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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » 12 weekends til release

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65 posts found
  SoulTrapOnSelf

Apprentice Member

Joined: 11/17/13
Posts: 195

1/06/14 9:37:13 AM#41
I expect at least a beta weekend and some open beta in March. Then NDA may be dropped close to launch to not affect initial box sales. That's what matters to Zenimax at this point.
  Betaguy

Advanced Member

Joined: 12/31/04
Posts: 2653

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

1/06/14 9:42:43 AM#42
Originally posted by Lord.Bachus
Originally posted by Fearum
I hope the PvP is good. I'm sure the PvE will be good with a good story, not the main attraction here for me though but I do like a game with a good story. Oh yeah and the crafting, interested in how this will play out seeing as they are tight lipped on it still.

Zerging is the way to go in this kind of PvP setup...  I personally hate zerging... Daoc was awesome PvP for the 8 mans we ran, which if any good allowed you to cc dozens of players and kill them one by one...  GW2 with much less cc removed this option and all there was left was the zerg...  Sadly ESO will go the same way...

 

GW2 learned me that challenging Pvp in an instance is much more fun then open world Zerging

 DAoC was massive zerging but fun for the lone wolf style of player like myself.  I would walk right into the middle of the zerg and my objective was to kill the main guy calling the shots.  I would pop him in a 1 shot or two most on my Shade and then get away, that was the rush for me and well worth it.  You know he would be yelling at his team mates in vent saying how did you guys  let me die... lulz.

  Destai

Elite Member

Joined: 8/31/09
Posts: 528

1/06/14 9:46:36 AM#43
Originally posted by LeGrosGamer
 Pretty sure this is a fanboi thread, and I'll gladly answer : Nobody cares.    The only reason this game will even be able to break sale records is because it's called Elder Scrolls.   Let's have a discussion 12 weeks after release to see how many are actually left playing.    By the time TESO releases, D3's expansion Reapers of Soul will be out and I got to admit, the game will kick some serious butt and it's about time Blizzard woke the hell up.   TESO is over hyped, end of story.

Completely agree with this. One thing though - I don't think TESO is overhyped, but rather indignantly admonished. 

  Mackaveli44

Apprentice Member

Joined: 7/26/08
Posts: 130

1/06/14 10:18:01 AM#44
Originally posted by Caliburn101

I would say their marketting campaign is reasonably clever.

If they release too little detail, some people will complain.

If they release a lot of 'crunch' information, sites everywhere will analyse it to death and post their opinions of the success or failure of the game with great 'look at the facts' flourishes.

If allowed to pre-analyse the game, those fence-sitters who otherwise would have done so after buying the 'box' will not do so.

Better for the Zenimax bean counters by far to have people buy, then find out, than the opposite resulting in fewer sales.

There will always be detractors of a game's style of play, advancement etc. This way, they don't guarantee they won't try it, and thus make more sales.

Fairly sensible when you think about it...

While you do make some interesting points, It does make you wonder why they have absolutely zero information in regads to PvE on their site?  The only thing on there about the game is the world map and the Alliance War.  Thats it.  Theyre a few months off but to have absolutely zero information on a games main website only a few months out makes you wonder... Why?  Im not doom or glooming it or whatever the F its called.  Im really excited for the game but there were some valid points on this thread as to why they dont have any information on the site.

  rodarin

Hard Core Member

Joined: 5/21/10
Posts: 466

 
OP  1/06/14 10:47:26 AM#45

LOL 'fanbois thread'. Severe lack of reading comprehension on this site thats for sure.

 

They announced the release date on Dec 17th, that was, as of today, 20 days ago. What has been OFFICIALLY said about the game since then? Just some PvP Q&A that was obviously steered in a very generic direction. That was two weeks ago now. So they arent even giving weekly updates or media blitzes.

 

If people think that is 'clever marketing' then LMAO.

 

Its most likely because there isnt anything to tell. Or what they could say isnt meaningful enough to register.

 

What about crafting? What about guilds? There is a new video with a couple guys talking about shit they dont have any idea about guilds. Wheres the OFFICIAL stuff?

 

Relying on fansites with biased stuff that isnt anymore reliable than the 'hate' talk is not news. Its actually much more obvious.

 

The only thing they have talked about officially is so generic and hand picked it is hilarious. And the fact that the stuff they HAVE chose to talk about is so underwhelming raises even more red flags.

 

So this  game has it all, what they are saying and what they are not saying.

 

If this were some small time tiny indy game sure, let it roll. But this is one of the most anticipated games in along time. Right up there with the hype of the mid 00s in regards to AAA MMOs. So where is the news?

 

Go to the official ESO website and click stuff. Its laughable how little there is there. Even going to the Bethesda forums and trying to find stuff there is a fools errand. Because its nothing but actual fan boy nonsense, even more than you find here.

 

More and more I get the feeling my initial reaction to this game was right. Theyre relying on hype and fans to promote this game for them. That way when they release a partially finished game like so many other developers have much better plausible deniability. They will also rely on the fanbois to say "every developer has released unfinished games so why worry about this one now"? Which is as stupid an argument as it gets because they will spend the next 3 months saying the game will be released 100% and be 'perfect' from day one. Then when it isnt they just switch their tune. Seen it every release since who knows when. Predicting the pattern is not much of a stretch.

 

My mistake was getting 'invested' in it. I completely ignored Swotor and therefore was not effected by that games laughable attempt at calling itself an MMO one bit. But I got caught up a little bit in ESO. Because I played the other games, got into a couple betas and despite them being less than impressive hoped against hope it would be different. Then this last beta basically did it for me.

 

Tine is flying by whether people want to think it is or not. Its already been 20 days since they announced the release day, thats basically 25% of the time they have left until release itself from today forward. Basically in another 20 days theyll be about two months from release. How much do people expect between now and then?

  kilun

Advanced Member

Joined: 12/25/07
Posts: 692

1/06/14 10:52:31 AM#46
Originally posted by Mackaveli44
Originally posted by Caliburn101

I would say their marketting campaign is reasonably clever.

If they release too little detail, some people will complain.

If they release a lot of 'crunch' information, sites everywhere will analyse it to death and post their opinions of the success or failure of the game with great 'look at the facts' flourishes.

If allowed to pre-analyse the game, those fence-sitters who otherwise would have done so after buying the 'box' will not do so.

Better for the Zenimax bean counters by far to have people buy, then find out, than the opposite resulting in fewer sales.

There will always be detractors of a game's style of play, advancement etc. This way, they don't guarantee they won't try it, and thus make more sales.

Fairly sensible when you think about it...

While you do make some interesting points, It does make you wonder why they have absolutely zero information in regads to PvE on their site?  The only thing on there about the game is the world map and the Alliance War.  Thats it.  Theyre a few months off but to have absolutely zero information on a games main website only a few months out makes you wonder... Why?  Im not doom or glooming it or whatever the F its called.  Im really excited for the game but there were some valid points on this thread as to why they dont have any information on the site.

My cousin and I were talking and although he is a hardcore fan of TESO and I am not, we are both grabbing the game.  Simple reasons are one:  The lack of information, I actually enjoy this.  The less you know the better.  Go in and enjoy instead of eating up all the knowledge prior by posting everywhere.  I find the game will have a decent niche appeal and sell lots because of the name alone, but who knows how well after that.

D3EXP does launch a week or two prior and if it does well it may detract some sells, but I tend to think that ARPG and MMOs coexist quite nicely as they both are different enough to enjoy as I will purchase both  (not direct competition such as another MMO or COD vs BF type games)

  User Deleted
1/06/14 11:15:08 AM#47
Originally posted by Iselin
 

(Partial Quote) 

...that and the cutesy, gimmicky "Developer Question of the Week" where they bring out a developer from the back room, dust off the cookie crumbs from his T-shirt, throw him in front of the camera to ask such important questions as: "You're given the opportunity to be a Daedra prince for a week. You've great power and no morals. What would you do?" (really...that's this week's question #52)

 

It's a very weird PR and marketing strategy.

 

I am just struck by how game developers used to say people talked about them like they were rock stars. Now? There have been so many disappointing releases that every forum I read makes MMORPG developers out to be cookie crunching, basement dwelling, rejects. How times change.

  CthulhuPuffs

Novice Member

Joined: 3/03/13
Posts: 379

Will consume your soul, yet stay crunchy in milk

1/06/14 11:30:30 AM#48

Compare the info Zenimax has released about ESO to an Indy game like the Repopulation.

Just look at the videos the A&BT guys have released. Every month a huge Dev Blog about what has been added/fixed. And that game is still in Alpha

Just last week they had 2 Twitch steams with a 2 and 3 hr Q&A.

 

I dont see Zenimax doing anything close to that

Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

Games Played: Too Many

  Iselin

The Listener

Joined: 3/04/08
Posts: 4156

1/06/14 12:07:16 PM#49
Originally posted by Crazy_Stick
Originally posted by Iselin
 

(Partial Quote) 

...that and the cutesy, gimmicky "Developer Question of the Week" where they bring out a developer from the back room, dust off the cookie crumbs from his T-shirt, throw him in front of the camera to ask such important questions as: "You're given the opportunity to be a Daedra prince for a week. You've great power and no morals. What would you do?" (really...that's this week's question #52)

 

It's a very weird PR and marketing strategy.

 

I am just struck by how game developers used to say people talked about them like they were rock stars. Now? There have been so many disappointing releases that every forum I read makes MMORPG developers out to be cookie crunching, basement dwelling, rejects. How times change.

My son is a game developer...his preference is oatmeal raisin.

 

You're going off on a tangent I didn't intend. There is no disrespect toward the game developers. Rather it was a comment about a company thrusting them into the spotlight not to tell us something about what they do (which would be kind of cool) but rather to get them to ask contrived silly questions.

 

If you look at my sticky post at the top of this forum, I posted links to basic , core info about this game: class, weapon and armor skills. I would expect that information to be highlighted somewhere on their site under some generic "About" heading. It isn't there.

 

And contrary to what some others are saying on this thread, it's not because they're trying to hide things. That info is not under NDA or embargoed. It's just that they're leaving it to fan sites to collect it, organize it and make it available elsewhere.

 

Nor is their lack of info some "red flag" that their game development is in trouble or flawed. From what I know of the game and how it's shaping up, it isn't. But their website needs some quick content revamp - that is, if they want it to be the authoritative source on information about ESO. 

  winter

Advanced Member

Joined: 8/08/03
Posts: 2282

1/06/14 12:18:59 PM#50

The OP sounds like he's worried he won't be able to beta to max level before the games release.

Anyone remember when Beta's were about testing and not just about being able to play the game for free?

  apocoluster

Novice Member

Joined: 4/15/07
Posts: 1305

\m/,

1/06/14 12:24:00 PM#51
Grabs a bag of popcorn.  Let the forum Pvp begin

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  azarhal

Hard Core Member

Joined: 7/06/09
Posts: 589

1/06/14 12:38:33 PM#52
Originally posted by winter

The OP sounds like he's worried he won't be able to beta to max level before the games release.

Anyone remember when Beta's were about testing and not just about being able to play the game for free?

So, you are saying that the OP is overreacting because he wasn't invited to the 24/7 beta that nobody talks about.

 

 

  mbrodie

Hard Core Member

Joined: 5/15/04
Posts: 823

1/06/14 12:49:15 PM#53
Originally posted by Mackaveli44
Originally posted by mbrodie
Originally posted by Fendel84M
They do a lot of their own testing. Us beta testers are largely just stress testing. This phenomenon of large public beta tests is a rather new concept. Even WoW had a pretty small beta test and no open beta to speak of. I don't know anyone who was in EQ2 beta. They don't need big betas as much as you think they do.

WoW had a massive open beta that lasted for like 2 or so months.. and a rather large closed beta for at least 18 months before that, TESO seems to be ignoring any real feedback and just doing their own thing.. i wouldnt expect too much from the game at release

WoW also had one of the worst game launches in MMO history if you were actually there... Servers down for almost a week or two.  Good thing they had that 2 month beta right?  I take betas for what they are, a beta.  Regardless of what people say whether they think its the final product or not, I form my own judgments and dont listen to reviews/rants of ppl complaining as should others.  People rely on other ppls opinions way too much.  Way too much.  Look at game chat nowadays, you see tons and tons of ppl asking "Whats the best class" Whats the best healer" "whats the best tank" "Is this game fun" etc etc etc.  People put so much stock in what others say/think that theyre cheating themselves of possibly finding something they truly like rather then what others like.

who said anything about game launches being good or bad and how is comparing a game releaing 9 years ago when the MMO market was just coming into play and having no idea what they would expect from open beta being fairly tame to the onslauight that happened when the game went live... and yes i was there i was unfortunatly on blackrock none the less and got my fair share of free time added to my account just like everyone else.

 

my point of saying i wouldnt expect much from the game is basically in my opinion and yes this is my opinion, but the game has little to nothing to offer, feels clunky and wrong and just doesnt seem like 12 weeks is long enough and seems like another game being forced out the door by the publishers before the decvelopment studio has it right, just dont see a bright future ahead and that has nothing todo with launch week issues

  asrlohz

Advanced Member

Joined: 7/29/11
Posts: 666

Alea iacta est, beloved Doomsayers.

1/06/14 1:03:22 PM#54
Originally posted by LeGrosGamer
 Pretty sure this is a fanboi thread, and I'll gladly answer : Nobody cares.    The only reason this game will even be able to break sale records is because it's called Elder Scrolls.   Let's have a discussion 12 weeks after release to see how many are actually left playing.    By the time TESO releases, D3's expansion Reapers of Soul will be out and I got to admit, the game will kick some serious butt and it's about time Blizzard woke the hell up.   TESO is over hyped, end of story.

Hilarious. Let's discuss how much of a disappointment Diablo 3 was in comparison to the previous installments of it. Now that's a game that was overhyped. Hah!

  DrunkWolf

Advanced Member

Joined: 5/07/09
Posts: 1120

1/06/14 1:09:03 PM#55
Originally posted by Lord.Bachus
Originally posted by Fearum
I hope the PvP is good. I'm sure the PvE will be good with a good story, not the main attraction here for me though but I do like a game with a good story. Oh yeah and the crafting, interested in how this will play out seeing as they are tight lipped on it still.

Zerging is the way to go in this kind of PvP setup...  I personally hate zerging... Daoc was awesome PvP for the 8 mans we ran, which if any good allowed you to cc dozens of players and kill them one by one...  GW2 with much less cc removed this option and all there was left was the zerg...  Sadly ESO will go the same way...

 

GW2 learned me that challenging Pvp in an instance is much more fun then open world Zerging

This is what im afraid of, I didnt play DaoC so i dont know how it was. but sadly i wasted money on GW2 and experienced some of the worst zerging pvp ever.  I hope it isnt like that in this game, and honestly i wont spend money on it till i find out for sure.

personally i like open world pvp and fighting over hunting spots and quest and such, but the whole run around in a zerg flipping castles/towers/check points or what ever is not my cup of tea.

  azarhal

Hard Core Member

Joined: 7/06/09
Posts: 589

1/06/14 1:54:03 PM#56
Originally posted by DrunkWolf
Originally posted by Lord.Bachus
Originally posted by Fearum
I hope the PvP is good. I'm sure the PvE will be good with a good story, not the main attraction here for me though but I do like a game with a good story. Oh yeah and the crafting, interested in how this will play out seeing as they are tight lipped on it still.

Zerging is the way to go in this kind of PvP setup...  I personally hate zerging... Daoc was awesome PvP for the 8 mans we ran, which if any good allowed you to cc dozens of players and kill them one by one...  GW2 with much less cc removed this option and all there was left was the zerg...  Sadly ESO will go the same way...

 

GW2 learned me that challenging Pvp in an instance is much more fun then open world Zerging

This is what im afraid of, I didnt play DaoC so i dont know how it was. but sadly i wasted money on GW2 and experienced some of the worst zerging pvp ever.  I hope it isnt like that in this game, and honestly i wont spend money on it till i find out for sure.

personally i like open world pvp and fighting over hunting spots and quest and such, but the whole run around in a zerg flipping castles/towers/check points or what ever is not my cup of tea.

You can't avoid zerging, even DAoC had it. The main difference between DAoC zerg and GW2 ones is that GW2 zerg exist mostly to farm karma.

ESO isn't about farming karma. It might turn into Alliance point farming depending on the implementation, but  Cyrodiil also have dungeons and quests, so it's not all about taking and losing keeps and towers either.

  Mackaveli44

Apprentice Member

Joined: 7/26/08
Posts: 130

1/06/14 2:00:06 PM#57
Originally posted by mbrodie
Originally posted by Mackaveli44
Originally posted by mbrodie
Originally posted by Fendel84M
They do a lot of their own testing. Us beta testers are largely just stress testing. This phenomenon of large public beta tests is a rather new concept. Even WoW had a pretty small beta test and no open beta to speak of. I don't know anyone who was in EQ2 beta. They don't need big betas as much as you think they do.

WoW had a massive open beta that lasted for like 2 or so months.. and a rather large closed beta for at least 18 months before that, TESO seems to be ignoring any real feedback and just doing their own thing.. i wouldnt expect too much from the game at release

WoW also had one of the worst game launches in MMO history if you were actually there... Servers down for almost a week or two.  Good thing they had that 2 month beta right?  I take betas for what they are, a beta.  Regardless of what people say whether they think its the final product or not, I form my own judgments and dont listen to reviews/rants of ppl complaining as should others.  People rely on other ppls opinions way too much.  Way too much.  Look at game chat nowadays, you see tons and tons of ppl asking "Whats the best class" Whats the best healer" "whats the best tank" "Is this game fun" etc etc etc.  People put so much stock in what others say/think that theyre cheating themselves of possibly finding something they truly like rather then what others like.

who said anything about game launches being good or bad and how is comparing a game releaing 9 years ago when the MMO market was just coming into play and having no idea what they would expect from open beta being fairly tame to the onslauight that happened when the game went live... and yes i was there i was unfortunatly on blackrock none the less and got my fair share of free time added to my account just like everyone else.

 

my point of saying i wouldnt expect much from the game is basically in my opinion and yes this is my opinion, but the game has little to nothing to offer, feels clunky and wrong and just doesnt seem like 12 weeks is long enough and seems like another game being forced out the door by the publishers before the decvelopment studio has it right, just dont see a bright future ahead and that has nothing todo with launch week issues

Unless you've beta tested the game extensively(which I HIGHLY doubt) no one can say all that much about it because there hasnt been many betas nor much information about the game released.  Right now its like were walking into it semi-blindly knowing some basic stuff about the game but not much in terms of depth.  We know the basics - Levels, skill points, gear, etc, etc, etc.   This is all pointed at your comment regarding them not taking player feedback.  You do not know that for sure.  If you do, then how?  We havent seen much of the game, nor really played it so we dont know jack sh.. about it yet.  Its all speculation right now.

  rodarin

Hard Core Member

Joined: 5/21/10
Posts: 466

 
OP  1/07/14 12:23:39 PM#58
Originally posted by Mackaveli44
Originally posted by mbrodie
Originally posted by Mackaveli44
Originally posted by mbrodie
Originally posted by Fendel84M
They do a lot of their own testing. Us beta testers are largely just stress testing. This phenomenon of large public beta tests is a rather new concept. Even WoW had a pretty small beta test and no open beta to speak of. I don't know anyone who was in EQ2 beta. They don't need big betas as much as you think they do.

WoW had a massive open beta that lasted for like 2 or so months.. and a rather large closed beta for at least 18 months before that, TESO seems to be ignoring any real feedback and just doing their own thing.. i wouldnt expect too much from the game at release

WoW also had one of the worst game launches in MMO history if you were actually there... Servers down for almost a week or two.  Good thing they had that 2 month beta right?  I take betas for what they are, a beta.  Regardless of what people say whether they think its the final product or not, I form my own judgments and dont listen to reviews/rants of ppl complaining as should others.  People rely on other ppls opinions way too much.  Way too much.  Look at game chat nowadays, you see tons and tons of ppl asking "Whats the best class" Whats the best healer" "whats the best tank" "Is this game fun" etc etc etc.  People put so much stock in what others say/think that theyre cheating themselves of possibly finding something they truly like rather then what others like.

who said anything about game launches being good or bad and how is comparing a game releaing 9 years ago when the MMO market was just coming into play and having no idea what they would expect from open beta being fairly tame to the onslauight that happened when the game went live... and yes i was there i was unfortunatly on blackrock none the less and got my fair share of free time added to my account just like everyone else.

 

my point of saying i wouldnt expect much from the game is basically in my opinion and yes this is my opinion, but the game has little to nothing to offer, feels clunky and wrong and just doesnt seem like 12 weeks is long enough and seems like another game being forced out the door by the publishers before the decvelopment studio has it right, just dont see a bright future ahead and that has nothing todo with launch week issues

Unless you've beta tested the game extensively(which I HIGHLY doubt) no one can say all that much about it because there hasnt been many betas nor much information about the game released.  Right now its like were walking into it semi-blindly knowing some basic stuff about the game but not much in terms of depth.  We know the basics - Levels, skill points, gear, etc, etc, etc.   This is all pointed at your comment regarding them not taking player feedback.  You do not know that for sure.  If you do, then how?  We havent seen much of the game, nor really played it so we dont know jack sh.. about it yet.  Its all speculation right now.

Some people have beta tested it as extensively as they have been allowed. Thats another red flag. I think they have had 13 or 14 beta invites, most of those EXTREMELY limited in the number of people they invited. I have seen more than one less than five. Obviously the earlier the build the more lenient one is. But this last beta was the biggest one yet. At least in terms of numbers, and even that one was a small number in comparison to other games who have rolling betas. The obvious stuff is getting fixed. Obvious like, falling through the world, missing NPCs, missing or hashed video renderings etc.

 

So it really isnt  'test' its, find the obvious things like spelling errors and spots you still fall though the world or where you become glued to world objects and cant move. Or loading screens dont load or whatever other generic stuff that happens in video games and bring it to our attention. Other than crafting there doesnt seem to be any effort at all to change anything within the game itself. Now after the bad opinions from this past beta maybe they are doing something a little more drastic and maybe why there has been little to no news (other than announcing a hard release date). But thats just it. The comments in this forum and in beta forums were predominately negative. As in overwhelmingly negative. Yet the only official comments they have made since that beta was the release date. Nothing since, other than some generic PvP video and an explanation that created more questions and concerns than anything else.

 

Maybe theyre just oblivious (I doubt it) and they think this game is still all the rage, so theyre treating it like a forgone conclusion that it will be a massive success. I doubt theyre that deluded but who really knows.

 

Or maybe they have already put all their eggs into a basket and cant change now.

 

The announcement of the release date was a sever negative, and I think a lot of people who have played the betas would agree to that as well. because it puts the 'what you see is what you get' aspect of the game in hard focus.

 

Since they havent said "we have taken player concerns into account and many aspect have been addressed" or whatever marketing speak they want to use, then you can assume they havent done jack to the game since the last beta but fix the voice overs, or addressed holes in the world or sticking points. Certainly nothing substantial. if they had I am sure they would have said something.

 

At least comment on crafting. The one thing they have publicly acknowledged to some degree and have supposedly revamped completely. Since we havent heard anything we really dont know what they have done to it. I suspect it will come back as generic and one dimensional as the crafting in he other games they have produced. Which for many will be just another disappointment. But util we hear something official or see something I will temper that assumption. Theyre are already enough known things to be concerned about without worrying about stuff we arent sure about yet.

 

As far as people in other threads talking about it being a catch-22 and people getting tired of 'over hyping'. Straw man 101 there. if they are releasing ANYTHING then that is a red flag. There is an expectation of information concerning games, they have fallen far short and continue to get further behind expected information thresh holds.

 

What we know today 3 months from release is basically what we have known for over a year/ Other than some 'bad' stuff that we have come to realize about the game. Not a positive if you ask me. Has there been a SINGLE release of OFFICIAL information that has gotten people EXCITED? Just ONE. I would say no. We can debate the whole 'old school' RvRvR PvP approach, but other than a few fossils who have been playing MMOs since the 80s I didnt see a lot of joy about that either.

 

No Housing..disappointing

No AH...incredible

PvE 'end game' dubious and getting thrown together

Raiding... more semantics

Exploration...almost zero

Interacting with random world items... non existent beyond quests

Character creation...templates and simple color palettes, embarrassing

 

Stuff we do know is disappointing and questionable. So really they need to starttalking about what the game does have that will make people want to play it. beyond it being Tamriel.

 

  Pigglesworth

Novice Member

Joined: 6/02/13
Posts: 266

1/07/14 4:56:13 PM#59

Or maybe, they are just listening to people with different opinions than you.

From all the people I have chatted with, you are in the loud and obnoxious minority. Just because they do not listen to you does not mean they do not listen to their customers. Not every customer can be right.

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  User Deleted
1/07/14 5:14:51 PM#60
Originally posted by Pigglesworth

Or maybe, they are just listening to people with different opinions than you.

From all the people I have chatted with, you are in the loud and obnoxious minority. Just because they do not listen to you does not mean they do not listen to their customers. Not every customer can be right.

 

Are you paid to post on forums? A shill? I mean you have just thrown a blanket over the forums here on site referring to all of us as the loud obnoxious minority...  while consistently shining on the sunny side so emphatically that one wonders if you are blind from the glare and need some shades. It's pretty clear by now that they didn't listen to Elder Scrolls series players when putting together what amounts to a three sided PVP battleground with an unneeded side portion of PVE for leveling. I can't help but sympathize with them regardless of my personal views. If a contrary opinion is so threatening then don't bother reading anything.

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