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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Forbes Predicting Biggest Disaster of 2014

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323 posts found
  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1462

1/03/14 11:51:05 AM#101
Originally posted by greenreen
Originally posted by cnutemp
Originally posted by Toxia

http://www.forbes.com/sites/insertcoin/2014/01/02/predicting-the-biggest-disaster-of-2014-the-elder-scrolls-online/

 

Thoughts?

I think they may be right.   TESO brings nothing new to the table other than their IP.  Quest hub grinding to max level then 3 faction pvp?  Sounds like guild wars 2, and I already have that game.

I was reading about PVP last night, it's already going to be better than GW2.

You can place then MOVE all the siege engines except the ram. Can't do that in GW2.

Your target is based partly on your reticule for aiming, no more hopping and attacking. No more easy mode.

A guild can only own one keep at a time. In GW2 one super guild can dominate the landscape.

If you do own a keep, as a guild you can setup a trading store there.

A person can join 5 guilds.

Everyone in the game can stealth. It's not limited to a single class to be able to sneak up and attack. That makes for tactical play without everyone being a thief. You want to be a heavy armor wearing magic caster stealthing around? Can do.

They built the game to support 200 players regularly on the screen at a time. Do I even need to remind everyone about invisible players in GW2 because they couldn't handle the amount on the screen and in their battles it was around 250 players per side maximum. Wasn't their final solution to that - we can't fix it so we will just take away all culling.

The campaigns will be 3 month increments instead of just weeks per match. There is more than one campaign going on at a time, you aren't stuck in one match.

You will NOT have to be in queue for hours to play PVP. It scales so that people don't have to wait - see campaigns.

There are no jumping puzzles in PVP with people who don't want to PVP taking up space on your side while they aren't fighting. You know how many times I waited in queue just to find out that other people inside were getting their map completion or jumping puzzles while our points dwindled away in GW2 because those people didn't want to actually play PVP. Never again.

Someone is going to be crowned Emperor after the end of campaigns.

They have leaderboards for PVP.

They reward healing in PVP and you aren't going to be ignored for playing a support character. It's not just DPS characters that will get rank on the leaderboards. That is so freaking HUGE! Healers never got counted and now they will.

There is no loot in PVP from other players so that people focus on fighting instead of leaving the fight to loot like the greedy little hoarders gamers can be.

The area for PVP is supposed to be the size of 9 normal zones. Nine freaking zones.

There is PVP specific gear.

Keeps aren't just keeps, there are 3 resource areas around each keep feeding it supplies, those can all be attacked to weaken the keep. That gives smaller groups something to do and gives each keep 4 potential places to defend/attack.

I haven't even seen but two videos on this and about 4 articles. I've gathered all that and having played GW2, I can spot that this is better.

I'm hoping for PvE in the PvP zone, that drops better unique rewards not found elsewhere in the world.  Should be better than GW2 at least.  

 

Not sure if the game will flop or not.  It all really depends on the PvP zone.  The PvE isn't looking to be anything much different, unfortunately.  At least the game doesn't have overly stylized gfx and there is more of a focus on first person mouse look combat over zoomed out 30,000 feet over the character.

  ZombieKen

Apprentice Member

Joined: 3/30/10
Posts: 4410

Zombie - Dead but still moving.

1/03/14 12:32:44 PM#102
Originally posted by Loktofeit
 

Get informed. Read about a writer and actually read their work before slapping at keys to suggest they have an unethical agenda or are on the take. ZombieKen, you're not a Millenial. You know how to do research. That post was below you. 

 

Editorials always have an agenda, that's why they are printed as opinion pieces rather than news.  On investment sites, that agenda tends to be related to corporate investing.

 

The push is pretty clear. "Predicting The Biggest Video Game Disaster Of 2014: The Elder Scrolls Online"  The guy is supporting the prediction that the game will be a disaster. 

 

ZOMG, Zenimax spent 200 million on this game   It's going to fail.

 

The article makes Zenimax looks unwise for making a heavy investment, and implies that the game will be another SWTOR.  The article running on an investment site implies a connection to stocks.

 

The OP asked why would he do this?

 

I think my conclusion is reasonable speculation.  Editorial journalist scaremongers investors with current or potential interest in companies in the gaming industry.  From my perspective, it looks rather obvious.

 

MSOTSG with PPE : Massively Single-player Online Task-driven Storyline Game with Purchasable Performance Enhancements *grin*

  greenreen

Hard Core Member

Joined: 11/19/12
Posts: 1515

1/03/14 12:37:40 PM#103
Originally posted by Mardukk
Originally posted by greenreen
Originally posted by cnutemp
Originally posted by Toxia

http://www.forbes.com/sites/insertcoin/2014/01/02/predicting-the-biggest-disaster-of-2014-the-elder-scrolls-online/

 

Thoughts?

I think they may be right.   TESO brings nothing new to the table other than their IP.  Quest hub grinding to max level then 3 faction pvp?  Sounds like guild wars 2, and I already have that game.

...snip

I haven't even seen but two videos on this and about 4 articles. I've gathered all that and having played GW2, I can spot that this is better.

I'm hoping for PvE in the PvP zone, that drops better unique rewards not found elsewhere in the world.  Should be better than GW2 at least.  

 

Not sure if the game will flop or not.  It all really depends on the PvP zone.  The PvE isn't looking to be anything much different, unfortunately.  At least the game doesn't have overly stylized gfx and there is more of a focus on first person mouse look combat over zoomed out 30,000 feet over the character.

You might like the master dungeons then, they said the rewards will be different there. Here's a video that includes discussion on it from a girl working on the game, they go thru other things too like first person and how it wasn't going to be in at the start, endgame etc. http://www.youtube.com/watch?v=KzmmUAX1qII

I'm trying to embed the video, we will see if that works.

I do like the idea though that someone could be in the PVP area doing some PVE and it not bump me out for them if I want to play PVP. That's suiting all playstyles and probably why they went with the megaserver thing.

  Maquiame

Advanced Member

Joined: 8/21/07
Posts: 670

Power without perception is spiritually useless and of no true value

1/03/14 12:38:07 PM#104

I honestly can't wait till alot of you guys try this game. I seriously suggest when it drops trying it before you buy if you are a gamer on a budget. And I am looking forward to when the NDA drops. I will say this again, this game is beautiful but quite boring and I am sorry having a compass replacing an exclamation point does not change much. FFXIV love it or hate it is good vanilla ice cream. Its a solid game if not nothing new and while not spectacular you know what you are getting - vanilla ice cream that's of very good quality.

 

This game? Heh, lets just say that its not even good vanilla ice cream. But please get hyped and spend your money. Great pvp means nothing if you can't stand the rest of the game. And pvp combat with that fighting system should be interesting indeed.

Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1686

"But it was so artistically done..." - Grand Admiral Thrawn's final words

1/03/14 12:54:06 PM#105

Disaster? No. But most likely it will have initial burst like SWTOR and then population will stabilize after few months. 

I will definitely try it and if I like it, I might play it as as my second MMO. I was in one beta event. I wasn't wowed but I also don't expect it to be a WOW killer. As a fan of TES starting from Daggerfall it will be a nice addition to my collection.


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Loktofeit

Advanced Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/14 12:56:52 PM#106
Originally posted by lizardbones

Originally posted by DamonVile

Originally posted by Loktofeit

 
Console gamers have nothing to do with it.  The MMO gamer pre-ordered their game, paid extra to play it before it was released, shelled out for the CE, and agreed to a monthly fee. To add insult to injury, they willing paid for the expansions, too. The MMO gamer has time and again told the industry "I have no familiarity with history, no concept of the difference between hope and reality, and absolutely no end to my wallet if you tell me over and over the words that I want to hear - that the game is made for me, that the features will revolutionize gaming, and that it is all based on my personal feedback."   After all, that is exactly how the past three years of MMOs have been sold, and it is the entire sales pitch for the Steam Early Access games, all of which start with "get involved with this game as it develops." Why? Because the buying patterns of the PC gamer have proven for well over a decade that there's money in doing it.  
But it's 100% the devs fault. They should be better people and just know the customer has no self control.

Why?

 

Do you really think Damonvile was serious, lizard? ;) 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Killsmallchi

Novice Member

Joined: 6/26/08
Posts: 279

Don't be simple

1/03/14 12:57:22 PM#107
Originally posted by Arthasm
Not only ESO, but Wildstar and any other MMO coming in 2014 will fail so badly, the disaster bigger than GW2.

Bigger than GW2? That game was a huge success... do you know what you are commenting on?

  Loktofeit

Advanced Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/14 1:08:50 PM#108
Originally posted by ZombieKen
Originally posted by Loktofeit
 

Get informed. Read about a writer and actually read their work before slapping at keys to suggest they have an unethical agenda or are on the take. ZombieKen, you're not a Millenial. You know how to do research. That post was below you. 

Editorials always have an agenda, that's why they are printed as opinion pieces rather than news.  On investment sites, that agenda tends to be related to corporate investing. 

The push is pretty clear. "Predicting The Biggest Video Game Disaster Of 2014: The Elder Scrolls Online"  The guy is supporting the prediction that the game will be a disaster. 

ZOMG, Zenimax spent 200 million on this game   It's going to fail.

The article makes Zenimax looks unwise for making a heavy investment, and implies that the game will be another SWTOR.  The article running on an investment site implies a connection to stocks.

The OP asked why would he do this?

I think my conclusion is reasonable speculation.  Editorial journalist scaremongers investors with current or potential interest in companies in the gaming industry.  From my perspective, it looks rather obvious.

 

If we are going to completely ignore history and everything else ever written by this journalist then I completely agree, someone who doesn't know squat about the author, the Forbes blog section or the industry in general could view this one piece in a vacuum and reasonably conclude said speculation.

Such a person should definitely start reading the Hardy Boys and Nancy Drew, as they'd come across as amazingly epic tales of incredible sorcery. Encyclopedia Brown would blow their mind. 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Pyuk

Advanced Member

Joined: 12/21/05
Posts: 666

1/03/14 1:09:24 PM#109
Spot-on article, imo. The only thing I'd argue is that Elder Scrolls players have been wanting a multiplayer component for quite some time. Zenimax would have been better off putting their money into a multiplayer component to their next Elder Scrolls game, rather than this half-baked ESO that's headed for the proverbial iceberg.

I make spreadsheets at work - I don't want to make them for the games I play.

  ukforze

Novice Member

Joined: 7/01/06
Posts: 367

1/03/14 1:17:47 PM#110

Regardless of all the above, it doesn't help when the likes of forbes start doom mongering.

I stopped taking notice of things like this it does no good as do a lot of forums including

this one, to much doom mongering & talk of evil devs & their quest to ruin the world.

 

Is it any wonder some games fail before release?

Im not saying this game will be an exception but still for an article to be titled

"Predicting Biggest Disaster of 2014" what sort of an article is that?

They should be ashamed tbh, it's all headline snatching bs

The Deathstar destroyed planets...Lucas Arts destroyed Galaxies

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Played:
SWG | EVE | WOW | VG | LOTRO | WAR | FML | STO | APB | AOC | MORTAL | WOT | BP | SW:TOR

  FinalFikus

Hard Core Member

Joined: 3/01/13
Posts: 910

"We're up all night to get lucky"

1/03/14 1:20:55 PM#111
How can a business model change save it if it isn't doomed? Saviors can do pretty much anything.

"If the Damned gave you a roadmap, then you'd know just where to go"

  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

1/03/14 1:26:09 PM#112
Originally posted by DocBrody

It will be a lot better than SWTOR for sure, that can be seen easily from gameplay footage already, so it won´t fail as hard as SWTOR.

 

No one can beat the level of fail that SWTOR was, not even TESO. But it will switch to buy to play and paid DLCs soon after launch, probably similiar to TSW which is running great now and has lots of players.

I agree - there is 0% chance it can fail as bad as SWTOR did, because despite being fairly generic in a lot of ways the world actually feels alive and presents a nice atmosphere to play in.  And despite the negativity for being generic, it does do MOST of that generic stuff pretty well at least.  Plus people on the beta forums have been raving about the pvp even though I could care less about that.

  Loktofeit

Advanced Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/14 1:27:07 PM#113
Originally posted by ukforze

Regardless of all the above, it doesn't help when the likes of forbes start doom mongering.

I stopped taking notice of things like this it does no good as do a lot of forums including

this one, to much doom mongering & talk of evil devs & their quest to ruin the world.

 

Is it any wonder some games fail before release?

Im not saying this game will be an exception but still for an article to be titled

"Predicting Biggest Disaster of 2014" what sort of an article is that?

They should be ashamed tbh, it's all headline snatching bs

I am curious if Forbes is aware how much some of these blogs affect their brand simply because people consider them "a Forbes article". The name Forbes seems to give undue weight to what is basically just a blogger that happens to write on their site. 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  LittleBoot

Advanced Member

Joined: 11/08/13
Posts: 336

1/03/14 1:31:15 PM#114

The article almost precisely reflects my opinions on the game; my over-riding response to ESO being 'why?'

I can't see the market for this game (admittedly I will probably end up trying it).  Anyone who has played Skyrim (or earlier) will be aware that it does not translate into an mmo, so all you can possible end up with is a generic mmo selling itself on a popular IP, and I don't really think anyone wants any more of those.  

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1611

1/03/14 1:31:27 PM#115
Originally posted by Pyuk
Spot-on article, imo. The only thing I'd argue is that Elder Scrolls players have been wanting a multiplayer component for quite some time. Zenimax would have been better off putting their money into a multiplayer component to their next Elder Scrolls game, rather than this half-baked ESO that's headed for the proverbial iceberg.

 

It's this type of baseless speculation makes for great gloom and doom articles. What makes you think, at all, that this game will not stay true to the lore. It's not like they're bringing in a company unfamiliar with the IP to create the game, these are the people who hold all the lore for the games, who have had to develop and adhere to the lore for all previous games. So basically, assuming that they're just going to abandon lore they've remained true to for the entire series is ridiculous. 

 

Really no difference with the author of the article, though. I see very little knowledge of the series, or even MMOs in general, and even admits it. I really doubt that the barrier to entry is going to discourage all that many players. They may even go as far as to offset the negative stigma around the who subscription somehow (maybe offer 3 months with the game purchase). Also, his SWTOR example only serves to support big budget, big IP games. With something like 2 million box sales and a decent sell-through on the subscription, why wouldn't you spend the money? Skyrim sold like 15 million copies across all platforms, so I don't think it's unreasonable to believe that they could do 4-5 million boxes for TESO as a conservative number. After that, it's all about keeping people subscribed. Even if they don't, though, SWTOR has shown that the F2P/SUB combo works, even if it is a bit of "bankruptcy a penny at a time" at times with the cash shop, it shows that it's viable. Whether it's a success on console or not on console, I don't think, is a major concern. As long as they've built in contingency plans, they can probably get back a large chunk of their money at launch and then it will trickle in from there. 

Crazkanuk

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  aslan132

Elite Member

Joined: 10/01/07
Posts: 336

1/03/14 1:31:51 PM#116

I agree with the premise, even if not all the reasons. As someone who has actually played the game, I think its in desperate need of attention, and it wont be anywhere near ready in April. I cant go into details, but if they rush the game to make a deadline, of course its doomed to fail. 

 

That being said, I love the game. I would play it, except that its subscription. The worst decision by far they have made, with the release date being second. The game has some interesting points, but releasing a game with broken, missing, and otherwise unplayable gameplay has always been a mistake. Its nothing new to MMOs, but its a mistake they should be learning from, not copying. Im sure ZOS is getting pressured to release, but thats no excuse. WildStar for example is months ahead of them in developement as far as completed content and polish, and they havent even nailed down a release date. 

 

For ESO to do anything other than fail miserably, they need to remove the release date, and actually finish and polish the game. Otherwise, I agree, they are doomed before launch. Huge mistake ZOS. 

  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

1/03/14 1:34:36 PM#117
Seems the main point he keeps going to over and over in his post is about the subscription model - almost seems like a personal hatred towards that model at times looking at the tone of his comments.  Keeps talking about how there are no successful subscription models anymore - yeah right, ARR is doing very very well.
  lizardbones

Advanced Member

Joined: 6/11/08
Posts: 10953

I think with my heart and move with my head.-Kongos

1/03/14 1:34:42 PM#118


Originally posted by Loktofeit

Originally posted by lizardbones

Originally posted by DamonVile

Originally posted by Loktofeit

 
Console gamers have nothing to do with it.  The MMO gamer pre-ordered their game, paid extra to play it before it was released, shelled out for the CE, and agreed to a monthly fee. To add insult to injury, they willing paid for the expansions, too. The MMO gamer has time and again told the industry "I have no familiarity with history, no concept of the difference between hope and reality, and absolutely no end to my wallet if you tell me over and over the words that I want to hear - that the game is made for me, that the features will revolutionize gaming, and that it is all based on my personal feedback."   After all, that is exactly how the past three years of MMOs have been sold, and it is the entire sales pitch for the Steam Early Access games, all of which start with "get involved with this game as it develops." Why? Because the buying patterns of the PC gamer have proven for well over a decade that there's money in doing it.  
But it's 100% the devs fault. They should be better people and just know the customer has no self control.
Why?  
Do you really think Damonvile was serious, lizard? ;) 

 




Argh. I cannot keep up with the people who are always being serious and saying what they mean from the people who always use satire or the people who are always sarcastic. It's too much.

So, how about that Encyclopedia Brown? I think his most awesome case was witnessing a schoolyard fight in 4th grade and staying calm enough to notice that the boy who got punched in the chest didn't get his glasses broken, thus Solving The Case!

I can not remember winning or losing a single debate on the internet.

  DamonVile

Apprentice Member

Joined: 11/22/05
Posts: 4909

1/03/14 1:37:31 PM#119
Originally posted by lizardbones

 


Originally posted by Loktofeit

Originally posted by lizardbones

Originally posted by DamonVile

Originally posted by Loktofeit

 
Console gamers have nothing to do with it.  The MMO gamer pre-ordered their game, paid extra to play it before it was released, shelled out for the CE, and agreed to a monthly fee. To add insult to injury, they willing paid for the expansions, too. The MMO gamer has time and again told the industry "I have no familiarity with history, no concept of the difference between hope and reality, and absolutely no end to my wallet if you tell me over and over the words that I want to hear - that the game is made for me, that the features will revolutionize gaming, and that it is all based on my personal feedback."   After all, that is exactly how the past three years of MMOs have been sold, and it is the entire sales pitch for the Steam Early Access games, all of which start with "get involved with this game as it develops." Why? Because the buying patterns of the PC gamer have proven for well over a decade that there's money in doing it.  
But it's 100% the devs fault. They should be better people and just know the customer has no self control.
Why?  
Do you really think Damonvile was serious, lizard? ;) 

 

 




Argh. I cannot keep up with the people who are always being serious and saying what they mean from the people who always use satire or the people who are always sarcastic. It's too much.

So, how about that Encyclopedia Brown? I think his most awesome case was witnessing a schoolyard fight in 4th grade and staying calm enough to notice that the boy who got punched in the chest didn't get his glasses broken, thus Solving The Case!

 

lol. dry humor and overly sarcastic are things I get accused of all the time :) It never translates well into text.

  Loktofeit

Advanced Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/14 1:38:29 PM#120
Originally posted by lizardbones

 


Originally posted by Loktofeit

Originally posted by lizardbones

Originally posted by DamonVile

Originally posted by Loktofeit

 
Console gamers have nothing to do with it.  The MMO gamer pre-ordered their game, paid extra to play it before it was released, shelled out for the CE, and agreed to a monthly fee. To add insult to injury, they willing paid for the expansions, too. The MMO gamer has time and again told the industry "I have no familiarity with history, no concept of the difference between hope and reality, and absolutely no end to my wallet if you tell me over and over the words that I want to hear - that the game is made for me, that the features will revolutionize gaming, and that it is all based on my personal feedback."   After all, that is exactly how the past three years of MMOs have been sold, and it is the entire sales pitch for the Steam Early Access games, all of which start with "get involved with this game as it develops." Why? Because the buying patterns of the PC gamer have proven for well over a decade that there's money in doing it.  
But it's 100% the devs fault. They should be better people and just know the customer has no self control.
Why?  
Do you really think Damonvile was serious, lizard? ;) 


Argh. I cannot keep up with the people who are always being serious and saying what they mean from the people who always use satire or the people who are always sarcastic. It's too much.

So, how about that Encyclopedia Brown? I think his most awesome case was witnessing a schoolyard fight in 4th grade and staying calm enough to notice that the boy who got punched in the chest didn't get his glasses broken, thus Solving The Case!

 

There was one about a Civil War sword that blew my mind because the answer was obvious and I completely missed it.  

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

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