a $40 expansion doesn't "devalue the accomplishment of leveling" but charging less than $60 without the expansion does?  Where did that logic come from?  I'm so glad I don't give Blizzard money any more.
 
Edit: Curious, where is the indication that the expansion will cost $60?
  fascism

Advanced Member

Joined: 4/05/12
Posts: 355

2/25/14 7:50:30 AM#25
I think that at this point if somebody really wants to check out WoW, 60 dollars for a lv 90 is a better option than pressing Tab+1,2,3 for 75-100 hours with no chance of dying and no challenge, this isnt the same game we all quit years ago guys, its an instance dungeon game with a massive lobby added in.
  jesteralways

Advanced Member

Joined: 3/17/13
Posts: 514

2/25/14 7:52:31 AM#26
We have come to a point where there are millions of people who loves to hate world of warcraft and blizzard. no matter what they do or how many new features or how many more content they add to the game, these haters will continue to hate them. it is high time blizzard just completely ignore negative press and go on with their decisions. if it doesn't take, let it be so. don't release any game for 2 years and then people will beg them to release a game. 

No panties, No Life

  Tekaelon

Hard Core Member

Joined: 2/09/08
Posts: 471

2/25/14 7:52:43 AM#27
WoW really has become a joke! Then again so are the people who would pay to max level a character. The game and character alike will mean nothing!
  sumo0

Advanced Member

Joined: 9/18/10
Posts: 119

2/25/14 7:59:15 AM#28
Infact i don't intend to buy another Blizzard game with all the f2p trash they are implementing in their games.
  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3055

2/25/14 8:19:00 AM#29
At Blizzcon there were a lot of people I met that said they planned on buying multiple copies of WoD, just to get the free 90s.  $60 isn't so bad.  One thing this does do is stick a jab at the third parties who steal and sell accounts for hundreds of dollars, so there's a positive :)  For me, I'll probably never use it.  I love to level.  I have 14 90s and still leveling characters lol.
  Nickhead420

Hard Core Member

Joined: 1/23/14
Posts: 74

2/25/14 8:55:03 AM#30
Originally posted by Gravarg
I have 14 90s and still leveling characters lol.

Sad part is, leveling in WoW is really the only enjoyable experience left.  End game had been horrible for the last handful of years.

  centkin

Elite Member

Joined: 10/01/10
Posts: 777

2/25/14 9:03:29 AM#31
By giving an alt to characters who might not have one, it makes it more likely that they will do dailies TWICE, which makes it more likely that they will stay in Blizz's eyes.
  Arthasm

Hard Core Member

Joined: 7/26/09
Posts: 632

2/25/14 9:12:43 AM#32
Only thing I don't like here is price - it should be higher than 60 dollars. Guessing they went that price cause there are $100 accounts with 3+ 90 chars on blackmarket.
  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3996

Let go of my ears, I know what I'm doing!

2/25/14 9:32:49 AM#33
Originally posted by muffins89

but selling lvl 90 boosts does just what he said he didn't want to do. it devalues leveling. no matter the price.

My sentiments exactly.  The irony of it is, people pay them a sub in order to play the game, and now they pay them $60 to not have to play the game.

  Celestian

Apprentice Member

Joined: 5/07/03
Posts: 1148

2/25/14 9:47:02 AM#34

Blah blah blah, greed pure and simple.

 

35 bucks to move an account from one server to another when it's just a DB flag? Seriously? 

 

60 bucks is more than the game costs.

 

  Path4

Novice Member

Joined: 9/06/08
Posts: 36

2/25/14 9:48:30 AM#35

I'd rather take a shotgun to my knees then do dailies in wow.

 

A 90 should be $40 at this point.  You'd get more people buying them.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7683

Logic be damned!

2/25/14 9:50:13 AM#36
Originally posted by WingedNazgul

Hahahahahahahahahaha!

Blizzard, you wanna know what really devalues the accomplishment of leveling?  Selling max characters does.

Not max. New max is 100.

/ignorance + anonymity = trolling

 

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2828

The Critical Hit Pretzel!

2/25/14 9:59:35 AM#37

Wow's "Cash Shop" (yes it is one, much of what you see is the same stuff you see in F2P games) is just so rediculously priced as is. F2P trying to charge $25 for a transfer would be shunned and likely blackflagged for attempting to it, such as Neverwinter. Its insane to think blizzard gets away with such a thing when your paying a monthly fee for the game.

 

The level boost to 90 only shows a huge fundamental problem with their game that people do not want to play through the game due to it being boring with the end being the means. Hell, my friends are currently using RAF to level characters quickly (which btw only costs $30s total and 6-10 hours per level 85) since the experience feels just so tedious and pointless. Their act of removing talents pretty much sealed the experience to feel so unrewarding and make an already bland experience feel that much more so for anyone leveling up more then 1 character.

 

I'm sorry but blizzard is greedy as all hell when it comes to things that most people yell at F2P games doing for even a bit less cost for such services. Diablo 3 it bit them in the ass with ubercasualizing the game that almost no one really bought into it with just its "Polish" being its only big saving grace and a cash shop that just ruined the experience, and the only reason that is being pulled away is due to box sales being able to generate far more sales for the game then Real Money Auction House. 

  Naevius

Advanced Member

Joined: 4/26/12
Posts: 317

2/25/14 10:23:18 AM#38
Total BS, of course. Why not set it to $1000 to show how much they 'value leveling'? Of course it's the optimal profit-maximising price, as it should be.
  azurrei

Advanced Member

Joined: 4/12/12
Posts: 57

2/25/14 10:24:35 AM#39
Originally posted by PAL-18

it sure makes GW2 cash shop look like a harmless gingerbread house in the rainbow island.

 

cant wait whats Blizzards next cash shop item.

Ps.they really should raise their sub fee a bit since they have invented so cool new item that people can play with.

 

you are kidding right? hiding 99% of the new weapon skins behind lock boxes and basically selling legendary weapons (and practically everything else in the game) via gems--> gold is somehow tame compared to selling a boost to 90 which won't even be max level in the expansion? yeah....

 

Max level toon in GW2 is sold for less via gems-->gold and just leveling all professions, which has been in the game since day 1.

  azurrei

Advanced Member

Joined: 4/12/12
Posts: 57

2/25/14 10:26:27 AM#40
Originally posted by Robsolf
Originally posted by muffins89

but selling lvl 90 boosts does just what he said he didn't want to do. it devalues leveling. no matter the price.

My sentiments exactly.  The irony of it is, people pay them a sub in order to play the game, and now they pay them $60 to not have to play the game.

 

you mean not have to play the boring/tired part of the game...the fun part in 99% of games is the new expansion content/endgame, especially for those who have done it (level)many, many times

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