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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » SWTOR Cartel Market Makes 139 Million USD in 2013

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196 posts found
  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

1/22/14 4:46:50 AM#121
Originally posted by jpnz
Originally posted by ignore_me
 

You think I am being defensive in responding to your post that was essentially just an insult robed in a real process that people experience when grieving. Really ?

I like the way you interpreted acceptance.

You are clearly suffering from stockholm syndrome and have come to sympathize with your Bioware captors. See how stupid that is. Oh yeah and I was just making a humorous comparison.

So...

'liking a game' = 'stockholm syndrome'

'hating a game' = 'just my opinion'.

That's some bizzare logic you got there. ROFL!

ugh. nevermind

Survivor of the great MMORPG Famine of 2011

  Doogiehowser

Apprentice Member

Joined: 3/14/12
Posts: 1954

1/22/14 4:50:49 AM#122
Originally posted by ignore_me
Originally posted by DamonVile
Originally posted by ohcomeonnow

 So because you think the game is crap and you think the only reason people play it is because they are "holding the SW IP hostage" that everyone who enjoys it...sorry i mean they dont enjoy but spend hours and hours on it because its being held hostage should stop playing because you say so?  

Kind of frightening to see how people think some times huh ?

 Yes it is, especially when people misconstrue what you write, inserting absolutes and generalizations. As for the part about the IP, when do you think another SW MMO will come out? Doesn't Bioware hold that license for like the next 10 years ?

Wow...hahaha.. the irony!!

What do you think your comment was then?  'only reason people play it is because they are "holding the SW IP hostage'

Damn man!!

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

1/22/14 5:00:12 AM#123
Originally posted by Doogiehowser
Originally posted by ignore_me
Originally posted by DamonVile
Originally posted by ohcomeonnow

 So because you think the game is crap and you think the only reason people play it is because they are "holding the SW IP hostage" that everyone who enjoys it...sorry i mean they dont enjoy but spend hours and hours on it because its being held hostage should stop playing because you say so?  

Kind of frightening to see how people think some times huh ?

 Yes it is, especially when people misconstrue what you write, inserting absolutes and generalizations. As for the part about the IP, when do you think another SW MMO will come out? Doesn't Bioware hold that license for like the next 10 years ?

Wow...hahaha.. the irony!!

What do you think your comment was then?  'only reason people play it is because they are "holding the SW IP hostage'

Damn man!!

I re-read my post just to make sure, and I'm wondering where you see that I said the only reason they play is because of the IP. It doesn't fucking say that, you are putting that in there. I made mention of the subscribers who ask for features in the official forums and get nothing, and I said that they probably just want to play a Star Wars MMO

That is not the same as saying the only reason people play is because it is SW, and I actually meant it as a positive statement about the players posting about things like day/night cycle, Space PvE, etc.

Do you think that they only play because it is Star Wars? Is that what you are trying to say Doogie? It sure as shit isn't what I said. I've said it before in the past, but I didn't say it in the last 8 months or so that I remember. And to me the SW IP is gone as far as MMOs are concerned, because Bioware has demonstrated that they are incompetent.

 

Survivor of the great MMORPG Famine of 2011

  tawess

Elite Member

Joined: 3/24/05
Posts: 2190

1/22/14 5:23:22 AM#124

First: Good for SW:ToR, the story gameplay is really nice and the small cutscenes add some well needed flair to what is otherwise just some format A1 PvE gameplay.

 

Second: It is EA we are talking about. If something does not make them money they are not exactly slow to prune the product. (Like the on-line service of... well any EA game that is not a strong seller)

 

Third: If person X likes or dislikes something has no effect on how legit a financial success is. I personally think that the Twilight saga is a poorly put together hackjob by someone who have no understanding or appreciation for the mythos. That does not equal that i can not admit that the twilight saga is a massive financial success.  same goes for SW:ToR.

 

Fourth: PBnJ sammishes is weird

 

Fifth: It makes no sense to feed your market evaluation company false data... That would be akin to smoking your weed rolled up in 100$ bills... Stupid and very wasteful.

 

Finally: About spending money in a cash-shop, If one have a stable income, some part of it is always spent on things that can be seen as wasteful. things like candy, magazines, cinema tickets, resturantes, cigarettes, perfumes, alcohol and so and so forth. How is buying a digital Mouse droid any different from anything else. Entropy hits everything and nothing lasts for ever.

 

Take care.

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2166

1/22/14 6:37:37 AM#125

F2P games, where you don't even have to buy the game will have millions of people, even if it's not such a great game. World Of Tanks has 60+ million, and I find that game boring. And doesn't Second Life have something like 200 million?


  Swanea

Hard Core Member

Joined: 4/25/08
Posts: 2394

1/22/14 6:44:39 AM#126
I'm usually rooting for TOR, but good lord that's a lot <.<.
  DeniZg

Hard Core Member

Joined: 1/29/12
Posts: 600

1/22/14 6:54:03 AM#127

If this data means that SWTOR will get regular and significant updates down the line, then I'm happy for it's player base, even though I'm not an active player anymore.

If it means more Cash shop items and no improvement of the game itself, then whatever...

  bobdole1979

Apprentice Member

Joined: 8/05/09
Posts: 218

1/22/14 7:06:25 AM#128
Originally posted by DeniZg

If this data means that SWTOR will get regular and significant updates down the line, then I'm happy for it's player base, even though I'm not an active player anymore.

If it means more Cash shop items and no improvement of the game itself, then whatever...

no worries about that its gotten relaible content and bug fixes for over a year now.  Current schedule is significant new content every 6 weeks.  They add more new content then WoW does and have made significant improvments to the engine and quality of life.

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

1/22/14 7:14:40 AM#129
Originally posted by ignore_me
Originally posted by ktanner3
Originally posted by ImperialSun

Great news for SWTOR :)

 

I'm barely playing it any more in between SWG Emu and a few other games but it;s nice to see a good news story, particularly concerning the financials.

 

Of course, the usual bitter and butt hurt haters will continue to hate the game and thats fine, however at least nobody, not even on THESE forums can continue to say the game is not a financial success....

 

Not if they hope to retain a shred of credability anyway....

 

Driz

 

Yeah I'd say its time for them to just accept that the game is doing well and move on. I'm not sure which news hit them the hardest: EA being named sole maker of future Star Wars games or this latest earnings report.Clearly TOR has recovered after it's rocky first year and the future is bright.

The financial success equals game is acceptable has never held water. It's a bad MMO, and it's really just moving toward a lobby PVP game with each new add-on. It takes 20 seconds to write this, just as it would to post "I love doing the same stupid dailies with my cleft-palate Ewok mistress sidekick" so spare me the junior psychologist diagnosis.

Wow...on a scale of 1 to 10 with 1 being the lowest and 10 being the highest, just how pissed ARE you that SWTOR is a financial success? :)

Is it a great mmorpg? Did I say it was? No. Its not the best but it is enjoyable for what it is....

Oh and a lobby based PvP game? Just how desperate are you? I see you conveniently overlook the solid and polished story based levelling experience which, even the most rabid of haters tend to agree is one of the best levelling experiences around, plus you choose to ignore the many updates to the game just recently. In fact if you had even the slightest clue as to what you are talking about you would know that PvP content is one area where the game is particularly weak.

Oh and modern AAA MMORPG employs myriad of daily areas as PvE content? Shock horror, NO OTHER MMORPG does that right? Right?

Driz

  karmath

Apprentice Member

Joined: 8/24/05
Posts: 845

1/22/14 7:17:07 AM#130
This is the reason why we have not had a original game in 11 years. Pump out laggy, buggy clones and still rake in millions. It really sickens me. 
  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

1/22/14 7:29:30 AM#131
Originally posted by adam_nox

These numbers are unofficial estimates based on a flawed methodology.  That's just a fact, accept it or don't doesn't matter to me.  Clearly it indicates an inflated number, but truthfully we could accept the possibility that the numbers are higher.

 

However, this doesn't pass the smell test.  Not even remotely.  Even if the game had 500k active players, which is a stretch, it puts the amount spent per year at 278 dollars as an average.   The implications of which are simply the stuff of fantasy.  It's preposterous to even entertain that as a possibility, and if you don't agree we simply have no grounds on which to discuss the issue further.

 

What's most likely is that they took the average spent per player who participated in their data, which would likely be mostly people who paid, not freebies, and then looked up EA's most recent estimate of active players, which is a number they could just pull out of their ass because it's a f2p game and anyone with a username and password can be counted, and used simple multiplication to come up with a number that's like 100x bigger than reality.

Wait...are you saying that an average spend on the CM per player of $278 over the course of a year is the stuff of fantasy?

Not sure if serious?

I know many players personally who spend more than that per quarter. Apologies if I have misunderstood.

Driz 

  TheLizardbones

Advanced Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

1/22/14 8:37:01 AM#132
Originally posted by ignore_me
Originally posted by DamonVile
Originally posted by lizardbones

 

You can say anything you want.  Just as anyone can make any reply they want.

 

Your statement is that SWToR is not a good MMORPG.  Your supporting facts appear to be that you don't like the game.  I don't like the game either.  I can totally get behind not liking the game.  However, not liking the game doesn't make it a bad game.  Even a list of things that you or I think is wrong with the game doesn't make it a bad game.  Games exist for people to play them, and to generate revenue.  SWToR has a million people playing when they could be doing something else, and is generating revenue.  A lot of revenue apparently.  The game is doing what it is designed to do.  SWToR is a good game.  I don't like it anyway, but it's still a good game.

 

This is what most of "us" have been saying on here day in and day out to people making the proclamation " this game failed" or " all mmos suck"

If you can't tell the difference between a game you don't like and a game that failed/sucked/whatever... you're in trouble.

I hated eve, didn't really like TOR, didn't like gw2...the list goes on and on but, seeing millions of people play these games shows me that those games just weren't for me. They didn't fail, they don't suck or any of the silly all encompassing nonsense people post about them,......they were just made for a different type of person, who wants different things than I do when I play an mmo.

This pitbull attitude that games people don't like sucked and are failing doesn't really help "the genre" because it just locks everyone in pointless circular arguments. Discussing features you liked and disliked..and WHY you do helps other people understand. The I'm right!!! all your facts are stupid!!! just makes people think you're stupid. ( not you just people doing it :) )

You two are really parsing words in attempts to make your own distinction. You aren't interested in other viewpoints, so go ahead and have your rhetoric exercise. Game still sucks though.

 

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

I can not remember winning or losing a single debate on the internet.

  killion81

Hard Core Member

Joined: 8/31/06
Posts: 918

1/22/14 8:58:42 AM#133
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

  bobdole1979

Apprentice Member

Joined: 8/05/09
Posts: 218

1/22/14 11:13:43 AM#134
Originally posted by killion81
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

that's not true. SWG didn't make a bunch of money that game did horribly. 

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

  killion81

Hard Core Member

Joined: 8/31/06
Posts: 918

1/22/14 11:17:17 AM#135
Originally posted by bobdole1979
Originally posted by killion81
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

that's not true. SWG didn't make a bunch of money that game did horribly. 

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

 

I would argue that if SWG wasn't Star Wars, it would have done significantly worse.

  DamonVile

Apprentice Member

Joined: 11/22/05
Posts: 4909

1/22/14 11:24:35 AM#136
Originally posted by killion81
Originally posted by bobdole1979
Originally posted by killion81
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

that's not true. SWG didn't make a bunch of money that game did horribly. 

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

 

I would argue that if SWG wasn't Star Wars, it would have done significantly worse.

I agreed with your first post. Alot of SWTORs success comes from it being star wars.

SWG however wasn't really fun because it was star wars. Nothing about my good memories had anything to do with it being in a star wars universe. If anything I'm suprised how un-star wars like that game really was. So with that if it wasn't a star wars game, it never would have had LA in there messing around and may never of had the NGE or CU...which in the long run would of made the game a bigger success than it was.

If swg was running right now without ever going through the NGE or CU it would probably be pretty popular :)

  DaRoamer

Novice Member

Joined: 5/11/10
Posts: 254

 
OP  1/22/14 11:31:10 AM#137
Originally posted by killion81
Originally posted by bobdole1979
Originally posted by killion81
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

that's not true. SWG didn't make a bunch of money that game did horribly. 

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

 

I would argue that if SWG wasn't Star Wars, it would have done significantly worse.

What does that have to do with anything?  You claimed "anything Star Wars makes a bunch of money" and he provided an example that didn't.  Whether it would have done worse if it didn't have the SW IP is irrelevant.

  killion81

Hard Core Member

Joined: 8/31/06
Posts: 918

1/22/14 11:39:58 AM#138
Originally posted by DaRoamer
Originally posted by killion81
Originally posted by bobdole1979
Originally posted by killion81
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

that's not true. SWG didn't make a bunch of money that game did horribly. 

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

 

I would argue that if SWG wasn't Star Wars, it would have done significantly worse.

What does that have to do with anything?  You claimed "anything Star Wars makes a bunch of money" and he provided an example that didn't.  Whether it would have done worse if it didn't have the SW IP is irrelevant.

 

If you want to go by technicalities, SWG did make a bunch of money.  It just spent a bunch of money as well...

  CazNeerg

Novice Member

Joined: 8/06/04
Posts: 2220

"So, Lone Star, now you see that evil will always triumph, because good is dumb." Dark Helmet

1/22/14 12:17:25 PM#139

Originally posted by bobdole1979

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

I doubt it.  It might have had better retention, but it would have been higher retention of a smaller audience, and probably would have ended up being fewer players overall.

Originally posted by killion81

I would argue that if SWG wasn't Star Wars, it would have done significantly worse.

Which is funny, considering that everything that was good about SWG had nothing to do with Star Wars.

Originally posted by DamonVile

SWG however wasn't really fun because it was star wars. Nothing about my good memories had anything to do with it being in a star wars universe. If anything I'm suprised how un-star wars like that game really was. So with that if it wasn't a star wars game, it never would have had LA in there messing around and may never of had the NGE or CU...which in the long run would of made the game a bigger success than it was.

If swg was running right now without ever going through the NGE or CU it would probably be pretty popular :)

Well, realistically speaking, it *wasn't* a Star Wars game, at least not pre-NGE.  Slapping the name on the box brought some Star Wars fans in the door to try it out, but aside from a few art assets and some music tracks, there was no Star Wars there once they got into the game.  The primary components of an IP are narrative and lore, vanilla SWG had neither.

With the NGE, they added enough story for the game to technically become a Star Wars game, but NGE was arguably the worst Star Wars game ever made, so that's not saying much.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  bobdole1979

Apprentice Member

Joined: 8/05/09
Posts: 218

1/22/14 12:45:37 PM#140
Originally posted by DamonVile
Originally posted by killion81
Originally posted by bobdole1979
Originally posted by killion81
Originally posted by lizardbones

Distinctions between what and what exactly?  I know what distinction I'm making, I'm just wondering what distinction you think I'm making.  I'm just saying that one person's view of any game doesn't represent that game's value.  If this thread was, "What's wrong with SWToR", I have a pretty good list of things that I think are major issues with the game.  However, this thread is, "SWToR makes a bunch of money, indicating that the game is successful."  This seems to be true.

 

 

To be fair, pretty much anything Star Wars makes a bunch of money.  I'm under the impression that they could take a dump in a box, mark it Star Wars collectible and there will be hordes of fans lining up to be one of the first to own the new collectible piece.  I very much believe the Star Wars IP has a stronger bearing on the financial success of SWTOR than the quality of the game.  However, that is just my opinion based on what I've seen.

that's not true. SWG didn't make a bunch of money that game did horribly. 

I bet if this was just a Bioware MMO and not a Star Wars MMO it would have done much better since there wouldn't have been anyone expecting SWG 2.0

 

I would argue that if SWG wasn't Star Wars, it would have done significantly worse.

I agreed with your first post. Alot of SWTORs success comes from it being star wars.

SWG however wasn't really fun because it was star wars. Nothing about my good memories had anything to do with it being in a star wars universe. If anything I'm suprised how un-star wars like that game really was. So with that if it wasn't a star wars game, it never would have had LA in there messing around and may never of had the NGE or CU...which in the long run would of made the game a bigger success than it was.

If swg was running right now without ever going through the NGE or CU it would probably be pretty popular :)

it is running right now Pre nge and CU and its not doing well at all.    No if SWG was released now it would be a huge flop.  It is missing all the basic conviences of modern MMOs, its way too grindy and the combat is horribly unbalanced.  

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