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EverQuest Next

EverQuest Next 

General Discussion  » So, is it a sandbox?

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32 posts found
  Gintoh

Novice Member

Joined: 4/27/09
Posts: 309

 
OP  12/30/13 9:51:44 PM#1
I mean the EQN, not EQN:L.  Iv'e looked on the web but I hear mixed reports, that there was a 100 m dollar budget version and a 20 mil version, is this going to be the sandbox version?
  BlackcatZero

Advanced Member

Joined: 9/12/07
Posts: 46

12/30/13 10:30:54 PM#2
Not sure mostly EQN Landmark will be out Soon and EQN we know A few thing but not lot about but it will be Later. we may learn more this year and hopeful lot more in Aug at SOELive 2014.
  ozmono

Apprentice Member

Joined: 3/12/06
Posts: 1023

12/30/13 10:43:28 PM#3

Yes. Yes it is. Landmark especially. You build what you want (to a seemingly greater power than any other sandbox game), you explore where you want and as far as I understand it there aren't even quest or levels. That said I am under the impression Everquest Next will be more story focussed and will encourage players to pull together to do world events, quest and so on but it's still hard to deny that Everquest Next will be a sandbox based on what we've heard so far.

  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 861

12/30/13 10:59:10 PM#4
Originally posted by ozmono

Yes. Yes it is. Landmark especially. You build what you want (to a seemingly greater power than any other sandbox game), you explore where you want and as far as I understand it there aren't even quest or levels. That said I am under the impression Everquest Next will be more story focussed and will encourage players to pull together to do world events, quest and so on but it's still hard to deny that Everquest Next will be a sandbox based on what we've heard so far.

In 2 years, when people have actually stepped foot in the game, we'll know more about how Dave and Smed's vision actually panned out.  Until then, the public has only been presented with a sales pitch.  

 

Wait and see.  Don't hang off the hype and promises of a product that is woefully under-developed.

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4340

12/30/13 11:13:08 PM#5
It has sandbox features, but it isn't going to be what a purist would call a sandbox.

People are like cats. When they die, you get a new one.

  ozmono

Apprentice Member

Joined: 3/12/06
Posts: 1023

12/30/13 11:13:17 PM#6
Originally posted by Telondariel
Originally posted by ozmono

Yes. Yes it is. Landmark especially. You build what you want (to a seemingly greater power than any other sandbox game), you explore where you want and as far as I understand it there aren't even quest or levels. That said I am under the impression Everquest Next will be more story focussed and will encourage players to pull together to do world events, quest and so on but it's still hard to deny that Everquest Next will be a sandbox based on what we've heard so far.

In 2 years, when people have actually stepped foot in the game, we'll know more about how Dave and Smed's vision actually panned out.  Until then, the public has only been presented with a sales pitch.  

 

Wait and see.  Don't hang off the hype and promises of a product that is woefully under-developed.

Well, put it this way, they've not only been promoting it as a sandbox game but they've run several demonstrations for the press. Numerous media have been shown it, played it and reported on it if you don't just believe SOE is serious about attempting what they've been promoting. It would be a colossal backflip and waste I might add if they suddenly scrapped what they've developed and shown to this date and made another themepark MMORPG. Now with that said, I did put some caution in my post, the text you coloured orange was the best example but I also said "seemingly greater power" and that was the only real thing which could be accused of buying into the hype.

  Aelious

Hard Core Member

Joined: 9/27/11
Posts: 2294

World > Quest Progression

12/30/13 11:52:54 PM#7
The term used was "biggest sandbox style..." regarding EQN so not a pure sandbox but more of a sandpark. Landmark will be a pure sandbox though, the teleportation spires and handful of meeting place landmarks being the only developer placed entities to begin with.

Going back to EQN it will be interesting to see how the overall game plays. The world is from a procedural seed so more land can be added easily and can be very large not to mention the layers deep that shifts over time. If they also have a way to generate basic animals/mobs in the gameworld you may be able to travel far into a direction and explore.

There are no typical levels but gear "tiers" to achieve per class. Depending on how many classes one is willing to gain (they have to be found/earned) and play or enlarge the pool of abilities for your other classes one could be kept busy for a while. Fairly open ended from the sounds of it but not entirely skills based.

A bit plus is not symbols above the head and a smart system for quests. There are demo videos of Storybricks that are promising regarding that but just the absence of symbols witll make the world seem more like a world and less like connect the dots.

The one feature that isn't sandbox but brilliant imo is Rallying Calls. Month(s) long ongoing quest events with multiple ways to help out progressing the world story. Rather than having structures and storyline aspects strait patched in the players help move it along.

Mostly on paper? Sure but I have no doubt they can pull it off. They wouldn't have scrapped the second iteration otherwise. How sandbox it may be will depend on personal definition IMO.
  rogue187

Advanced Member

Joined: 1/25/13
Posts: 152

12/31/13 12:14:00 AM#8
Why not...noone will agree what it means anyway so sure....its sandbox all the way
  Kyllien

Novice Member

Joined: 3/22/13
Posts: 315

12/31/13 5:19:41 AM#9

Why are people getting so hung up on sandbox vs something else?  EQN will be heavily story driven by the NPCs.  That feature alone will make many argue that it can not be a sandbox.  They may use instancing to tell part of that story.  Again a hit against sandbox.  There will be required serverwide events called Rally Calls that will permenantly change the game world.  This point can be argued both ways.   It is a mandatory scripted event so obviously not a sandbox.  But on the other hand the game does permenately change so it obviously is a sandbox. 

But all that aside.  The game is going to be FTP.  Download the game client, create a character, move beyond the starting area then make up you mind.  If the game turns out to be fun and thoughtfull then does it really matter what label was assigned to it by lay people on the message boards?  If not then uninstall the game and move on to the next greatest thing.

  coretex666

Hard Core Member

Joined: 1/03/12
Posts: 1799

"I shall take your position into consideration"

12/31/13 8:06:12 AM#10
I am curious whether EQN turns out to be an RPG in the first place.

Currently playing: L2 Chronicle 4

  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 861

1/02/14 9:36:09 AM#11
Originally posted by ozmono
Originally posted by Telondariel
Originally posted by ozmono

Yes. Yes it is. Landmark especially. You build what you want (to a seemingly greater power than any other sandbox game), you explore where you want and as far as I understand it there aren't even quest or levels. That said I am under the impression Everquest Next will be more story focussed and will encourage players to pull together to do world events, quest and so on but it's still hard to deny that Everquest Next will be a sandbox based on what we've heard so far.

In 2 years, when people have actually stepped foot in the game, we'll know more about how Dave and Smed's vision actually panned out.  Until then, the public has only been presented with a sales pitch.  

 

Wait and see.  Don't hang off the hype and promises of a product that is woefully under-developed.

Well, put it this way, they've not only been promoting it as a sandbox game but they've run several demonstrations for the press. Numerous media have been shown it, played it and reported on it if you don't just believe SOE is serious about attempting what they've been promoting. It would be a colossal backflip and waste I might add if they suddenly scrapped what they've developed and shown to this date and made another themepark MMORPG. Now with that said, I did put some caution in my post, the text you coloured orange was the best example but I also said "seemingly greater power" and that was the only real thing which could be accused of buying into the hype.

I dunno.  If you are talking about the bits showing rudimentary combat, parcour movement, and small-scale world destructability, then none of those really give an idea of the larger picture of Dave and Smed's claims to it being "the world's largest sandbox".  Which, in my above post, is what I said.  We haven't been shown much, but there sure have been quite a few presentations with a lot of words thrown around.  

 

Currently it's just discussion and fizzled hype.  When they show actual gameplay (not a simple demo), when we've heard in-game reports from players and not from media with invested interests, then we'll see if the vision has come together and who it will ultimately appeal to.

 

My addendum here is that I want it to be an amazing game.  I've been playing EQ and EQ2 for about 12 years now.  I don't care if it's sandboxy or not; I just want a truly deep, immersive world that I could spend years (not weeks or months) playing.  My concern is the simplification and monetization that EQ and EQ2 have undergone since Dave Georgeson came on board, and how "accessible" EQN will be at launch.  Dave is a very good salesman and greases his audience with exactly what they want to hear, which makes me leery of the end product.  I hope it works out, but I still have a queasy knot in my stomach to the potential reality.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11241

1/02/14 1:37:13 PM#12
Originally posted by Telondariel

In 2 years, when people have actually stepped foot in the game, we'll know more about how Dave and Smed's vision actually panned out.

 Until then, the public has only been presented with a sales pitch.  

Wait and see.  Don't hang off the hype and promises

good advice

  Allein

Elite Member

Joined: 6/11/13
Posts: 768

1/02/14 6:49:19 PM#13
Originally posted by Gintoh
I mean the EQN, not EQN:L.  Iv'e looked on the web but I hear mixed reports, that there was a 100 m dollar budget version and a 20 mil version, is this going to be the sandbox version?

If you mean literally, a box with sand, then probably not. If you mean a game played on a box (PC/PS4) with sand in it (desert), probably. If you mean one of a million other things that people consider to be a sandbox, who knows.

Do you even know what a sandbox is, and if so, from what they have revealed, does it fall under those specific conditions?

Sometimes I'm scared for people (unless they are trolling, then I laugh). Is the sky blue? I don't know, look out a window...

I've been following EQN/LM for way too long, but really, it only takes a few minutes to pretty much learn everything there is to know and not have to ask. The more you know =)

  Telil

Novice Member

Joined: 3/07/09
Posts: 265

1/03/14 1:05:46 PM#14

sandbox is different than a beech or desert.

Any sandbox/sandpit i have let my children play in have had tools to play with. it has never been just a box with sand, thats boring.

Now if they create a gaming world where i can choose to go and quest or craft or even just explore, but whichever i choose i can progress somewhere in the game by doing what i choose... then i will accept it as a sandbox with tools in.

  apocoluster

Advanced Member

Joined: 4/15/07
Posts: 1290

\m/,

1/03/14 1:13:08 PM#15
I was under the impression that land mark was the sand
Box and next was the theme park

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  Xthos

Elite Member

Joined: 4/18/10
Posts: 2623

1/03/14 1:32:24 PM#16

With what we know, some will say it is, some will say it is a hybrid.  I would be in the hybrid crowd, but it is just easier to say and not argue with anyone.  It probably will be as much a sandbox as anything else you will see in the future that has developer content and is a AAA mmo.

  Kyllien

Novice Member

Joined: 3/22/13
Posts: 315

1/04/14 9:00:19 AM#17

From the sounds of it the world will not be scaled to a players level.  Instead it will be scaled to the strength of arms that the group can bring.  Either by equiping better armor and weapons and/or bringing enough friends. 

That being said means that quests will be distinct and de-centeralized.  So if you decide to turn right while everyone else turns left, you will still find things to do.

That to me is the only true definition of sandbox.  A big open world where you decide which way to turn. 

Everything else is just frosting on the sandbox cake.

You will be able to permenately change the game by finding dungeons and tunnels.  You will also be able to change the terrain.  Some stuff will heal over time.  Dungeons can be closed by cataclysmic events like an earthquake.

There will be crafting (how it will work is still anyones guess though)

There will be player built housing but it will not be easy to get a plot on which to build your house.

Mob and NPC interaction will all be "faction" based.  And how you build or destroy that faction all depends on decisions that you make.

There will be a story.  And the story will drive some sort of quest line.  Major chapters of the story will be told using Rallying Calls.  But you will be free to do what you want (although it looks like the Rallying Calls have a predefined outcome in the end).  Help the enemy and you will slow down the progression of the Rally Call.

If you want to build faction with the town folk do things to help them.  If you want to build faction with the Orcs attacking the town then attack the town people.

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2044

1/04/14 10:05:55 AM#18

Yes it will be a sandbox style game. Here is my really simple definition. If you log into two different EQN servers and go to the same place you will most likely see different things. The AI of the game is supposed to allow for dynamic mob movement instead of static spawns so it reacts to what players are doing. Players are going to be able to build structures. There are story arcs that will allow for different results on different servers. There is procedurally generated content that is random so it won't be the same on every server etc.

If you log off in EQN and then go out of town for 2 weeks and come back and log in there is a good possibility the world around you will be different. That certainly isn't true in most MMORPG out there and it isn't supposed to be just scripted chains like GW2 has where there are only 3 states to an area and it rotates between them.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3360

1/07/14 10:51:50 AM#19

EQN will not be sandbox from what I have seen so far. They would need to bring something new to the table. My guess like lots of themepark MMOs, they will take some features from sandbox games we love and add them. Like player housing. Adding a few splashes of sandbox features make the game sandbox? Not IMO. Others would disagree. 

Now if you play EQN:L and you port your creations to EQN, now playing 2 games makes EQN sandbox? Kinda. Myself I only have time for 1 game!

  anwar

Novice Member

Joined: 4/07/04
Posts: 105

1/13/14 11:48:52 AM#20
Please define "sandbox".
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