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World of Warcraft

World of Warcraft 

General Discussion  » No flying until patch 6.1 (WoD first content patch)

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26 posts found
  expresso

Tipster

Joined: 3/10/10
Posts: 2207

 
OP  11/14/13 7:10:02 AM#1
  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 3536

There... are... four... lights!

11/14/13 7:14:14 AM#2
Pretty silly decision if you ask me.

Playing now: WoW, Landmark, GW2, The Crew, SotA

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO, SW:TOR and GW2.

----------------

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  expresso

Tipster

Joined: 3/10/10
Posts: 2207

 
OP  11/14/13 7:20:32 AM#3
Originally posted by Jean-Luc_Picard
Pretty silly decision if you ask me.

Jean-Luc your a great star fleet captain, the best IMHO but your flying mounts killed the game for me, I still played sure but the sense of adventure evaporates the moment you can skip over who area's, sure I didn't have fly and I didn't but it also ment blizzard could not pace their content or have any mystery in the game.

  rodingo

Hard Core Member

Joined: 1/18/07
Posts: 2353

11/14/13 7:23:01 AM#4
Overall I think it's a good call, however I can see all the players who worked very hard for rare flying mounts to be somewhat mad.  I guess we will see if Blizzard sticks to their guns with this decision, which usually they do.

"If I offended you, you needed it" -Corey Taylor

  ABRaquel

Tipster

Joined: 1/19/04
Posts: 541

The air feels damp and oppressive, like a wet nun.

11/14/13 7:23:35 AM#5
Originally posted by expresso
Well it's now a day 1 purchase for me.  http://www.mmo-champion.com/content/3560-Warlords-of-Draenor-Flying-Delayed-Until-First-Major-Patch-Hearthstone-Beta-Keys

That's pretty cool, forces you to explore the world and be on your toes, since if I read correctly, they'll have giant elite mobs roaming (a la Fel Reavers in BC).

  sportsfan

Apprentice Member

Joined: 8/20/12
Posts: 436

11/14/13 7:44:01 AM#6

I am back in and the game that pulled me back in was Hearthstone.

I can't do much though with my new dinged 90 lvl Paladin on that Isle, since all Elites kill me on the fly.

So I have to play with friends again. Great move there.

 

----- > That Isle has no flying either and I love it.

Off topic: I also like the free lvl 90: WOW needs that for returning players. Warlock or Mage or Hunter, not decided yet.

 

--

 

btw: I think WoW is starting on an upward trend by now. Not because I am back, but too many things are done right these days.

1. Connected realms: a wet dream comes true. Long live revived economies.

2. World PvP zone with no ending (aka as AV Vanilla)

3. Your own Garrison - but this time done right - with barracks, towers, armories, Inn and all of the Guild can come in and have a drink. I like the monuments you can build in honor of your achievements too and of course the promised small interiors in each of these buildings.

 

It stays good old WOW alright - within its own limits - but frankly apart from Destiny and HS, my time will be filled more than enough.

CATA and MOP were too far from the Original settings, so this expansion is really going back to the roots, but with modern technology.

WoW will last until the movie hype takes over.

Then we will see probably TITAN by 2017.

 

 

 

 

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 4862

11/14/13 11:14:29 AM#7
Il say it first here, has anyone noticed a marked improvemt in the direction wow is taking with the next expansion? They get it all of a sudden with flying mounts, they get it with dailies, the love of outlook/draenor, flex, back to 1 size of heroic raid do they can balance properly, the continued recognition that story is important, new models, suddenly talking about long term multiple expansions. I reckon the recent shares battle has shaken things up in bliz, there is hope.

And ye no flying mounts until later so they can manage the levelling experience is ofc a win!

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR, Elite D

  Nadia

Tipster

Joined: 7/26/03
Posts: 11863

11/14/13 11:52:44 AM#8
Originally posted by Bladestrom
And ye no flying mounts until later so they can manage the levelling experience is ofc a win!

they had no flying in earlier expansions too   (level requirements have changed since launch)

 

BC - you had to be 70  (max level)

WOTLK - you had be 77 with your first character  (max level 80)

 

I like they *finally* recognize that dailies are unpopular

 

  Realbigdeal

Novice Member

Joined: 9/28/08
Posts: 1656

11/14/13 3:33:29 PM#9
Flying mounts is what killed the game for me. Probably not for pve worlds, but for pvp worlds, there's no point since at this point, flying is mostly used to grief players in the mind of a pker.

C:\Users\FF\Desktop\spin move.gif

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 6563

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

11/14/13 3:43:47 PM#10

ITs nice that we will have to explore the land on foot. Hopefully there are more treasures to find around (like the pandarian treasures or better).

With that said, i think a good way to incorporate flying mounts would be if the skies are also plagued with flying monsters, and NPC guards from both factions scouting the areas and they are hostile on sight and have a slightly high chance to drop you form your mount and follow you to the ground if you survive then fight you there. Something like that. Of course if you are too high you wont survive, but you took the risk of flying high and got surprised by one or more enemy scouts.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 3536

There... are... four... lights!

11/15/13 6:36:06 AM#11
Originally posted by expresso
Originally posted by Jean-Luc_Picard
Pretty silly decision if you ask me.

Jean-Luc your a great star fleet captain, the best IMHO but your flying mounts killed the game for me, I still played sure but the sense of adventure evaporates the moment you can skip over who area's, sure I didn't have fly and I didn't but it also ment blizzard could not pace their content or have any mystery in the game.

I don't disagree that flying mounts killed the world and made it appear "dead", but it's too late now. Flying mounts are part of the game, like it or not. One should be able to fly as soon as he hits the new max level.

Playing now: WoW, Landmark, GW2, The Crew, SotA

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO, SW:TOR and GW2.

----------------

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  Betaguy

Novice Member

Joined: 12/31/04
Posts: 2668

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

11/15/13 6:38:33 AM#12
Best call they could make.... That is how I found friends and got invited into a server first guild back in the day.  Running throughout the world as a holy pally saving lives everyday.

  Aadien

Novice Member

Joined: 6/19/07
Posts: 231

11/15/13 6:58:09 AM#13
I think its a great idea. Love the way they are going so far in this expan
  Solar_Prophet

Hard Core Member

Joined: 11/10/13
Posts: 877

WAAAGH!

11/15/13 7:22:01 AM#14

Never liked the way they handled flying in new expansions. I should be able to fly places if I want; instead they come up with increasingly asinine reasons (lore wise) flying isn't allowed.

There's no reason they can't design leveling content around flying mounts.

AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 8063

Logic be damned!

11/15/13 7:24:05 AM#15
I am hoping this is a "try to soften the blow to come later" thing where they finally announce there will be NO flying in Draenor ever. Like... ever.

I've probably been lurking for way, way too long.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 3536

There... are... four... lights!

11/16/13 8:31:12 AM#16
Originally posted by BadSpock
I am hoping this is a "try to soften the blow to come later" thing where they finally announce there will be NO flying in Draenor ever. Like... ever.

That would be silly, and definitely won't happen in my opinion. People have been collecting flying mounts for years now, and sorry, but I can imagine many of them very pissed if they suddenly can't use them anymore in the latest expansion.

The mistake was made in TBC when they first added flying mounts. That should never have happened. Now it's way too late, they are part of the game, and completely ruling them out in new content won't happen except in specific places like the islands in Pandaria.

My guess according to the posts of the officials is that there will be some kind of quest line during 6.0, along with some rep. grinds (Blizzard loves rep. grinds), in order to unlock flying in 6.1. How they implement that will decide if I buy the expansion on release day, or later when 6.1 is released, or never. For instance if they require to complete all raids of 6.0 to be able to fly again, they have lost me as a customer for my two accounts, since I don't intend to raid again.

This said, this system will increase the value of having two accounts like me even more... once my main DK has hit 100 and got flying, I will simply use my two seat rocket to dual log and level my alts.

Playing now: WoW, Landmark, GW2, The Crew, SotA

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO, SW:TOR and GW2.

----------------

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  ghostfaeries

Novice Member

Joined: 3/26/08
Posts: 86

11/17/13 12:20:47 AM#17
I am not too happy about this and if they were going to make it this way give us an item or something to increase our ground mount speed. Not all of us are a Paladin or Death Knight.
  cheeseheads

Advanced Member

Joined: 6/15/11
Posts: 61

11/17/13 12:23:58 AM#18
pretty simple really.  just dont buy it till first major patch then fly away.  well thats what i would do if i played it. 
  Torval

Elite Member

Joined: 6/10/09
Posts: 6997

11/17/13 12:31:36 AM#19

It's weird to me that this is such an issue.

EQ2 still has flying mounts in the latest xpac and it didn't kill a thing. You can't scout harvest nodes or shinies unless you fly low enough to get tagged. You don't get any real benefit other than the lay of the land. All the details are still done on the ground.

I wonder if this is more a reason to push open pvp which they're touting in this xpac. In another thread comment they mention flying trivializes combat, but they have no problem offering insta-levels and trivializing that. So what's the beef in trivializing combat, if that is even true. Overland combat is usually fairly trivial anyway. Something seems to be afoot at the Circle-K, but I can't quite figure it out since I don't play the game. But something definitely seems not quite right.

No one has as many friends as a man with many cheeses!

  Graey

Novice Member

Joined: 4/22/10
Posts: 218

11/17/13 12:36:30 AM#20
Originally posted by expresso
Originally posted by Jean-Luc_Picard
Pretty silly decision if you ask me.

Jean-Luc your a great star fleet captain, the best IMHO but your flying mounts killed the game for me, I still played sure but the sense of adventure evaporates the moment you can skip over who area's, sure I didn't have fly and I didn't but it also ment blizzard could not pace their content or have any mystery in the game.

You know, I'm not disagreeing with you perse...but what I don't get is why do people who don't want flying in the game using the it ruins the immersion just you know...not use flying mounts.?

Doesn't that seem more logical to just for the sake of immersion as you say not use the mounts.

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