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The Pub at MMORPG.COM  » MMOs of the past only shadows of themselves

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  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  10/12/13 8:12:22 PM#1

It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions. MMOs drastically change from expansion to expansion, unlike standalone games such as Zelda where my 9 year old son can still enjoy the way it was intended. I will note and he does!

It is similar to making work of arts such as a sculpture from Michael Angelo and over the years rip an arm off, add a gun, remove the head in place for another head etc. I find that sad because I consider some of these original MMOs work of arts lost forever.

I feel developers when expanding upon their game should leave one server behind with the original game on it for those who want to enjoy the game in that state. When another expansion is released leave one more server available with the game + 1 expansion, and so on and so on. The developers could make money with this design scheme. Players who decide to play on these servers could pay to transfer off of them once they decide to and venture on to the next version of the game, be it live or another legacy server.

The developer could even charge a gold membership for access to the live game and the legacy servers. This would allow people to enjoy the game at different times in history with the option to move to live when you choose of course with a cost.


I haven't played live WoW or EQ in about 5 years now I believe because I didn't like the current version of the game. If this design scheme was in place, I would be there playing now and you know what? Would probably have a live character as well to play around with.

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

10/12/13 8:25:47 PM#2

I never liked EQ because I tried it around the same time as I tried WoW for the first time, and it just seemed like a much more tedious way to spend my time.  I basically stopped playing WoW shortly after Cata came out.  I enjoyed the BC and WOLK expansions very much, but even at that time I felt the game was slowly on a decline from the days of Vanilla WoW.  IMO, nothing was better than WoW during the Vanilla version, when the game was still difficult, you actually needed groups for open world content, and running a dungeon or raid didn't result in guaranteed success.  

Not to mention, a game is ALWAYS better the first time through, when every experience is brand new.  

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  10/12/13 11:19:00 PM#3
Yes the first time through is great but a good game can still be good with another go at it. The rose colored glasses argument is tired and false. Game companies wouldn't resell remastered old games if that was the case.
  ZombieKen

Apprentice Member

Joined: 3/30/10
Posts: 4410

Zombie - Dead but still moving.

10/12/13 11:22:21 PM#4
Originally posted by qombi

It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions.

 

Sure they can.  We just can't point the way on this forum.

 

I love BC.  Going back helped me understand why.

MSOTSG with PPE : Massively Single-player Online Task-driven Storyline Game with Purchasable Performance Enhancements *grin*

  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2548

10/14/13 7:49:25 PM#5


Originally posted by qombi
It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions. MMOs drastically change from expansion to expansion, unlike standalone games such as Zelda where my 9 year old son can still enjoy the way it was intended. I will note and he does!

It is similar to making work of arts such as a sculpture from Michael Angelo and over the years rip an arm off, add a gun, remove the head in place for another head etc. I find that sad because I consider some of these original MMOs work of arts lost forever.

I feel developers when expanding upon their game should leave one server behind with the original game on it for those who want to enjoy the game in that state. When another expansion is released leave one more server available with the game + 1 expansion, and so on and so on. The developers could make money with this design scheme. Players who decide to play on these servers could pay to transfer off of them once they decide to and venture on to the next version of the game, be it live or another legacy server.

The developer could even charge a gold membership for access to the live game and the legacy servers. This would allow people to enjoy the game at different times in history with the option to move to live when you choose of course with a cost.

I haven't played live WoW or EQ in about 5 years now I believe because I didn't like the current version of the game. If this design scheme was in place, I would be there playing now and you know what? Would probably have a live character as well to play around with.


Thats in away why i like Skyrim alot the mod community is HUGE so alot diverse mods you won't believe how many play skyrim from guns, to aliens, loli pops, or zelda conversions.

But there also so hardcore imerssive group that want skyrim not only to be veryhard also as immersive and true to core as it can with hardcore realism as its core.

But nobody can influence or disturb your immersion you install mods you like and play as you want.

Thats difference between mmorpgs and solo games that can be modded.

Last game ive played that gave the old school hardcore play was Beta+ first 3 months Darkfall this was 2009 after that it was down hill fast.

Oh and my first mmo was Asheron's call 1 in 99

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  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2548

10/14/13 7:52:49 PM#6


Originally posted by ZombieKen

Originally posted by qombi It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions.
 

Sure they can.  We just can't point the way on this forum.

 

I love BC.  Going back helped me understand why.


Not realy game maybe but the gamers are from this time and many are the same as in the all the other anti social spoonfed treatmill grinders, so settings yes gamers no:P

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  -Zeno-

Novice Member

Joined: 12/22/05
Posts: 1301

10/15/13 4:41:31 AM#7

Darkfall Unholy Wars was one that is just a shadow of Darkfall.  However that is changing as one of the original developers and owners is back with DFUW.  The first thing he did was last weeks Jesus patch.  He balanced the game in less than a week.

We believe in Claus.

The definition of insanity: doing the same thing over and over expecting different results.

  bingbongbros

Apprentice Member

Joined: 9/21/10
Posts: 594

10/15/13 4:56:19 AM#8
EQ1 died when SOE released SoL, LDoN, and PoP

Playing: Smite
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing really, though Black Desert looks pretty amazing so far.

  sparepotroast

Novice Member

Joined: 10/17/13
Posts: 9

10/17/13 4:50:27 AM#9

Ergo the value of console/offline games.

Online games are in a constant state of change and whatever was good will probably disappear and if it did then it will, forever...that goes the same with the bad ones. It will also disappear or be improved...the way online games develop through time is like a double-edged sword unlike console games where the sword is already as good as it is no matter how long....though its quality may degrade over time, it's value increases. That depends though...that doesn't apply to all games.

  User Deleted
10/17/13 5:09:30 AM#10

I understand you OP. But fear not. Thus speak the prophets:

 

A great and true game will come again.

 

Thus, it has been spoken. So shall it be.

 

The pretenders and cloneurs who seek cash before gameplay shall be exposed. All the world will know of them: http://www.youtube.com/watch?v=V-_G37EK1VU

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20686

10/17/13 1:33:17 PM#11

nah .. modern MMOs are better (to me) games.

If EQ or UO is updated with modern graphics, i still would pass.

  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

10/17/13 2:27:08 PM#12

I'm sceptical of nostalgia.   You can reinstall old code, but you can't turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

10/17/13 3:00:48 PM#13
Originally posted by qombi

It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions. MMOs drastically change from expansion to expansion, unlike standalone games such as Zelda where my 9 year old son can still enjoy the way it was intended. I will note and he does!

Let your son play EQ. I wish I could be a fly on the wall when he says "Dad, this is a horrible interface, terrible gameplay and the graphics suck," and then you reply nostalgically, "Yes, *sigh*, it's nothing like the original. I wish you could have tried that. It was even worse!"

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20686

10/17/13 3:30:39 PM#14
Originally posted by maplestone

I'm sceptical of nostalgia.   You can reinstall old code, but you can turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

And entertainment is always about new experiences.

 

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12406

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

10/17/13 8:32:21 PM#15
Originally posted by nariusseldon
Originally posted by maplestone

I'm sceptical of nostalgia.   You can reinstall old code, but you can turn back the clock on the world or the player.  From time to time, I'll go back and dig up and old CRPG and play for a while, but it's never the same for me.  They feel clunky and alien compared to the immersive experiences I remember, despite being the exact same game.

And entertainment is always about new experiences.

The African Queen would bore the crap out of a Millenial for that exact reason. One of the biggest parts of the movie was the wildlife shots - something one is inundated with after just a few weeks on the web.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Ppiper

Advanced Member

Joined: 2/08/13
Posts: 666

10/17/13 8:35:52 PM#16
wait, what?
  drakaena

Novice Member

Joined: 1/11/06
Posts: 508

10/17/13 8:46:38 PM#17
I've actually been playing vanilla WoW for the past couple months in order to get my raiding groove back and ready for Wildstar.

Yes, the content is great. And going back after all these years really makes me appreciate WoW a lot more for what it is.

But I will say this much, the combat is slowwww. Like really really slow. Its super noticeable right away.
  whisperwynd

Hard Core Member

Joined: 2/22/06
Posts: 1470

Think for yourselves and let others enjoy the priviledge to do so as well.

10/17/13 8:54:12 PM#18

  It's just part of life. Things seem shinier, more colorful in days of old when they were kinda new and exciting.

I feel the same about old tv shows. I watched 'The Million Dollar man' growing up and thought it was so damn cool. About 3 yrs ago i watched an old episode, one of my favorites with the robotic Sasquatch and couldn't believe how cheezy and funny (not intended I'm sure) I found it.

Everyone is a little like that with certain things that they look fondly upon, but we were the ones that changed. In our expectations, our refinement of our likes and dislikes. Hell, even our 'expertise' towards each of those things changed our views, our appreciation of them.

 Some things are still seen as epic and great, but that's mostly in our heads. Like physical pain, we forget those things that were plainly bad, frustrating, or simply 'dumb' to us in those things we reminisce with awe and wonder.

 Playing 5 hours straight of Pitfall on the Atari 2600 running backwards was the 'shit' back then. Now, I could only get to the 3 crocs in the pond without the vine before giving it up, grunting in dissatisfaction (putting it mildly).  lol

  Quizzical

Guide

Joined: 12/11/08
Posts: 13822

10/17/13 9:35:06 PM#19

In order to make that practical, you have to accept that the "old" version will be essentially unsupported.  Trying to maintain several separate code paths would be an enormous nightmare.  The "old" version would have no future bug fixes, no future play-balance updates, or anything of that sort.  If major exploits are found to exist in the old version, they stay live in the old version forever.

Furthermore, the playerbase wouldn't be at all similar.  If you think the lower level areas of WoW are deserted now, it would be much, much worse on the old version servers.  Would people really be willing to stay and raid a few dungeons endlessly and ignore the newer content forever?  And what happens after you have all of the raid epics you want?  Then what?  Blizzard constantly releases new content to combat that problem, but the old version doesn't get the new content, as that is its entire reason to exist.

  Kaledren

Novice Member

Joined: 12/24/11
Posts: 154

10/17/13 9:39:32 PM#20
Originally posted by Loktofeit
Originally posted by qombi

It is a shame new generations will never be able to play Everquest or World of Warcraft as they were originally and arguably to some better than the current versions. MMOs drastically change from expansion to expansion, unlike standalone games such as Zelda where my 9 year old son can still enjoy the way it was intended. I will note and he does!

Let your son play EQ. I wish I could be a fly on the wall when he says "Dad, this is a horrible interface, terrible gameplay and the graphics suck," and then you reply nostalgically, "Yes, *sigh*, it's nothing like the original. I wish you could have tried that. It was even worse!"

 

I started with the Atari 2600. At the time, it was amazing and new. There were games that were classics ans still are, hence, they are still around to this day..such as Pac - Man, Space Invaders, etc. Sure, I still play them sometimes too.

 

The same holds true with EQ1 compared to...say Rift now.

But if my daughter were into games (Which she is not) and I showed her those games...of course she'd be unimpressed with them considering what there is now that she is or could be growing up with and playing.

It's not nearly the graphics, or the UI most are talking about when it comes to EQ1 as much as it is the feeling it gave you. It FELT like a world. You FELT you were that character creating your own adventures and reputation. You made friends because in some cases it was necessary, and in others because you wanted to through socializing. Not to mention the communities they had...which most lack now a days.

These are what made it special to me. It isn't "Nostalgia" or "Rose Tinted Glasses"...which IMO is a BS reply people like you give to try and discredit anything people say positive about EQ1 or UO because YOU disliked them, or can't find the time to dedicate to a MMORPG tha takes any amount of time beyond an hour to achieve something. It's the things mos modern MMORPG's lack that made them special and actual MMORPG's. Emphasis on the MMO part.


 

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