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News & Features Discussion  » [Preview] Trove: Digging and Destroying in Trove Alpha

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49 posts found
  ConnorJS

Novice Member

Joined: 11/20/13
Posts: 1

12/06/13 3:25:45 PM#21
Originally posted by Mtibbs1989
Everyone was right, this isn't Minecraft or Cubeworld, it's far worse!

The game is in early Alpha, give it time to develop... They've barely added any of the content in yet

  AIMonster

Advanced Member

Joined: 12/31/08
Posts: 2023

12/06/13 3:37:21 PM#22

There is plenty to be negative about.  This is a studio that should be developing AAA games and instead they just clone Minecraft.  I realize only a small amount of developers are working on Trion, but that's no excuse for the lazy simple voxel style of Minecraft which was originally developed by one programmer.  Trion has artists and many more programmers and developers, why can't they use more complex voxels like Planet Explorer or EQNext? 

When we already have Minecraft and Cubeworld, as well as a multitude of heavy world building MMORPGs being released in the future (EQNext Landmark and Peria Chronicles come to mind) that likely leave you with far more freedom to build (and destroy) the world than a simplistic blocky game is going to then really who is this game being marketed to?  The RPG combat certainly doesn't look interesting.

Raptr link because it's the cool new trend:

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2852

12/06/13 4:35:45 PM#23
Originally posted by Solar_Prophet

Gotta love this site. So many people bitch and moan about a lack of innovation, then when something which shows even a glimmer of a new idea (still in its infancy with a thousand ways it could go, at that) people bash the crap out of it, cry about the graphics, cry about the amount of people per server, cry about the aspects which aren't completely new, cry, cry, cry.

I'm convinced that MMO devs must be masochists, because only someone who truly enjoys pain would ever willingly develop one & subject themselves to the scrutiny, criticism, and mercurial nature of the genre's fans.

At least wait for the thing to get out of alpha before tearing it apart, sheesh.

 Enlighten us with the uniqueness that's coming from Trove. I don't see this glimmer of light you're seeing.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  syriinx

Hard Core Member

Joined: 9/24/13
Posts: 991

12/06/13 4:36:36 PM#24
Originally posted by Solar_Prophet

Gotta love this site. So many people bitch and moan about a lack of innovation, then when something which shows even a glimmer of a new idea 

Its not a new idea.  Thats a big part of people's issues.

And people are mad because they want Trion working on Archeage.  Trove isnt taking away from Archeage, its taking away from Rift.  Rift players should be furious about this, not Archeage folks.

But who knows, maybe this game fills a void for some people.  I have minimal interest because i have absolutely zero desire to do a duplo dungeon.  But this game may end up being decent and find an audience.

  Asamof

Apprentice Member

Joined: 9/19/04
Posts: 738

12/06/13 9:40:23 PM#25
can we make our characters not look dumb?
  DMKano

Elite Member

Joined: 6/17/11
Posts: 6151

12/06/13 10:29:20 PM#26
Originally posted by erictlewis
[mod edit]

Tastes vary - to me the answer is simple - gameplay.

Look at Terraria or Starbound - they are 2d voxel games, yet the gameplay IMO is far better than many MMOs today.

You can have deep and engaging gameplay with very simple graphics. On the contrary you can have very poor gameplay with very slick graphics - the point is gameplay and graphics are independent.

Now Trove for early Alpha looks fantastic as far as 3d cube voxel games go, I play MC and Cubeworld, and Trove has its own graphics feel and polish that even in early alpha far exceeds both of those games, imo.

There are 50 million minecraft players in the world, I am one of them, I understand that some are not into it, and that is fine.

 

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6151

12/06/13 10:38:26 PM#27
Originally posted by Asamof
can we make our characters not look dumb?

Each class will have a unique model, so a space cowboy will not look like the knight (only class in alpha so far)

Also Avarem (Andrew Krausnick - Trove Lead dev) mentioned that players could submit and customize models in some capacity in the future - not sure how this will work yet.

  GODGANONDORF

Novice Member

Joined: 11/11/09
Posts: 60

Leave others try you dont have the right to stop'em

12/06/13 10:56:48 PM#28
why people complain that much on what they call "copy" games history and music or by far all humna does have copy from other even not originality, lot example like lor mario like games on n64 era, or al madonna like singers on pop, who cares let it be if it fails  or success dont mess with it if ur not gonna play it simple

DARK AND LIGHT I GOVERN BOTH

  emota

Advanced Member

Joined: 9/16/07
Posts: 347

12/07/13 3:34:58 AM#29
Originally posted by DMKano

First of all - let me preface this that I am in trove alpha, its one of the games I am actively playing and following.

Currently the game is alpha build 0.0.3 - so extremely early alpha.

The vision for the game is imo, Terraria meets Minecraft meets Realm of the Mad God.

If you don't like any of the above gamea chances are its not for you.

As far as why? Because the two Trion devs who wrote the engine from scratch had a new idea about an exploration, adventure and creation/destruction game that could be co-created with the community via reddit forums and direct feedback.

Trove is about talking directly to devs as you play (avarem and other devs log in frequently to alpha servers) - they respond daily on Reddit. Its about players having input and discussion about what features they like as the game is nowhere near feature complete(remember alpha 0.0.3)

This is not about only buiding in game (Landmark), this is about contributing to building the actual game at ground level as in features - combat, dungeons, crafting, classes these are the systems that players are giving direct feedback on as they are put in piece by piece.

 

Game looks awesome, going to be a big hit, I can't wait!
  wabben77

Apprentice Member

Joined: 1/09/08
Posts: 45

12/07/13 3:17:47 PM#30

I didn't like minecraft because it was mostly about building cool stuff (which is fine), but I didn't play much because the combat was pretty bad. No abilities to use, no progression, the "dungeons" you find have identical creatures in them and nothing special.

Terraria basically fixed all the things about minecraft I didn't like. Awesome combat, awesome crafting, awesome exploration and discovery. The only problem is, 2d sidescroller :( :(. I still played the heck out of it and had a blast, but always hoped there would be a 3d game with the same concepts. This looks like it could be it and I can't wait.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6151

12/07/13 9:49:53 PM#31
Originally posted by wabben77

I didn't like minecraft because it was mostly about building cool stuff (which is fine), but I didn't play much because the combat was pretty bad. No abilities to use, no progression, the "dungeons" you find have identical creatures in them and nothing special.

Terraria basically fixed all the things about minecraft I didn't like. Awesome combat, awesome crafting, awesome exploration and discovery. The only problem is, 2d sidescroller :( :(. I still played the heck out of it and had a blast, but always hoped there would be a 3d game with the same concepts. This looks like it could be it and I can't wait.

Trove was conceptualized by 2 Trion Rift devs who are huge fans of Terraria and Minecraft, I remember reading an interview where they said  while they were coding Troves engine in their spare time (when not working on Rift) they played Terraria heavily.

I can see the influences in Trove already as Terraria is such a gem of game, that sadly many won't experience due to 2D graphics.

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 6788

12/07/13 9:55:04 PM#32
It is just minecraft with a twist.  Seriously, Trion needs to dump this game and do something that is not a copycat of another game.  Trove is a complete waste of good developer time!
  DMKano

Elite Member

Joined: 6/17/11
Posts: 6151

12/07/13 10:08:36 PM#33
Originally posted by Ozmodan
It is just minecraft with a twist.  Seriously, Trion needs to dump this game and do something that is not a copycat of another game.  Trove is a complete waste of good developer time!

There are 11 devs working on it now, and they are kicking ass IMO, 2 builds per week and constant communication with the fans.

Needless to say I am loving this new approach to game development, I am glad the big company is supporting something that was a side project from a couple of their employees.

Its like an indie game done by a small scrappy veteran dev team in a large studio - there's nothing like it that I know of.

You can see that they are putting in their heart and soul into this, like many other small indie dev teams, except that in this case they have massive experience and access to all the big company hosting and tech.

Also as a huge fan of Vanguard SoH - Avarem did Ancient Port Warehouse Raid among other things, so I've been a fan of his work and ideas even prior to him working at Trion.

So I disagree that this is a waste of good dev time, this is supporting something your devs wanted to do anyway in their own time. 

I wish more other studios greenlit internal side projects from their own employees, there are  ton of great ideas just sitting there, unutilized because those employees are paid to only work on an existing game.

 

 

  Joreel

Apprentice Member

Joined: 4/08/11
Posts: 73

12/08/13 1:13:59 AM#34

As one of the alpha players, I can tell you that the game is looking great even in it's infancy. Before you put the game down, try playing it and then maybe you'll have a leg to stand on. Tron devs are doing a wonderful job on this game and it is only gonna get better with time...

  User Deleted
12/08/13 4:17:33 AM#35
Originally posted by BearKnight

Not to be a negative nancy, but what about this is an MMO? Just because you can have a couple people connect, or 60 people connect to one server, doesn't make it an MMO.

 

You'd need to be able to have thousands connect to the same server for this to be an MMO. 

 

So, is there something i'm missing or is this just a normal Multiplayer game that MMORPG.com is, for whatever reason, writing news about?

 

This is MMORPG.com. You're not supposed to be writing articles on Non-MMO titles, no matter how popular they are, or lack there of.

 

 

Another paid for article, no doubt. Got to pay the bills somehow. This game, like defiance and trion is rubbish. Rift was a fluke and is not even THAT good as a fluke.  I suspect trion dishes out a lot of funds for these articles.  If I was mmorpg.com I would keep on posting them, paying the rent in these tough times is not easy.  And most mmos out suck, just flat out suck. 

 

Cheers. 

  RolleZ

Apprentice Member

Joined: 3/13/12
Posts: 38

12/08/13 6:00:00 AM#36
200$ to get an instant alpha key. LOL!
  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 2078

12/08/13 9:12:43 AM#37
wonder when next alpha wave will happen
  UtukuMoon

Apprentice Member

Joined: 12/03/11
Posts: 1109

12/08/13 9:22:29 AM#38
Originally posted by wabben77

I didn't like minecraft because it was mostly about building cool stuff (which is fine), but I didn't play much because the combat was pretty bad. No abilities to use, no progression, the "dungeons" you find have identical creatures in them and nothing special.

Terraria basically fixed all the things about minecraft I didn't like. Awesome combat, awesome crafting, awesome exploration and discovery. The only problem is, 2d sidescroller :( :(. I still played the heck out of it and had a blast, but always hoped there would be a 3d game with the same concepts. This looks like it could be it and I can't wait.

Why are you not playing Wurm Online, the daddy of all vortex and terraforming games.

People bang on about minecrasft but it was Wurm Online that paved the way.

 

 

http://www.youtube.com/watch?v=P8ymgFyzbDo

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6151

12/08/13 11:40:21 AM#39


Originally posted by drwebs

Originally posted by BearKnight Not to be a negative nancy, but what about this is an MMO? Just because you can have a couple people connect, or 60 people connect to one server, doesn't make it an MMO.   You'd need to be able to have thousands connect to the same server for this to be an MMO.    So, is there something i'm missing or is this just a normal Multiplayer game that MMORPG.com is, for whatever reason, writing news about?   This is MMORPG.com. You're not supposed to be writing articles on Non-MMO titles, no matter how popular they are, or lack there of.  
  Another paid for article, no doubt. Got to pay the bills somehow. This game, like defiance and trion is rubbish. Rift was a fluke and is not even THAT good as a fluke.  I suspect trion dishes out a lot of funds for these articles.  If I was mmorpg.com I would keep on posting them, paying the rent in these tough times is not easy.  And most mmos out suck, just flat out suck.    Cheers. 
 

Did you read Defiance review by Bill?

Your accusations fall apart.

  jbombard

Advanced Member

Joined: 11/06/08
Posts: 484

12/08/13 8:37:52 PM#40
I actually prefer the look of this compared to Landmark.  Trove looks like an art style, Landmark just looked old and unoriginal.  Trove seems to be more about the adventure, Landmark seems to be more about grinding a lot or buying mats from SoE.  I really don't think they are very similar games.  However if Landmark wants to appeal to the graphics lovers, they need to do a whole lot more graphically, and if they want to appeal to the builders they need to make sure that it isn't grindy and the build tools are great.  Trove doesn't seem focused on graphics at all, and building seems more like a side activity.  That means they need to really nail the gameplay and adventure aspects.
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