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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » FFXIV: A Realm Reborn to surpass 1.5 million accounts.

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127 posts found
  xXAltarXx

Novice Member

Joined: 1/31/11
Posts: 2

10/25/13 2:25:02 PM#21
Originally posted by Foomerang

You know, I really like this game and I'm gonna play it for a long time. But this thread sucks. You took some good news and cheapened it with some childish "in your face" mentality. Grow up. And stop blaming trolls for your own trollish behavior.

 

^ This.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 883

10/25/13 2:25:40 PM#22
Originally posted by Hyanmen

http://www.dualshockers.com/2013/10/25/final-fantasy-xiv-a-realm-reborn-surpasses-1-5-million-accounts-patch-2-1-coming-in-december/

Final Fantasy XIV: A Realm Reborn has seen an increase of 500 000 accounts since the Tokyo Game Show last month (when it was reported that the amount of accounts was one million).

[mod edit]

Actually 1.5 million is a fairly low number and not at all that impressive for a game that just launched, especially with an IP like FF.  Factor in all the Japanese accounts and I would say that the number will be much lower.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 883

10/25/13 2:29:59 PM#23
Originally posted by Grimula

 

 "Quote"  "I believe some are setting themselves up for disappointment in 6 to 12 months from now.""

 

 

within 12 months you don't think the game will be A lot better ?  More end game raiding Ect

 

im sure they will keep adding more end game content all the time...Supposedly square has said 4 Big Expansions every year they want to release...that seems like a lot of expansions and I hope they doooo

Craptic said the same thing with Neverwinter and look how that ended.  Drow still not available post launch (and maybe not even now).  All their classes have a single paragon path still, still no new classes yet, only one module released, and so forth and so on.  Point being is that every company says they got content lined up but all fail to deliver that promise.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5207

10/25/13 2:35:38 PM#24
Originally posted by xXAltarXx
Originally posted by Foomerang

You know, I really like this game and I'm gonna play it for a long time. But this thread sucks. You took some good news and cheapened it with some childish "in your face" mentality. Grow up. And stop blaming trolls for your own trollish behavior.

 

^ This.

Sadly agree, there's nothing to gain from trying to rub it in peoples noses. I am glad the game is doing well. I also don't see me leaving the game any time soon, but challenging people in that way doesnt encourage them to give it a chance, its more likely to turn people away.

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1100

10/25/13 2:37:14 PM#25
Originally posted by hikaru77
Originally posted by Hyanmen

http://www.dualshockers.com/2013/10/25/final-fantasy-xiv-a-realm-reborn-surpasses-1-5-million-accounts-patch-2-1-coming-in-december/

Final Fantasy XIV: A Realm Reborn has seen an increase of 500 000 accounts since the Tokyo Game Show last month (when it was reported that the amount of accounts was one million).

A massive hit to all the haters around the world, FFXIV:ARR shows strong signs of growth long since the official release has begun. The community waits in anticipation for what excuses the naysayers will think up next.

We are talking about JAPAN, NA, and EU.  would be nice to know how many acc are from the western maket. i mean, is like WoW talking about 10 mill of subs when 80% of that number is from ASIA. 

Because Asians aren't real people, right?

  Justsomenoob

Novice Member

Joined: 10/20/10
Posts: 869

10/25/13 4:05:35 PM#26
Originally posted by Omali
Originally posted by hikaru77
Originally posted by Hyanmen

http://www.dualshockers.com/2013/10/25/final-fantasy-xiv-a-realm-reborn-surpasses-1-5-million-accounts-patch-2-1-coming-in-december/

Final Fantasy XIV: A Realm Reborn has seen an increase of 500 000 accounts since the Tokyo Game Show last month (when it was reported that the amount of accounts was one million).

A massive hit to all the haters around the world, FFXIV:ARR shows strong signs of growth long since the official release has begun. The community waits in anticipation for what excuses the naysayers will think up next.

We are talking about JAPAN, NA, and EU.  would be nice to know how many acc are from the western maket. i mean, is like WoW talking about 10 mill of subs when 80% of that number is from ASIA. 

Because Asians aren't real people, right?

 

Considering the comical amount of gold farmers and bots coming from that region, I feel fine saying that a lot of those subs are NOT real people.

  tommygunzII

Novice Member

Joined: 9/26/11
Posts: 322

10/25/13 11:18:43 PM#27
I am enjoying the game thoroughly and this comes as no surprise to me. A shockwave a couple of weeks ago caused a lot of other MMO's to offer or add something to lure customers, I assumed this was because of FFXIV. 
  doodphace

Elite Member

Joined: 6/19/12
Posts: 1420

10/25/13 11:23:00 PM#28
Originally posted by tommygunzII
I am enjoying the game thoroughly and this comes as no surprise to me. A shockwave a couple of weeks ago caused a lot of other MMO's to offer or add something to lure customers, I assumed this was because of FFXIV. 

Im sure that has nothing to do with WoW's final raid tier/content patch of their expansion being released :/

  tommygunzII

Novice Member

Joined: 9/26/11
Posts: 322

10/25/13 11:27:34 PM#29
Originally posted by doodphace
Originally posted by tommygunzII
I am enjoying the game thoroughly and this comes as no surprise to me. A shockwave a couple of weeks ago caused a lot of other MMO's to offer or add something to lure customers, I assumed this was because of FFXIV. 

Im sure that has nothing to do with WoW's final raid tier/content patch of their expansion being released :/

I'm sure it does too.

  niceguy3978

Elite Member

Joined: 6/14/06
Posts: 1992

10/25/13 11:34:31 PM#30
Does this include those that originally purchased the game with 1.0?
  amber-r

Novice Member

Joined: 6/21/12
Posts: 296

10/26/13 3:16:03 AM#31
Originally posted by Hyanmen

http://www.dualshockers.com/2013/10/25/final-fantasy-xiv-a-realm-reborn-surpasses-1-5-million-accounts-patch-2-1-coming-in-december/

Final Fantasy XIV: A Realm Reborn has seen an increase of 500 000 accounts since the Tokyo Game Show last month (when it was reported that the amount of accounts was one million).

A massive hit to all the haters around the world, FFXIV:ARR shows strong signs of growth long since the official release has begun. The community waits in anticipation for what excuses the naysayers will think up next.

If they would of said subscribed accounts I would of been impressed.  With this PR speak not really, 1.5 million registered accounts for a worldwide MMO isn't that impressive at all, considering most of those have probably long since quit.  Phantasy Star Online 2 which is a Japanese only MMO has 1 million registered accounts, and that is a far smaller IP.  Heck FFXI probably has 50 million registered accounts lol.  Anyway if they really did add that many new players (without losing as many or more) they would of have to of added new servers, which isn't the case.  Many of the servers they do have are medium or low population according to the server transfer announcment.

 

The fact Square keep resorting to PR speak with these announcments leads me to believe the game is underperforming quite badly, there would be no need to resort to what they are doing if it was a genuine success.  Given that the PR speak they are putting out isn't that impressive well...speaks volumes.

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4100

10/26/13 3:24:50 AM#32
Originally posted by ThomasN7
Looks like FF will continue to be a niche ip which is a good thing. They can still have 500-750k players long term and still have great success. I see no problem with that.

Calling Final Fantasy a niche IP is funny as hell since its ranked in the top 5 most popular game series in the industry.  Its like under Mario and Zelda.  Western gamers seem to think all Japanese games are niche for some reason.  You must not have seen the sales of Final Fantasy 7-13

  amber-r

Novice Member

Joined: 6/21/12
Posts: 296

10/26/13 4:36:12 AM#33
Originally posted by Hyanmen
Originally posted by Phry
Originally posted by xXAltarXx
Originally posted by Foomerang

You know, I really like this game and I'm gonna play it for a long time. But this thread sucks. You took some good news and cheapened it with some childish "in your face" mentality. Grow up. And stop blaming trolls for your own trollish behavior.

 

^ This.

Sadly agree, there's nothing to gain from trying to rub it in peoples noses. I am glad the game is doing well. I also don't see me leaving the game any time soon, but challenging people in that way doesnt encourage them to give it a chance, its more likely to turn people away.

[mod edit]

All games add new players in the first few months, the problem isn't adding new players.  The problem with MMOs is adding new players without losing vast numbers of previous players.  The fact they didn't give subscriber numbers means that more players may of quit than they gained, it's not a great position if you gained 50% more but lost 80% previously.

 

If they really did add 50% more players since launch and didn't lose most of them where are all the new servers to take this massive influx of players?

 

See the problem?  Once the inlfux of new players dies off the big player retention issues it has will kill it pretty quickly.

 

Square themselves have shown most of the servers are medium/low population.

  Hyanmen

Hard Core Member

Joined: 10/11/06
Posts: 4964

 
OP  10/26/13 5:13:42 AM#34
Originally posted by amber-r

All games add new players in the first few months, the problem isn't adding new players.  The problem with MMOs is adding new players without losing vast numbers of previous players.  The fact they didn't give subscriber numbers means that more players may of quit than they gained, it's not a great position if you gained 50% more but lost 80% previously.

If they really did add 50% more players since launch and didn't lose most of them where are all the new servers to take this massive influx of players?

See the problem?  Once the inlfux of new players dies off the big player retention issues it has will kill it pretty quickly.

Square themselves have shown most of the servers are medium/low population.

The blue highlighted parts really stick out here. You can say "all games add new players" if ten people buy the game. The important thing to ask is how many new players do you acquire? S-E has acquired a sum of 50% of the original population in one month. Modern MMO's do not have such high rates of new purchases a month past release.

Now there is no reason to believe S-E is not losing subscribers too. The endgame is a bit barren like it always is. Once again the important part is to ask how many have they lost? There is nothing to announce if the sub numbers have remained stable. MMO companies only announce something in public if there is an improvement. That doesn't necessarily equate to a net-loss, although you make it seem like it does.

The last sentence on the other hand - where has S-E shown anything regarding server populations? My server is packed every day of the week, and it's never on the list of "full servers" you can't make characters on. That's why I find your claim hard to believe, especially regarding the low pop servers.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  amber-r

Novice Member

Joined: 6/21/12
Posts: 296

10/26/13 5:28:00 AM#35
Originally posted by Hyanmen
Originally posted by amber-r

All games add new players in the first few months, the problem isn't adding new players.  The problem with MMOs is adding new players without losing vast numbers of previous players.  The fact they didn't give subscriber numbers means that more players may of quit than they gained, it's not a great position if you gained 50% more but lost 80% previously.

If they really did add 50% more players since launch and didn't lose most of them where are all the new servers to take this massive influx of players?

See the problem?  Once the inlfux of new players dies off the big player retention issues it has will kill it pretty quickly.

Square themselves have shown most of the servers are medium/low population.

The blue highlighted parts really stick out here. You can say "all games add new players" if ten people buy the game. The important thing to ask is how many new players do you acquire? S-E has acquired a sum of 50% of the original population in one month. Modern MMO's do not have such high rates of new purchases a month past release.

Now there is no reason to believe S-E is not losing subscribers too. The endgame is a bit barren like it always is. Once again the important part is to ask how many have they lost? There is nothing to announce if the sub numbers have remained stable. MMO companies only announce something in public if there is an improvement. That doesn't necessarily equate to a net-loss, although you make it seem like it does.

The last sentence on the other hand - where has S-E shown anything regarding server populations? My server is packed every day of the week, and it's never on the list of "full servers" you can't make characters on. That's why I find your claim hard to believe, especially regarding the low pop servers.

This has to be your first mmo.  All mmos add the most players 1 or 2 months.  GW2 and SWTOR destroyed FFXIV in terms of player numbers, most mmos don't artifically slow down new players by stopping digital sales for 2-3 weeks either.  If you're losing players faster than gaining them that is a horrible situation for the point when new players become exhausted.  If they really did add 50% of players and had to add no new servers (and many of the servers are medium/low) that's a horrible position.  Have you seen how little XIV is selling for on Amazon?  They aren't making much from box sales and if players are quitting so fast they aren't making anything/much from subs either.  Did you know that you can buy FFXIV for the same price as FFXI on Amazon?  Infact it's hands down the cheapest mmo you can buy on that site, rift, teras, gw2, pw are all more.

 

http://www.mmorpg.com/gamelist.cfm/game/446/view/forums/thread/398217/Server-population.html

  sudo

Apprentice Member

Joined: 8/23/05
Posts: 698

10/26/13 5:41:28 AM#36

Don't play the game anymore but I really liked/liked it and I think it deserves to succeed.

"Only in quiet waters do things mirror themselves undistorted.
Only in a quiet mind is adequate perception of the world."
Hans Margolius

  Hyanmen

Hard Core Member

Joined: 10/11/06
Posts: 4964

 
OP  10/26/13 5:41:49 AM#37
Originally posted by amber-r
This has to be your first mmo.  All mmos add the most players 1 or 2 months.  GW2 and SWTOR destroyed FFXIV in terms of player numbers, most mmos don't artifically slow down new players by stopping digital sales for 2-3 weeks either.  If you're losing players faster than gaining them that is a horrible situation for the point when new players become exhausted.  If they really did add 50% of players and had to add no new servers (and many of the servers are medium/low) that's a horrible position.  Have you seen how little XIV is selling for on Amazon?  They aren't making much from box sales and if players are quitting so fast they aren't making anything/much from subs either.  Did you know that you can buy FFXIV for the same price as FFXI on Amazon?  Infact it's hands down the cheapest mmo you can buy on that site, rift, teras, gw2, pw are all more.

http://www.mmorpg.com/gamelist.cfm/game/446/view/forums/thread/398217/Server-population.html

All mmos add the most players 1 or 2 weeks, after that the sales take a massive nosedive.

it doesn't matter whether GW2 or SWTOR destroyed XIV in player numbers, you even said this yourself. What matters is player retention.

Like I said, companies announce something when there is an improvement. That S-E has not announced an improvement does not mean there is a net loss of subs.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  Satimasu

Apprentice Member

Joined: 6/24/07
Posts: 896

"Impossible is just a word people use to make themselves feel better when they quit." -Vyse

10/26/13 10:20:06 AM#38
Is everyone forgetting that Final Fantasy XIV launched in 2010? If anything, this game broke the trend of MMO'ers never giving games a second chance. It looks like they have with this. That alone is impressive. We'll see how the game does long term. I'm not worried about it though. They expected to have horrible numbers starting and grow the base over time like they what happened with 1.0, only to have that absolutely not happen. This is history making whether you like it or not.


To be the best, you must help each other become the best.
FFXI Character: Satimasu
FFXI Server: Valefor
FFXIV Character: Tamorae Fonteil

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1420

10/26/13 8:33:28 PM#39
Originally posted by Satimasu
Is everyone forgetting that Final Fantasy XIV launched in 2010? If anything, this game broke the trend of MMO'ers never giving games a second chance. It looks like they have with this. That alone is impressive. We'll see how the game does long term. I'm not worried about it though. They expected to have horrible numbers starting and grow the base over time like they what happened with 1.0, only to have that absolutely not happen. This is history making whether you like it or not.

And the only thing similer is the name. That's like saying SWTOR launched in 2003...

  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

10/26/13 8:42:04 PM#40
I want blood.

Someone is going to pay for the cynisism I have for the mmo gamimg industry. And it starts right here, right now, with FFXIV ARR. Burn the witch!
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