Trending Games | Marvel Heroes | Elder Scrolls Online | ArcheAge | Star Wars: The Old Republic

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,922,069 Users Online:0
Games:760  Posts:6,315,071
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » I predicted TESO 6 years ago, literally nothing I wanted was implimented

3 Pages 1 2 3 » Search
42 posts found
  jiveturkey12

Novice Member

Joined: 12/22/04
Posts: 1284

 
OP  10/26/13 2:24:10 PM#1

http://www.mmorpg.com/discussion2.cfm/post/1694785#1694785

 

I was being nostalgic as hell the other day and went back looking through my old posts here on MMORPG (As im sure most of us MMO nerds do). When I came across what was literally my first post ever on this forum over 6 years ago.

 

And in it I layed down some basic ideas for how I thought an ES MMO would work and of course was immeditely flamed for my outlandishly realistic suggestions on how he game would play out. Here's how different things our for the current ESO compared to the one I wanted.

 

-First Person combat is an afterthought

-Fewer Weapon Options than Skyrim

-Limited Continent travel because of FactionRestrictions

-No word on social areas at all

-Quests are typical, go here kill X fashion with the option to pick up a loaf of bread off the table (OOOOO)

- And of course With the recent news about no House of Earthly Delights, literally everything I wanted in the game isnt included and instead the game turned out like this:

 

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2318

"Free to play, pay to win""

10/26/13 2:34:36 PM#2

That was hardly a prediction. More like a "Hey, you know what would make a cool MMO?". That said, I'm now sad that hardly anything has changed in all those years when it comes to MMOs.

I like the idea of brofisting my old self. You should totally reply to that topic and flame yourself for thinking out of the box :P.

Feel like trying Planetside 2? Get a headstart with the starter kit!

  HoiPoloi

Advanced Member

Joined: 2/26/12
Posts: 88

10/26/13 2:37:41 PM#3

Actually, "typical" quests are a big plus for ESO.

GW2 tried the dynamic event, emergent quest idea and they ended up kind of sucking.  They are fun for a while, but they don't give you any idea of the story in a zone, and they don't give your character a sense of progress.

Quest hubs, directed quests in ESO (even if they are of the kill 10 variety) are going to be far more immersive from a story-telling point of view.  If they are tied into the 3 faction conflict, then that will just further reinforce them.

Thrumdi of the TTC

  Hokie

Hard Core Member

Joined: 1/11/04
Posts: 1069

Hey Devs, just so you know. The more you give us to play with, the more we play.

10/26/13 2:38:49 PM#4

Man I miss EVE mainly for the snarky players.

Its like eating candy and razorblades at the same time.

"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1118

10/26/13 2:38:57 PM#5
Originally posted by jiveturkey12

 

-Quests are typical, go here kill X fashion with the option to pick up a loaf of bread off the table (OOOOO)

 

So like every Elder Scrolls quest. Kill this, collect that, activate this, talk to this guy, etc.

  iridescence

Hard Core Member

Joined: 6/12/12
Posts: 1491

10/26/13 2:41:59 PM#6

No offense but I like their design better than yours. Actually, It is hard to think of two things I would like less in an MMORPG than FPS combat and a big whore house. Obviously I'm not against "good quests" (but we don't know that they will be bad in the actual game yet). The way they've designed the endgame is going to promote a lot of socialization I think.

 

 

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17626

10/26/13 2:44:55 PM#7

Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/.

I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread).

Now, looking over your list i can say that some of those things were just pie in the sky thinking.

More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore.

more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated.

You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years.

The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.

 

 

  rojoArcueid

Advanced Member

Joined: 8/13/09
Posts: 5826

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

10/26/13 2:46:31 PM#8
Originally posted by HoiPoloi

Quest hubs, directed quests in ESO (even if they are of the kill 10 variety) are going to be far more immersive from a story-telling point of view.  If they are tied into the 3 faction conflict, then that will just further reinforce them.

kill 10 pigs and collect 15 bear asses. We really need the asses to aid our war effort, the pigs are very dangerous so it will be a good training...

i dont think that would help in any way the immersion in the story or the faction conflict. This questing system simply needs to go away to make space for the next level of character progression. As long as they keep focusing on traditional quests it will never evolve.

  jiveturkey12

Novice Member

Joined: 12/22/04
Posts: 1284

 
OP  10/26/13 2:47:37 PM#9
Originally posted by Sovrath

Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/.

I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread).

Now, looking over your list i can say that some of those things were just pie in the sky thinking.

More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore.

more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated.

You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years.

The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.

 

 

So because Im not agreeing with the Majority I dont know how MMO design works?

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2318

"Free to play, pay to win""

10/26/13 2:50:27 PM#10
Originally posted by jiveturkey12
Originally posted by Sovrath

Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/.

I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread).

Now, looking over your list i can say that some of those things were just pie in the sky thinking.

More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore.

more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated.

You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years.

The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.

 

 

So because Im not agreeing with the Majority I dont know how MMO design works?

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?

How about the 2 of you agree to disagree. I see merit in both of your opinions.

Now relax already, sheesh.

Feel like trying Planetside 2? Get a headstart with the starter kit!

  xeniar

Novice Member

Joined: 11/09/06
Posts: 817

10/26/13 2:52:02 PM#11
Originally posted by jiveturkey12

http://www.mmorpg.com/discussion2.cfm/post/1694785#1694785

 

I was being nostalgic as hell the other day and went back looking through my old posts here on MMORPG (As im sure most of us MMO nerds do). When I came across what was literally my first post ever on this forum over 6 years ago.

 

And in it I layed down some basic ideas for how I thought an ES MMO would work and of course was immeditely flamed for my outlandishly realistic suggestions on how he game would play out. Here's how different things our for the current ESO compared to the one I wanted.

 

-First Person combat is an afterthought

-Fewer Weapon Options than Skyrim

-Limited Continent travel because of FactionRestrictions

-No word on social areas at all

-Quests are typical, go here kill X fashion with the option to pick up a loaf of bread off the table (OOOOO)

- And of course With the recent news about no House of Earthly Delights, literally everything I wanted in the game isnt included and instead the game turned out like this:

 

Well thing is this is an MMO wich takes place inside the elder scrolls world.

instead of making an elder scrolls world with its core principels and make that work for a big public.

Developers still think that because its called TES it will sale, Same thing happening with everquest. they took the name and its lore and demolish it to make something new instead of  adding to said world.

we can only sit here and be pissed about it. :(

  Swedish_Chef

Novice Member

Joined: 8/26/13
Posts: 225

Bort bort bort!

10/26/13 2:52:20 PM#12
Originally posted by Omali
Originally posted by jiveturkey12

 

-Quests are typical, go here kill X fashion with the option to pick up a loaf of bread off the table (OOOOO)

 

So like every Elder Scrolls quest. Kill this, collect that, activate this, talk to this guy, etc.

Most quests in any ES game are of the incredibly simplistic fetch, kill, or talk variety. What makes them seem better is the fact that quite often it's easy to get sidetracked by an interesting encounter or landmark. I've sat down many a time with the intention of whittling down my Skyrim quest log, only to wind up a few hours later with more quests then I started with, simply because the world has so many interesting things in it.

That's what makes TES games seem like so much more than they actually are. The quests are incredibly unimaginative, but the environments they take place in are beautiful, dangerous, and interesting.

Hopefully TESO can pull that off. If it does, then I believe the game will be quite successful.

  jiveturkey12

Novice Member

Joined: 12/22/04
Posts: 1284

 
OP  10/26/13 2:55:33 PM#13
Originally posted by BizkitNL
Originally posted by jiveturkey12
Originally posted by Sovrath

Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/.

I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread).

Now, looking over your list i can say that some of those things were just pie in the sky thinking.

More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore.

more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated.

You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years.

The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.

 

 

So because Im not agreeing with the Majority I dont know how MMO design works?

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?

How about the 2 of you agree to disagree. I see merit in both of your opinions.

Now relax already, sheesh.

No because this is exactly whats been goin on for years, Sorvath is just like every other elitiest MMO player, who thinks an idea thas outside the box has no merit because a million dollar publisher wont buy into it.

 

Thats bullshit im sorry, they could have easily made the game I stated or something close to that is more in line with ES lore, but Sorvath and every other non-imaginitive thinker out there thinks that box sales = good MMO design. 

 

Sorry sorvath but your wrong dude, and the fact that weve had so many MMO's go F2P, Close Down completely, or layoffemployees is definitive proof of that. The MMO market is stagnate and its people like Sorvath and other mindless drones that are holding it back.

  lizardbones

Advanced Member

Joined: 6/11/08
Posts: 10953

I think with my heart and move with my head.-Kongos

10/26/13 2:56:58 PM#14


Originally posted by jiveturkey12

Originally posted by Sovrath Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/. I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread). Now, looking over your list i can say that some of those things were just pie in the sky thinking. More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore. more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated. You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years. The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.    
So because Im not agreeing with the Majority I dont know how MMO design works?

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?




You are not an MMORPG designer, working in the industry as a designer, so it's a given that you don't know how MMORPG design really works. The fact that you are in this forum, instead of designing MMORPGs means you don't really know how it works. That applies to most of the people in these forums, aside from the few people in the industry who actually respond to our posts.

Sovrath does have a point though. What is the point of your OP? Many, many people have predicted many, many things here, and some of it has been spot on, and some of it hasn't.

What is your point? Is it that ESO is being designed wrong, in a manner that you don't like or that your predictions were wrong? It's not possible to take a position on your OP because it doesn't seem to take a position so much as just describe history.

What is your point? Once we have that, we can get down to arguing pointless over it.

**

Point, pointy point pointerson.

pointpointpointpointpointpoint

Just had to get that out of my system.

I can not remember winning or losing a single debate on the internet.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17626

10/26/13 3:03:45 PM#15
Originally posted by jiveturkey12
Originally posted by Sovrath

Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/.

I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread).

Now, looking over your list i can say that some of those things were just pie in the sky thinking.

More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore.

more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated.

You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years.

The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.

 

 

So because Im not agreeing with the Majority I dont know how MMO design works?

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?

I'm not being a dick dude, I'm saying that other players made this claim because he felt that your game desires were not in line with current (for the time? for the future?) mmo design and apparently he was right, they completely went the opposite way and stuck with actual mmo design ideas.

Now does this mean that mmo design ideas can't be expanded? no. But as I said, your ideas were not good. Well, some of them were not good. As i already stated above.

For the record, as another player mentioned it, fps combat is my preference since I tried Tera. I agree that the House of Earthly delights should be there. But that other stuff you mentioned?

It just doesn't work. And more to the point it doesnt' work in an Elder Scrolls game that is going to be multi-player.

One shotting mobs can be fun (though to me it gets tiring after a while) but one shotting players?

And having all these different weapons for the sake of "why?' I'm never interested in "everything but the kitchen sink" design in any game. Or anything for that matter.

Expanding first person combat "could" be good but there is only so much they can do with it. I mean, you attack, you block, perhaps they can add a kick. But it has to be in line with the 3rd person combat as well.

edit: and I'll add that you are getting social areas and the books in the game.

  Omnifish

Advanced Member

Joined: 2/16/11
Posts: 617

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

10/26/13 3:12:46 PM#16

I predicted seven years ago that there should be a DC Universe MMO. If Sony followed my step-by-step design guideline it would have been, 'amazing'. Because this industry clearly lacks, 'ideas'....

 

Honestly that's how stupid your statements sound.

This looks like a job for....The Riviera Kid!

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17626

10/26/13 3:22:44 PM#17

ok fine let's go over it:

10 Races- Imperial, Breton, Nord, Argonian, Redguard, High Elf, Wood Elf, Dark Elf, Kajiit, and of course Orc!

You will get all your races except Imperial. For the time period this makes sense "I think" because there is no empire yet.

 

New Continents-  Most likely ones we have not been to yet, probably SummerSet Isle (original area oblivion was supposed to take place in). It has a great backdrop, and was talked about multiple times in Oblivion.

You will get new continents but it's not possible to have fully expanded and explorable continents on the scope of Oblvioin or Morrowind that can accommodate a huge player base. Just not enough time and resources. Look at the issues Vanguard had. I would love to have giant full huge continents but I can see how this is very problematic.

Tons of weapon options!- With Oblivion we saw by far the fewest amount of options in a TES game yet, but if their were to be an mmo, I could Guarentee they would bring back the Spears, Staves(combat), throwing weapons, and others that were missing from oblivion.

As I mentioned, just having a huge amount of weaposn doesn't make sense. Not only do they have to create these weapons and balance them but the amount of effort to add them means that these weapons have to justify existing. Otherwise it's just cosmetic. But maybe that's what you were thinking? Still, a thrusting weapons is a thrusting weapon so why put time and effort into 5 different thrusting weapons when you can have 2 and make sure it's balanced?

Real time first person Combat- A staple of TES series is its a FPSRPG. Im sure they will make it more engaging combat as well seeing as the leaps and bounds they made from Arena to Morrowind to Oblivion. I would expect to see people getting killed quite easily in combat(arrow to the head) but getting many defensive options in return.

I already stated why that part isn't good. The game will devolve to sniping and that's about it. No reason to be melee at all. This works in single player games but not multi-player games. You do mention defensive options but it would have to be very artificial to ward off an out of the blue arrow to the head. And probably not very Elder Scrolls. But if you want to expand on this I'd be more than happy to listen.

Tons of social areas- Even in a massivly single player game like Morrowind or oblivion, social hubs were rampant from the guild halls, to the taverns, to the castles. All of these areas are constant meaning people will always be there with you.

All this stuff will be there so you nailed that.

Engaging quests, Engaging characters,  Engaging Lore..-  Everything we have ever loved about a TES game on a massivly multiplayer scale! There will no doubt be tons of in game books to read, tons of great characters, and many many quests which give you purpose unlike the usual MMO fetch quests.

I think this is you just wanting better questing. A good many Elder Scrolls quests are fetch quests though there are some excellent quests with a lot of flavor. There is no reason to suspect that ESO won't have these. But given players' abilities to burn through quest content I wouldn't hold my breath on a lot of elaborate in depth quests as it takes time to make these so players can burn through them.

I bet this is one reason why SWToR is not adding a huge amount of quest lines as they learned that this stuff takes more money and effort than the time it takes to do them.

  jiveturkey12

Novice Member

Joined: 12/22/04
Posts: 1284

 
OP  10/26/13 3:26:33 PM#18
Originally posted by lizardbones

 


Originally posted by jiveturkey12

Originally posted by Sovrath Ok, so you made a prediction of things you think it would have, people told you that wouldn't happen and they were correct/. I'm not quite sure what your point is but apparently it's more along the lines of "you don't know how mmo design works" (from one of the posters in your thread). Now, looking over your list i can say that some of those things were just pie in the sky thinking. More weapons? Why? Because you want them? I wouldn't be adding more weapons if I was a designer. I would be capitalizing on the weapons in the TES lore. more elaborate first person combat with people dying from an arrow in the head? Where is that coming from other than the game in your mind? One shotting a player because someone is hidden and can easily aim and hit the head isn't great design. All that will devolve into is people hiding in shadows and sniping each other until they all get bored and frustrated. You will already get summerset isle and the other areas. Of course I think all of us would want them all to be completely fleshed out but there is only so much they can do in a few years. The House of Earthly delights should be there (so I agree) but doesn't necessarily have to be for "adults". They could just white wash it and have clothed women dancing seductively and leave it at that.    
So because Im not agreeing with the Majority I dont know how MMO design works?

 

 

How is that a valid Argument Sorvath, seriously, tell me how that makes any sense other than you being a dick?




You are not an MMORPG designer, working in the industry as a designer, so it's a given that you don't know how MMORPG design really works. The fact that you are in this forum, instead of designing MMORPGs means you don't really know how it works. That applies to most of the people in these forums, aside from the few people in the industry who actually respond to our posts.

Sovrath does have a point though. What is the point of your OP? Many, many people have predicted many, many things here, and some of it has been spot on, and some of it hasn't.

What is your point? Is it that ESO is being designed wrong, in a manner that you don't like or that your predictions were wrong? It's not possible to take a position on your OP because it doesn't seem to take a position so much as just describe history.

What is your point? Once we have that, we can get down to arguing pointless over it.

**

Point, pointy point pointerson.

pointpointpointpointpointpoint

Just had to get that out of my system.

 

My point is that my list of wants for an ES game were Slim and Realistic in the context of ES lore and gameplay, an that even 6 years ago, before the game was even announced, I was told "This will never happen".

 

AGAIN, Not by Developers, as you were trying to point out earlier, but by other people who also dont design MMO's for a living. 

 

Yet you and Sorvath and all those other people who DONT design MMO's think that you can use the Burden of Proof on me and my ideas, its Elitism. And its brought on by the companies and fed into the drowning pool that these forums are and always have been.

 

An elite group of developers and publishers who say what can and cant be done within the confines of an MMO and then you just sit there and Agree with them, taking an idea that EVEN THOUGH IT MAKES SENSE WITHIN THE CONFINES OF THE GAME, is rubbish because I dont know how to develop an MMO, because I dont have millions of dollars and years of programming experiance I can never understand what a fan of the series would want in an online extension of that world. 

 

Im not saying my idea is better, Im saying its more in line with what I  personally thought an ES game would be, and even though my ideas were far from outlandish considering the ES series and the capablities of the modern MMO, they were thrown out for a proposed few dollar signs and security for a failing pre-exsisting MMO paradigm. 

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17626

10/26/13 3:28:20 PM#19
Originally posted by jiveturkey12

Yet you and Sorvath and all those other people who DONT design MMO's think that you can use the Burden of Proof on me and my ideas, its Elitism. And its brought on by the companies and fed into the drowning pool that these forums are and always have been.

Ok fine but I just listed your initial, erm, "list" and went point by point.

See if any of that makes sense to you.

  jiveturkey12

Novice Member

Joined: 12/22/04
Posts: 1284

 
OP  10/26/13 3:30:15 PM#20
Originally posted by Sovrath
Originally posted by jiveturkey12

Yet you and Sorvath and all those other people who DONT design MMO's think that you can use the Burden of Proof on me and my ideas, its Elitism. And its brought on by the companies and fed into the drowning pool that these forums are and always have been.

Ok fine but I just listed your initial, erm, "list" and went point by point.

See if any of that makes sense to you.

I respect that you did that, but it doesnt excuse the fact that your first post came off as straight Elitism and nothing else. 

 

My ideas were automatically wrong to you, because they didnt fit within the CURRENT proposed MMO climate, and as much as I respect your rebuttal I cant agree with your way of thinking in your initial post, it was just plain wrong man.

3 Pages 1 2 3 » Search