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News & Features Discussion  » Guild Wars 2: Don't Count Them Out Yet

9 Pages « 1 2 3 4 5 6 7 » Last Search
176 posts found
  VastoHorde

Hard Core Member

Joined: 9/03/08
Posts: 4395

I want Group Play, Open World, Open PVP, No Levels and Politics.

1/14/14 10:55:07 PM#21

GW2 was one of the worst mmos I ever played.

  IceAge

Advanced Member

Joined: 8/23/05
Posts: 1025

1/14/14 11:36:49 PM#22
Originally posted by Vutar
When a company has to make a statement saying "don't count us out yet," it is time to count them out. GW2 must be doing even worse than most people thought.

Well, i've read the entire interview and failed to see exactly that statement from them. So , you even quote them and paste it here, or else, stfu!

I am re-downloading the game as we speak. I've enjoy it back then, I'll enjoy it now too. 

This till Wildstar release :)

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3554

1/14/14 11:49:58 PM#23

Pfff, what an empty interview. It is becoming boring how they are always busy considering unnamed things.

GW2 misses some important MMO features. Character development needs to be fleshed out. Atm, lvling a character feels like you get 20 lvls of character progression smeared out over 80 lvls.

Cities need a use. All racial main cities, not just LA.

Guild halls. Even GW1 had them.

Personally I would like them to stop tying every single new thing to some arbitrary achievement progress bar. This is how I see GW2 now. The gimmicky achievement race. They introduced these in GW1 at some point and for some reason got stuck with the idea that everything has to be about the achievements and titles.

  Telondariel

Elite Member

Joined: 4/11/10
Posts: 980

1/14/14 11:56:40 PM#24

I gave Colin a chance.  Now GW2 isn't even on my hard drive anymore.

 

Too much lip service, not enough delivery.  

  DrunkWolf

Advanced Member

Joined: 5/07/09
Posts: 1142

1/15/14 12:03:04 AM#25
Originally posted by Seelinnikoi

 

 

I WILL BELIEVE IT, WHEN I SEE IT!

This should be sticky to every new MMO coming out.

  derek39

Novice Member

Joined: 10/15/06
Posts: 143

i <3 MMO's

1/15/14 1:34:36 AM#26
Ok, Arenanet...Prove it.

Monster Hunter Veteran since '04

  Vexus_X

Apprentice Member

Joined: 11/23/09
Posts: 39

1/15/14 1:51:30 AM#27

Guild Wars 2 is a 10/10 game, and anyone who did not like the game either a) did not play it or b) never played WoW or any other MMORPG before and doesn't know what to do.

The best post above is the one that states the fact they like knowing they can come back to GW2 any time, but has no idea why they do not want to come back. That is how I feel as well. There is no challenge, and the end-game has no point besides fun. And as good as fun is, there still needs to be some kind of threat at the end.

WoW is still successful despite all its failings because it has conflict. That is what is missing from GW2. To date, my wife still has a Horde sticker on her car. She will still say "For the Horde!" as a cheer, and she still hates the Alliance. But she hasn't played WoW for a long time, and I have not played for even longer. Even myself, if I meet someone who played Alliance, they definitely drop a notch in my book.

GW2 needs to add conflict between players. Something for people to rally behind. Just as Democrats and Republicans bring massive amounts of attention and funding by bashing the other side, GW2 needs two enemy factions to go head to head. I strongly suggest that GW2 goes wild and adds an entire new faction complete with new races and their own continent and pits them against the all-loving-happy-guys which make up the current unconflicted population. A Horde to fight the Alliance, so to speak. In doing so, players will re-roll new characters, they will come back to the game, they will want to fight their enemies. They will complain that they are always outnumbered and that it is always unfair, and they will fall asleep every night loving it.

Bring some World PvP into GW2. Bring some Faction vs. Faction (vs. Faction!?!?!) warfare into the minds of your players. Right now, the server vs. server is kind of impersonal and does not leave me with any satisfaction in winning or losing. Having an enemy try and kill me while I'm in the world who is also on my server... now that's fun, and worth my time.

I think the PvE is amazing. I think the WvW is great (but maybe a bit too predictable). I think the Arena matches are extremely balanced and require strategy rather than just burst (WoW). But in the open world - I for one who has explored maybe 10-20% of the map - is useless.

Imagine doing a quest where you have to escort an NPC across a zone while defending him from enemy players on an assassination quest to end the NPC's life. How cool would that be? Right now, we get to sit in WvW and escort a yak while no one cares.

I love GW2 and would be so happy to have them add some conflict to get me back in the game. Right now, GW2 is a 10/10 in my book with no reason to log back into the game.

 
  Siphaed

Elite Member

Joined: 1/17/08
Posts: 847

1/15/14 1:59:41 AM#28
Originally posted by black_isle

Not gonna return for just a few zones and a new race. They have to put in meaningful character progression beyond level 20, more frequent events that are easy to find and participate and make dungeons properly. Actually i have so many gripes with this game from terrible armor design to elementary school level writing, i don't think there is anything they can do for me at this point.

 

And what will happen after the expansion, more weapon skins and backpacks? Grindy achievements that means nothing? Everyone says the combat is good but with at least 1 min cds on every other skill you just end up spamming a couple skills and wait for your cds to end. Action combat, you guys!!

 

Yeah i'll just pass tbh. I mean these are the guys that screwed up basic classes like elementalist, necro and ranger.

What do you claim as "meaningful progression"?  GW2 has Ascended gear,  Legendary Weapons, sPvP Ranks, and WvW Ranks.  The new Fractals as well as the Nightmare branch of Twilight Arbor are big dungeon improvements that they've been progressing with the game.

 

Overall the game has far more "meaningful progression" in it's Living World story and different game modes than many other MMORPG's have.  There's flexible choices for the players to determine just how they want to play the game instead of being forced down a single narrow path.  

 

Expansions are there for features, and I'm hoping for the biggest one of them all:  Player housing.  Some people see this as "carebear", but they're ignorantly wrong.   Housing helps establish a player's attachment to the game world that they play within.  

  Butch808

Advanced Member

Joined: 9/16/09
Posts: 325

1/15/14 2:24:46 AM#29
It's still the best fantasy mmo on the market still, that says alot.
  tom_gore

Novice Member

Joined: 2/27/09
Posts: 1810

1/15/14 3:34:43 AM#30
Originally posted by Butch808
It's still the best fantasy mmo on the market still, that says alot.

Unfortunately, you're right.

  sportsfan

Advanced Member

Joined: 8/20/12
Posts: 433

1/15/14 3:46:30 AM#31

Terrible statement "don't count us out yet"

So ... according to their own developpers they are almost "out" ?

This sounds terrible for the fans in the long run.

  sportsfan

Advanced Member

Joined: 8/20/12
Posts: 433

1/15/14 3:49:19 AM#32
Originally posted by Butch808
It's still the best fantasy mmo on the market still, that says alot.
 

Subjective opinion ... not supported by the number of other opinions - heuh - players.

That title still goes to WoW, an almost 10 year old game. THAT says a lot more about the state of MMORPG's too.

:(

PS. So MMO's are almost out? We knew that 2 years ago.

 
  Dragnelus

Advanced Member

Joined: 7/22/10
Posts: 413

1/15/14 3:56:30 AM#33
Counted it out, last summer!
  tom_gore

Novice Member

Joined: 2/27/09
Posts: 1810

1/15/14 4:16:54 AM#34
Originally posted by sportsfan
Originally posted by Butch808
It's still the best fantasy mmo on the market still, that says alot.
 

Subjective opinion ... not supported by the number of other opinions - heuh - players.

That title still goes to WoW, an almost 10 year old game. THAT says a lot more about the state of MMORPG's too.

:(

PS. So MMO's are almost out? We knew that 2 years ago.

 

I would love to see the number of active subs WoW has in the west, but fat chance we'll ever see those.

 

  GuyClinch

Novice Member

Joined: 9/28/13
Posts: 487

1/15/14 4:42:05 AM#35

GW2 is an excellent game. It does have issues though - and it turns alot of players off.

1) Not enough gear is difficulty gated. This means there is very little elitism in the game - but also very little reason to be good at your job. Yeah you can do Fractals and its hard. So that's progression of sorts but you can get ascended gear through strict grinding and that's not great.

2) Not enough obvious seperation between good and bad players. Again I see that in every thread about GW2 - you get 'you can just hit any ability at any time - there is no depth.' This actually isn't true. A good GW2 player can not only beat many other players in PvP but they can tackle tough content (say solo champions or even whole dungeons) and go through high level fractals with ease. The key to doing this is onscreen postioning, proper teamwork from others, and proper timing of abilities. The problem is GW2 doesn't really give bad players any indication that they aren't doing as well as they should. The bad players still complete most of the content. They still roll to 80. So again there is no real reason to get good at the game - even though you can.

3) No Holy Trinity. Eliminating the Holy Trinity absolutely had its upsides. No more whining about bad tanks or healers - no more people coasting by in dungeons. It all sounds great - but here is the issue. There is no real accountability. No one knows exactly what they should be doing (some people as shown by their thread just spam random buttons) and there is no real guide to performing well thats obvious to players. In a dungeon tanks that are squishy or don't draw aggro are bad. Healers that let tanks go for a long time without healing are bad and DPS where nothing dies quickly are bad.

4) As pointed out early - no factions. It's less fun if everyone has to be 'good' it makes the world dull and boring. I want to be fighting against some PC guys who work for the bad guys. That could be so much fun in PvE and PvP.

You have none of this in GW2.

THe amazing thing is despite all these flaws GW2 is excellent. Its a must play for at least a month of your life. It has the best music, really smooth and visceral action style combat, great graphics with customization and huge world to explore.. plus their events are pretty damn cool and its remarkably bug free. All for a low one time price..awesome.

Most games suffer from execution problems. GW2s problems are in a way spirtual. They just picked the wrong design decisions. Wildstar seems to be GW2 done right. I feel a bit bad for Arenanet - but going to play Wildstar anyway.

I personally do think GW2 is the best MMO ever made - but its horribly flawed. WoW seems great but is fubared in other weird ways once you get into it. One of the worst features is the add on situation which forces a time killing 'add on' race at high levels of play. Design wise though it was much stronger for most of its history.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2775

1/15/14 4:56:52 AM#36
I've yet to see a MMORPG that is dying that actually increased their workforce by 16% since release.

Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, King of Tokyo

  Meowhead

Tipster

Joined: 1/31/09
Posts: 3741

1/15/14 4:58:31 AM#37
Originally posted by sportsfan

Terrible statement "don't count us out yet"

So ... according to their own developpers they are almost "out" ?

This sounds terrible for the fans in the long run.

I did not realize that MMORPG.com developed Guild Wars 2.  That's interesting!  Do you have sources on that?  Because unless you do, it's actually the writer of this news & features discussion topic that created the title name, and the text 'don't count us out yet' is not part of the quoted article on the original site, not even by the original article writer, much less anything said by an Arenanet developer. :(

edit:  Specifically, after going back to check, it is apparently SBFord who wrote the title.  Though she might be Colin Johanson in disguise! :O

  Foomerang

Elite Member

Joined: 11/10/05
Posts: 5144

1/15/14 5:01:50 AM#38


Originally posted by Meowhead

Originally posted by sportsfan Terrible statement "don't count us out yet" So ... according to their own developpers they are almost "out" ? This sounds terrible for the fans in the long run.
I did not realize that MMORPG.com developed Guild Wars 2.  That's interesting!  Do you have sources on that?  Because unless you do, it's actually the writer of this news & features discussion topic that created the title name, and the text 'don't count us out yet' is not part of the quoted article on the original site, not even by the original article writer, much less anything said by an Arenanet developer. :(


Yes but unfortunately, you cannot report the writing staff for baiting heh.

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

1/15/14 5:02:53 AM#39
Originally posted by Vexus_X

 

Bring some World PvP into GW2. Bring some Faction vs. Faction (vs. Faction!?!?!) warfare into the minds of your players. Right now, the server vs. server is kind of impersonal and does not leave me with any satisfaction in winning or losing. Having an enemy try and kill me while I'm in the world who is also on my server... now that's fun, and worth my time.

I think the PvE is amazing. I think the WvW is great (but maybe a bit too predictable). I think the Arena matches are extremely balanced and require strategy rather than just burst (WoW). But in the open world - I for one who has explored maybe 10-20% of the map - is useless.

Imagine doing a quest where you have to escort an NPC across a zone while defending him from enemy players on an assassination quest to end the NPC's life. How cool would that be? Right now, we get to sit in WvW and escort a yak while no one cares.

 

 

NOOOOOOOOOOOO......!!

Well, if they go that route I expect them to provide a non-PvP server, because I despise having to deal with a-holes in my RPG. When I feel like cracking some skulls I hop on to Eternal BG.

  amber-r

Apprentice Member

Joined: 6/21/12
Posts: 333

1/15/14 5:23:40 AM#40

Arenanet has proven that their word is worth nothing, they have lied, changed promises and shown that they simply are not a company of their word.

 

Gw2 is a great game but I don't really listen to anything they say anymore, actions is what counts with Arenanet.

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