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The Pub at MMORPG.COM  » MMOs of the past only shadows of themselves

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35 posts found
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12401

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

10/17/13 8:49:47 PM#21
Originally posted by Kaledren

I started with the Atari 2600. At the time, it was amazing and new. There were games that were classics ans still are, hence, they are still around to this day..such as Pac - Man, Space Invaders, etc. Sure, I still play them sometimes too.

The same holds true with EQ1 compared to...say Rift now.

But if my daughter were into games (Which she is not) and I showed her those games...of course she'd be unimpressed with them considering what there is now that she is or could be growing up with and playing.

Don't be so certain. :) The gameplay of Space Invaders and many arcade games is very different from the gameplay of today's games. You'd be surprised what she might find entertaining. 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  AIMonster

Hard Core Member

Joined: 12/31/08
Posts: 2021

10/17/13 8:52:17 PM#22
You can still play EQ as it was years ago.  There are servers for that including official ones.  People need to stop living in the past.  As good as EQ was back in the days when there were no other options, it's has really boring unexciting gameplay and is such a ridiculous time waster nowadays.

Raptr link because it's the cool new trend:

  VengeSunsoar

Apprentice Member

Joined: 3/10/04
Posts: 4850

Be Brief, Be Bright... Be Gone.

10/17/13 8:57:23 PM#23
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by maplestone

I'm sceptical of nostalgia.   You can reinstall old code, but you can turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

And entertainment is always about new experiences.

The African Queen would bore the crap out of a Millenial for that exact reason. One of the biggest parts of the movie was the wildlife shots - something one is inundated with after just a few weeks on the web.

Earlier than millenials.  The name of that movie sounded familiar, went and looked it up.  I recall watching that movie with my mother in my earlier teens more than 20 years ago and it bored me to tears even then. :)

Quit worrying about other players in a game and just play.

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3286

Poacher killer.

10/17/13 9:17:25 PM#24
Originally posted by VengeSunsoar
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by maplestone

I'm sceptical of nostalgia.   You can reinstall old code, but you can turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

And entertainment is always about new experiences.

The African Queen would bore the crap out of a Millenial for that exact reason. One of the biggest parts of the movie was the wildlife shots - something one is inundated with after just a few weeks on the web.

Earlier than millenials.  The name of that movie sounded familiar, went and looked it up.  I recall watching that movie with my mother in my earlier teens more than 20 years ago and it bored me to tears even then. :)

Very revealing comments guys; keep 'em comin'

"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

10/17/13 10:16:36 PM#25

So wait a second, the Holy Game is not just EQ1, it is EQ1 before expansions? That means (presumably) that you even sneer at members of the original player base who stumbled in too late?

You guys are eager to change. How could anyone have doubted it for a single moment.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

10/17/13 10:34:50 PM#26
Originally posted by Icewhite

So wait a second, the Holy Game is not just EQ1, it is EQ1 before expansions? That means (presumably) that you even sneer at members of the original player base who stumbled in too late?

You guys are eager to change. How could anyone have doubted it for a single moment.

Pfffft, if you weren't there for pre-Alpha, when nothing worked, you have no idea what hardcore is.  

  VengeSunsoar

Apprentice Member

Joined: 3/10/04
Posts: 4850

Be Brief, Be Bright... Be Gone.

10/17/13 10:39:45 PM#27
Originally posted by Cecropia
Originally posted by VengeSunsoar
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by maplestone

I'm sceptical of nostalgia.   You can reinstall old code, but you can turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

And entertainment is always about new experiences.

The African Queen would bore the crap out of a Millenial for that exact reason. One of the biggest parts of the movie was the wildlife shots - something one is inundated with after just a few weeks on the web.

Earlier than millenials.  The name of that movie sounded familiar, went and looked it up.  I recall watching that movie with my mother in my earlier teens more than 20 years ago and it bored me to tears even then. :)

Very revealing comments guys; keep 'em comin'

I can't decide if this is sarcastic or insulting or not.  On the off chance it is I'll respond.

The comment was about new experiences and as lokto has stated we have seen better river movies, better filming, better action, better sound, more detailed animal, panoramic shots and scenery, more action... in dozens if not hundreds of movies since this was made in 1951.  No doubt it is considered a good movie, especially for the time it was made, however a new experience for us it is not.  Therefore it is dull.

This is the same reason every time I (and many others) go back to old games we don't last as long, they are old experiences.

This is why we don't last as long in basically any mmo, the gameplay has essentially been the same for 16 years.  They are all old experiences with just a few additions.

I remain firmly convinced that this situation will continue until a game fundamentally changes how we interact with games, just as the first MMO involved significantly different interaction between the game and players than many/most other games.

Quit worrying about other players in a game and just play.

  Ender4

Novice Member

Joined: 5/18/08
Posts: 2096

10/17/13 10:55:08 PM#28


Originally posted by Loktofeit

Originally posted by qombi It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions. MMOs drastically change from expansion to expansion, unlike standalone games such as Zelda where my 9 year old son can still enjoy the way it was intended. I will note and he does!
Let your son play EQ. I wish I could be a fly on the wall when he says "Dad, this is a horrible interface, terrible gameplay and the graphics suck," and then you reply nostalgically, "Yes, *sigh*, it's nothing like the original. I wish you could have tried that. It was even worse!"

No he would just say this game is too hard and give up, because that is what the current generation of gamers are. My son played WoW when he was 10 and he prefers that to the newer MMORPG which are so dumbed down they aren't worth touching but I honestly think he'd have prefered the UO, EQ, AC style games if you could give them that experience in a vacuum compared to the WOW clone generation of AION, Rift, GW2 etc.

  sparepotroast

Novice Member

Joined: 10/17/13
Posts: 9

10/18/13 12:20:39 AM#29

Makes me wonder if there should be like a "camp" for gamers to appreciate how far the gaming industry has gone through.  Most epic games came from old consoles and only (and I don't mean this in a bad way) old gamers know and understand that by heart.

The gaming industries follow what the gamers of today want...and I think it's not heading the good way at the moment. I'm still positive though...I'd like to think this is that declining part of that arc or something...maybe not even declining but just a bit low part.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12401

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

10/18/13 12:29:10 AM#30
Originally posted by VengeSunsoar
Originally posted by Cecropia
Originally posted by VengeSunsoar
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by maplestone

I'm sceptical of nostalgia.   You can reinstall old code, but you can turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

And entertainment is always about new experiences.

The African Queen would bore the crap out of a Millenial for that exact reason. One of the biggest parts of the movie was the wildlife shots - something one is inundated with after just a few weeks on the web.

Earlier than millenials.  The name of that movie sounded familiar, went and looked it up.  I recall watching that movie with my mother in my earlier teens more than 20 years ago and it bored me to tears even then. :)

Very revealing comments guys; keep 'em comin'

I can't decide if this is sarcastic or insulting or not.  On the off chance it is I'll respond.

The comment was about new experiences and as lokto has stated we have seen better river movies, better filming, better action, better sound, more detailed animal, panoramic shots and scenery, more action... in dozens if not hundreds of movies since this was made in 1951.  No doubt it is considered a good movie, especially for the time it was made, however a new experience for us it is not.  Therefore it is dull.

This is the same reason every time I (and many others) go back to old games we don't last as long, they are old experiences.

This is why we don't last as long in basically any mmo, the gameplay has essentially been the same for 16 years.  They are all old experiences with just a few additions.

I remain firmly convinced that this situation will continue until a game fundamentally changes how we interact with games, just as the first MMO involved significantly different interaction between the game and players than many/most other games.

Word

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  ivanj99

Apprentice Member

Joined: 10/15/13
Posts: 21

10/18/13 12:41:34 AM#31
Originally posted by qombi

It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions. MMOs drastically change from expansion to expansion, unlike standalone games such as Zelda where my 9 year old son can still enjoy the way it was intended. I will note and he does!

It is similar to making work of arts such as a sculpture from Michael Angelo and over the years rip an arm off, add a gun, remove the head in place for another head etc. I find that sad because I consider some of these original MMOs work of arts lost forever.

I feel developers when expanding upon their game should leave one server behind with the original game on it for those who want to enjoy the game in that state. When another expansion is released leave one more server available with the game + 1 expansion, and so on and so on. The developers could make money with this design scheme. Players who decide to play on these servers could pay to transfer off of them once they decide to and venture on to the next version of the game, be it live or another legacy server.

The developer could even charge a gold membership for access to the live game and the legacy servers. This would allow people to enjoy the game at different times in history with the option to move to live when you choose of course with a cost.


I haven't played live WoW or EQ in about 5 years now I believe because I didn't like the current version of the game. If this design scheme was in place, I would be there playing now and you know what? Would probably have a live character as well to play around with.

Games like EQ1/AC/ [mod edit] are very different still because the community has changed, no longer is it mainly RP/paper D&D communities/LARPers/Nerds, player base is now filled with all sorts of people that generally ruin communities in my opinion, this happened because of advertising to the general public really, and started with Sony's TV advertisements/Blizzards TV advertisements, brought in all sorts of people...

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

10/18/13 12:42:20 AM#32
Originally posted by VengeSunsoar

I remain firmly convinced that this situation will continue until a game fundamentally changes how we interact with games, just as the first MMO involved significantly different interaction between the game and players than many/most other games.

RPGs (as descended from Ultima I, at least) just don't seem to have much fertile ground left to plant, do they?

I'm comfortable with MMOs going the way of the Dodo, the side-scroller, the MUD, the Arcardes, and SNES....

Bring on the Next Thing (if we haven't already missed it, because we're watching only the rearview mirrors),

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  rainbowdashunicorn

Novice Member

Joined: 10/17/13
Posts: 12

10/18/13 12:53:07 AM#33
Once you've found your crown jewel, the rest will be just like pieces of copper or silver...or just rocks...something like that.
  Novusod

Advanced Member

Joined: 5/30/09
Posts: 872

10/18/13 4:06:38 AM#34
Originally posted by bingbongbros
EQ1 died when SOE released SoL, LDoN, and PoP

Lets not forget Gates of Discord. That was the final nail that killed EQ1.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20166

10/18/13 2:14:44 PM#35
Originally posted by Icewhite
Originally posted by VengeSunsoar

I remain firmly convinced that this situation will continue until a game fundamentally changes how we interact with games, just as the first MMO involved significantly different interaction between the game and players than many/most other games.

RPGs (as descended from Ultima I, at least) just don't seem to have much fertile ground left to plant, do they?

I'm comfortable with MMOs going the way of the Dodo, the side-scroller, the MUD, the Arcardes, and SNES....

Bring on the Next Thing (if we haven't already missed it, because we're watching only the rearview mirrors),

But there are plenty of rooms for hybrid, and variants.

Borderlands, Dishonor, and now even Splinter Cell have some RPG elements, and a lot of stories.

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