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Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Darkfall Unholy Wars: Biggest joke of a suggestion yet?

3 Pages « 1 2 3 Search
54 posts found
  DarthRaiden

Novice Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

12/03/13 10:39:25 AM#41
Originally posted by Tibernicuspa
Originally posted by DarthRaiden

The game is unfinished >.<.

It was planned to ealease with a class design of which 1/3 of classes still missing. It was planned to realse with 70+ dungeons according to the devs thnemselves of which 99% are missing.

 

Dark Age of Camelot mapped out classes, as do many other MMOs, intended to release AFTER the game goes live, which is what AV said about their classes. The dungeons, they never promised them for launch. But they DID say soon after launch, which we are well beyond now. Having features planned for post release != unfinished.

Indeed having 90% of game content planned for post release and calling that finished  is another way of AV to scam customers. (grabbing money for client sales of a unfinished product)

According to  software development standards is the serious  world it is called not feature compelte.

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  DarthRaiden

Novice Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

12/03/13 10:44:48 AM#42
Originally posted by Tibernicuspa
Originally posted by DarthRaiden

 

We can also ask the customers which game they perceive as not feature complete DF:UW or WoW.

And you'll get the same kind of responses. People who don't like the game will say "UNFINISHED" THE GAME LITERALLY CANNOT BE PLAYED. Some people have gone so far as to say that there isn't a working game right now, which is absolute drivel.

And me, someone who doesn't like WoW could make an argument that WoW, lacking such basic features as housing, isn't a finished game. It's a stupid argument.


 

 

 

 

Just the game is not working even for DF fans.

Take the OP , hell take dozens of  AV ex-follower , hell take me. No one near a WoW player and a themepark hater.

The game is simply not working and most beta testers said IT SHOULDNT HAD BEEN RELEASED at that state.

They were right and i am right.  Right now its a ongoing payed beta thats even lack the founds and needs crowdfounding till the game gets completed.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Tibernicuspa

Apprentice Member

Joined: 11/03/13
Posts: 986

12/03/13 10:47:14 AM#43
Originally posted by DarthRaiden
Originally posted by Tibernicuspa
Originally posted by DarthRaiden

 

We can also ask the customers which game they perceive as not feature complete DF:UW or WoW.

And you'll get the same kind of responses. People who don't like the game will say "UNFINISHED" THE GAME LITERALLY CANNOT BE PLAYED. Some people have gone so far as to say that there isn't a working game right now, which is absolute drivel.

And me, someone who doesn't like WoW could make an argument that WoW, lacking such basic features as housing, isn't a finished game. It's a stupid argument.


 

 

 

 

Just the game is not working even for DF fans.

Take the OP , hell take dozens of  AV ex-follower , hell take me. No one near a WoW player and a themepark hater.

The game is simply not working and most beta testers said IT SHOULDNT HAD BEEN RELEASED at that state.

They were right and i am right.

The OP is someone who hates the game because it isn't DF1, not someone with legitimate complaints about UW.

What doesn't work, mr. I am right? Does it not launch when you play it? Does combat not work? Can you not craft?

  Caaahl

Novice Member

Joined: 5/19/05
Posts: 241

12/03/13 10:59:07 AM#44
Originally posted by Holophonist
Originally posted by ilives
Originally posted by Holophonist
Originally posted by MrBoots
It's amusing that some people think that DFUW does not share the same core code with DFO. DFUW is just a version of DFO with some content removed and a NGE style expansion pack added.

How do you know it does? I have no idea if it does or not, but people in this community love to just make claims about things like this.

All you have to do is look at it and have played DF1.

Wow you guys are like reverse Neos. You can look at the world and see the code underneath.

Nope, in this case these guys are right.

What they probably ment was the fact, that a lot of bugs came up in dfuw which vets already knew from DF1 beta; which had been fixed back then.

So a) AV coded in the same bugs twice in a row... or b) it isnt a completely new code after all. Take your pick.

[mod edit]

Caaahl / DAA KAPUTTMACHAA ---DF/DFUW

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2032

12/03/13 11:15:11 AM#45
Originally posted by Caaahl
Originally posted by Holophonist
Originally posted by ilives
Originally posted by Holophonist
Originally posted by MrBoots
It's amusing that some people think that DFUW does not share the same core code with DFO. DFUW is just a version of DFO with some content removed and a NGE style expansion pack added.

How do you know it does? I have no idea if it does or not, but people in this community love to just make claims about things like this.

All you have to do is look at it and have played DF1.

Wow you guys are like reverse Neos. You can look at the world and see the code underneath.

Nope, in this case these guys are right.

What they probably ment was the fact, that a lot of bugs came up in dfuw which vets already knew from DF1 beta; which had been fixed back then.

So a) AV coded in the same bugs twice in a row... or b) it isnt a completely new code after all. Take your pick.

[mod edit]

 

Except this is why they have no credibility. That's not a fact. The existence of similar bugs doesn't mean you can say the games share the same code. I have no agenda either way on this because I don't care if it uses the same code or not; I'm just sick of people treating theories as facts regarding this game.
  Snoepie

Novice Member

Joined: 8/18/07
Posts: 493

12/03/13 11:48:30 AM#46
Originally posted by Holophonist
Originally posted by Caaahl
Originally posted by Holophonist
Originally posted by ilives
Originally posted by Holophonist
Originally posted by MrBoots
It's amusing that some people think that DFUW does not share the same core code with DFO. DFUW is just a version of DFO with some content removed and a NGE style expansion pack added.

How do you know it does? I have no idea if it does or not, but people in this community love to just make claims about things like this.

All you have to do is look at it and have played DF1.

Wow you guys are like reverse Neos. You can look at the world and see the code underneath.

Nope, in this case these guys are right.

What they probably ment was the fact, that a lot of bugs came up in dfuw which vets already knew from DF1 beta; which had been fixed back then.

So a) AV coded in the same bugs twice in a row... or b) it isnt a completely new code after all. Take your pick.

@Tibernicus:

It kind of hurts in the head to read your nonsense spam. Please stop it, will you.

PS: If you just dont get it, why DFUW was "unfinished", then please watch the complete video linked in my signature...before you make another post. Thanks.

 

Except this is why they have no credibility. That's not a fact. The existence of similar bugs doesn't mean you can say the games share the same code. I have no agenda either way on this because I don't care if it uses the same code or not; I'm just sick of people treating theories as facts regarding this game.

your talking about credibility when you claim darkfall Uw have 20k subs with nothing to back that up

 

I give AV more creditbility then you

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2032

12/03/13 11:51:07 AM#47
Originally posted by Snoepie
Originally posted by Holophonist
Originally posted by Caaahl
Originally posted by Holophonist
Originally posted by ilives
Originally posted by Holophonist
Originally posted by MrBoots
It's amusing that some people think that DFUW does not share the same core code with DFO. DFUW is just a version of DFO with some content removed and a NGE style expansion pack added.

How do you know it does? I have no idea if it does or not, but people in this community love to just make claims about things like this.

All you have to do is look at it and have played DF1.

Wow you guys are like reverse Neos. You can look at the world and see the code underneath.

Nope, in this case these guys are right.

What they probably ment was the fact, that a lot of bugs came up in dfuw which vets already knew from DF1 beta; which had been fixed back then.

So a) AV coded in the same bugs twice in a row... or b) it isnt a completely new code after all. Take your pick.

@Tibernicus:

It kind of hurts in the head to read your nonsense spam. Please stop it, will you.

PS: If you just dont get it, why DFUW was "unfinished", then please watch the complete video linked in my signature...before you make another post. Thanks.

 

Except this is why they have no credibility. That's not a fact. The existence of similar bugs doesn't mean you can say the games share the same code. I have no agenda either way on this because I don't care if it uses the same code or not; I'm just sick of people treating theories as facts regarding this game.

your talking about credibility when you claim darkfall Uw have 20k subs with nothing to back that up

 

I give AV more creditbility then you

 

Actually I never claimed any such thing.
  Caaahl

Novice Member

Joined: 5/19/05
Posts: 241

12/03/13 12:00:20 PM#48
Originally posted by Snoepie
Originally posted by Holophonist
Originally posted by Caaahl
Originally posted by Holophonist
Originally posted by ilives
Originally posted by Holophonist
Originally posted by MrBoots
It's amusing that some people think that DFUW does not share the same core code with DFO. DFUW is just a version of DFO with some content removed and a NGE style expansion pack added.

How do you know it does? I have no idea if it does or not, but people in this community love to just make claims about things like this.

All you have to do is look at it and have played DF1.

Wow you guys are like reverse Neos. You can look at the world and see the code underneath.

Nope, in this case these guys are right.

What they probably ment was the fact, that a lot of bugs came up in dfuw which vets already knew from DF1 beta; which had been fixed back then.

So a) AV coded in the same bugs twice in a row... or b) it isnt a completely new code after all. Take your pick.

@Tibernicus:

It kind of hurts in the head to read your nonsense spam. Please stop it, will you.

PS: If you just dont get it, why DFUW was "unfinished", then please watch the complete video linked in my signature...before you make another post. Thanks.

 

Except this is why they have no credibility. That's not a fact. The existence of similar bugs doesn't mean you can say the games share the same code. I have no agenda either way on this because I don't care if it uses the same code or not; I'm just sick of people treating theories as facts regarding this game.

your talking about credibility when you claim darkfall Uw have 20k subs with nothing to back that up

 

I give AV more creditbility then you

You actually confuse him with tibernicus. ;)

Caaahl / DAA KAPUTTMACHAA ---DF/DFUW

  Kilrain

Advanced Member

Joined: 12/25/03
Posts: 499

12/03/13 12:04:03 PM#49
Originally posted by Snoepie

@ op.. 

 

Upcoming repopulation has lots of potential ( yes i played it)

 

good 'ol potential. The last positive thing people say about most mmos...

professional web programming and design.

  Snoepie

Novice Member

Joined: 8/18/07
Posts: 493

12/03/13 12:07:02 PM#50

can be.. some dude claimed that indeed,

 

I dont get this tho.. i see people popup all the time talking about darkfall and so forth.. claiming things that dont even matter..

 

tbh i know alot of people in the darkfall community and see other people popup both here and on the darkfall forums who i dont even know and start talking about darkfall like they know everything..

Simple explample is that xhiper dude

  Holophonist

Hard Core Member

Joined: 2/15/09
Posts: 2032

12/03/13 12:19:51 PM#51
Originally posted by Snoepie

can be.. some dude claimed that indeed,

 

I dont get this tho.. i see people popup all the time talking about darkfall and so forth.. claiming things that dont even matter..

 

tbh i know alot of people in the darkfall community and see other people popup both here and on the darkfall forums who i dont even know and start talking about darkfall like they know everything..

Simple explample is that xhiper dude

 

You can disagree with xipher if you want of course but it would be hard to make the case that he doesn't know what he's talking about. Also, I've found him to be one of the most fair, level-headed people to ever argue on the internet. I never understood the hate for him... until I realized that it's because he doesn't blindly follow the vitriolic anti-av movement.
  IsilithTehroth

Advanced Member

Joined: 9/14/05
Posts: 145

12/03/13 1:06:12 PM#52

Darkfall 1 was one of my most favorite mmorpgs; from the racial wars(despite its flaws early on and lack of goals), to no safe zones if at war. Darkfall online was progressing at a snail's pace and really irritated everyone when Tasos would spin/lie/bullshit the community; hence why everyone has signatures making fun of him. Instead of fixing and making Df1 a better game they release a dumbed down version with less features and content all the same bugs and absolutely nothing new except for the class system which hinders the game.

I tried to play DF:UW; although its fun for its Fps mechanics too many of the things that made DF unique were taken out; such as killable/stealable mounts anywhere(you still got killed by towers for combat flagging), the abilities to use any ability you wanted(Yes some were overpowered like rays and fire knockbacks). Then they readded the huge grind many of us spent alot of time doing in Df1; I wanted no part of it.

 

-To further state my point; they released a dumbed down version, with the same bugs, removed the things community liked(like the drag and drop looting), half the features of Df1, re-added huge grind,  and absouletely nothing new, except classes that hinder player's uniqueness. They could have fixed it all if they just made a damn skill cap, made racial wars more important, lower the grind, fix the exploits, add new pvp hotspots, better PVE battles(Although the loot drop system was great) and more sandbox features.

The game was still barely alive with Df1 and could have gained many members if they imrpvoed the game, but instead they fucked us all over in a cash grab attempt and now they have a dead game. Good riddence to a lazy, horrible development team, lead by a coniving, lying man.

MurderHerd

  DarthRaiden

Novice Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

12/04/13 7:12:20 AM#53
Originally posted by Tibernicuspa
Originally posted by DarthRaiden
Originally posted by Tibernicuspa
Originally posted by DarthRaiden

The OP is someone who hates the game because it isn't DF1, not someone with legitimate complaints about UW.

What doesn't work, mr. I am right? Does it not launch when you play it? Does combat not work? Can you not craft?

Don't do like there isn't anything more to MMO's other then the technically aspect to click a button and produce a item.
In case of DF:UW we talk about about gameplay design holes and lack of content functionality.


Since 1/3 of classes are missing, how can the remaining classes be balanced  properly. Thinking about missing class 'x' is that one evens out the streghts of duelist ..isn't now the case that duelist is overpowered ? of course ...there is a missing counterweight cause 1/3 of classes are missing...


Lack of specialization  on gathering, lack of  diversity to ressources, lack of  dynamic mechanism that control availability  of ressources. The game is missing a dynamic and fluent economy.
The lack of a dynamic and fluent economy  leads to lack of economic incentives for warfare.


DF:UW tries to install some ridicolous blunt static village capture mechanic in the hopeless attempt to make up for the missing parts but   that falls apart in itself, because they managed to even create design holes in these implentation of these static blunt and one dimensional "hitting the village stone for 10 minutes" .
When did Siege hammer  (the very basic item needed to destrroy (capture) stones/villages/cwalls/citys) entered DF:UW beta btw. ? lol


To summarize there is lack of meaning to area control mechanics thous the game aspect isn't finished and still in Beta.
Now to the crafting, lack of specialization in crafting, lack of complexity in crafting (missing attributes on ressources) , make crafting a dull and blunt  activity that produces junk items that eveyone can produce anyway.  
With lack of valuable items in game, the full loot feature becomes meaningless, which adds to the overall perception of PvP is meaningless, even outside Warfare in the "everday" PvP .


I could continue here but alone this aspects shows how DF:UW is a unfinshed product und needs lotsa Beta time till it is working game.

 

 

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  Maejohl

Novice Member

Joined: 10/22/12
Posts: 114

 
OP  12/05/13 1:44:22 AM#54
@ Tibernicuspa

To suggest that I'm (as the OP) some kind of rabid DF1 fan is amusingly wrong.

I'm more a DF1 fan than a DF2 fan but then who wouldn't be when DF1 kept us engaged for a couple of years longer than DF UK has.

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