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News & Features Discussion  » [Review] World of WarPlanes: Easier Dreamed Up Than Delivered

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36 posts found

Elite Member

Joined: 1/13/10
Posts: 13415

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

12/24/13 11:47:33 PM#21
Originally posted by Gravarg
If I had to pick between them, I would go with WarThunder.  WoWP isn't bad, I just like the joystick feel in WarThunder better, and that's really the only difference between them that effects which one I like more.  WoWP is better with a mouse and keyboard imho, but I don't play flight sims and such with anything but a joystick that much...I haven't really done keyboard and mouse since like Microsoft Flight Simulator 3 lol

I also like the controls of War Thunder a lot more. The gameplay seems a bit faster, too. 

There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein


Novice Member

Joined: 6/25/05
Posts: 12

12/25/13 12:11:29 AM#22

I have played both WOWP and War Thunder, to cut a long story short. WOWP isn't even in the running, War thunder makes it look like a room full of monkeys wrote WOWP code.

Flight controls.. WOWP even after 3 hours I couldn't get the hang of the flight control system, I think high ping (around 170) might be an issue addin to it. meanwhile in War Thunder after ten minutes of tutorial I'm in dogfights shooting down planes and even landing.

Crew Training.. Not sure with WOWP but if it's the same as WOT then every plane you go to using crew from the previous means you need to retrain (even if you go back to the previous plane). In War thunder if you can fly it, you go to the next plane and retrain, Wow.. if you go back to a previous one you can still fly that one too. WOWP (as in WOT) they treat crew as brain dead and incapable of remembering how to drive a tank or fly a plane. War Thunder they at least realise that in reality once your trained in a tank or plane you never forget how to fly it (yes you may need a minute or 2 to reacclimatise but you NEVER forget).


Maybe WOT if they get there heads out of the dollar signs might realise were not stupid and that players realise in reality once trained in a tank a tank crew never needs to train full again. In real life tanks crews would move from one tank model to another, some of the German tank aces ended up commanding and crewing up to ten different tank types, from stug's to panzers, to tank hunters, to tigers and panthers. Some even moved back and forth between them. I don't see anywhere in the official records were they needed to retrain from scratch a tank they had already operated in.

WOT being Russian company might be using Russian crews as a guideline, but I think the Russian crews should be insulted at being portrayed as brain dead and incapable of remembering how to crew a past tank or plane.

So for me.. WOWP is a failure, even real life flight simulators were easier to fly than WOWP.



Novice Member

Joined: 10/19/09
Posts: 957

12/25/13 12:28:18 AM#23
I've enjoyed WOT for a long time now but WOWP is really half baked IMHO. Controls & responsiveness (or lack there of) is its most glaring issue.
So for now I will stick to WT for my air combat fix.

Novice Member

Joined: 12/30/08
Posts: 26

12/25/13 6:15:53 AM#24

Originally posted by TerminalDeity

Originally posted by Hekate27

Originally posted by TerminalDeity

It is interesting to see these different perceptions.  For months many have said that the preview reports about WoWP have been biased toward, and some of us have been shouting that the War Thunder package seemed better, I had asked in one thread that someone who had played BOTH games could give us their opinion.  Well now I have, I have played something in the region of 20 - 30 hours in WoWP and many many hours in War Thunder and truely, even being kind, it is difficult to suggest that you should play WoWP if you only have the time to play ONE ariel combat game.

I am also a great supporter of WoT I think it is a game that has sucked litterally 100's of hours out of me.  And whilst I now play it less than in the past I still think it is great.  However with the Ground forces in War Thunder getting closer for release and the fact that the Aerial and Ground forces will be able to interact together in the same battles, I can see my tanking days in WoT tapering off, as long as the gameplay  from Gaijin is good enough.

I play War Thunder occasionally, but I don't like how it can't decide what it wants to be. The three different game modes are cluttered and unnecessary (to me). The game feels like it lacks direction. It does a few things better, but the whole package is somehow less than the sum of its parts. I will of course give the Ground Forces update a try when that happens, but the Air stuff is lacking to me. Maybe it's just personal preference. 

I play only Full Real Battle in WT and Idk what's your problem with that. The three modes are great. If you wanna fly without much punish and "fly concept", just run to Arcade. Now, if you wanna fly with more physic and etc, go to Historical. And last, if you wanna an "almost full concept" of a combat flight, go to FRB mode. Isn't 100% precise, but do a great job giving to the player the feeling of what's happening to your plane, what's his performance allow you to do, etc, etc, etc.


WoWp is just the Arcade mode of WT. And I started with, before be invited to WT beta.



Novice Member

Joined: 10/16/12
Posts: 3

12/25/13 7:21:29 AM#25

I've played WoWP since the start of closed Beta and, sadly, I doubt seriously that I will be playing it three months from now.

Pretty much most of the comments and the review are spot on.  One thing the reviewer left out was the magical ability of wreckage to lose it's physical component (i.e if you kill him first you can fly through the flaming wreckage without damage) or, to me, the insane 2-tier spread that WoWP needs in order to get 15 planes on a team.

I know that a lot of people enjoy a challenge, but flying a tier 3 plane against a tier 5 opponent is never fun and it doesn't get any better as you move up the ladder.  Add in the horrible lag which appears to be Wargaming specific (500msec ping at times with reporting a 22meg download), the above-mentioned control and sighting mechanisms and mix it all up for a totally frustrating experience.

One thing though.  My brother and I play both WoWP and Warthunder.  He loves Warthunder and has pretty much stopped playing WoWP.  To me, the flight model in Warthunder is like flying a "plane on a stick".  Unlike the reviewer, I found the flight model in WoWP to be much more fluid and realistic.  For the record my brother doesn't get what I mean either and maybe it's some weird glitch on my computer.

I've deleted WoWP once just after official release (don't even get me started on those lame "gift" planes that Wargaming gave us as a reward for beta testing their product) and will uninstall it again now that I've had an opportunity to try out their 1.1 patch.  Stil not fun, just more planes to hot have fun in.


Hard Core Member

Joined: 10/02/11
Posts: 590

12/25/13 12:22:29 PM#26
Wowp's flight and damage models are pretty awful in comparison to warthunder.

Comes down to this:

If you want a VERY arcade-y dogfighting game to mess around in and don't mind only using your mouse /keyboard, wowp might be for you.

If you want a slightly less arcade-y as well as nearly accurate flight sim-y dogfighting game to mess around with, with fairly realistic controls and terrain interaction, get warthunder.

Novice Member

Joined: 8/31/06
Posts: 1380

12/25/13 3:24:10 PM#27
5.7 is way too low, game isnt bad at all. But in any case, I choose Star Conflict

Elite Member

Joined: 6/17/11
Posts: 8177

12/25/13 3:28:30 PM#28
Originally posted by Quizzical

I think the game name looks more interesting if you respace it:  World of Warp Lanes.

What?  You want me to talk about the review itself?  Well then, how do you complain in one sentence that everything has a soft, rounded edge, and then complain of too many jagged edges in the next?

I like this idea a lot - warp lanes would be so much better.



Hard Core Member

Joined: 12/23/05
Posts: 800

12/25/13 11:45:53 PM#29
Originally posted by Azaghal

WOT being Russian company might be using Russian crews as a guideline, but I think the Russian crews should be insulted at being portrayed as brain dead and incapable of remembering how to crew a past tank or plane.

So for me.. WOWP is a failure, even real life flight simulators were easier to fly than WOWP.


For the record, Wargaming are BELARUSSIAN not russian. On the other hand Gaijin are RUSSIANS. Being said that even a russian company are not being so biased towards russian hardware as Wargaming does.


Novice Member

Joined: 7/10/06
Posts: 10

12/26/13 5:56:30 AM#30

 Well if they will have premium rounds(that made me quit my 4k battles WOT history for good) I really hope they fail( yes i know you can buy it with in-game currency but the price is over the roof).

 I`m playing war thunder atm., played WOWP and if I play WT atm. i think that says all.




Spotlight Poster

Joined: 10/21/09
Posts: 532

12/26/13 7:48:06 AM#31
I will say this, I hated this game and didn't even make it through the tutorial , the controls customizable or not and lack of response  are atrocious. However, it did make me finally try WoT and I love it. 

I would like to give an opinion on this post, but if I agree I will offend people who disagree. While if I disagree my comment will be seen as inflammatory. Either way I will get banned by this site full of the most delicate flowers in online gaming. Ban people for giving honest opinions... beautiful. Unfortunately I still like the articles.


Old School

Joined: 12/29/02
Posts: 2333

"Free to play, pay to win""

12/26/13 3:45:57 PM#32

I think Wargaming has shot it's own foot by pumping the millions they made off of WoT into outbranching their business.

Consoles, mobile phones, tablets.....

Meanwhile, the actual development speed and frequency of WoT has stayed the same ever since closed beta.

They should focus on their prime puppies: WoT, WoWP and WoB, and do away with those silly mobile games shenanigans. 

Feel like trying Planetside 2? Get a headstart with the starter kit!


Apprentice Member

Joined: 2/05/13
Posts: 2

12/29/13 5:08:03 AM#33

The game has just come out the are some issues just like when world of tanks cam out but just like world of tanks the game is getting better with each patch its not a flight sim if your looking for that play war thunder where you have to have a joystick to play.

The game is a blast Ive been playing since alpha and have seen it grow it keeps getting better its free to play so before you take this sites review as the final word play for one month and decide for yourself. trust me I think you will enjoy the game for all quirks and fun moments


Advanced Member

Joined: 11/05/08
Posts: 207

12/29/13 6:51:25 AM#34

I played the game it is fun for me, it is one of those games I play when I am on the mood for it, I don't sit around and day dream about coming home from work and logging in.


At least it is something different and I am sure it will have it hardcore fans, not all games are for everyone, that is why we have so many out there..:)


Apprentice Member

Joined: 7/05/04
Posts: 71

2/25/14 5:00:11 AM#35

After a couple of years of playing WoT, I'm over and their refusal to spend any money of developing their games further. They tinker around the edges (often badly and their old engine is sagging badly with lag inducing updates more and more common) but miss the whole point of development - to produce a better game. They seem intent on producing candy floss and make believe tanks and planes that in 2014, just look old and haggard.

It would of been good three years ago, but just doesn't cut it today.


Hard Core Member

Joined: 2/27/07
Posts: 7157

2/25/14 7:41:25 AM#36
Originally posted by TerminalDeity

I know it's highly subjective, but I think the game looks great. I don't know how you could fault the graphics.

Faulting the controls seems silly also, since you can customize literally EVERY aspect of them. 

The game isn't finished, but neither was WoT when it launched, and look what happened there.

Some of these reviews smack of serious politics.

The controls are what you play the game with and the customization does not really help much, they still are badly designed.  I liked WOT, I just flat out do not like this game, no matter how you try customizing the controls.  The only politics in this review is they called a spade a spade.  Now if they had given it glowing ratings, that would have been politics.

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