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Star Wars: The Old Republic

Star Wars: The Old Republic 

Reviews & Impressions  » My Review

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40 posts found
  Dren_Utogi

Apprentice Member

Joined: 8/21/10
Posts: 1479

 
OP  11/17/13 8:23:53 PM#1

First off, I wanted to level to max and give my opinion on the new f2p model, but it justwasnt going to happen.

 

Imagine a free to play game that limits the player so much , that it is like Darth Vaders choke hold . This is what SWTOR is for the f2p player. They have limited almost every part of the game , right down to the emote system. It is absolutely one of the worst Free to play game and marketplacesI;ve ever seen,

 

What pushed me over the edge to uninstall, "weeklly limit on warfronts reached" . I was blown away that something that had pontential to drive in pvp players has a"weekly" linit. not daily, but weekly.

 

Spacebar'd the quest cause it is time consumming

Graphics are medicore with no high resolution and still no client side AA.

Overall, it was just boring, with the warfront giving some relif to the boring quest lines.

 

For most people who pay a sub this will be a good game, but this is truly not a free to play game, but an unlimited trial.

 

It never made me feel like "hey I should invest into the cash shop"  because right out of the gate, they are asking for money on some of th emost basic mmo essentials like emots, titles, surnames, armor unlocks for the companion.

 

If you want to play this, sub to it.

 

As a "f2p" I rate this a "uninstall"

reviews are !@#$ing stupid. Play what you love.

  Dren_Utogi

Apprentice Member

Joined: 8/21/10
Posts: 1479

 
OP  11/17/13 8:38:27 PM#2
Originally posted by maxima29
Originally posted by Dren_Utogi

First off, I wanted to level to max and give my opinion on the new f2p model, but it justwasnt going to happen.

 

Imagine a free to play game that limits the player so much , that it is like Darth Vaders choke hold . This is what SWTOR is for the f2p player. They have limited almost every part of the game , right down to the emote system. It is absolutely one of the worst Free to play game and marketplacesI;ve ever seen,

 

What pushed me over the edge to uninstall, "weeklly limit on warfronts reached" . I was blown away that something that had pontential to drive in pvp players has a"weekly" linit. not daily, but weekly.

 

Spacebar'd the quest cause it is time consumming

Graphics are medicore with no high resolution and still no client side AA.

Overall, it was just boring, with the warfront giving some relif to the boring quest lines.

 

For most people who pay a sub this will be a good game, but this is truly not a free to play game, but an unlimited trial.

 

It never made me feel like "hey I should invest into the cash shop"  because right out of the gate, they are asking for money on some of th emost basic mmo essentials like emots, titles, surnames, armor unlocks for the companion.

 

If you want to play this, sub to it.

 

As a "f2p" I rate this a "uninstall"

Emotes, titles, surnames are essentials in mmos?  

For those who role play, they are. I've already uninstalled the game so I can't go in and llist every little thing, but for me, emotes are essential for immersion and basic fun,

 

It is no fun when a little thing pops up and says give me money.

reviews are !@#$ing stupid. Play what you love.

  maxima29

Apprentice Member

Joined: 9/30/13
Posts: 241

11/17/13 8:41:38 PM#3
Originally posted by Dren_Utogi
Originally posted by maxima29
Originally posted by Dren_Utogi

First off, I wanted to level to max and give my opinion on the new f2p model, but it justwasnt going to happen.

 

Imagine a free to play game that limits the player so much , that it is like Darth Vaders choke hold . This is what SWTOR is for the f2p player. They have limited almost every part of the game , right down to the emote system. It is absolutely one of the worst Free to play game and marketplacesI;ve ever seen,

 

What pushed me over the edge to uninstall, "weeklly limit on warfronts reached" . I was blown away that something that had pontential to drive in pvp players has a"weekly" linit. not daily, but weekly.

 

Spacebar'd the quest cause it is time consumming

Graphics are medicore with no high resolution and still no client side AA.

Overall, it was just boring, with the warfront giving some relif to the boring quest lines.

 

For most people who pay a sub this will be a good game, but this is truly not a free to play game, but an unlimited trial.

 

It never made me feel like "hey I should invest into the cash shop"  because right out of the gate, they are asking for money on some of th emost basic mmo essentials like emots, titles, surnames, armor unlocks for the companion.

 

If you want to play this, sub to it.

 

As a "f2p" I rate this a "uninstall"

Emotes, titles, surnames are essentials in mmos?  

For those who role play, they are. I've already uninstalled the game so I can't go in and llist every little thing, but for me, emotes are essential for immersion and basic fun,

 

It is no fun when a little thing pops up and says give me money.

Then don't play f2p games they all do it.  

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

11/17/13 8:48:47 PM#4
It is a terrible F2P system when you compare it to other Freemium models.  There really isn't any denying it.  I don't hate the game they way so many on this site do.  I had some really great, fun months in the game, playing through various storylines, and I liked a lot about it.  I'll still come back to it from time to time.  But when I do, I renew my sub.  I don't even mess around with the F2P options.  I just find them way too limiting to enjoy myself.
  Dren_Utogi

Apprentice Member

Joined: 8/21/10
Posts: 1479

 
OP  11/17/13 8:51:33 PM#5
Originally posted by RebelScum99
It is a terrible F2P system when you compare it to other Freemium models.  There really isn't any denying it.  I don't hate the game they way so many on this site do.  I had some really great, fun months in the game, playing through various storylines, and I liked a lot about it.  I'll still come back to it from time to time.  But when I do, I renew my sub.  I don't even mess around with the F2P options.  I just find them way too limiting to enjoy myself.

This is what I recommend if people want to try the game.

reviews are !@#$ing stupid. Play what you love.

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1842

Dyslexics of the world...UNTIE!

11/17/13 9:00:49 PM#6
I totally agree with you, OP. A F2P SWTOR is unplayable if you actually want to enjoy all of it. They should adopt the Rift or Aion model.
  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 1018

11/17/13 9:39:42 PM#7
Originally posted by Thorkune
I totally agree with you, OP. A F2P SWTOR is unplayable if you actually want to enjoy all of it. They should adopt the Rift or Aion model.

Why?, it works fine for BW and EA. If you want to enjoy the 100% of the game, pay a sub. Thats all about. The F2P model of SWTOR is pretty much a trial, you still can enjoy all the game as a F2P player, but you´ll need patient and time.  But people need understand this ¨SWTOR is not a F2P game¨. 

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

11/17/13 9:47:45 PM#8
It should also be said that if you are returning from having subbed a long time ago, the restrictions are not so hard to deal with because you probably have some freebie points stored up that can be used to hide your headslot, etc.

Survivor of the great MMORPG Famine of 2011

  Dudehog

Novice Member

Joined: 1/01/12
Posts: 119

11/17/13 10:06:34 PM#9

This is a bad game. I remember uninstalling about 3 hours into beta and being amazed that they claim to have spent over 100 million on development.

Bioware's decision to focus on story has to be one of the biggest blunders ever in gaming. Total and complete failure.  

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2098

11/17/13 11:03:59 PM#10

Their choice to focus on story is not what failed here, lets be completely honest. TSW focuses on story and is doing just fine. It is the fact SWTOR was a straight up WoW clone and a clunky one at that which caused it to fail.

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

11/17/13 11:52:57 PM#11
Originally posted by Ender4

Their choice to focus on story is not what failed here, lets be completely honest. TSW focuses on story and is doing just fine. It is the fact SWTOR was a straight up WoW clone and a clunky one at that which caused it to fail.

Actually, people throw the word "fail" around too often.  Failure is a matter of perspective.  From the standpoint of popularity, it has done fine as an MMO.  So I'm not sure I'd label it as a failure.  It certainly didn't live up to expectations relative to the amount of money that was put into it.  

As for your reason for it being a "failure," I'd disagree.  First of all, the game is more popular than TSW.  More people bought it, more people subbed to it when they were both sub models, and more people play it.  So to label this one a failure and say TSW has "done fine" makes it seem as though you have an agenda.  Saying it failed because it was a "WoW clone" seems to be a fancy catch-all that people like to throw around for a game's shortcomings, but it goes a little deeper than that.  

As for the reasons it wasn't as successful as it should have been:  The #1 reason is the game engine.  The modified Hero Engine that they used really limited the kind of content that the game could have.  And it completely destroyed any meaningful open world PvP.  The second shortcoming of SWTOR, was, in fact, a reliance on the story.  They boxed themselves in with their storyline, and based the entire game around it.  Only problem with that is that it makes for very linear gameplay, and simply doesn't allow for a lot of free-form, open world gameplay that so many of us enjoy.  In the end, the reliance on the 4th pillar killed many of the MMO aspects of the gameplay, and turned it into an RPG with some multi-player features.  Good enough for 1-2 playthroughs, but with little to no staying power.  

 

 

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1464

11/18/13 12:00:25 AM#12

I have no idea what people do with this game after 1 or 2 play throughs.  Why should an MMO even have a "play through"?  I really enjoyed the first play through as the IA story was fantastic.  But I play MMO's to be part of a virtual world...not a no risk/reward linear quest hub handholding.

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

11/18/13 12:06:20 AM#13
Originally posted by Mardukk

I have no idea what people do with this game after 1 or 2 play throughs.  Why should an MMO even have a "play through"?  I really enjoyed the first play through as the IA story was fantastic.  But I play MMO's to be part of a virtual world...not a no risk/reward linear quest hub handholding.

That's the whole problem with the game in a nutshell.   All the best elements are things you'd find in a solid single player RPG, not an MMORPG.

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2098

11/18/13 12:07:35 AM#14

TSW is currently more popular than SWTOR, /shrug.

  Dren_Utogi

Apprentice Member

Joined: 8/21/10
Posts: 1479

 
OP  11/18/13 12:42:04 AM#15
Originally posted by RebelScum99

As for the reasons it wasn't as successful as it should have been:  The #1 reason is the game engine.  The modified Hero Engine that they used really limited the kind of content that the game could have. 

 

This is a fallacy, simply because of : https://therepopulation.com/index.php/media1

 

We all played a Bioware game in our lives.... you can honestly say, if you played one bioware game, you played them all. Bioware has one formula, a one trick pony, they have no other design skills outside of that pony in my honest opinion. Every single bioware game from Kotor to Dragon Age to mass effect  use that same formula, and they tried to stick that same boring formula that we seen from them into a mmorpg.

 

Bioware #1 mistake, not understanding what an mmo is, and they cheated there way through it by linking a chain of of instances that really led to nowhere in my opinion, We flew to aplanet, and yet only went down this linear path ways to objectects with no real reason to explore or communicate with other players. That is ther #1 failure, not knowing the basics of an mmorpg, in my honest opinion.

reviews are !@#$ing stupid. Play what you love.

  Eolex

Novice Member

Joined: 7/31/04
Posts: 19

11/18/13 1:02:00 AM#16

Its posts like this that get me frustrated with the current gaming community. Iam a F2P player that currently plays SWTOR.  I have spent less than $20 and am able to do everythng in the game just fine. I am a casual, few hours a week player, but i am sble to do everything that sub player can do, i am just limited. If i choose to lift the limitations, i just spend some of my credits and the GTN and buy a couple weekly unlocks if i feel the nee fot a pvp, raid, flashpoint marathon. Over the course of earning credits and using the GTN, i have 8 character slots per server, maxed out inventory space on anyo toon, along with 3 cargo bays per toon. Long story short, between esrning cartel coins from achievements and keeping my eye on the GTN, the limitations for a F2P are minimal. My biggist gripe is the max deployable for crew missions and not being able to queue up more tan 1 item to craft at a time. People complaining about the model are just too damn lazy to want to earn anything in any game even if it is a FREE game.

  Incomparable

Advanced Member

Joined: 3/11/11
Posts: 804

11/18/13 1:13:35 AM#17
Originally posted by Dren_Utogi

First off, I wanted to level to max and give my opinion on the new f2p model, but it justwasnt going to happen.

 

Imagine a free to play game that limits the player so much , that it is like Darth Vaders choke hold . This is what SWTOR is for the f2p player. They have limited almost every part of the game , right down to the emote system. It is absolutely one of the worst Free to play game and marketplacesI;ve ever seen,

 

What pushed me over the edge to uninstall, "weeklly limit on warfronts reached" . I was blown away that something that had pontential to drive in pvp players has a"weekly" linit. not daily, but weekly.

 

Spacebar'd the quest cause it is time consumming

Graphics are medicore with no high resolution and still no client side AA.

Overall, it was just boring, with the warfront giving some relif to the boring quest lines.

 

For most people who pay a sub this will be a good game, but this is truly not a free to play game, but an unlimited trial.

 

It never made me feel like "hey I should invest into the cash shop"  because right out of the gate, they are asking for money on some of th emost basic mmo essentials like emots, titles, surnames, armor unlocks for the companion.

 

If you want to play this, sub to it.

 

As a "f2p" I rate this a "uninstall"

MMO essentials like emotes (correct spelling), titles, surnames, and by armor unlocks you mean different looking skins?

What you define as MMO essentials... are not MMO essentials.[mod edit] This game might not get that much attention with other games, and not that I think its a great MMO, its a good game overall, but in MMO terms its not good... but still, if people are looking for some info on the game they should read something that makes sense. [mod edit]

And I was a subbed player, so I defaulted to premium. And premium is not bad at all... except for the WZ restriction which they said they were going to remove.

Also your review does not look into the why a person would sub... its more of an opinion than a review.

“Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  japorms

Novice Member

Joined: 4/24/13
Posts: 4

11/18/13 1:17:29 AM#18

its posters like this who destroy any gaming community. its "entitled" players like this w/c kills any mmo.

there are thouands of f2p players who reaches endgame, unlock all restrictions ( via in game gold earned) and never paid a single dollar.  but of course the lazy op wants everything handed to him on a silver platter.

you want everything free and you want class A mmo with all bells and whistles. plus constant updates.

these complainers and haters will never stop.

  Po_gg

Elite Member

Joined: 5/12/10
Posts: 2238

11/18/13 1:38:10 AM#19

I'm far for being even neutral towards TOR's f2p system ( :) ), so I can't say you're wrong, but not entirely correct either. If the current system is this much negative for you, you should've seen the one they launched f2p with... :) this present one is more or less bearable compared to that mess.

 

Not a good f2p, I'd never say that, but at least you can play through the class stories, if you don't mind the boring grind inbetween levels.

Originally posted by Dren_Utogi

Spacebar'd the quest cause it is time consumming

Oh, I see... actually that's the only good thing you get with f2p.
  Encephalitis

Apprentice Member

Joined: 9/20/13
Posts: 60

11/18/13 1:47:02 AM#20

I'll admit that this game all but punches you in the mouth and demands a credit card to actually "play", but the story lines in this game are/were really nice. I actually wished my comp wasn't such a sloppy mess when i played it, i may have liked the game more. As soon as you quit trying to pretend that you can be competitive, or even have a dream of being competitive as a freebie, sweaters stops being bad. Just play the game for the "one player" and call it good, its what i did and it worked out just fine.

Hell, you have 5 or 6 classes for each side AND a bunch of races you can unlock that sometimes changes some of the story. Just playing the game for the one player story will last you for weeks.

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