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General Discussion  » Blizzard and Knowing when to stop.

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119 posts found
  centkin

Elite Member

Joined: 10/01/10
Posts: 791

1/18/14 3:48:22 PM#61

Well, the next expansion takes you into the past.  I could see that being a one-way trip.  Then any new characters you created would also be in the past not the present. 

 

 

  Panther2103

Hard Core Member

Joined: 1/09/08
Posts: 2067

1/18/14 3:49:34 PM#62

Some people have done the content so many times they can justify their wants to pay to have a 90 on another class they don't feel like doing the content for. When the games primary focus is end game, paying to have a max level isn't really a bad idea. Personally I doubt I will do it ever, but if someone wants to skip the content to play the endgame I'm not going to stop them because it doesn't affect me. Just like it doesn't affect me that they have mounts in the shop. They aren't mounts you can farm in game, so if I farm the mount in game I want, people can tell I farmed it, rather than just buying it in the shop which they cannot do yet. 

 

Blizzard hasn't taken it too far, they are setting up for free to play, which will happen eventually and WoW's numbers will be incredible once again. 

 

The one thing I hope they add is a progression server like EQ did, start with vanilla, go into bc, wotlk, cata, pandaria and draenor once it comes out.

  Solar_Prophet

Elite Member

Joined: 11/10/13
Posts: 627

1/18/14 4:06:20 PM#63
Originally posted by MMOVet82
Originally posted by Solar_Prophet

 Go ahead and let the scrubs pay with mom & dad's money, makes little difference to me.

Can you imagine how bad some of these insta-90's are going to be in battlegrounds and arenas?

Have you played the game in the last 5 years? There are people in all aspects of end game who have no clue as to even the most basic function of their class in both PvE and PvP, people who have, in fact, leveled said class from the get-go. Again, allowing people with more disposable income than myself to waste it on max level characters makes no difference to me. Furthermore if you need to worry about those people in arenas / battlegrounds (presumably screwing up your team), then find yourself a group or guild to play with like anyone else who's even the slightest bit serious about PvP.

There's enough bad players at endgame that a few more will make little difference. Hell, the prospect of spending money on something might actually cause people to do some research into how a class plays before taking the plunge, creating a player who WANTS to play the class correctly at least.

 

Today's message is brought to you by the U.S. Department of Education! Making our children more stupid since 1979!

  Bakkoda24

Advanced Member

Joined: 8/07/08
Posts: 234

It's a whole new game.

1/18/14 4:07:41 PM#64

WAR did the same thing with their RvR Packs and Progression Packs. They sold access to endgame content and it was the nail in the coffin for a lot of veteran players that, at the time, I was playing with. I'm aware that Mythic's revenue stream is absolutely incomparable to Blizzard's but it is still the same idea.

In terms of the path that Blizzard has been taking with WoW, this isn't too far for them. They know they have a large audience that would much rather purchase an endgame toon than take the time to run through the game again. They also know that they are non-subscribers that will probably jump in now that this is implemented.

WoW died for me when, as someone else has mentioned, Blizzard thought it would be a good idea to add a cash shop to the game.

Putting in that feature should tell you that nothing is too far for them because they know WoW is still a cash cow.

 

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1484

1/18/14 4:13:32 PM#65
Originally posted by Kuinn

I dont understand why it is hard to understand someone getting a bit emotional when one of their favourite companies turn to crap in their eyes, I'd call it perfectly normal. It's not nice when things you like becomes twisted in your eyes.

 

You actually went and mentioned they dont run charity when we are talking about a company that has 2 mandatory payment plans for their game + 1 optional. Sure, some of that money goes into charity, it's an excellent way for a demon to hide in plain sight, simply pretend to be a saint.

 

The whole idea of adding these "optional" services that costs extra in an already box + sub fee game stinks, how many payment methods and ways will they find? Will their next big online game come with box price + sub fee + cash shop + some new amazing ninja payment method the fanboys cant even dream of yet? But yeah, it's just business, if there's enough fools paying or ppl who just dont care, go ahead and milk them.

I sort of understand where you are coming from, i just don't see it the same way because it is just a company and just a game, I grew up with Woolworths stores all over my high streets as a child and they made bad choices and closed down, was i a little shocked, yes, did i lament and moan about it, no, i shopped at Argos and Wilkinsons instead.

On the charity front you can look at it in a number of ways, you could say that they are conning everyone by trying to look nice, you could say that they did it for the tax breaks or you could say that they decided to use their power as a world wide large company to do some good for people in need, i guess it depends on your slant.

The one thing that has not been mentioned in here is how Blizzard have been doing this since before the online store opened, but no-one was pissing and moaning about "collector edition" expansion packs, all those little extra's you get when you pay a little extra or the official strategy guides, trading cards with in game codes for mounts and pets how is any of that any different from the online store?

Again, it comes back to the same thing in many of these discussions, if you don't like the game or you have that strong a feeling about the direction the company is taking and you feel that you cannot continue then pack up and walk away, that is your right as a person and consumer, but to throw around insults and childish digs at the people who still enjoy the game for what it is, well, that just smacks of bitterness.

It must be Thursday, i never could get the hang of Thursdays.

  Herase

Elite Member

Joined: 1/17/12
Posts: 224

1/18/14 5:03:28 PM#66

It's not about if people have done the content several times, it's the fact billzard are CHARGING people for this. They know the content is dull and boring, they know many vertran players can't be asked with the content, so there taking advantage of the situation and giving a solution that you have to pay for. Why not make vetaren rewards? 1 free 90 every month and many other things. Why don't they FIX low level areas and add interesting content that makes you enjoy re-leveling.  Instead of seeing players as players, they just see them as "cash cows". 

 

Also find it odd when people say "it's just business" it might be business, but it's bad business. Not sure why in the mmo world it's alright and acceptable for a company to rip you off or abuse problems they caused to make money. (silkroad all over agian)

 

 

Blizzard are playing a game, there seeing how far they can go before the playerbase call them out. This expansion alone they have introduced 10 items, added an in-game store and on the verge of selling level 90s. That's the same amount that they've released over 3 expansions. If players are still acceptant of this then there's no hope lol 

 

Don't take this the wrong way, the game i love and will remember the years i put into it. Blizzard? God knows anymore

  Bruhza

Apprentice Member

Joined: 12/09/12
Posts: 282

 
OP  1/18/14 5:47:44 PM#67
Originally posted by Shadoed
Originally posted by Kuinn

I dont understand why it is hard to understand someone getting a bit emotional when one of their favourite companies turn to crap in their eyes, I'd call it perfectly normal. It's not nice when things you like becomes twisted in your eyes.

 

You actually went and mentioned they dont run charity when we are talking about a company that has 2 mandatory payment plans for their game + 1 optional. Sure, some of that money goes into charity, it's an excellent way for a demon to hide in plain sight, simply pretend to be a saint.

 

The whole idea of adding these "optional" services that costs extra in an already box + sub fee game stinks, how many payment methods and ways will they find? Will their next big online game come with box price + sub fee + cash shop + some new amazing ninja payment method the fanboys cant even dream of yet? But yeah, it's just business, if there's enough fools paying or ppl who just dont care, go ahead and milk them.

I sort of understand where you are coming from, i just don't see it the same way because it is just a company and just a game, I grew up with Woolworths stores all over my high streets as a child and they made bad choices and closed down, was i a little shocked, yes, did i lament and moan about it, no, i shopped at Argos and Wilkinsons instead.

On the charity front you can look at it in a number of ways, you could say that they are conning everyone by trying to look nice, you could say that they did it for the tax breaks or you could say that they decided to use their power as a world wide large company to do some good for people in need, i guess it depends on your slant.

The one thing that has not been mentioned in here is how Blizzard have been doing this since before the online store opened, but no-one was pissing and moaning about "collector edition" expansion packs, all those little extra's you get when you pay a little extra or the official strategy guides, trading cards with in game codes for mounts and pets how is any of that any different from the online store?

Again, it comes back to the same thing in many of these discussions, if you don't like the game or you have that strong a feeling about the direction the company is taking and you feel that you cannot continue then pack up and walk away, that is your right as a person and consumer, but to throw around insults and childish digs at the people who still enjoy the game for what it is, well, that just smacks of bitterness.

I guess the main reason is due to the fact that everything has just been a "visual only item" up to this point, they served no purpose and this will serve some purpose. I don't know about others but when I see someone riding around on a mount that was purchased, it simply doesn't mean all that much to me. Its just kind of there. However this is more of "Here is a shortcut, but only if you pay." Subscribers and expansion buyers have already paid a fairly decent sum of money. 

 

As for the last paragraph. Many people do not like being told to just leave the game they have played for years due to just possible greed out of a company. While many might leave for this reason only time will tell if it was the best business decision. Granted I think regardless of what they do at this point will not matter due to the fact that if their mmo starts dying all they need to do is switch to F2P, but I don't see that happening anytime soon.

  dwarfus

Novice Member

Joined: 1/30/11
Posts: 88

1/18/14 6:10:40 PM#68
Some have guessed $20, $30, or $40 for this service. I personally think they could sell this for $40-50 and have many purchases. At one point, that seemed to be the going rate for those who sell their accounts. 
  User Deleted
1/18/14 9:01:16 PM#69
Originally posted by Speedhaak

 

Someone should tell Blizzard the whole point of an MMO is the journey, not the destination. 

not just blizzard

  MMOVet82

Novice Member

Joined: 12/30/13
Posts: 33

1/18/14 10:10:15 PM#70
Originally posted by Solar_Prophet
Originally posted by MMOVet82
Originally posted by Solar_Prophet

 Go ahead and let the scrubs pay with mom & dad's money, makes little difference to me.

Can you imagine how bad some of these insta-90's are going to be in battlegrounds and arenas?

Have you played the game in the last 5 years? There are people in all aspects of end game who have no clue as to even the most basic function of their class in both PvE and PvP, people who have, in fact, leveled said class from the get-go. Again, allowing people with more disposable income than myself to waste it on max level characters makes no difference to me. Furthermore if you need to worry about those people in arenas / battlegrounds (presumably screwing up your team), then find yourself a group or guild to play with like anyone else who's even the slightest bit serious about PvP.

There's enough bad players at endgame that a few more will make little difference. Hell, the prospect of spending money on something might actually cause people to do some research into how a class plays before taking the plunge, creating a player who WANTS to play the class correctly at least.

 

I last played 3.5 years ago. Before that I played since launch. Even when I last played there were horrible, horrible players at the level cap. I mean let's be honest: There was when the level cap was 60, as well. 

The more I get back into the game here I guess the less the insta-90 bothers me. I just think that you're underestimating how many new players are going to take advantage of this. Now, of course, that could be a double edged sword in that it might just reinvigorate the player base and the population could surge again but at the same time it's not going to be a handful of players with new 90's standing around in WoD. It might be droves...at least initially. It's going to be an utter fiasco. 

What worries me more is that the path from 90-100 could be a total care bear fest in anticipation of how bad these players are going to be. Blizz might not want to make the transition too tough on them and therefore water down the 90-100 experience for all of us. Even worse - Endgame would wind up even easier than it is today. 

I have no problem making the game even more accessible to casuals and noobs a like than it already is today. As long as there is still a way for a good player who researches, learns his class, practices tactics, and generally cares about their performance to separate themselves from the pack. 

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1989

1/18/14 10:25:26 PM#71
Originally posted by Shadoed
Originally posted by Kuinn

I dont understand why it is hard to understand someone getting a bit emotional when one of their favourite companies turn to crap in their eyes, I'd call it perfectly normal. It's not nice when things you like becomes twisted in your eyes.

 

You actually went and mentioned they dont run charity when we are talking about a company that has 2 mandatory payment plans for their game + 1 optional. Sure, some of that money goes into charity, it's an excellent way for a demon to hide in plain sight, simply pretend to be a saint.

 

The whole idea of adding these "optional" services that costs extra in an already box + sub fee game stinks, how many payment methods and ways will they find? Will their next big online game come with box price + sub fee + cash shop + some new amazing ninja payment method the fanboys cant even dream of yet? But yeah, it's just business, if there's enough fools paying or ppl who just dont care, go ahead and milk them.

I sort of understand where you are coming from, i just don't see it the same way because it is just a company and just a game, I grew up with Woolworths stores all over my high streets as a child and they made bad choices and closed down, was i a little shocked, yes, did i lament and moan about it, no, i shopped at Argos and Wilkinsons instead.

On the charity front you can look at it in a number of ways, you could say that they are conning everyone by trying to look nice, you could say that they did it for the tax breaks or you could say that they decided to use their power as a world wide large company to do some good for people in need, i guess it depends on your slant.

The one thing that has not been mentioned in here is how Blizzard have been doing this since before the online store opened, but no-one was pissing and moaning about "collector edition" expansion packs, all those little extra's you get when you pay a little extra or the official strategy guides, trading cards with in game codes for mounts and pets how is any of that any different from the online store?

Again, it comes back to the same thing in many of these discussions, if you don't like the game or you have that strong a feeling about the direction the company is taking and you feel that you cannot continue then pack up and walk away, that is your right as a person and consumer, but to throw around insults and childish digs at the people who still enjoy the game for what it is, well, that just smacks of bitterness.

 

I dont think the shopping example work real well here, only Blizzard can offer Blizzard games to me with their prices and bullshit "pay here here and here" - I cant go to Mythic and buy Blizzard games with more reasonable terms. I can go to whatever shop though and buy the same stuff, I personally use most of the time 2 different rival distributers and I can get the same stuff from both with either the exact same product or the same product with just a different name.

 

I dont find collector's editions comparable all that well either, it's a bit different when you make a one time purchase into a new expansion pack to give that extra boost of hype for your self and kinda show "I really like this game" - When I buy CE I pay what, 20$ extra and get a pile of stuff!

 

I played WoW + other Blizzard games for years, I handed them money for a long time, and instead of getting a loyalty point store to perhaps get some of those "optional" stuff as a "thank you" for supporting the company a long time, instead get a "fuck you" in terms of cash shop. It would be reasonable to start accumulating somekind of veteran points after the first year, that you could use for race changes and mounts once a year, make long time customers happy, but no, just add more monetization.

 

But sure, it's just business, it pisses me off a bit since I'm not a greedy person, I offer a round for the friends, and I buy games from steam holiday sales into my secondary computer just so a friend of mine who cant afford shit gets to play too. Sometimes I expect to get something my self, at least a "thank you" if nothing else, but when I get a slap in the face instead, damn right I steer clear of the asshole who acts like that.

 

PS. I'm not raging, it's just the way I type stuff does not suit internets as well as a vocal conversations where you can see that A.) the face is not all that serious B.) often a sentences ends with a smile or a chuckle (which looks a bit silly when typed tbh) - Apologizes if I come out as an asshole, my personality and fail typing skills are not delicate enough for internets.

  MMOVet82

Novice Member

Joined: 12/30/13
Posts: 33

1/18/14 10:45:59 PM#72
Originally posted by Kuinn
Originally posted by Shadoed
Originally posted by Kuinn

I dont understand why it is hard to understand someone getting a bit emotional when one of their favourite companies turn to crap in their eyes, I'd call it perfectly normal. It's not nice when things you like becomes twisted in your eyes.

 

You actually went and mentioned they dont run charity when we are talking about a company that has 2 mandatory payment plans for their game + 1 optional. Sure, some of that money goes into charity, it's an excellent way for a demon to hide in plain sight, simply pretend to be a saint.

 

The whole idea of adding these "optional" services that costs extra in an already box + sub fee game stinks, how many payment methods and ways will they find? Will their next big online game come with box price + sub fee + cash shop + some new amazing ninja payment method the fanboys cant even dream of yet? But yeah, it's just business, if there's enough fools paying or ppl who just dont care, go ahead and milk them.

I sort of understand where you are coming from, i just don't see it the same way because it is just a company and just a game, I grew up with Woolworths stores all over my high streets as a child and they made bad choices and closed down, was i a little shocked, yes, did i lament and moan about it, no, i shopped at Argos and Wilkinsons instead.

On the charity front you can look at it in a number of ways, you could say that they are conning everyone by trying to look nice, you could say that they did it for the tax breaks or you could say that they decided to use their power as a world wide large company to do some good for people in need, i guess it depends on your slant.

The one thing that has not been mentioned in here is how Blizzard have been doing this since before the online store opened, but no-one was pissing and moaning about "collector edition" expansion packs, all those little extra's you get when you pay a little extra or the official strategy guides, trading cards with in game codes for mounts and pets how is any of that any different from the online store?

Again, it comes back to the same thing in many of these discussions, if you don't like the game or you have that strong a feeling about the direction the company is taking and you feel that you cannot continue then pack up and walk away, that is your right as a person and consumer, but to throw around insults and childish digs at the people who still enjoy the game for what it is, well, that just smacks of bitterness.

 

I played WoW + other Blizzard games for years, I handed them money for a long time, and instead of getting a loyalty point store to perhaps get some of those "optional" stuff as a "thank you" for supporting the company a long time, instead get a "fuck you" in terms of cash shop. It would be reasonable to start accumulating somekind of veteran points after the first year, that you could use for race changes and mounts once a year, make long time customers happy, but no, just add more monetization.

 

The loyalty point store is actually a great idea. Would you be more open to the idea of a cash shop if loyalty points and cash were options? 

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1989

1/18/14 11:48:37 PM#73
Originally posted by MMOVet82
Originally posted by Kuinn
 

 

I played WoW + other Blizzard games for years, I handed them money for a long time, and instead of getting a loyalty point store to perhaps get some of those "optional" stuff as a "thank you" for supporting the company a long time, instead get a "fuck you" in terms of cash shop. It would be reasonable to start accumulating somekind of veteran points after the first year, that you could use for race changes and mounts once a year, make long time customers happy, but no, just add more monetization.

 

The loyalty point store is actually a great idea. Would you be more open to the idea of a cash shop if loyalty points and cash were options? 

 

Sure, why not. The items and services could have 2 different price tags each, one for money and the other for LP. I'm not saying you should be able to buy piles of items and services from the store with LP as soon as you hit 1 year mark, but a system that given enough time you could every now and then use the services or buy some mounts etc as a long time customer.

 

It's not like Blizzard would lose any of that box+sub fee cash anyway, perhaps got even more if people felt like valued customers to make them stick better with the company. Getting a LP coin each year, that you could use on a single cash shop service/item sounds reasonable to me. Ore perhaps get 1 coin for each month since the monthly fee, and stuff could cost say, 6-12 coins depending on how "big" service or item is in question.

  MMOVet82

Novice Member

Joined: 12/30/13
Posts: 33

1/19/14 12:37:15 AM#74
Originally posted by Kuinn
Originally posted by MMOVet82
Originally posted by Kuinn
 

 

I played WoW + other Blizzard games for years, I handed them money for a long time, and instead of getting a loyalty point store to perhaps get some of those "optional" stuff as a "thank you" for supporting the company a long time, instead get a "fuck you" in terms of cash shop. It would be reasonable to start accumulating somekind of veteran points after the first year, that you could use for race changes and mounts once a year, make long time customers happy, but no, just add more monetization.

 

The loyalty point store is actually a great idea. Would you be more open to the idea of a cash shop if loyalty points and cash were options? 

 

Sure, why not. The items and services could have 2 different price tags each, one for money and the other for LP. I'm not saying you should be able to buy piles of items and services from the store with LP as soon as you hit 1 year mark, but a system that given enough time you could every now and then use the services or buy some mounts etc as a long time customer.

 

It's not like Blizzard would lose any of that box+sub fee cash anyway, perhaps got even more if people felt like valued customers to make them stick better with the company. Getting a LP coin each year, that you could use on a single cash shop service/item sounds reasonable to me. Ore perhaps get 1 coin for each month since the monthly fee, and stuff could cost say, 6-12 coins depending on how "big" service or item is in question.

Once again...not a bad idea. I'm kind of surprised something like this doesn't already exist. If you're going to pay direct cash for things at this point, might as well be rewarded for all of the cash you've paid in subscription fees over the years. 

 

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1484

1/19/14 5:41:04 AM#75
Originally posted by Bruhza

I guess the main reason is due to the fact that everything has just been a "visual only item" up to this point, they served no purpose and this will serve some purpose. I don't know about others but when I see someone riding around on a mount that was purchased, it simply doesn't mean all that much to me. Its just kind of there. However this is more of "Here is a shortcut, but only if you pay." Subscribers and expansion buyers have already paid a fairly decent sum of money. 

 

A shortcut to what though? To where everyone else is in the game already with no advantage in skills, armour or weaponary.

People have been doing this already for many years, just without paying for it, they instead got their friends or guild mates to boost them, again, this is just a different route to the same result.

It must be Thursday, i never could get the hang of Thursdays.

  rafalex007

Advanced Member

Joined: 1/20/13
Posts: 223

1/19/14 5:43:36 AM#76
it seems alot of people are bored with leveling so this is a good thing better then paying for bots
  JaggaSpikes

Advanced Member

Joined: 6/21/06
Posts: 407

1/19/14 5:52:02 AM#77

Blizzard has all the rights to conduct their business as they see fit.

 

it's PLAYERS that need to re-evaluate their experience. don't like, don't play it.

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1989

1/19/14 5:56:07 AM#78
Originally posted by Shadoed
Originally posted by Bruhza

I guess the main reason is due to the fact that everything has just been a "visual only item" up to this point, they served no purpose and this will serve some purpose. I don't know about others but when I see someone riding around on a mount that was purchased, it simply doesn't mean all that much to me. Its just kind of there. However this is more of "Here is a shortcut, but only if you pay." Subscribers and expansion buyers have already paid a fairly decent sum of money. 

 

A shortcut to what though? To where everyone else is in the game already with no advantage in skills, armour or weaponary.

People have been doing this already for many years, just without paying for it, they instead got their friends or guild mates to boost them, again, this is just a different route to the same result.

 

But you could say the same about gear if they start selling it in the store, just get boosted by your guildies through the dungeons you want gear from, not a big deal, just a different route to the same results.

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1484

1/19/14 5:58:24 AM#79
Originally posted by Kuinn

I played WoW + other Blizzard games for years, I handed them money for a long time, and instead of getting a loyalty point store to perhaps get some of those "optional" stuff as a "thank you" for supporting the company a long time, instead get a "fuck you" in terms of cash shop. It would be reasonable to start accumulating somekind of veteran points after the first year, that you could use for race changes and mounts once a year, make long time customers happy, but no, just add more monetization.

 But sure, it's just business, it pisses me off a bit since I'm not a greedy person, I offer a round for the friends, and I buy games from steam holiday sales into my secondary computer just so a friend of mine who cant afford shit gets to play too. Sometimes I expect to get something my self, at least a "thank you" if nothing else, but when I get a slap in the face instead, damn right I steer clear of the asshole who acts like that. 

This is what i don't get, the sense of entitlement to something for using a paid service?

You paid your money and used the service that they provided, that was the end of the relationship as it would be with any other service that you pay for. But, Blizzard have provided some items over the years for those that have stuck with them, some tokens of loyalty if you will, like the baby blizzard bear and onyxian whelpling and the last couple of years they offered experience and rep gains along with the achievements that go along with them. They also offered those that proved a little loyalty and signed up for an annual pass a free copy of Diablo 3, a free flying mount and access to the next beta test, so roughly 4-5 months worth of subscription in goods just for signing up for something i would have paid for anyway, not a bad bonus.

You could take a negative view of those things and say that they did that just to keep you on board, but that is what every loyalty scheme is designed to do, keep you coming back to the same place to spend your money and get a token in return. I can't say that i would disagree with a loyalty bonus of some sort, would be a nice gesture, but i, in no way believe that i am entitled to get something just because i choose to pay for a service.

It must be Thursday, i never could get the hang of Thursdays.

  Yaevindusk

Elite Member

Joined: 9/05/10
Posts: 1197

Logic, reason and fact do not supersede human nature. Ignorance reigns without justice.

1/19/14 5:59:14 AM#80

 

 

  • With regards to Ultima Online and their "advanced characters", I quit the game when they started to sell them.  Though that was because it took me about 9 months to get a GM miner in that game.
  • World of Warcraft takes some 50 hours to get to 90 if you know what you're doing.  In that time, I don't feel like I accomplished anything.  I simply say to myself, "Boy, I just wasted 50 hours... now to do the content that's relevant!"
  • With regards to the one level 90 per expansion, I agree that it's a good idea due to the above.  Though since you are able to buy as many expansions as you want and then transfer that character, all they're doing is making it easier and cheaper for those who would do it anyways.
  • Personally, I'd pay for a 90 if it was under $20 like someone said.  Maybe 10 or 15 would be a good range for me.  That's simply because I may hate leveling a specific class or have leveled every class up to max level in the game and went through the content multiple times.  It just feels boring and tedious at this point and I'd pay for the convenience so long as it doesn't make the current expansion content frivolous.
  • It seems like a good idea to me as a whole simple because it will allow old players to come back and play with friends without having to spend time getting past content they've already visited and risk getting frustrated and leaving again.
  • I would like if they implemented a restriction whereby you needed a level 100 or two level 90s (or one not counting the free one) before you are able to purchase a level 90 though.  Kind've like how they did with the first "hero" class that started at level 55, what with you needing a level 55 before you are able to play it in game.
  • In the end I'd be more upset with the shop button in game than with this.

When faced with strife or discontent, the true nature of a man is brought forth. It is then when we see the character of the individual. It is then we are able to tell if he is mature enough to grin and bare it, or subject his fellow man to his complaints and woes.

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