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General Discussion  » Complaining about the starter area's?

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91 posts found
  FlawSGI

Elite Member

Joined: 8/14/10
Posts: 1423

All of history is a lie. The truth depends on who does the listening, and who does the telling...

2/15/14 11:20:22 PM#41
Originally posted by evilastro
Originally posted by inemosz
If you actually read and care about the stories, it's not that bad. As mentioned before, the starting area introduced you to the background story of your role in Tamriel. I know that nowadays, 90% of players tend to skip quest texts and scenes, but blaming the game for that is just..

 

I love reading quests and getting lore tid-bits, with this game however I couldn't skip the dialogue fast enough, it was just bad.

Yep. While I didn't skip all of the story, a lot of it was not that engrossing. Considering that the story scenes made up such a small portion of the time invested in the game thus far then I can only assume my opinion was derived from the gameplay and not the story. The game does not start off on a strong note and blaming the players for that is just..

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  FlawSGI

Elite Member

Joined: 8/14/10
Posts: 1423

All of history is a lie. The truth depends on who does the listening, and who does the telling...

2/15/14 11:24:06 PM#42
Originally posted by macromastia
They have already started rebuilding the starting areas 1-10 due to feedback. Don't be surprised when you try the game after release and have a completely different experience than beta ;)

This is news to me and good news at that. I know I gave feedback after each beta and it was honest and not very flattering. I haven't written the game off and hope there is more that comes out about the game that actually makes me want to invest. Even free, I couldn't force myself to play and instead opted to catch up on household chores last weekend rather than enter another beta for ESO. 

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  Jyiiga

Advanced Member

Joined: 3/03/10
Posts: 1030

2/15/14 11:46:20 PM#43

You know... When I look back at several games from my MMO career.

Asheron's Call

Dark Age of Camelot

Star Wars Galaxies

World of Warcraft

Not a single one of them "grabbed" me that well during the first hour... but I ended up playing each of them for a very long time.

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1445

2/16/14 12:26:53 AM#44
Originally posted by Ice-Queen
The starter areas are as dull as tombs, it's a valid complaint people have about them.

Yeah, after playing the opening PvE levels, I'm scared that they all will be that dull.  I fear that there will be no open world danger.  I struggled to force myself through two hours of the quest driven hand holding opening levels.  Maybe there will be more open world PvE danger later (as we know there will be no open world PvP danger).  

 

 I skipped the last open beta weekend as the quest driven no open world or danger really bored me to tears.  I do have hope for the game that they can make it more of a virtual world than what it currently is.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2805

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/16/14 2:51:54 AM#45
Originally posted by evilastro

Have you actually played the areas people are complaining about?

I have been playing MMOs for over 15 years now, and not once have I ever been so tempted to quit at such a low level.  It is hands down the worst newbie experience I have ever played, this includes Korean grinders.

The AvA was good and has promise, but good god they made it hard to get to that point.  I seriously doubt anyone who isn't a ES fan or a MMO veteran would put up with that shit just to get to the good bits.

 

Edit: Also I have played and loved every single ES game since Daggerfall, and I still thought the starter area was shit. For those saying it had an ES slow start feel, I just did not get that.  I felt boxed in for far longer than I ever did in single player ES, following a mundane storyline where even the voice actors sound bored with it.  If it was just Coldharbor and then you got full freedom, it wouldn't have been so bad, that would have been the equivalent of other ES games prison areas.    

Agreed 100% and anyone who says otherwise is shining sunshine where it doesn't belong or is a fanboy. 

 

For Pete's sake people, not everything's 100% hunky dory with the game and to pretend it is just shows the level of selfishness that permeates the MMO genre today.  At least have the common decency to not be so naïve that everything is fine when there has been countless posts, reviews and NDA breeches to the contrary. 

 

Trust me, it's not going to hurt you to agree with some of the complaints.  In fact it might do you some good and open your eyes and prolong your future in the game.  Because lets face it how many of you have been the exact same way in the past in other games but yet no long play those other games because after the newness wore off, the luster dulled and game became repetitive you saw all those negatives start to shine through?  I'd bet most of you would because I was that person.  100% onboard defensive about a particular game and refused to believe any of the negativity.  It destroyed my will to win when those negatives were amplified by my boredom of the new game.  Try it, I promise it might work for you and not only that it might get the game changed prior to launch.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  User Deleted
2/16/14 2:58:37 AM#46
Originally posted by evilastro

Have you actually played the areas people are complaining about?

I have been playing MMOs for over 15 years now, and not once have I ever been so tempted to quit at such a low level.  It is hands down the worst newbie experience I have ever played, this includes Korean grinders.

The AvA was good and has promise, but good god they made it hard to get to that point.  I seriously doubt anyone who isn't a ES fan or a MMO veteran would put up with that shit just to get to the good bits.

 

Edit: Also I have played and loved every single ES game since Daggerfall, and I still thought the starter area was shit. For those saying it had an ES slow start feel, I just did not get that.  I felt boxed in for far longer than I ever did in single player ES, following a mundane storyline where even the voice actors sound bored with it.  If it was just Coldharbor and then you got full freedom, it wouldn't have been so bad, that would have been the equivalent of other ES games prison areas.    

That's a great idea.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2805

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/16/14 3:00:42 AM#47
Originally posted by Mardukk
Originally posted by Ice-Queen
The starter areas are as dull as tombs, it's a valid complaint people have about them.

Yeah, after playing the opening PvE levels, I'm scared that they all will be that dull.  I fear that there will be no open world danger.  I struggled to force myself through two hours of the quest driven hand holding opening levels.  Maybe there will be more open world PvE danger later (as we know there will be no open world PvP danger).  

 

 I skipped the last open beta weekend as the quest driven no open world or danger really bored me to tears.  I do have hope for the game that they can make it more of a virtual world than what it currently is.

I played 3 Beta Events and every single one of them I stopped after the first night because the starting experience was that bad. 

 

I even started the same path during the last beta event a few weeks back.  Started a new character.  Played for 2 hours, got bored and logged off.  Didn't even tough it on the Saturday.  It actually took a RIP on my Nemesis Cast on Crit Spectral Throw Shadow in Path of Exile late Saturday night to even log in again out of boredom.  Sunday I woke up and told myself.  Slog through those early levels and see if the game opened up and started to grow on you.  I mean it's not like I had anything else to do that day and I really really want this game to be my next MMO so I said what the hell and went with it. 

 

Now I'm still not happy I died on my level 77 Shadow (Hardcore) but I did get to see first hand that some of the truths about the latter stages of the game were true.  And thanks to some persistent folks on a certain beta leaking site I was finally able to see that glimmer of light at the end of the tunnel.  The game does get better and I intend on giving it a shot but I seriously ever doubt I'd be able to wade through those first 10 levels ever again because they are that bad.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2805

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/16/14 3:02:00 AM#48
Originally posted by Fappuccino
Originally posted by evilastro

Have you actually played the areas people are complaining about?

I have been playing MMOs for over 15 years now, and not once have I ever been so tempted to quit at such a low level.  It is hands down the worst newbie experience I have ever played, this includes Korean grinders.

The AvA was good and has promise, but good god they made it hard to get to that point.  I seriously doubt anyone who isn't a ES fan or a MMO veteran would put up with that shit just to get to the good bits.

 

Edit: Also I have played and loved every single ES game since Daggerfall, and I still thought the starter area was shit. For those saying it had an ES slow start feel, I just did not get that.  I felt boxed in for far longer than I ever did in single player ES, following a mundane storyline where even the voice actors sound bored with it.  If it was just Coldharbor and then you got full freedom, it wouldn't have been so bad, that would have been the equivalent of other ES games prison areas.    

That's a great idea.

I'd love to see that. Cold Harbor for 20-30 mins and then BAM!  You're on the mainland, skipping those first 2 zones completely.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2805

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/16/14 3:03:51 AM#49
Originally posted by Jyiiga

You know... When I look back at several games from my MMO career.

Asheron's Call

Dark Age of Camelot

Star Wars Galaxies

World of Warcraft

Not a single one of them "grabbed" me that well during the first hour... but I ended up playing each of them for a very long time.

Complete opposite.  Every single game that I've stuck to past a few months really drew me in the first few minutes in the game.  I've yet to play an MMO longer then a month where it did not.

 

Asheron's Call: (4 straight years,14 on and off over the years) The very first time I warped into the world through the portal field I knew this would be amazing.

 

DAoC:  (2 years) The moment my Cleric killed it's first Spriggen I knew it was going to be fun.

 

WoW: (6+ years) the very first time I saw an exclamation mark over the Undead Crypt Keeper denoting a quest I knew I was hooked.

 

 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  User Deleted
2/16/14 3:48:18 AM#50
Originally posted by macromastia
They have already started rebuilding the starting areas 1-10 due to feedback. Don't be surprised when you try the game after release and have a completely different experience than beta ;)

 

Good news if it is true.  I think they would be silly to ignore the criticism given the large amount of players saying so.

  Epicon

Novice Member

Joined: 2/08/14
Posts: 124

"Shhh! My common sense is tingling..."

2/16/14 3:58:53 AM#51

The people who don't like the starting area 1-10, are usually people who don't like this kind of MMO, Don't understand how to play the game (this is not a rushing to end game, and sitting around in a city waiting for a que pop, it's a stop and smell the roses game), don't care about lore, and just want instant Michael Bay, CoD, stuff.

Every example isn't 100% always true of course, but there is good news for both sides. The side that hates the game? Good news. There are other new MMOs coming out. Go to them. The side that likes it? They don't have to deal with the haters, because most will quit. Win/Win.

"What tastes like purple?"

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 1931

2/16/14 4:00:48 AM#52

I think a huge percentage of player decide to play a game or not within the first 10 minutes.

If there's a bunch of people complaining about the starter area.  That's a sign those people either won't buy the game or will quit immediately after they tried it.

  User Deleted
2/16/14 4:07:44 AM#53
Originally posted by Epicon

The people who don't like the starting area 1-10, are usually people who don't like this kind of MMO, Don't understand how to play the game (this is not a rushing to end game, and sitting around in a city waiting for a que pop, it's a stop and smell the roses game), don't care about lore, and just want instant Michael Bay, CoD, stuff.

Every example isn't 100% always true of course, but there is good news for both sides. The side that hates the game? Good news. There are other new MMOs coming out. Go to them. The side that likes it? They don't have to deal with the haters, because most will quit. Win/Win.

Every MMO I've ever played is a stop and smell the roses game.

  Epicon

Novice Member

Joined: 2/08/14
Posts: 124

"Shhh! My common sense is tingling..."

2/16/14 4:09:10 AM#54
Originally posted by -aLpHa-

 


Originally posted by spizz

Originally posted by Damedius

Originally posted by spizz It depends which faction you choose, the Aldmeri Dominion had an excellent starting area packed with quests and a nice area. The least starting area I did enjoy was the Ebonheard Pack, playing as a Nord. That was a little dull.   You really did play all 3 starting areas ? Aldmeri was great for me.
I acutally liked the Ebonheart Pact startting area. The Daggerfall Covenant was the one I found a bit dull. However part of this could have been because it was a reroll. Whereas my first character was a Nord.
Try Aldmeri in the next beta =)

 

I can already foresee a huge faction imbalance, AngryJoe also said the same thing. Play a Mage class and make a Dominion char, lol.

Yep, because if Angry Joe says something that you agree with, or anyone else. It is set in stone, done deal. It's going to happen, like a Miley Cyrus pregnancy.

I disagree, what I see is the Ebonheart pact, having a huge population, due to the Nord and Skyrim connection. It's the most recent game, and that matters to people.

I know it's crazy, but believe it or not, some people liked the starting area for the pact. Like I said, it's crazy. I mean, when random forum posters,  have an opinion, It's always, ALWAYS, true. Like the gospel in the bible, but not a story of a old man living in a sky, that people send wishes to.  But it involves the very same logic.

When the opinion is different than yours? This is what you should do. Like a game? Too bad. If the majority of forum posters don't or hate it? Too fucking bad. You should quit it right away and only play what the majority approves of. All the while, Yanking your wee willy, to the drums of blind, searing, ignorant hate.

 

"What tastes like purple?"

  aesperus

Hard Core Member

Joined: 1/04/05
Posts: 4785

2/16/14 4:26:25 AM#55
Originally posted by Epicon
Originally posted by -aLpHa-


Originally posted by spizz

Originally posted by Damedius

Originally posted by spizz It depends which faction you choose, the Aldmeri Dominion had an excellent starting area packed with quests and a nice area. The least starting area I did enjoy was the Ebonheard Pack, playing as a Nord. That was a little dull.   You really did play all 3 starting areas ? Aldmeri was great for me.
I acutally liked the Ebonheart Pact startting area. The Daggerfall Covenant was the one I found a bit dull. However part of this could have been because it was a reroll. Whereas my first character was a Nord.
Try Aldmeri in the next beta =)

I can already foresee a huge faction imbalance, AngryJoe also said the same thing. Play a Mage class and make a Dominion char, lol.

Yep, because if Angry Joe says something that you agree with, or anyone else. It is set in stone, done deal. It's going to happen, like a Miley Cyrus pregnancy.

I disagree, what I see is the Ebonheart pact, having a huge population, due to the Nord and Skyrim connection. It's the most recent game, and that matters to people.

I know it's crazy, but believe it or not, some people liked the starting area for the pact. Like I said, it's crazy. I mean, when random forum posters,  has an opinion.

It's always, ALWAYS TRUE. Especially, when the opinion is different than yours. You like a game? Too bad. If the majority of forum posters don't you should quit right away and on play what the popularity approves of.

I agree with this ^.

While the starting area isn't as exciting as some other games I've played (primarily single-player), there really arent' that many MMOs that have done better with their starting areas. Honestly, the only somewhat recent games I can think of that had better tutorials were both funcom games, and in both cases the starting areas were the best parts of the games.

ESO seems to be taking a different focus, and I'm glad. I understand that (for many) people get hooked by the first few hours of gameplay. I get that. However the game shares a lot of similarities to GW. It demands players to think about what they are doing, and even in beta I was seeing a massive difference between those who did, and those who didn't. The players who are going to not make it through the tutorial before righting this game off, are probably not the people who should be playing this game. These tend to be the same people who jump into RvR (AvA), and then complain that they can't 1v1 everything. Or complain when they get into a dungeon and realize that they might actually have to dodge things. Or rush to complete all content in a game and then immediately complain that there's nothing to do. These types of people tend to kill games like this, and I'll be glad if most of them don't make it.

As much as I generally like Angry Joe's reviews, they aren't gospels. His opinions aren't flawless, and they certaintly aren't law. As others have pointed out, he is criticizing this game for many of the same things he enjoyed with GW2. He clearly went into the game with pre-conceptions about what the game was going to be. And that distorts your perspective of what the game actually is. He went into GW2 with a blank slate, and a 'lets see what this game is' type mindset. He went into ESO with a 'omg, this is going to be just like skyrim but MASSIVE!!!' type mindset, and it fell short of his expectations. He's not the only person to do this, but it's no surprise the game didn't live up to his own hype.

Could the tutorial have been more exciting? Absolutely. But it's not really any worse than 99% of the other MMOs out there.

  Epicon

Novice Member

Joined: 2/08/14
Posts: 124

"Shhh! My common sense is tingling..."

2/16/14 4:27:15 AM#56
Originally posted by Fappuccino
Originally posted by Epicon

The people who don't like the starting area 1-10, are usually people who don't like this kind of MMO, Don't understand how to play the game (this is not a rushing to end game, and sitting around in a city waiting for a que pop, it's a stop and smell the roses game), don't care about lore, and just want instant Michael Bay, CoD, stuff.

Every example isn't 100% always true of course, but there is good news for both sides. The side that hates the game? Good news. There are other new MMOs coming out. Go to them. The side that likes it? They don't have to deal with the haters, because most will quit. Win/Win.

Every MMO I've ever played is a stop and smell the roses game.

You must have never played GW2, WoW (I admit their is the chance to do this, but people usually rush to endgame, gear and entance focused), Rift (rush to end game, gear and end game focused), Old Republic (Play for the story and quit, or rush to a clone end game, no exploring, gear focused), Eve Online (stop and smell the trolls) Neverwinter (smell the pile of shit), Tera (rush to end game, gear focused) ARR (same thing as others, but does the formula right). I could go on and on. You get my point. There is a trained formula there.

These games train people, to haul more ass to end game, than Donkey tours in the grand canyon. They have you focus, on gear, ignoring what quests say, and rushing for gear. So you can do raids, dungeons.

Elder scrolls does have gear aspects, but it doesn't hold you hostage. It's focus is on a crafting, pvp experience. I get GW2 tries to focus on pvp. But seeing has how only give people still play it? That can't be much fun.

"What tastes like purple?"

  User Deleted
2/16/14 4:32:30 AM#57
Originally posted by Epicon

The people who don't like the starting area 1-10, are usually people who don't like this kind of MMO, Don't understand how to play the game (this is not a rushing to end game, and sitting around in a city waiting for a que pop, it's a stop and smell the roses game), don't care about lore, and just want instant Michael Bay, CoD, stuff.

Every example isn't 100% always true of course, but there is good news for both sides. The side that hates the game? Good news. There are other new MMOs coming out. Go to them. The side that likes it? They don't have to deal with the haters, because most will quit. Win/Win.

 

I love sandbox games, single player RPGs and slower paced MMOs like Vanguard.  What I don't like is being funnelled through linear, boring content with terrible storylines and dialogue, which is what you can expect from levels 1-10 in ESO.

The people complaining actually wanted a deeper MMO with better questing from ESO (a smell the roses kind of deal). Clearly you are happy with the poor storyline and dialogue, but please don't pretend that you are some sort of higher calibre player because you can tolerate bad content.

  Epicon

Novice Member

Joined: 2/08/14
Posts: 124

"Shhh! My common sense is tingling..."

2/16/14 4:37:36 AM#58
Originally posted by aesperus
Originally posted by Epicon
Originally posted by -aLpHa-


Originally posted by spizz

Originally posted by Damedius

Originally posted by spizz It depends which faction you choose, the Aldmeri Dominion had an excellent starting area packed with quests and a nice area. The least starting area I did enjoy was the Ebonheard Pack, playing as a Nord. That was a little dull.   You really did play all 3 starting areas ? Aldmeri was great for me.
I acutally liked the Ebonheart Pact startting area. The Daggerfall Covenant was the one I found a bit dull. However part of this could have been because it was a reroll. Whereas my first character was a Nord.
Try Aldmeri in the next beta =)

I can already foresee a huge faction imbalance, AngryJoe also said the same thing. Play a Mage class and make a Dominion char, lol.

Yep, because if Angry Joe says something that you agree with, or anyone else. It is set in stone, done deal. It's going to happen, like a Miley Cyrus pregnancy.

I disagree, what I see is the Ebonheart pact, having a huge population, due to the Nord and Skyrim connection. It's the most recent game, and that matters to people.

I know it's crazy, but believe it or not, some people liked the starting area for the pact. Like I said, it's crazy. I mean, when random forum posters,  has an opinion.

It's always, ALWAYS TRUE. Especially, when the opinion is different than yours. You like a game? Too bad. If the majority of forum posters don't you should quit right away and on play what the popularity approves of.

I agree with this ^.

While the starting area isn't as exciting as some other games I've played (primarily single-player), there really arent' that many MMOs that have done better with their starting areas. Honestly, the only somewhat recent games I can think of that had better tutorials were both funcom games, and in both cases the starting areas were the best parts of the games.

ESO seems to be taking a different focus, and I'm glad. I understand that (for many) people get hooked by the first few hours of gameplay. I get that. However the game shares a lot of similarities to GW. It demands players to think about what they are doing, and even in beta I was seeing a massive difference between those who did, and those who didn't. The players who are going to not make it through the tutorial before righting this game off, are probably not the people who should be playing this game. These tend to be the same people who jump into RvR (AvA), and then complain that they can't 1v1 everything. Or complain when they get into a dungeon and realize that they might actually have to dodge things. Or rush to complete all content in a game and then immediately complain that there's nothing to do. These types of people tend to kill games like this, and I'll be glad if most of them don't make it.

As much as I generally like Angry Joe's reviews, they aren't gospels. His opinions aren't flawless, and they certaintly aren't law. As others have pointed out, he is criticizing this game for many of the same things he enjoyed with GW2. He clearly went into the game with pre-conceptions about what the game was going to be. And that distorts your perspective of what the game actually is. He went into GW2 with a blank slate, and a 'lets see what this game is' type mindset. He went into ESO with a 'omg, this is going to be just like skyrim but MASSIVE!!!' type mindset, and it fell short of his expectations. He's not the only person to do this, but it's no surprise the game didn't live up to his own hype.

Could the tutorial have been more exciting? Absolutely. But it's not really any worse than 99% of the other MMOs out there.

100% agree with this, great post.

The people who don't like this game, are usually say, "What? This isn't Skyrim? I can't put buckets on people's heads? I can't fill a canyon full of cabbages? Fuck that! Goodnight!" *uninstall*

Or "OMG! Wait I have to pay attention to things? Most of all story and characters? What the fuck kind of shit is this! I have to pay attention to get everything out of this game?! Enjoy exploring? This game didn't turn out to be what (insert preconception about what they wanted the game to be here) and didn't turn out to be like (insert favorite game of the past  here), whatever I'm going to play (new mmo here) it will be so much less fail!"

"What tastes like purple?"

  User Deleted
2/16/14 4:37:48 AM#59
Originally posted by Epicon
Originally posted by Fappuccino
Originally posted by Epicon

The people who don't like the starting area 1-10, are usually people who don't like this kind of MMO, Don't understand how to play the game (this is not a rushing to end game, and sitting around in a city waiting for a que pop, it's a stop and smell the roses game), don't care about lore, and just want instant Michael Bay, CoD, stuff.

Every example isn't 100% always true of course, but there is good news for both sides. The side that hates the game? Good news. There are other new MMOs coming out. Go to them. The side that likes it? They don't have to deal with the haters, because most will quit. Win/Win.

Every MMO I've ever played is a stop and smell the roses game.

You must have never played GW2, WoW (I admit their is the chance to do this, but people usually rush to endgame, gear and entance focused), Rift (rush to end game, gear and end game focused), Old Republic (Play for the story and quit, or rush to a clone end game, no exploring, gear focused), Eve Online (stop and smell the trolls) Neverwinter (smell the pile of shit), Tera (rush to end game, gear focused) ARR (same thing as others, but does the formula right). I could go on and on. You get my point. There is a trained formula there.

These games train people, to haul more ass to end game, than Donkey tours in the grand canyon. They have you focus, on gear, ignoring what quests say, and rushing for gear. So you can do raids, dungeons.

Elder scrolls does have gear aspects, but it doesn't hold you hostage. It's focus is on a crafting, pvp experience. I get GW2 tries to focus on pvp. But seeing has how only give people still play it? That can't be much fun.

GW2: Stopped and smelled the roses. Left after two hundred hours because in the end it's not my kind of game.

WoW: Idem. Played it for years.

Rift: Idem. Left after a while because it's not my kind of game.

SWTOR: Idem. 

EVE: Didn't play. But seeing how "stop and smell the roses" is my approach to gaming, I probably would do the same. 

Neverwinter: Didn't play.

TERA: I "stopped and smelled the roses" and played for 6 months before leaving.

ARR: Saw every nook and cranny of every zone I got to. Played it enough in two weeks to see it's not my kind of game.

 

Like I said, every game I've ever played. 

  mersant12

Novice Member

Joined: 5/11/11
Posts: 4

2/16/14 4:39:41 AM#60
Complaining starter area...I allways hated when my character magically popped in,no backstory or a simple hint what an earth he is doing there.Ok its just a prison/bethesda/ but compared the almighty wow you got some sotry.And wow does not have fun and intresting starter zones i think,the first lvl 20 just meh..I think TSW have good opening as well.Personaly i think bit slow the starter area but who never played elder scroll games,or mmo its perfect,not shoveling tonns of miningles quest on you face,gives you some time to look around,and expore.I comparing this mmo to gw2,cos they want to make mmo bit different.And yes this is the first time when you really dont see kill xx and run back ,now kill xx run back ect...some ppl say its boring i say its ok,again read ppl dont rush.i asked one tester guys hi said lvl up 3 weeks to lvl 50 but he not rushing.i think thats good news..
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