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Star Citizen

Star Citizen 

General Discussion  » STAR CITIZEN JUST HIT 26 MILLION DOLLARS!

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63 posts found
  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

11/12/13 10:01:20 AM#41
Some of these "3rd world" countries getting millions in aid can somehow afford nuclear and space programs, but "can't" afford to feed and educate their own citizens.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6732

Perhaps tomorrow will be better.

11/12/13 10:34:18 AM#42

I truly hope this game turns out to be amazing,i would love to play an amazing game,been waiting for a long time for something good to come out.My gut tells me this game has about a 10% chance of being anything more than an updated graphical WingCommander.It looks a lot like Eve but released with better graphics but still tons of that useless empty space full of star textures.

Mr.Roberts entire career has been obsessed with space sim gaming,but really cheap sim gaming.I simply do not see him adding anything more because he has never proven he has an open mind above that  simple space sim design.Even listening to him,i get the feeling all he is looking for is HD ships with more players online to shoot each other.

If i was in his shoes and wanted to at least prove what little i am doing is going to be great,i would show some real fancy pew pew.We all know how lame combat looks in Eve,so better particles and effects/animations would be a step up.Personally i would expect even more since building a null space takes literally no effort at all.You could at least have several animations for ships being destroyed or blown apart.

in other words...show something ! that looks triple A.HD ship models and space full of stars with the odd station is not enough to give me a GAME !.Being able to shoot other  ships is not a full game.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  jcrg99

Novice Member

Joined: 11/12/13
Posts: 33

11/12/13 10:50:25 AM#43
Originally posted by goldtoof
Some of these "3rd world" countries getting millions in aid can somehow afford nuclear and space programs, but "can't" afford to feed and educate their own citizens.

That comes from the guy probably of the country which drop 2 bombs under civilian heads (without counting the other bombardments that they made in the major Japan cities). And of course, did that only for marketing purposes, considering that Japan was already raising the white flag due the Russian military force advance, but americans, with fear to lose for the "communism", something really bad for those who takes a lot of profit and rule their government with the capitalism ideas, you know, had to drop the bomb, killing millions (Even today with deceases related), just because... money matters.

The country which likes to claims himself as "1st world" and we only see in decline, seems to spend much more money with bombs than any other in the planet, and letting many of their own people in despair in their "free" society.

But some of them (probably those who takes more profit with their ideas, regardless those who suffer) still are brainwashed and hypocrite enough to talk about others.

  goldtoof

Novice Member

Joined: 10/18/13
Posts: 338

11/12/13 10:58:50 AM#44
Nope I'm British

All these multi millionaires in China and India should be paying for their own poor people. (they don't they pay bugger all tax)

Why should ordinary blue collar westerners on low incomes be forced to pay instead? Especially when these countries can find the money for nuclear arms and space programs.

Same applies to places like Brazil with their huge inequalities. The wealthy there can more afford to help their poor but they just ignore them.

Now countries where everyone is poor, fair enough we should help them. But countries that have money and still have massive poverty, no we should tell them to get their house in order.
  jcrg99

Novice Member

Joined: 11/12/13
Posts: 33

11/12/13 11:00:28 AM#45
Originally posted by Wizardry

I truly hope this game turns out to be amazing,i would love to play an amazing game,been waiting for a long time for something good to come out.My gut tells me this game has about a 10% chance of being anything more than an updated graphical WingCommander.It looks a lot like Eve but released with better graphics but still tons of that useless empty space full of star textures.

Mr.Roberts entire career has been obsessed with space sim gaming,but really cheap sim gaming.I simply do not see him adding anything more because he has never proven he has an open mind above that  simple space sim design.Even listening to him,i get the feeling all he is looking for is HD ships with more players online to shoot each other.

If i was in his shoes and wanted to at least prove what little i am doing is going to be great,i would show some real fancy pew pew.We all know how lame combat looks in Eve,so better particles and effects/animations would be a step up.Personally i would expect even more since building a null space takes literally no effort at all.You could at least have several animations for ships being destroyed or blown apart.

in other words...show something ! that looks triple A.HD ship models and space full of stars with the odd station is not enough to give me a GAME !.Being able to shoot other  ships is not a full game.

The funny thing about their earlier fails, is that "it was all guilty of the publishers". It seems that the guy, at the same time that is the most experienced people of the universe, is actually naive, and sold their soul for the first publisher that appeared with a bad deal to kill their earlier projects.

Blah! Blah! Blah! Every dev knows what publishers do and want and he knew before from Origin times. He did what he did to make profit, regardless the future of his company or of his game.

Did he changed and now that message that he says about "money does not matter" is true? Nope. Just marketing, because in serious interviews he said different things (of course, was not thinking in fans in such situation and treating with pairs, not blind fans which believes in fairy tales).

The guy just saw an opportunity to make a lot of money and it's making. He will try to release something good, of course, but more important than that, is to acquire money, something that he is really obsessed since he continues with his money machine instead, for example, focusing only in making marketing of new features, not related with money.

It's obvious that associating everything with money, putting in capital letters "We make 28 millions" all the time and in tiny letters the feature that such money added, will make people think (those that are not buyers yet) that they are only interested in money. But they do not care with this image that in this situation, goes against their "speech". It has this side effect. But they do not care. Because what matters is to grab the more money that they can of their fans to make a lot of profit. They are not counting with the future and knows that the numbers that they got at this point not really gives a too optimistic scenario.

 

 

  User Deleted
11/13/13 3:19:26 PM#46

Old news, we hit $27million allready...

  Redemp

Apprentice Member

Joined: 7/30/05
Posts: 1058

If I didn't respond to you, chances are you're a idiot.

11/13/13 3:26:48 PM#47

 The curmudgeon in me wants to see this game burn, watch those millions of dollars of gambled money drain down the developers throats. Just to ensure this latest fad of crowd funding dies the explosive death I surmise it will...

/sigh - Hope that 27 million makes a good game for you folks.... so much money on the development of a game to not have one directional input/power ... it astounds me.

  turinmacleod

Staff Writer

Joined: 10/24/12
Posts: 105

11/13/13 3:54:39 PM#48
Originally posted by jcrg99

The funny thing about their earlier fails, is that "it was all guilty of the publishers". It seems that the guy, at the same time that is the most experienced people of the universe, is actually naive, and sold their soul for the first publisher that appeared with a bad deal to kill their earlier projects.

Blah! Blah! Blah! Every dev knows what publishers do and want and he knew before from Origin times. He did what he did to make profit, regardless the future of his company or of his game.

Did he changed and now that message that he says about "money does not matter" is true? Nope. Just marketing, because in serious interviews he said different things (of course, was not thinking in fans in such situation and treating with pairs, not blind fans which believes in fairy tales).

The guy just saw an opportunity to make a lot of money and it's making. He will try to release something good, of course, but more important than that, is to acquire money, something that he is really obsessed since he continues with his money machine instead, for example, focusing only in making marketing of new features, not related with money.

It's obvious that associating everything with money, putting in capital letters "We make 28 millions" all the time and in tiny letters the feature that such money added, will make people think (those that are not buyers yet) that they are only interested in money. But they do not care with this image that in this situation, goes against their "speech". It has this side effect. But they do not care. Because what matters is to grab the more money that they can of their fans to make a lot of profit. They are not counting with the future and knows that the numbers that they got at this point not really gives a too optimistic scenario.

 

 

This guy (jcrg99) is just an unflushed turd floating around the bowl and stinking up the rest of the house.

 

I dunno what his obviously very personal problem with Chris Roberts is, maybe Chris banged his sister, but all his posts are just anti-Chris Roberts/Star Citizen rants with few to no facts mentioned.

 

Someone please flush again.

 

T

  SteinarB

Novice Member

Joined: 12/15/12
Posts: 46

11/13/13 4:08:44 PM#49
Originally posted by turinmacleod
Originally posted by jcrg99

The funny thing about their earlier fails, is that "it was all guilty of the publishers". It seems that the guy, at the same time that is the most experienced people of the universe, is actually naive, and sold their soul for the first publisher that appeared with a bad deal to kill their earlier projects.

Blah! Blah! Blah! Every dev knows what publishers do and want and he knew before from Origin times. He did what he did to make profit, regardless the future of his company or of his game.

Did he changed and now that message that he says about "money does not matter" is true? Nope. Just marketing, because in serious interviews he said different things (of course, was not thinking in fans in such situation and treating with pairs, not blind fans which believes in fairy tales).

The guy just saw an opportunity to make a lot of money and it's making. He will try to release something good, of course, but more important than that, is to acquire money, something that he is really obsessed since he continues with his money machine instead, for example, focusing only in making marketing of new features, not related with money.

It's obvious that associating everything with money, putting in capital letters "We make 28 millions" all the time and in tiny letters the feature that such money added, will make people think (those that are not buyers yet) that they are only interested in money. But they do not care with this image that in this situation, goes against their "speech". It has this side effect. But they do not care. Because what matters is to grab the more money that they can of their fans to make a lot of profit. They are not counting with the future and knows that the numbers that they got at this point not really gives a too optimistic scenario.

 

 

This guy (jcrg99) is just an unflushed turd floating around the bowl and stinking up the rest of the house.

 

I dunno what his obviously very personal problem with Chris Roberts is, maybe Chris banged his sister, but all his posts are just anti-Chris Roberts/Star Citizen rants with few to no facts mentioned.

 

Someone please flush again.

 

T

He's a troll.  In fact, he was pushing the same kind of idiocy on the Star Citizen forums about a year ago until he became, if memory serves, the first person permanently banned there for being a troll.  Ignore him.  Feeding a troll just encourages them to come out from their natural habitat under bridges, which brings them into contact with human beings, and that's not good for the troll or people.  So be kind to the trolls and let them live free in the wild without any human contact as they were meant to.

 

  NomadMorlock

Advanced Member

Joined: 12/09/07
Posts: 450

 
OP  11/13/13 4:47:37 PM#50

Well I've been following the game for more than a year and I'm really impressed with the teams they have put together.  These aren't amatures, these are industry pros.  The game has clear direction with no outside interference. 

 

This game may not be the end all-be all of games, but we're certainly seeing history made and with the funds available, I've got no concerns we'll get a quality AAA game.

  Redemp

Apprentice Member

Joined: 7/30/05
Posts: 1058

If I didn't respond to you, chances are you're a idiot.

11/13/13 7:02:55 PM#51
Originally posted by morbuskabis

 


Originally posted by Redemp
 The curmudgeon in me wants to see this game burn, watch those millions of dollars of gambled money drain down the developers throats. Just to ensure this latest fad of crowd funding dies the explosive death I surmise it will...

 

/sigh - Hope that 27 million makes a good game for you folks.... so much money on the development of a game to not have one directional input/power ... it astounds me.


 

Simple minds are not capable to think in bigger terms

 I don't find my distaste with crowd funding simple minded at all, in fact quite the opposite. The majority of people I know who throw money at kick-starters have no concept of fiscal responsibility or the value of a dollar.( Hell I barely have any fiscal responsibilty and people think I'm WWII minded) If anything crowd funding is leeching on this open-wallet mentality and more so on the strive to chase the dream of " A better game just hasn't been built yet, because we are funding the wrong companies". Now my original post was somewhat tongue in check, I do hope you folks produce the game that 27 million dollars of investors has purchased, but on the other hand .. I'm waiting for the one peice of the jenga puzzle to get pulled that topples this entire crowd funding system. By all means though, simple minds et al.

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2114

11/13/13 9:45:46 PM#52

mark my words, this game will be the most cash centric  mmo ever created. it will put Entropia Online to shame. everything and anything in this game will have 2 choices: choice A =huge grind, choice B =cash for instant gain. 

there is absolutely no way once it's release this cash cow is going to be just turned into a free milk and cookies. not going to happen. Even breathing will have cash option in this game. 

mark my words. 

  trahe

Novice Member

Joined: 10/09/04
Posts: 40

11/13/13 10:48:54 PM#53
Originally posted by Jakdstripper

mark my words

mark my words. 

So let it be written. 

  Butch808

Advanced Member

Joined: 9/16/09
Posts: 323

11/14/13 1:39:43 AM#54
whatever you say champ.
  Omb123

Novice Member

Joined: 3/21/10
Posts: 3

11/14/13 5:18:30 AM#55
Nice ships, what's the goal of the game?
  Siug

Apprentice Member

Joined: 5/02/12
Posts: 990

11/14/13 5:28:30 AM#56
Originally posted by goldtoof
Some of these "3rd world" countries getting millions in aid can somehow afford nuclear and space programs, but "can't" afford to feed and educate their own citizens.

  IXJac

Novice Member

Joined: 11/09/08
Posts: 8

11/14/13 12:07:34 PM#57
Originally posted by Omb123
Nice ships, what's the goal of the game?

 

It looks to be Wing Commander: Privateer writ large and in multiplayer.  So you fly around space with your own ship doing odd jobs, running cargo and living on the edge of the law and basically being Han Solo.

In the larger universe you have this human not-Rome space empire that looks to be under attack by a bunch of not-Vandal space barbarians (called the Vanduul, if it wasn't obvious enough).  They haven't gone into the metaplot much, but I imagine it'll be all fall-of-Rome-y, and us plucky mercenaries will have to hold the line and save the Empire.  Or help it fall, if we go the pirate route.

  NomadMorlock

Advanced Member

Joined: 12/09/07
Posts: 450

 
OP  11/16/13 1:10:06 PM#58

Or just watch this.  (you can watch a Star Citizen made trailer / info of course, but I'm always prefer fan made)

 

 

 

 

  NomadMorlock

Advanced Member

Joined: 12/09/07
Posts: 450

 
OP  11/16/13 1:32:16 PM#59

If you're interested in the game and want to be a part of the backing community and like to acquire one of the limited offer ships, now is an incredible time.  See below: or at https://robertsspaceindustries.com/comm-link/transmission/13377-Anniversary-Sale-Details

 

As you know, November 26, 2013 marks the end of Lifetime Insurance (“LTI”) availability for Original and Veteran backers. We made lower-cost LTI packages available as a reward for the group of backers who made Star Citizen possible in the initial campaign, which culminated with the close of a grace period on November 26, 2012.

To celebrate our first year in operation, over the next week leading up to the 26th we will be offering each of the “limited edition” ships and packages once again for a limited time, so that anyone who would like to pick one up can do so. To give everyone a shot to catch the ship they’re interested in, we are going to announce the schedule in advance today. Ships and packages will be available for 24 hours (midnight to midnight PST.

 

As a special thank you to everyone that has got us this far, including our growing contingent of New backers, Limited ships will include LTI for everyone!

 

  • Monday, November 18 – ORIGIN M50
  • Tuesday, November 19 – ORIGIN 350R & Lightspeed Package
  • Wednesday, November 20 – Drake Caterpillar
  • Thursday, November 21 – RSI Aurora LX
  • Friday, November 22 – Anvil Gladiator & Aegis Retaliator (running through the weekend)
  • Monday, November 25 – MISC Starfarer

On November 26th, we will start the second year off with a bang! Chris Roberts and the Star Citizen team will host a four-hour livestream starting at 11 AM PST which will feature the latest news and information, plus a chance to get your questions answered! We will also unveil the first details on the next assortment of ships, as we did at the first livestream! Like the original group, these ships will be offered for sale on special occasions… including some which will be purchasable for the first time on the 26th! There will also be a limited number of LTIIdris-P corvettes available for sale to all users, offered in four allotments throughout the day to allow Citizens around the world a chance at purchasing these rare ships.

Please be reminded that all these sales are to fund the development of the game and make the universe bigger and richer. We don’t care about making profits for public shareholders. We just care about making the Best Damn SpaceSim Ever and you generous support has already allowed us to go way beyond what we thought would be possible upon initial release!

 
  Drailli

Apprentice Member

Joined: 10/05/12
Posts: 31

11/16/13 9:45:47 PM#60

I think a lot of people that hate on this game are doing so with no knowledge, or only second hand knowledge of the game.

1: LTI: Yes it means the ship is never truly lost, but it isn't magically back in your hanger. The dev team has stated multiple times that each planet and station will have something like a resource log. When you apply for your LTI ship back, if the planet has the needed resources they put it into production, based on ship size and amount of industry the ship will be made in x amount of time.

If the planet/station lacks resources then a few things happen. Firstly prices paid for what they need will go up, two it will get out that the planet needs these resources, and three ship production basically stops. If you want your ship back sooner you best run cargo for the stuff needed to finish building her.

Now can they really keep this promise who knows. 

2: Pay to Win: Two times(Maybe three) Roberts and the CIG people have asked if we wanted to stop funding the game, each time the people have said no. As of right now the cash shop on the site, the voyger  direct one, is how the game will actually work with cash shop after launch. It is the buying of in game credits, stuff for your hanger, and limited types of ship mods. All mods, as stated before are not insured, and as of last I checked will not be insured under LTI or Standard insurance.

3: Backers have no say in the game: We actually get a large number of poles, our questions answered, and our feedback has already changed aspects of the game. I.E. the freelancer design. We didn't like it, they changed it.

As to, will I flip out if the game sucks, well as my cash sent to this company rapidly reaches the two grand mark, I can say if it sucks I will feel a little bad, but I will move on. I put money into an idea that maybe we can have a game that isn't told to us, that we can say um well, can we see it in blue? to. I feel in a way we get that some with SC, when we feel like something isn't right we shout it out on the forums and things can happen.

It might just be a pipe dream, but to me I'd rather have this pipe dream than another ToR or something like that where they tell us what we want, what we like, and if we don't like it tough #$%#, they made it not us.

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