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The Pub at MMORPG.COM  » You are wrong. Older gamers are not more resistant to change. Most MMO's really are just shallow.

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149 posts found
  Helleri

Spotlight Poster

Joined: 5/26/08
Posts: 766

“If I had asked people what they wanted, they would have said faster horses.”- Henry Ford

10/25/13 12:37:32 AM#21
Originally posted by tommygunzII

All games are more shallow lately, not just MMORPG's. There are some good games out there still but the shallow ones sell so well it would be suicide for developers to not follow suit. 

AI is lacking compared to 10 or so years ago. Visual technology has advanced so fast things like AI never caught up when it came to resource management priorities, and since there is no demand for smarter games developers can save time and money by keeping these areas more shallow. Just my opinion.

I can't agree with that fully... The field of AI in general is very advanced compaired to what it was. I think a lot of developers have just forgotten that some of the smartest AI out there...Is really very dumb. When AI is guided by only a few simple rules. Things like Monsters (as an implemented exampleas apposed to AI in Gaming in general) end up doing actions that are ingenious and that make them seem a lot smarter then they actually are.


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  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

10/25/13 9:15:00 AM#22
Originally posted by DamonVile
Originally posted by MindTrigger

It has nothing at all to do with age, and has everything to do with asking players to enjoy Candyland when they would rather play Chess or Risk.

You're making the same mistake people make on this site over and over again. You assume the few hundred people that post here represent what the mmo market wants.

The fact that all these shallow mmos make money year after year only proves you're wrong. People DO want candyland and have no interest in an mmo with any depth. It's why all the " great" as we see it mmos died or changed.

Those of us that do want more are probably SOL...at least for the foreseeable future.

This is not a black or white issue.

Why is the market changing right now?  Why does a guy like Chris Roberts, making a sandbox space sim MMO, have almost $25 Million in crowd funding and climbing rapidly?  What about all the other crowd funded sandbox games?  Why are theme park games now starting to add some sandbox features?  Why does EverQuest Landmark exist?  

I'm not making a mistake at all. There will always be room for simple theme park games, they are a great entry level and casual way to enjoy the genre. However, it is also true that many people who play theme parks eventually get bored with them and want more, such as a virtual world, rather than virtual Disneyland.  I've seen many die hard theme park lovers on this very site change their minds and start complaining about the repetitiveness in the MMO market.  Those of us who already had access to better, deeper games have never been satisfied with theme parks, and saw this evolution as an inevitability.  I've been talking about it here for the last six years.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4739

10/25/13 9:24:38 AM#23
Originally posted by Helleri
Originally posted by tommygunzII

All games are more shallow lately, not just MMORPG's. There are some good games out there still but the shallow ones sell so well it would be suicide for developers to not follow suit. 

AI is lacking compared to 10 or so years ago. Visual technology has advanced so fast things like AI never caught up when it came to resource management priorities, and since there is no demand for smarter games developers can save time and money by keeping these areas more shallow. Just my opinion.

I can't agree with that fully... The field of AI in general is very advanced compaired to what it was. I think a lot of developers have just forgotten that some of the smartest AI out there...Is really very dumb. When AI is guided by only a few simple rules. Things like Monsters (as an implemented exampleas apposed to AI in Gaming in general) end up doing actions that are ingenious and that make them seem a lot smarter then they actually are.

That's not really it either.

AI is indeed a lot more advanced than most people realize. However, (and this has been talked about quite a lot @ GDC converences and such) most games deliberately choose to not include complex AI. Why? Because most gamers don't actually want that. It's 'too hard', requires too much effort, is not 'fun enough'. It's for the same reason we have such dumbed down game mechanics. That's what sells, because that's what the majority of gamers want. And it's also a lot cheaper to develope, so why wouldn't studios go that route.

We have the occasional fiasco (like rome total war 2), and we also have some cases where AI programming has gets confused by 3d elements. However, even those types of situations are becoming much less common.

  User Deleted
10/25/13 9:24:40 AM#24

I don't want to play the old games. I have a life.

There is quite a bit of depth in some modern games, if you're willing to slow down and look for it.

Whenever I hear this "argument", my first thought is, "MMOs aren't shallow. MMO players are."

Sorry about your lack of creativity and inability to make your own fun.

 

  User Deleted
10/25/13 9:28:37 AM#25


Originally posted by Meowhead
Funny.  The quote you did said older people DO tend to adapt to change at a slower rate than younger people.

It's not that older people are IMMUNE to change, they're just MORE resistant to change.

The key word is 'more'

Everybody is, to an extent, resistant to change.

Various factors can make you more so.

Being older is one of them.  'More resistant to change'.  Article doesn't prove anything other than the article writers aren't 100% sure what the word 'more' means.

Everybody is resistant to change.  Older people are slightly more so on average.

They've got a +2 to it, from leveling up.

You would think MMORPG people would be familiar with grinding abilities to be better at them.

Older people have spent their whole lifetime grinding their 'resistance to change' stat.  :3

Resistance to change isn't always bad, by the way.  Change isn't always good.

In fact, by reading your title and original post, I can see you think that modern MMORPGS =have= changed, and that's bad.  You are resistant to modern MMO changes.

That is not a value judgement, that is a statement of fact.  I am not judging that as being bad or good, just something that simply is.

Damn GW2 has made me type everything in really short sentences thanks to the 3 line chat limit. :(



This is pretty much it. I also don't think there's enough evidence to categorize in this area.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

10/25/13 9:33:42 AM#26
Originally posted by Kwaynos99

This is a repost from another thread, to start a new topic. The real reason older gamers like their older games and dont like the new games? It's definitely not because they're older now.

As someone who actually holds a degree in Family Studies & Gerontology (the study of the elderly), I wanted to debunk this myth, among others, and educate the forum here as to the facts about aging. I was disturbed by how many people jumped to agree to a complete and utter myth.

 

Originally posted by a Misinformed User

OP you are right that as you age people are more resistant to changes.

I would like to see real scientific research articles supporting this random claim.

Honestly, I am sick and tired of the laymen spouting off random statements as if they're automatic facts just because they fit a popular stereotype.

How about a few links? If this is true, it should be easy enough to find some supporting evidence.

Learning becomes more difficult as one gets older and as a result people may stick with tried and true as they get on in age, which is what people tend to misinterpret as the older one gets the more they resist change. 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/25/13 9:39:02 AM#27
Originally posted by Taoraven

yes, new games are shallow. 

 

A:  /faceroll to max level

B: pvp until blue in the face in a pre-designed "warzone", or "battlefield" or whatever they decide to call that particular incarnation.

C: Raid until blue in the face.

The A and B parts fit perfectly to DAoC... irony?

My computer is better than yours.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19503

10/25/13 9:45:27 AM#28
Originally posted by aesperus
 

That's not really it either.

AI is indeed a lot more advanced than most people realize. However, (and this has been talked about quite a lot @ GDC converences and such) most games deliberately choose to not include complex AI. Why? Because most gamers don't actually want that. It's 'too hard', requires too much effort, is not 'fun enough'. It's for the same reason we have such dumbed down game mechanics. That's what sells, because that's what the majority of gamers want. And it's also a lot cheaper to develope, so why wouldn't studios go that route.

 

This ^^^

Best example ... an encounter called Faction Champion back at tier 9 WOTLK WOW raid. You fight against NPCs with player classes, abilities, and AI. There is no aggro table. NPCs would and hit mage/healers first. They used CCs, and heal.

What was the result? People complained that it was too hard, and it was nerfed, and never tried again.

Players want a pattern they can learn and beat (hence all the pattern based boss fight), and NOT really smart NPCs that can defeat players again, again, and again.

 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

10/25/13 9:49:37 AM#29
Originally posted by Loktofeit
Originally posted by Kwaynos99

This is a repost from another thread, to start a new topic. The real reason older gamers like their older games and dont like the new games? It's definitely not because they're older now.

As someone who actually holds a degree in Family Studies & Gerontology (the study of the elderly), I wanted to debunk this myth, among others, and educate the forum here as to the facts about aging. I was disturbed by how many people jumped to agree to a complete and utter myth.

 

Originally posted by a Misinformed User

OP you are right that as you age people are more resistant to changes.

I would like to see real scientific research articles supporting this random claim.

Honestly, I am sick and tired of the laymen spouting off random statements as if they're automatic facts just because they fit a popular stereotype.

How about a few links? If this is true, it should be easy enough to find some supporting evidence.

Learning becomes more difficult as one gets older and as a result people may stick with tried and true as they get on in age, which is what people tend to misinterpret as the older one gets the more they resist change. 

You need to read up on some more recent brain science.  I have.  The "middle aged" brain, for example, uses other tricks to get around any changes that happen as a result of aging.  *As long as you continue to use your brain to learn new things as you age.  Unfortunately, a lot of people don't, and yes, they see their cognitive function decline as a result of not using it enough.  Those of us who don't sit around like veggies watching dumb TV are less likely to have these problems.

In addition, this doesn't apply to people who age as "experts" at a skill or skills.  For example, a 60 year old pilot who flies a plane regularly, is likely to be better at it than when he was in his "prime" learning age. He will decline physically before he declines mentally.  This is another reason why older folks are working farther into old age in many industries these days.

I read a couple books about current brain science every year. Here's a good one that will break a lot of those old myths that float around where younger people like to think they are somehow superior to their elders, despite their complete lack of experience at much:

http://www.amazon.com/The-Secret-Life-Grown-up-Brain/dp/B0057D9MD6

The secret to keeping your brain fresh as you age is learning novel things.  Just like lifting weights, you need to work that brain muscle to keep it in shape.  ;)  BTW, doing this also helps stave off aging problems such as dementia and Alzheimer's.  Keep learning!  

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2385

10/25/13 9:51:55 AM#30

Today's mainstream MMO's grab you by the hand and walk you through an invisible boundary maze filled with flashing lights and glowing trails.  MMO's today are a glorified global chat room filled with instancing and an ever increasing trend to restrict bag/bank space so you spend more cash.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

10/25/13 9:53:24 AM#31
Originally posted by MindTrigger
Originally posted by Loktofeit
Originally posted by Kwaynos99

This is a repost from another thread, to start a new topic. The real reason older gamers like their older games and dont like the new games? It's definitely not because they're older now.

As someone who actually holds a degree in Family Studies & Gerontology (the study of the elderly), I wanted to debunk this myth, among others, and educate the forum here as to the facts about aging. I was disturbed by how many people jumped to agree to a complete and utter myth.

 

Originally posted by a Misinformed User

OP you are right that as you age people are more resistant to changes.

I would like to see real scientific research articles supporting this random claim.

Honestly, I am sick and tired of the laymen spouting off random statements as if they're automatic facts just because they fit a popular stereotype.

How about a few links? If this is true, it should be easy enough to find some supporting evidence.

Learning becomes more difficult as one gets older and as a result people may stick with tried and true as they get on in age, which is what people tend to misinterpret as the older one gets the more they resist change. 

You need to read up on some more recent brain science.  I have.  The "middle aged" brain, for example, uses other tricks to get around any changes that happen as a result of aging.  *As long as you continue to use your brain to learn new things as you age.  Unfortunately, a lot of people don't, and yes, they see their cognitive function decline as a result of not using it enough.  Those of us who don't sit around like veggies watching dumb TV are less likely to have these problems.

In addition, this doesn't apply to people who age as "experts" at a skill or skills.  For example, a 60 year old pilot who flies a plane regularly, is likely to be better at it than when he was in his "prime" learning age.

I read a couple books about current brain science every year. Here's a good one that will break a lot of those old myths that float around where younger people like to think they are somehow superior to their elders, despite their complete lack of experience at much:

http://www.amazon.com/The-Secret-Life-Grown-up-Brain/dp/B0057D9MD6

The secret to keeping your brain fresh as you age is learning novel things.  Just like lifting weights, you need to work that brain muscle to keep it in shape.  ;)  BTW, doing this also helps stave off aging problems such as dementia and Alzheimer's.  Keep learning!  

That was a really long way to say "I really didn't read your post, so since you replied to him I will assume you are disagreeing with him."

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  rutaq

Hard Core Member

Joined: 8/08/06
Posts: 414

10/25/13 10:02:34 AM#32
Originally posted by Neo_Viper
Originally posted by Taoraven

yes, new games are shallow. 

 

A:  /faceroll to max level

B: pvp until blue in the face in a pre-designed "warzone", or "battlefield" or whatever they decide to call that particular incarnation.

C: Raid until blue in the face.

The A and B parts fit perfectly to DAoC... irony?

 

 

huh?   I can only assume you played DAOC after they gutted it to try to attract the WoW crowd.

 

I played DAOC for years on Merlin and then on Mordred...

 

Getting to Max level wasn't easy.  It took months to hit Max level and that was when you were grouped to fight higher level content and avoid the xp loss of dying..   Solo'ing was very slow until the release of newer classes (Bonedancer) years later.

 

The PvP was in designated areas but was free from the lame Battleground , even sides, painless death,  instant respawn crap that WoW made popular.   PvP was in a HUGE area and was an open world 3 way battle that even had Keeps to fight over.   the Open world approach provided tons of room for tactic, scouting, flanking, etc....   Losing a fight meant to lost,  it took along time to travel back even with the realm teleporters.

 

 

Sadly the DAOC that is left today, is a streamline, easy mode, max level, 3 faction PvP lite game.  :(

 

 

 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

10/25/13 10:03:24 AM#33
Originally posted by Loktofeit
Originally posted by MindTrigger
Originally posted by Loktofeit
Originally posted by Kwaynos99

This is a repost from another thread, to start a new topic. The real reason older gamers like their older games and dont like the new games? It's definitely not because they're older now.

As someone who actually holds a degree in Family Studies & Gerontology (the study of the elderly), I wanted to debunk this myth, among others, and educate the forum here as to the facts about aging. I was disturbed by how many people jumped to agree to a complete and utter myth.

 

Originally posted by a Misinformed User

OP you are right that as you age people are more resistant to changes.

I would like to see real scientific research articles supporting this random claim.

Honestly, I am sick and tired of the laymen spouting off random statements as if they're automatic facts just because they fit a popular stereotype.

How about a few links? If this is true, it should be easy enough to find some supporting evidence.

Learning becomes more difficult as one gets older and as a result people may stick with tried and true as they get on in age, which is what people tend to misinterpret as the older one gets the more they resist change. 

You need to read up on some more recent brain science.  I have.  The "middle aged" brain, for example, uses other tricks to get around any changes that happen as a result of aging.  *As long as you continue to use your brain to learn new things as you age.  Unfortunately, a lot of people don't, and yes, they see their cognitive function decline as a result of not using it enough.  Those of us who don't sit around like veggies watching dumb TV are less likely to have these problems.

In addition, this doesn't apply to people who age as "experts" at a skill or skills.  For example, a 60 year old pilot who flies a plane regularly, is likely to be better at it than when he was in his "prime" learning age.

I read a couple books about current brain science every year. Here's a good one that will break a lot of those old myths that float around where younger people like to think they are somehow superior to their elders, despite their complete lack of experience at much:

http://www.amazon.com/The-Secret-Life-Grown-up-Brain/dp/B0057D9MD6

The secret to keeping your brain fresh as you age is learning novel things.  Just like lifting weights, you need to work that brain muscle to keep it in shape.  ;)  BTW, doing this also helps stave off aging problems such as dementia and Alzheimer's.  Keep learning!  

That was a really long way to say "I really didn't read your post, so since you replied to him I will assume you are disagreeing with him."

I read the posts above, and responded.  There's nothing long about my post either, unless you are a slow reader.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2518

10/25/13 10:06:00 AM#34

I hold on to movies of 70s music of 70s and games of 90s and early 2000ish.

I dont embrace most of today movies are swallow music these days is terible and games are utter crap.

Not for all catagories offcorse, some exceptions.

If something of today is good ill buy it np.

I just bought star trek into darkness and last season walking dead.

I also have bioshock infinite metro lastlight.

Im gonne buy latest in PC tech(desktop).

But have no smartphone-tablet or any of those new devices.

As older person(very fond of my privacy) i dont have facebook-twitter or any social media.

Bottem line i still want old music, old movies and walk on street with no phone or any tech that can trace me haha..

Don't mean i embrace nothing new, i realy do, its just that im very selective and my taste if it won't compromise my privacy lol.

New game im looking forward to is the witcher 3 in 2014 new generation game but prolly with old hardcore values.

MMO's for me is over i let that to young people.

Btw i realy don't care what others say about me as older person and there cliché's if they say old people are worse kind on this planet becouse there stuck in the past i let them im above that:)

Have a nice day, i will:)

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  Phaserlight

Hard Core Member

Joined: 7/18/04
Posts: 702

Do you want to improve the world? I don't think it can be done. -Lao Tzu

10/25/13 10:10:19 AM#35
I play my old game as a spiritual practice.

"To be what you are not, experience what you are not." -Saint John of the Cross
Authored 110 missions in Vendetta Online
Check it out on Steam

  Hariken

Hard Core Member

Joined: 7/15/13
Posts: 466

10/25/13 10:17:41 AM#36
Thanks for posting this. As a older gamer this means a lot to me. I find a lot of the newer mmo's just missing something and i get bored. Now i'm back playing Neocron 2 and Ryzom. Two games without a lot of hand holding and i'm enjoying mmo's again. Maybe it was fond memories of them, I don't know or why i decided to download them again. But playing them makes me see flaws in newer games that seem to only have better graphics. I have not been happy with most mmo's post wow. My first mmo was Anarchy online. Talk about a complex game. The skill system in that game was unforgiven. And i mean the game before they destroyed it with the shadowlands xpack. Most vets of the game including myself left the game after that.
  iridescence

Elite Member

Joined: 6/12/12
Posts: 1143

10/25/13 10:49:35 AM#37
Originally posted by aesperus
 

AI is indeed a lot more advanced than most people realize. However, (and this has been talked about quite a lot @ GDC converences and such) most games deliberately choose to not include complex AI. Why? Because most gamers don't actually want that. It's 'too hard', requires too much effort, is not 'fun enough'. It's for the same reason we have such dumbed down game mechanics. That's what sells, because that's what the majority of gamers want. And it's also a lot cheaper to develope, so why wouldn't studios go that route.

 

I mainly think about AI in relation to strategy games, not MMOs and AI in strategy games is still pretty terrible unfortunately. You can program an AI with infinite numbers of patterns (which is why chess AI can beat human expert players) but I've never seen an AI which can react well to an unforseen development. Which is why, once you learn the AI's patterns it becomes easy to beat.

It's not that they are deliberately making that AIs dumb to let the players win either. Most strategy gamers clamor for better AI which is more of a challenge but no one has been able to deliver.

 

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/25/13 10:53:33 AM#38
Originally posted by rutaq
Originally posted by Neo_Viper
Originally posted by Taoraven

yes, new games are shallow. 

 

A:  /faceroll to max level

B: pvp until blue in the face in a pre-designed "warzone", or "battlefield" or whatever they decide to call that particular incarnation.

C: Raid until blue in the face.

The A and B parts fit perfectly to DAoC... irony?

 

 

huh?   I can only assume you played DAOC after they gutted it to try to attract the WoW crowd.

 

I played DAOC for years on Merlin and then on Mordred...

 

Getting to Max level wasn't easy.  It took months to hit Max level and that was when you were grouped to fight higher level content and avoid the xp loss of dying..   Solo'ing was very slow until the release of newer classes (Bonedancer) years later.

 

The PvP was in designated areas but was free from the lame Battleground , even sides, painless death,  instant respawn crap that WoW made popular.   PvP was in a HUGE area and was an open world 3 way battle that even had Keeps to fight over.   the Open world approach provided tons of room for tactic, scouting, flanking, etc....   Losing a fight meant to lost,  it took along time to travel back even with the realm teleporters.

 

 

Sadly the DAOC that is left today, is a streamline, easy mode, max level, 3 faction PvP lite game.  :(

No, no, I'm talking about DAoC at release.

Very shallow and simple game to level (grind mobs, move to next spot, grind more mobs, etc... can't say that's rocket science right) and PvP that grow old fast as end game (once you'd taken a couple of keeps, you had seen them all).

Unlike many "oldtimers", I don't confuse tedium with difficulty or depth, even though I'm and old gamer too.

My computer is better than yours.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18989

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

10/25/13 11:00:36 AM#39

Actually, when I think of it, I am resistant to change.  I'm currently playing a free shard reset to 2003 (pre-SI) and really enjoying myself.  Totally not interested in what DAOC has become in its current state.

I think I know why too.  It isn't so much because I'm older, but more due to the fact that being a more casual player I never get to "complete" the content as originally presented before the development team comes along and drastically revamps the game and I quit in frustration.

This pattern actually happened with several MMO's, including Lineage 1 (where a significant nerf to my Wizard totally changed the game play), to DAOC where there was first SI (which I managed to hold on and tolerate) but then they went forward with TOA, New frontiers and I was out.

I wanted to get to realm rank 10L10 before they changed the game mechanics completely making it necessary for me to now grind through numerous PVE instances and weapons to get competitive in PVP, while all I wanted to do at that time was PVP and earn more realm ranks, (which were no longer good enough)

The current freeshard has none of this, and I am quite happily leveling up a Skald which I hope to one day get into the upper tiers of the RR system.

WOW was the same way, I was with my guild fighting our way through the AQ 40 content, with the Four Horseman on the near horizon, and then they came out with BC, totally invalidating the work I had done so far, making my current goals meaningless and setting a whole new set of objectives in front of me.  So I left.

Now EVE is the exception to this, and I believe its because no matter what new content they decide to add, first, I can totally ignore it (such as planetary exploration) and focus on what I enjoyed doing 4 years ago if I like, (i.e. PVP in 0.0 or something).

I even did some new things, such as living in wormholes, because while new, still was very familiar and choosing to do them did nothing to derail me from any previously set goals.

I actually despise holiday events in MMO's, because they now provide new content that I feel compelled to do (even if only fluff) and again, distracts me from my planned goals and objectives, which due to time constraints I'm normally always struggle to meet.

Blame it on my completionist nature, I have to complete all content, be it every quest in the game on the way up during leveling, or in dungeons or what ever.  When the game's progress moves more quickly than I can achieve my goals, I decide to quit and find another game which might not change so rapidly. (never happens of course)

So yes, I hate change, and I certainly hate new MMO's that come out that are missing the features from earlier titles that I never completely got done with (such as massive dragon raids) so that's why I'm back in 2003, finally getting a chance to progress towards my goals that I was thwarted from doing back in the day.

 

 

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  rutaq

Hard Core Member

Joined: 8/08/06
Posts: 414

10/25/13 11:05:36 AM#40
Originally posted by Neo_Viper

No, no, I'm talking about DAoC at release.

Very shallow and simple game to level (grind mobs, move to next spot, grind more mobs, etc... can't say that's rocket science right) and PvP that grow old fast as end game (once you'd taken a couple of keeps, you had seen them all).

Unlike many "oldtimers", I don't confuse tedium with difficulty or depth, even though I'm and old gamer too.

 

  

 

   Lol ,  our opinions are our own.   For me and t he many "oldtimers" I enjoyed the game mechanics of the original DAOC that involved reply on groups to kill dangerous higher level mobs and where a mistake / death cost you xp, time and effort to recover from.   The open PvP where anything could happen, where organizing more people,  having a plan could turn the tides of battle/siege that actually gave you a tangible reward and the loser a tangible loss.

 

 I am sorry that you felt DAOC was tedious and shallow,  I can only image how inane you must view the current culture of MMOs that require even less commitment, effort, attention, challenge and risk.

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