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The Pub at MMORPG.COM  » Neverwinter : Game of the Year /vote

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Posts: 1141

12/25/13 5:56:04 PM#121

Normally, I look at a new MMORPG by trying out several characters, classes, etc, and picking the one I like the "feel" of the best. The actual powers/tree is secondary. I couldn't find any character that I liked, so didn't play the game. It was all so simplistic.

However, the Foundry is cool.  I almost gave them some money just for that. But even that is seriously flawed. You'd think that you could set up a scenario where if the player picked door #1, he would go to quest #1, and door #2 leads to quest #2. The player makes a choice. Not in this game, there is just one exit door, no choice. And no looping. Want to go do something and come back? You can't, there is no "back". All you can do is replicate what you wanted to go back to, and go to the new instance. Complete linearity, and that summed up the game for me.

GoTY? no.

RIP City of Heroes. One of my favorite MMO's.


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Posts: 628

12/25/13 6:43:03 PM#122
Love Neverwinter! Great fun, and super casual. Works great for me! Jump in, get something done, log out, and move on with real life. Love it. I'm also an old AD&D 2.5'er.....

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12/25/13 6:47:10 PM#123
Neverwinter is the scum that settled on the bottom of the FTP MMO barrel.

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12/25/13 7:12:29 PM#124









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12/25/13 7:13:17 PM#125
Originally posted by Margrave
Love Neverwinter! Great fun, and super casual. Works great for me! Jump in, get something done, log out, and move on with real life. Love it. I'm also an old AD&D 2.5'er.....

AD&D 2.5 is new-fangled to me and my friends. Version 1 for the win!!  They just got crappier after that.


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Joined: 4/19/08
Posts: 1108

Why is it that fantasy trolls are vulnerable to fire, but internet trolls thrive on flame wars?

12/25/13 7:23:46 PM#126
Originally posted by FUmmorpgCOM
Originally posted by fantasyfreak112
Originally posted by Dren_Utogi
Originally posted by RebelScum99
Originally posted by Dren_Utogi
Originally posted by Xthos
Personally, I am going with no, I couldn't log out of it fast enough.

what would be you alternative to MMO : GotY ?

Oh, I don't know...pick any other 2013 launch out of a hat, and chances are it was better.  Neverwinter is a disgrace to the Dungeons and Dragons universe.  

How ?

Since you bravely want reasons for why Neverwinter Online is subpar i'll happily oblige:

-You can't build a character, sure there's a bunch of WoWish traits but you can't do something as simple as give a Fighter a bow or multi class.

  Yes...the system is based off of D&D 4e....which, while I hate, utilizes the same mechanics.

-It's nothing like Neverwinter Nights, other then bits of lore. Which basically means they're using the name as a cash grab(TESO anyone)'s a rehash of Neverwinter Nights based off the 4e system.

-The game is a hack and slash diablo/GW2 type game with 0 immersion. AKA a disgrace to the D&D universe like he pointed out.

Ummm...D&D at its' CORE is just a hack and slash system, sadly.  If you're not doing a dungeon crawl then most of your "skills" are useless.

-The game encourages solo over grouping. Granted MMO's have sadly devolved into this but the opposite of D&D nonetheless.

Moot and not related at all to this game specifically.

-Very few classes/weapons/builds in a series that prides itself in variety

Again, sadly 4e is just this way and you end up with an MMO that is inheriting a system of poor customization by default.  Any class in 4e has a couple good builds, until you start getting into the later books.

-No reason to actually play this game. GW2 combat is more crisp and refined and DDO is much closer to D&D(never thought I'd say that).

Already addressed.

-Sitting in one place as you jump from instance to instance does not D&D make. This is something from DDO they should never have copied and the main reason that game failed. Lack of open world = opposite of D&D by default.

From this point it's fairly clear you haven't ever played D& it mostly boils down to "go to to x person....get mission/quest/goal/objective...then go to dungeon/cave/castle and hack through it.".  D&D at its' core lacks any real way of rewarding ANYTHING except combat, so if you're playing with anyone that enjoys character development then anything outside of combat is generally a waste to them.


As much as I hate Neverwinter...your points are all invalid and addressed above.



All of my critiques to your post, sadly, are still the things I dislike about Neverwinter the's based off of a shallow system so it was always doomed to failure.  The combat, though, is at least good for what it is.  I feel like my choices of what to avoid and not to avoid mean a bit more than when I play GW2. 

+1 to everything you said.

Since when is Tuesday a direction?


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Posts: 2611

12/25/13 8:17:56 PM#127
Originally posted by FUmmorpgCOM
Originally posted by Dibdabs
Originally posted by Margrave
Love Neverwinter! Great fun, and super casual. Works great for me! Jump in, get something done, log out, and move on with real life. Love it. I'm also an old AD&D 2.5'er.....

AD&D 2.5 is new-fangled to me and my friends. Version 1 for the win!!  They just got crappier after that.

So you don't like character development and/or customization other than buying a weapon?  I'll pass.

You think AD&D Ed. 1 didn't have that?  I can assure you it did.  You've obviously never played it, or at least you must have sat at the table with a really crappy DM.  

As far as online MMORPGs go, as regards the "feel" of AD&D, I have to say that D&D Online stands head and shoulders over Neverwinter every time.  Neverwinter is a cookie-cutter MMORPG with the AD&D label pinned on it.  Not bad for what it is, but Game of the Year?  Maybe in the early 2000's.

  User Deleted
12/25/13 8:33:16 PM#128
Originally posted by Omnifish

If it's voting year, I abstain.  However MMO success isn't decided by voting so i can state my opinion. 


Which is fair enough, but a lot of the people voting no are not choosing a game that they think is better, which was released in 2013. This thread is full of:

'No because I hate the game'.

'OK, which game was better.'

'I don't know but I don't like the game so no'.


I mean, its just dumb. We all know the game isn't anything revolutionary, but its only real competitors were Wushu and FFXIV (if you include remakes) and both were terrible.

If you think those games were better that's fine, its all about opinion on here, but most people voting no are missing the point that they need to actually think another MMO released this year was better, no matter how shit they thought Neverwinter was.


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Joined: 10/07/09
Posts: 964

Take my advice, I'm not using it anyway.

12/25/13 8:48:39 PM#129
Originally posted by DamonVile
Originally posted by Dren_Utogi

I was sitting here playing... and with all the things people say Neverwinter isn't, why aren't their morepeople play Vanguard, which is everything a lot people want ?

Vanguard SOH, biggest game world since DnL. Many races, many weapon choices, an amazing crafting system.... it baffles me why Vanguard SOH is not the number one mmorpg right now.

If it launched today it would be. Being, not the new thing everyone is playing/talking about means it's something most people wont even consider.

I've tried to play it so many times, because it really does sound like the type of MMO I'm looking for. And I know I'm a hypocrite, because I hate it when people use it as an excuse to not play a game, but I absolutely could not get over the graphical representation of Vanguard: the character models, the shiny crisco-covered environments, the UI and the text display. It all bugged the shit out of me every time I tried to play it again, and I wish it hadn't.


As for NW, it was probably one of the more shallow gaming experiences I've had in an MMO. I despise cash shops, I'm not a fan of lobby based dungeon instancing, and the action style combat, while fun for a short while, quickly became old hat for me. If those aren't good enough reasons to vote no, I don't know what would be.


I wouldn't necessarily vote for anything to be the MMO GOTY, but if push came to shove, I'd pick Wushu (although with reservations).

"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)


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Posts: 628

12/25/13 8:48:45 PM#130
I wasn't impressed with Wushu at all.

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Posts: 2022

12/25/13 9:14:14 PM#131

This thread reminds me just how bad of a year it was for MMOs.


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Joined: 5/15/12
Posts: 70

12/25/13 9:25:14 PM#132

I found NW to be a very linear, boring and shallow experience.  I have more fun playing Super Mario Brothers Wii with my little 'un.

Due to the most current expansion Im having another crack at PWI which is still better than NW.  I have suffered a bit of burnout on GW2 and its become a bit monotonous but it still crapped all over NW.

Having said that the player created content of NW was a gold option and should be incorporated into every new mmo.


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Joined: 3/07/11
Posts: 59

"The closer you get to the light, the greater your shadow becomes"

12/25/13 9:28:30 PM#133
i expected a dnd game,  I got served tasteless fast-food mmo based around instancing. the foundry was all promising, didnt deliver.

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12/25/13 9:35:55 PM#134

In case this thread isn't a troll...

A big fat NO!

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12/25/13 9:53:31 PM#135
Originally posted by Margrave
Love Neverwinter! Great fun, and super casual. Works great for me! Jump in, get something done, log out, and move on with real life. Love it. I'm also an old AD&D 2.5'er.....

I'm a huge 1st and 2nd edition fan. I guess this game scratches that itch.

No one has as many friends as a man with many cheeses!


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Joined: 12/09/12
Posts: 283

12/25/13 10:00:28 PM#136
I would have to say no. I guess the only mmo I could vote for this year (That came out this year) would be Final Fantasy a Realm Reborn. The reason would be due to how much effort they put into recreating it. I personally don't enjoy it enough to stay, but I respect the opinion of others that do enjoy it enough to stay.

Advanced Member

Joined: 11/05/09
Posts: 344

12/25/13 10:05:07 PM#137
Originally posted by Kyleran
Some years the best choice really is 'None of the above'

This is the correct answer to the thread.

To work in the confines of the question (which is very limiting), my vote is No. I'd vote for Wushu or AAR long before I'd vote anything towards Neverwinter. Still, that isn't saying much, since neither of those games held my interest past a month, but at least i didn't give up on them in a few days.

  User Deleted
12/26/13 1:51:19 AM#138

Originally posted by Dren_Utogi
I find it hard to except an already released game as a game of the year. FF was released a few year ago, revamping it doesn;t make it new.

I would gladly except FF to be Most improved title ?

I did not play the original FF so I can not compare. However, from what I have read, FFIV:ARR is quite a different game than the original FFXIV was. Do you disagree? Do you think they are similar enough similar enough to disqualify the new version? Or did they just fix a whole mess of bugs in the original?

It seems, and I could be wrong here, that the game that is getting the most votes you are denying as released.


Advanced Member

Joined: 5/17/13
Posts: 174

12/26/13 2:18:56 AM#139

Neverwinter is NOT pay to win.. I'm not sure what some of you think Pay 2 Win is but it's not Neverwinter. You can earn and get almost everything anyone else can WITHOUT SPENDING ANY MONEY. Some of it take time though. Ya'll need to remember it's a free game.. devs do need to make money otherwise there wouldn't be a game. If you want to advance fast you have the option to buy things with real cash but I've been playing since the very beginning and have not spent one dollar. Just to give you an idea of what I have with spending no money at all is an Epic Mount 110% speed, some of the best end game gear and weapons, Ioun Stone of Allure, the best clothes you can get, a guild bank with 3 tabs which I only use for storage on an alt, all enchants at epic 7+, good amount of gold and AD..  and as I stated I've spent no money at all. It's just not a pay to win game on so many levels. Like I said it takes time though to get things like most MMORPGS. I see people talking bad about Perfect World Entertainment and I get why some might not like them. A lot of their games are P2W and ya some are shallow MMOs..but Neverwinter isn't one of them. Cryptic Studios is in control pretty much and you would know there's a big difference between games like PWI, Forsaken World etc. etc.  and Neverwinter. Neverwinter is at least worth trying out. And as a kid I played the real D&D.. with dice etc. etc. I can see why some wouldn't be exactly happy with it repping the name due to some of the limits on things like race and builds.. ya got to remember they are trying to provide a good game and bring in a good amount of  the forgotten realms things. It's not gonna be perfect it just wont..  but I can tell you hands down it has D&D online beat by a long shot and is definitely the best D&D game out atm. 



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OP  12/26/13 5:12:53 AM#140


Originally posted by Chaoticwake but I can tell you hands down it has D&D online beat by a long shot and is definitely the best D&D game out atm.   
AS much as I respect turbine and all they do, I got to agree.  One of my gripes with Turbines D&D is character models. I just can't stand them. As far as Turbine D&D world and Neverwinters, almost identical in how content is presented with NEverwinter making more use of RTS mechenics in crafting and a much more responsive combat system un my opinion.



Turbines D&D is also weapon locked to class ? OR am I mistaken  ?


Also I think it is time for Turbine to seriously over all their game engine to dx11 + tessallation and all the bells and whistles, instead of varnishing everything like a some hillbilly with a new can of varnish.


I also don't find Neverwinter shallow, I find it compelling and well thought out in the story arch (face it, cryptic doesn't have deep pockets and what they produced on their budget is very well done). I've being running into certain npc repeatedly which adds to the connection of the story. That is what makes Turbine LOTRO special. Players get connected to the story , meeting npc's again and again and building up to climatic quest lines. I think  if youa re not a sandbox game, this is how story arching should go.


Frankly , what I've seen in the FF streams, little story and little cohesion of the world and what is in it. In FF one second you are fighting this really cool dragon or demon, the next you are batting at some fluffy Nintendo like creature to really bad anime music. I like cohesive game play, and cohesive aesthetics. Neverwinter hits the mark in a AAA fashion.


reviews are !@#$ing stupid. Play what you love.

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