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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » FFXIV over WoW...is it worth my time?

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61 posts found
  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3874

2/10/14 3:10:37 PM#21
Wow over ffxiv. I'd you have played wow you will be disappointed with the horribly restrictive maps and old fashioned questing etc. wow for themepark, gw2 for an alternate experience, and eve if you fancy a sandbox IMO

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (10000 hrs on main mage)> oblivion > LOTR (600 runemaster/Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR

  jitter77

Advanced Member

Joined: 4/12/12
Posts: 55

2/10/14 3:33:55 PM#22
I dont see how people could have completed playing ffxiv "casually"  already.  I dont think leveling is all that fast unless you sit there and fate grind which is stupid in my opinion.  You max every class / job + max all crafting on one toon.  This would take ages.  You also have hunting logs, crafting logs, fishing logs, and your grand company quests.  I have just reached paladin with my gladiator, have a 27 PUG, a 20 something conjurer, and some various others.  As for the combat it does seem kinda slow.  My main problem is AOEs seem hard to dodge, and with the cool downs its hard to do interupts.  I find myself waiting to hit shield bash, but I dont get it off before the mob casts whatever so i either have to run or eat the AOE.  Pug / MNK has a hard and more complex skill rotation that most.  If you are looking for a challenge I would do that.  As far as  crafting goes from what I understand in the upcoming patch you can craft much higher item levels.  The crafting is like a mini game where you have to balance quality w/ finishing the product.  It is hard to self sustain your crafting yourself.  Most recipes from like level 10 up require stuff from other crafting disciplines.  You will either be buying stuff or leveling up your crafters together which will be time consuming.  Overall I think the game is worth the $15 to try. 
  Verum0

Novice Member

Joined: 3/27/07
Posts: 16

Every virgin at heart a Witch the Devil is an angel too.

2/10/14 10:16:31 PM#23

FFXIV will hold any ones interest for roughly 2 maybe 3 months. Most of the people that play the game max out all of the roles and jobs.. (to me is pointless)  End game... There isn't any... compared to some solid MMO's out there. Getting to 50 is a good run lots to do then it all drops off...

  ZizouX

Advanced Member

Joined: 5/17/11
Posts: 675

2/10/14 11:10:00 PM#24

Let me sum up most of the posts.

 

Games that are 5-8 years old have more content.

A game that came out 6 months ago has less content.

 

 

The Wow/ Rift ship has sailed.  I havn't played WoW in 3 years and no plans on going back.  I am enjoying FFXIV immensely (especially the end game challenging encounters, the music, the lore, and the story).

 

The game is coming out with content every 3 months.   I play 2-4 days a week with my FC and we have  a blast.  For me, it more than justifies the subscription.  I can play but also have time for other things (work, family, console games, etc).

  Siveria

Spotlight Poster

Joined: 3/11/11
Posts: 1174

2/12/14 8:06:52 PM#25

I play ff14 and I can give you an honest opinion: go with wow, FF14 is just a half-assed wow clone, your first time thru the game and hitting 50 you'll love it, the problem comes after that. AFter your first 50 your next one pretty much has to spam dungeons or leves to level, the lv 50 content is not fun at all, and unless your a tank or a healer expect to sit in 30-60 min or longer queues to even attempt to do anything. You have hard mode and extreme mode primals, which are just go in kill boss get 1 item, or rather roll on 1 item, a few dailies for tokens to get some i70/90 gear, crystal tower which lets you loot 1 item per rl week (resets on monday), the last thing is bahamuts coil which is bascally enter it kill boss get 2 items to roll on then do the next turn. There is no real raids or anything of the sort yet (crystal tower doesn't count its a complete joke). Once you've done each of these a few times the game has 0 to offer anymore.

Leveling an alt job is also very boring, if your a dps expect to be waiting 30 mins between dungeons in a queue, though you can do leves or help out in fates. all and all most other mmorpgs have more content at release than ff14 does after being out half a year. Most of the "endgame" content in ff11 is just reguratated crap. All the primal fights for example. If you want another game reccomendation I'd reccomend Rift, it plays simmlar to wow/ff14 except they actually did something unique with the soul system, bascally every base class can fulfil 3 diffrent roles depending what souls you spent points in, clerics actually can do all 4 roles (Dps, Tank, heal, Support).

Dispite being old everyquest 2 is also a fairly decent game that has a swath of content. It also has alternate advancement which is like talent point systems, except it goes to like level 300+ for each class, you can lv it as you lv up and when your at cap it still levels.

Most people don't notice ff14's problems till they go to lv up an alt and then they relize just how shallow the entire game actually is as a whole. AT the point I am at, I only login to do the daily for mythology tomestones for i90 gear, which cap at 450/week (daily gives 80-90). I haven't done any of the extreme primals mostly because I don't feel like sitting in queue or party finder for possibly hours just to try and most likely fail to kill it totally wasting my time.

To make it worse the story is also pretty garbage tier, its squares usually trash, resistance group fighting the big bad empire, with entirely predictable things that they consider plot twists. Bascally if you've played an FF since like ff4, you can pretty much guess the entire storyline in FF14, because it does not deviate from squares generic boring formula.

All in all I wouldn't reccomend FF14, Go with WoW or Rift they are better games, and were better at release than ff14 is now. Hell I have seen newly released f2p mmorpgs with more endgame content than ff14 currently has, and thats pretty sad.

Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

A. Proven right (if something bad happens)

or

B. Pleasantly surprised (if something good happens)

Either way, you can't lose! Try it out sometime!

  skadad

Novice Member

Joined: 7/28/03
Posts: 56

2/13/14 5:00:17 AM#26

wouldnt call wow endgame anything spectactular either tbh. Level to 90 ~1week or less, do  heroics do lfr, do normals, do heroic -> finnished with game in 3-4 months perhaps. So the lack of endgame is void. And no, you cannot count older raid instances as endgame, since you can solo most for app-gear etc.

 

  Xatsh

Hard Core Member

Joined: 9/13/10
Posts: 90

2/13/14 11:57:58 AM#27

WoW has more content in it obvious for its age.

The issue with XIV is not lack of content, that will come in time. It is the design concept and at this point I have to say tallent of the devs. It just feels extremly weak compaired to older games that were released and are being released soon. It is just an extremly shallow game in almost every area. Story, world, endgame, progression.  The economy is worthless. Gathering is worthless. PvP is a complete joke. If you are in a good static at endgame you can do all the content the game has to offer that is worthwhile everyweek in 4hrs or less (note most of the people are not in a hardcore experianced group though but it is very possible to do). It is dumbed down so much it is just bad in many areas because of it.

FFXIV is a subpar game in my opinion. But then again so is WoW:Panda Land (that game has been getting worse with each expansion lately) , SWTOR, Tera, RIFT so honestly I cannot reccomend anything out of the market now. Genre is just in a state of perpetual crap atm it seems. FTP cash grabs and poorly made p2p games.

In the end XIV vs WoW. Are you a Final Fantasy Fan? If you are you will probably like XIV at least level 1-50 the first time. If you are not a FF fan and just like mmos... choose WoW. XIV is more or less a WoW clone anyways with 1/10th the content overall with better graphics.

I am playing XIV because I am a hardcore FF fan. But I see it in my own guild people who grew up with FF  and who were longterm XI players are slowly getting more and more pissed off at this game. Trust me it is hard to keep paying that sub when you spend 70% of your time walking around the hub city just talking on team speak because there is nothing worthwhile to do in game.

FFXIV is more of a filler mmo then it is a long term investment atm. Hopefully the devs change that soon before it is too late. The game has/had potential but they are throwing it away atm because they are scared of pissing off any 1 group of player, they are overlay focused on beating rmt, and they are worried about deviating from the WoW framework of a mmo because of 1.0

 

 

  Solar_Prophet

Hard Core Member

Joined: 11/10/13
Posts: 733

WAAAGH!

2/13/14 12:16:55 PM#28

If you're sick of WoW, FFXIV is the best themepark game available right now, hands down. Plenty of endgame content (unless you're a content locust), an extremely deep crafting system which is useful all the way through endgame, a chocobo companion, guild housing, a decent story to play through, etc.

It's $30 or less, and should very easily keep you occupied for a few months. It most certainly isn't 'dumbed down', as the bittervets on this site like to put it.

 

Example of a common core math problem: If you have four pencils and seven apples, how many pancakes will fit on the roof? Purple. Because aliens don't wear hats.

  User Deleted
2/13/14 12:41:23 PM#29

The economy is engaging.

Graphics, sound, music are among the best in the genre.

Crafting is probably the best in any mmo right now.

The combat is slow until you hit the mid 40s which is not a very good game design imho. At level 40+, you get a lotof abilities that are not on the GCD which significantly picks up the pace and variety of combat. Before that, I found it tedious and dull.

Im not a fan of dungeons, raids, and I skip the story. Im more interested in personal character development and immersion into the game world. This game offers that to me better than WoW did.

Housing is very well done. The neighborhoods are good community builders. And you can craft most furniture and decor.

I don't think the people who bash the economy and/or crafting really get the point of it in this game. Its not typical themepark self serving crafting. Its not get rich quick crafting. Its not best in slot endgame crafting. Its about making things for other crafters, for spirit bonding, for levemetes and provisioning quests. The economy reflects that. High ticket items are rare, but people seem to wish it was like that. You can make steady profit into the millions by keeping a keen eye on whats selling and whats not.

I think a lot of people came into the this game expecting to make a sword and having someone pay them a billion gil for it. Unfortunately, there was some gil duping exploits when the game launched and thats pretty much how the economy worked until SE took out most of the duped gil. Now the economy is working more in line with how they wanted it and people are saying its broken because its not like it was. Fact is, it was broken and now it is working a lot more smoothly.

SE is one of the only mmo devs I have seen who actively communicates about the game's economy and what they are doing to refine it in almost every dev interview, Q&A, and producer's letter since launch. People who think an economy is a one off pass/fail are clueless. It is constantly evolving and needs to be constantly monitored and tweaked when needed. Its also free of an RMT cash shop which is a bonus for anyone who likes a more player driven economy.

I think WoW is a fantastic mmo for what it offers as well. To compare the two games is subjective at best simply because they play and feel differently. If you try to play one like the other, you will not like either which is what I am seeing a lot in these replies. Play each game to their strengths, and they are both amazing.

  Jemcrystal

Advanced Member

Joined: 1/02/08
Posts: 1380

Let em put a slave ring thru u're nose u're prob not going to like where they're taking you. Think.

2/13/14 1:38:00 PM#30

FFXIV-ARR is the best game I have ever played!  But that's because it has what I find good in a game:  

 

Graphics.  PS3.  The old fashion way of targeting.  Rifts... *cough*... I mean Fates.  CUT SCENES make me vibrate with joy.  *CRAFTING*.  For me no lag and no instance wait even on off days.  Dungeon finder.  So far no World PvP - which makes it a PvE game in my book.  Box $8 - $40.  Only need one char so cheap sub option viable (tho I choose the $15 mo option for 8 chars on each world cause I'm a role player haters gonna hate).  Crysta payment (no credit card) and one month free - it's like a free trial.  Cheap for a top line mmo.

 

I think I'm leveling to fast but that's probably because I was broke to mmo's on FFXI.  Quick leveling is not a game breaker - esp when you have so much you can do now.  My biggest COMPLAINT is the forums.  There are no good beginner forums for this game anywhere.  Just tiny forums, like this one, spreading our community thin.  The main forum, Lodestone, is off limits to most players not just the newbs.  Apparently high levels have been banned from forums (not game).

 

----

There's no point in my telling you what World Of Warcraft is like.  Everyone already knows.

Next time if they ask your name tell them "Your Overlord." There's nothing more satisfying than an Arby's employee repeatedly yelling over the munching masses, "Your Overlord's classic cheddar is up!!!"

  poyozo

Novice Member

Joined: 5/11/13
Posts: 31

2/17/14 11:55:10 AM#31

Gave FFXIV a real try and played for about 4-5 months. Got real bored of it. I remember falling asleep at the keyboard and thinking to my self, why am I even playing this?

The big appeal for me was the fact that I could play with my brother and my GF cross platform with the PS3 since they didnt have PCs. That and the FF franchise, which I enjoy.

I went back to wow. Much more content. Does everything FF does but better. Transmogrify is very fun and I love running old content to hunt for classic armors. The world is HUGE and there are no invisible walls anywhere and no loading screens and you can swim, unlike FFXIV.

  Zhauric

Novice Member

Joined: 7/02/07
Posts: 294

2/18/14 11:01:32 AM#32

Honestly, it's worth your time seeing the cost of it. Just to get the experience for yourself since I always find that the best route. Now ignoring that, personally, probably not in my opinion. I am still playing it but it simply isn't grabbing me. I haven't played WoW in years but FFXIV has got so dull for me that I have actually contemplated returning to WoW or some other game just find some sort of entertainment. It's simply the same thing as everything else except that it is pretty. It's driving me nuts to be blunt. No class is grabbing me, the mechanics of the game are making me feel 'Ho-hum'  and so forth. I wish it wasn't the case since FFXI was my first MMO but I feel like I am forcing myself to play at this point.

But, again, that is my personal feeling of the game. You should experience for yourself since it is a rather low cost to do so. Weigh the pros and cons and go from there. Don't go by which has more content because WoW will always have more than anything that comes out because it's old as hell. It's about if you enjoy the content available or not. FFXIV will hit with big updates I think every 2-3 months and they are usually good on churning out expansions.

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2098

2/18/14 11:02:47 AM#33

It is on sale for $15 on steam right now including a free month so there really is no risk in trying it compared to going back to WoW atm. If you play the first month and hate it you spent the same you would have on WoW and can just switch.

  Ryoshi1

Novice Member

Joined: 1/21/14
Posts: 141

2/18/14 8:13:25 PM#34
Yeah I'm wondering if I should get it on steam for fifteen tacos. Still undecided :D
  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2098

2/18/14 9:08:19 PM#35

I was in the same position and went ahead and bought it today. I'm only level 7 mind you so there is a lot of time for me to change my opinion but so far the game is just terrible. It is a clunky asian version of WoW with really obnoxious cut scenes where it looks like people are talking but there is no actual voice over which just looks creepy and the quest dialog is just way too long considering how empty the conversations are. The music is just awful, the combat is just like WoW so far (remember only lvl 7). The movement and animation is definitely sub par and the jumping is really bad, this has to impact the quality of PvP I'd think.

I'm not going to fully judge the game until at least running a few dungeons and picking up a 2nd class etc but on day 1 of my personal venture I wish I had just spent my $15 on something else.

  Purutzil

Hard Core Member

Joined: 10/02/11
Posts: 2911

The Critical Hit Pretzel!

2/18/14 9:23:56 PM#36
Originally posted by reeereee

The difference between WoW and FFXIV is very simple.  FFXIV has much better graphics than WoW, and WoW has much better combat than FFXIV.

 

Why is FFXIV's combat so bad?  For example in WoW for my dk the global cooldown is one second.   Figuring out what skill to use next in that one second and managing resources is really not that hard.  Now FFXIV has a 2.5 second gcd, that would have been fine if they had actually made the classes more complex... but they didn't in some cases the classes are even simpler than my WoW dk.  The problem is that your brain doesn't slow down simply because they increase the gcd, so in most cases people will be able to figure out what skill to use in well under a second which leads to a huge amount of dead time every time you want to use a skill and you're just stuck there spamming the same button over and over waiting for the skill to go off.

 

Also people may tell you that FFXIV has better crafting, but this is facetious because WoW's crafting, while it doesn't have a minigame to go with it is far more useful and relevant to PvE and PvP because you actually need the item enhancement things crafters produce whereas in FFXIV ever interacting with crafted gear/items is completely optional and you can farm better gear than crafters can produce in the basic 4 person dungeons.

I would disagree with this a lot with the combat. Wow's combat is extremely simplistic, just more 'twitchy'. Play a monk in FF14 and tell me that its easier then stuff in WoW cause I'll bet you it would blow away any dps difficulty in WoW, not only with the skill 'rotation' but also with positioning being a key factor. Wow raids... are lets face it quite a joke. Stuff is WAY to forgiving compared to say titan which is punishing if you fail on any mechanic to the point of potentially being knocked out of the fight for good. Wow.. "Oh no I stood in stuff and took damage... looks like I need to make the healer do some healing". I honestly feel vastly more rewarded in gameplay and combat in particular in FF14 then I do in WoW. The only time I ever felt really rewarding dpsing is wow was back in Wotlk playing Feral Druid DPs which was a blast and not due to being a twitchy spammy button masher like it is today but having to plan ahead and being less of rushing it and more about strategic planning.

FF14 has a vastly better crafting system then wow (surprise for a new game beating and old one right?) but I'd echo the issue with crafting being somewhat trivial. There are some elements you will find important such as cooking for foods or alchemy for potions, but otherwise its not as huge of a factor unless your going for materia. Its something i think could easily be fixed up.

 

For me, FF14 is easily the winner. WoW in its current state will highly disappoint old fans. Losing some depth and complexity and having work you do trivialized so quickly, it ruins a sense of accomplishment. FF14 has its flaws, haivng I feel a bad direction with loot and raiding (the wow style issue of trivializing gear you work for by making it pretty easy to earn) though at the same time it doesn't feel that hand holdy. Even fights that are pretty simply have that unforgiving edge that make it much more difficult and fun. Titan hard mode for me is the first boss fight to impress me since Akylios in Rift.

 

 

 


Originally posted by poyozo I went back to wow. Much more content. 

Curious, just how old is that strange WoW game your talking about? Oh wait its very old now and had plenty of time to add content! Well if content is king for you, why not play Everquest 1? That games got far more content if your going to use an old game vs new game for content it has!

 

Silly Silly, never use content as a selling point, its pretty much an obvious issue new games will have and its stupid to expect them to bet out an old game.

 

  Ryoshi1

Novice Member

Joined: 1/21/14
Posts: 141

2/18/14 9:41:31 PM#37

okok buying :D

/bored

/byeybyepizzaforaday

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2098

2/18/14 11:51:43 PM#38

hit lvl 11 tonight and still not feeling it. Combat is downright sluggish compared to WoW, the graphics certainly are not any better. Most of the game is a carbon copy of it. I can't list a single positive about this game yet from the first 4 hours of play.

  drivendawn

Advanced Member

Joined: 4/17/11
Posts: 1025

2/19/14 12:00:45 AM#39
Originally posted by Ender4

hit lvl 11 tonight and still not feeling it. Combat is downright sluggish compared to WoW, the graphics certainly are not any better. Most of the game is a carbon copy of it. I can't list a single positive about this game yet from the first 4 hours of play.

Sorry to here that but hey not every game is for every one.

  zevian

Advanced Member

Joined: 1/06/07
Posts: 398

2/19/14 12:22:43 AM#40

Its a real pretty game.   The job system seems deep upon inspection, The combat is okay it fits the game,   the dungeons are nice looking.   The crafting was pretty cool,   Leveling your first job is pretty engaging,   fates are coolish.

 

Leveling your second job is a grind,  fates are cool but the flaw to the fate style system is as the game gets older less people are around to do the fates with making them harder and take longer.    You can perform their repeatable style quests to level,  but they get old pretty quick. You only have a few quests a hub, not nearly enough to do any decent leveling with without relying on leves or fates.

 

Its a fun game, im not much of a max level raid raid raid type person,,, the journey the first time was awesome,  leveling up your subjobs so your effective in your mainjob is boring. ( I like the idea behind it but its a big ol grind for modern games).

 

Overall it was worth a playthrough for me.   It doesnt have the staying power because as OP said i have all this time into WoW, why leave.

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