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WildStar

WildStar 

General Discussion  » Now is the time for NCSoft

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54 posts found
  skyline385

Advanced Member

Joined: 7/09/13
Posts: 601

2/08/14 11:39:51 PM#21
Originally posted by RebelScum99
Originally posted by DMKano

The best way to show that it's really the time - drop the NDA.

Once Wildstar does that, then there's some hope - as long as NDA is up, gamers should be very suspicious of any game still under NDA.

 

 

I don't agree with this at all.  Wildstar has been as forthcoming as nearly any game we've seen in recent years, even under an NDA.  You RARELY see a dev communicate with the player base as well as pour out information, demonstrations, live streams, how-to videos, etc. with the regularity that Carbine has done with Wildstar.  Add to the fact that it's so easy to get into Wildstar's beta, and I don't buy for one second your insinuation that they have anything to hide.  

I've played the game.  I can say this without question:  It's in a showable state.  The only question marks left at this point is the endgame content, which we haven't seen yet.  If they nail that, they are going to have a hit on their hands.  

Sorry that doesn't fit into your "If there's an NDA the game must be sub-par" narrative. 

I am guessing you played only the weekend Stress test based on your comment about elder games.

As for a hit on their hands, i am really not sure. It's gonna have a great endgame that's for sure. But it's still WoW style and i am not sure people want that.

  Riposte.This

Novice Member

Joined: 5/11/12
Posts: 195

Killing dragons is my shit

2/08/14 11:45:20 PM#22

Even though it's being sold as an MMORPG, it's not an MMORPG and the style that TESO is in will never be able to be. It's still too single player driven.

I knew when I heard about TESO that it wasn't going to be a great MMO. It will be an ok game, it should be F2P though.

Killing dragons is my shit

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 2002

2/08/14 11:52:47 PM#23
Originally posted by Grailer

As long as wildstar has a great end game then it will be better than 90% of all MMO currently released .

 

Im almost considering going back to WOW after having not played it for years .

 

It will be a similar themepark "failure" like they all have been for the last 6-8+ years, just like TESO will be too. You level up and when you hit max level you have played through 90% of the content, then you are left in a 10% end game pocket PvE-wise and expected to grind through a couple of instances until the next expansion hits. Before that the game will release a couple of more instances to keep people farming for that 15$/month.

 

Though Wildstar has one big advantage, you get to upgrade and redecorade your house! No seriously, this is a great feature. Adds a bit more life and longevity to the game, I'm sure.

 

Themeparks should be renamed 10%-parks for the content you get to play at max level. Maybe even 5%-parks, that might be sadly more accurate.

  Squeak69

Apprentice Member

Joined: 1/21/13
Posts: 966

cheese cheese wheres da bloody cheese

2/08/14 11:53:18 PM#24
it has NCsofts name on it, ill pass thankyou.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  Dancwith

Hard Core Member

Joined: 1/17/14
Posts: 15

2/09/14 12:01:07 AM#25
Originally posted by cesmode8

The negative feedback about TESO is justified.

 

-Each beta test they have the same problem: stuck at "retrieving character load" screen.  Check their facebook and other forums.  You dont even have to be a part of the beta to read about it.  It has happened in the last three betas.

-From what I can read, the current beta has had major issues.  Loads of people could not get in on Friday.  Then they took down servers to prep to break some silly record that they think is important in terms of concurrent beta tester.s.  Then some more people could not log in due to errors and character load.

This is all before we get to the actual gameplay.

-Watch any video posted by ZOS.  Combat is slow, clunky, unresponsive.  You see the bad floor from an enemy and dodge to avoid and even though you are physically out of that area a half second prior to the skill going off, you still get hit.   You read about people frantically pressing the auto attack button to hit their targets, instead of fluid combat.  Angry Joe, who is a pretty decent critic, gave this game concerned reviews.

-I believe beta lvl cap is 15.  The game releases in LESS than two months.  How can people test out end game content, or hell..even mid game content? 

-NDA is still in effect less than two months away.  Are they trying to avoid even more bad press?  Or are they hiding their golden treasure secret of an "awsome game". 

-Their game directors and producers go on record and quoted that all of the games content is available for a box price and subscription.  No other pay gates.  Recently, they announced a that a race previously thought to be unavailable is only available to those who dish out more $$ for some special imperial addition.

 

 

Need I go on?

 

NCSOFT, the time is ripe to announce a release date for Wildstar.  Please do.  You have many disgruntled TESO hopefuls looking for a new MMO to look forward to. 

 

 this, 200% this

To add onto this with what i have seen

1.  Quest system is actually very archaic.  There isn't anything intuitive about it at all.

2.  The game pace is slow.  When i say slow, i mean... Everquest 1 slow.  

3.  The graphics look nice.......read: not good, not great, NICE.  Like, i could probably go back to a graphic card from 5 years ago, and not notice any difference.

4.  Up until 15 it was fairly linear in progression for question.  the problem comes from running forever between them. (archaic)

5.  The UI, Combat and their supporting toggles between modes are very clunkly and not even close to seemless or fluid.  its stiff and unfriendly

6.  Uhm, the armor is...... ok i guess ..... nothing that screams OMG

7.  2 months from release and what i see here in beta, in videos and in other areas kind of seals the coffin for me.

 

All in all, those who liked the Elder Scrolls franchise will probably like this although not as much as Skyrim.  Anyone who is used to the MMO styles seen in games life Rift, WoW, EQ2, SWTOR will likely not find this very appealing.  This game is not fluid, it is not fast in any form or fashion and is fairly restrictive when questing.  I can honestly say, i didn't enjoy ANY of the 12 hours i played but, the bright side, is i got to cancel my pre-order in anticipation for Wildstar, WHICH i am VERY excited to play

 

 

  Squeak69

Apprentice Member

Joined: 1/21/13
Posts: 966

cheese cheese wheres da bloody cheese

2/09/14 12:06:47 AM#26

i agree with the above ( didnt want to qoute all that agian)

exept for one thing, i beleave fans of the elder scroll series will actully be more upset then people who dont care about it.

why well i dont wanna get in trouble so im not saying but i do firmly beleave that people who dont care about the elder scroll series will enjoy this more then those who do.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  kabitoshin

Hard Core Member

Joined: 3/16/12
Posts: 717

2/09/14 12:08:46 AM#27
Oh you say this but I know this site too well to know this won't get praised like jesus himself created this game. Every mmo past 2-3 years have the same topics and slandering, don't doubt this will be a sucsess but not like WoW. You people acts as if you want one MMO to be on the market.
  Prenho3

Apprentice Member

Joined: 8/19/13
Posts: 111

2/09/14 10:13:34 AM#28

I don't think this game will even reach the success of Aion in the long run, Aion has already made over 1 billion dollars(1 trillion KRW - korean currency) since its launch:

http://imageshack.com/a/img196/6973/evvc.png

And it still is doing well according to the earning reports of the last two quarters:

http://imageshack.com/a/img59/8772/yjtw.png

Lineage 1 still is their biggest money maker, it made 84 billion KRW in 2Q13 and 62 bi KRW in 3Q13 Aion is doing well with the mark over 20 billion KRW a quarter.

 

Blade & Soul was only working in Korea in 3Q13(until September) when it made 20 bi KRW it only started working in China(first country after Korea) in the end of November.

  JJ82

Advanced Member

Joined: 12/02/13
Posts: 948

2/09/14 10:31:08 AM#29

Wildstar has a next to zero chance of selling as many copies as TES (which I think may top 3 million).

But they have near a 100% chance of retaining more players than TES.

One game is based on a 14 year old game design with no innovation, the other while being a typical themepark is using more modern designs with a few new spins on old themes in a setting no one knows so will at least bring a sense of something new.

"People who tell you you’re awesome are useless. No, dangerous.

They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  Dancwith

Hard Core Member

Joined: 1/17/14
Posts: 15

2/09/14 1:09:37 PM#30

Aion was a good game in my opinion.  I enjoyed the hell out of it.  I did have a few small complaints with it (e.g. Risk vs. Reward and engine failures in pvp at end game) but, honestly, it was very fun for me.  

I think Wildstar has a good chance of being better than people give it credit for in most places.  Just based on streams i can tell it has very similar characteristics as other major successful mmo titles of the past.  The ones i generally tend to focus on as earmarks of a successful game are:

1.  Fluid or seemless integration of actions, UI and control.  Being able to swap between different menu's, while also being able to fluidly control your character and perform actions in what feels like a real time setting is probably the most important feature for me.  I don't like it to feel like a chore for me to strafe and hit abilities while also being able to recognize opponents or reactive abilities.  (this is where ESO failed BIG TIME so far for me).

2.  Aesthetically pleasing themes:  Yes, EVERYONE likes a game that looks good.  they can relate to it and for many it helps with immersion into the virtual world that has been created for that purpose

3.  User friendly systems which promote their usage and actually contribute to the success of the game:  Quest helpers, trade-skill notifications and windows, tutorials, help notifications, social interaction systems such as chat and guild systems.  All of the above and more are VERY important to success.  you can't make an MMO and make it an act of god and the president to access chat windows.  If, i have to hit esc or something to make my mouse appear JUST so i can type in chat, that is indicative of a failing system within gaming.  it is counter intuitive to use especially when preparing for combat.

4.  Non-Linear progression models:  This is where a lot of MMO's fail their customer base.  Those who promote a vast world where your experience is dictated by you, then they put in a linear quest line that dictates you follow it to progress are destined to fail in that regard.  Another tactic is to say that, then put in XX number of quests and allow the player to complete them in whatever order, HOWEVER, you HAVE to complete them all to progress.  Failure to do so, will inevitably lead you to fall behind (this is also the case with ESO).  Lets add raid progression as well, WoW has failed at this quite a bit.  Linear progression tiers of raid content are a thing of the past.  Players like to be able to choose their own path.  They like to be able to be UNIQUE in their choices and for the most part don't want to be the sheep.  

5.  Making enough content:  This is where Rift and SW:TOR failed the hardest.  once you reach max level, you essentially had nothing to do here.  Rift failed hard here as there was very little content after the first raid.  The mapped zone was so small that you could run across the entire game in less than an hour.  SW:TOR had...what, 2 raid instances and those were cleared within the first two weeks or so and this was through some of the worst bug's i have ever seen in a game.  In the PvP arena, both games also failed with poorly balanced and widely bugged systems which they didn't address.  Rift has since fixed a lot of their issues and i am having quite a bit of fun with it. 

6.  Customer service interaction:  Lets be serious here, nobody wants to wait a week to an account issue resolution, Aion did this right in my eyes, the very few times i had interaction with a CSR it was within MINUTES of submitting the ticket and of every mmo i have tested and played, they were the most friendly and helpful.  Didn't get any BS spam, just the help needed if it was providable.

 

Wildstar looks refreshing, streams show me that its innovative in some of the systems they have in place at the moment.  I haven't seen enough of the PvP or any late game content to further judge, but i am EXCITED for the game.  Based on what i have seen within ESO + the reviews circulating through the net, i would most certainly push a Wildstar release off for 2 weeks or so after ESO or i would release it the week before.

  nerovipus32

Novice Member

Joined: 1/15/11
Posts: 2716

2/09/14 1:11:58 PM#31
I didn't enjoy wildstar at all and the reason it's getting little press is  1. it has no release date and 2. the majority of people don't really care about it.
  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

2/09/14 1:18:21 PM#32
Originally posted by skyline385
Originally posted by RebelScum99
Originally posted by DMKano

The best way to show that it's really the time - drop the NDA.

Once Wildstar does that, then there's some hope - as long as NDA is up, gamers should be very suspicious of any game still under NDA.

 

 

I don't agree with this at all.  Wildstar has been as forthcoming as nearly any game we've seen in recent years, even under an NDA.  You RARELY see a dev communicate with the player base as well as pour out information, demonstrations, live streams, how-to videos, etc. with the regularity that Carbine has done with Wildstar.  Add to the fact that it's so easy to get into Wildstar's beta, and I don't buy for one second your insinuation that they have anything to hide.  

I've played the game.  I can say this without question:  It's in a showable state.  The only question marks left at this point is the endgame content, which we haven't seen yet.  If they nail that, they are going to have a hit on their hands.  

Sorry that doesn't fit into your "If there's an NDA the game must be sub-par" narrative. 

I am guessing you played only the weekend Stress test based on your comment about elder games.

As for a hit on their hands, i am really not sure. It's gonna have a great endgame that's for sure. But it's still WoW style and i am not sure people want that.

No, I've been in much longer than that.  I just had to stop myself from playing because it's a game I am going to sub to. Don't want to be too far into the game and have to start over again.  

Wasn't aware that endgame was there for people to experience.  I stopped myself from playing when the cap was still level 34. Even better news if it's as good as you suggest.  

And there are plenty of people that prefer the WoW style of game, particularly if it hearkens back to Vanilla.  

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

2/09/14 1:22:44 PM#33
Originally posted by Prenho3

I don't think this game will even reach the success of Aion in the long run

In the Western market?  Lol, yeah it will.  Easily.  

  Tuskanxi

Novice Member

Joined: 2/09/14
Posts: 5

2/09/14 1:24:46 PM#34
Originally posted by nerovipus32
I didn't enjoy wildstar at all and the reason it's getting little press is  1. it has no release date and 2. the majority of people don't really care about it.

I find this incorrect.  Has been getting a decent amount of press.  ESO is only getting more because they are being secretive with info, and close to release date.  One thing I can say about ESO, is I wish I had my 20+ hours back.  Even that much was such a chore.  Was so boring.  

Anything Wildstar has to offer I find MUCH more interesting, and more well done. 

  Heretique

Advanced Member

Joined: 2/02/07
Posts: 982

Most of my posts get deleted.

2/09/14 1:25:04 PM#35
Wildstar was very mediocre to me but I think it will hit home with people who enjoyed WoW post vanilla.

Originally posted by salsa41
are you have problem ?

  widgin

Novice Member

Joined: 2/16/05
Posts: 11

2/09/14 1:28:44 PM#36
Originally posted by Ppiper
What's Wildstar?

In case you're not asking a serious question.

 

Justin Bieber and Miley Cyrus

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

2/09/14 1:34:49 PM#37
Originally posted by Heretique
Wildstar was very mediocre to me but I think it will hit home with people who enjoyed WoW post vanilla.

I think you meant Vanilla, not post-Vanilla.  

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3880

2/09/14 1:38:36 PM#38
Originally posted by RebelScum99

Wildstar is going to be a great game.  I plan on playing it.  But don't get too sold on what the media is saying about The Elder Scrolls.  

TESO's problem is not that it is a bad game.  Its problem is that it is competing directly against its own IP.  When these gamer sites review the game, they are comparing it directly to the single player franchise.  And, the fact is, there are many things in the single player series that simply aren't possible in an MMO.  But that doesn't make it a bad game, or even a mediocre game.   Judged as the next game in the Elder Scrolls series, it falls short.  Judged on its own as an MMO against the other MMOs currently on the market, it holds its own very well. 

 

Well I finally really agree with you on something! Good job RS99. :)

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Ppiper

Advanced Member

Joined: 2/08/13
Posts: 654

2/09/14 1:40:17 PM#39
Originally posted by widgin
Originally posted by Ppiper
What's Wildstar?

In case you're not asking a serious question.

 

Justin Bieber and Miley Cyrus

I wasn't and thanks for the laugh

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2743

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/09/14 1:44:11 PM#40
Originally posted by Void425

TESO was the biggest New Threat to Wildstar's Release.  TESO is getting totally slammed by all the media for its problems.

I think now is the perfect time for NCSoft to announce a  Release Date and start taking  Pre-Orders for Wildstar.  The people who are disappointed with TESO are hungry for a new game right now and I am sure most of them would be willing to Pre-Order Wildstar right now if it was available directly from NCSoft.

Well to be honest I've heard a lot of negative aspects about Wildstar.  Namely it isn't very polished and the combat is atrocious with the laser like, seizure inducing tells being so prevalent.  On top of this WS has no IP background to speak of and the graphics look horrible.

 

Personally I don't see either doing the genre justice.  I'll be holding out hope for Repopulation, Destiny and the Division.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

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