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Guild Wars 2

Guild Wars 2 

General Discussion  » Just started and it's fun so far

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120 posts found
  PsychoticHamster

Advanced Member

Joined: 12/01/12
Posts: 97

10/13/13 1:13:42 PM#81
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

  Bad.dog

Elite Member

Joined: 5/20/10
Posts: 974

10/13/13 2:03:08 PM#82
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

You should actual have played the game ,,,shame people like yourself feel the need to make a comment like this when it just proves you didn't even play the game

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

10/13/13 2:15:17 PM#83
Originally posted by Bad.dog
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

You should actual have played the game ,,,shame people like yourself feel the need to make a comment like this when it just proves you didn't even play the game

What did he say that was wrong?  I made it to level 80 on one toon, and aside from needing to level in every single zone to hit 80 (you only need to do this if you are aiming for map completion), nothing he said was false, although certainly subjective.  I felt the exact same way he did once I hit 80.  Only difference is I was about halfway through before I started to get bored with the gameplay.  The only thing that kept me going to cap was the world design, which is outstanding.  

  Maurgrim

Novice Member

Joined: 8/27/13
Posts: 51

10/13/13 4:17:25 PM#84
Originally posted by RebelScum99
Originally posted by Bad.dog
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

You should actual have played the game ,,,shame people like yourself feel the need to make a comment like this when it just proves you didn't even play the game

What did he say that was wrong?  I made it to level 80 on one toon, and aside from needing to level in every single zone to hit 80 (you only need to do this if you are aiming for map completion), nothing he said was false, although certainly subjective.  I felt the exact same way he did once I hit 80.  Only difference is I was about halfway through before I started to get bored with the gameplay.  The only thing that kept me going to cap was the world design, which is outstanding.  

 

He sead " Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone"

That means you have to acording to him play in every zone to be able to lvl to 80 which is false.

  PsychoticHamster

Advanced Member

Joined: 12/01/12
Posts: 97

10/13/13 4:43:31 PM#85
Originally posted by Maurgrim
Originally posted by RebelScum99
Originally posted by Bad.dog
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

You should actual have played the game ,,,shame people like yourself feel the need to make a comment like this when it just proves you didn't even play the game

What did he say that was wrong?  I made it to level 80 on one toon, and aside from needing to level in every single zone to hit 80 (you only need to do this if you are aiming for map completion), nothing he said was false, although certainly subjective.  I felt the exact same way he did once I hit 80.  Only difference is I was about halfway through before I started to get bored with the gameplay.  The only thing that kept me going to cap was the world design, which is outstanding.  

 

He sead " Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone"

That means you have to acording to him play in every zone to be able to lvl to 80 which is false.

unless you farm dynamic events, you kind of do have to make your way through the world to get to 80. Maybe that's changed cause I played during the launch month so the exp rates were probably differen't. Still, GW2 gets boring really quick and no amount of shallow "living world" quests are going to change that. If I was ANet I would work on making the core gameplay even better and more challenging, other than that I don't know what else can really turn GW2 into "the" MMO. They have a really good base, they just need to expand on it, maybe slip in some new combat/exploration features, or a zone or two. 

  Lokberg

Elite Member

Joined: 12/24/05
Posts: 305

10/14/13 1:55:25 AM#86
Originally posted by PsychoticHamster
Originally posted by Maurgrim
Originally posted by RebelScum99
Originally posted by Bad.dog
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

You should actual have played the game ,,,shame people like yourself feel the need to make a comment like this when it just proves you didn't even play the game

What did he say that was wrong?  I made it to level 80 on one toon, and aside from needing to level in every single zone to hit 80 (you only need to do this if you are aiming for map completion), nothing he said was false, although certainly subjective.  I felt the exact same way he did once I hit 80.  Only difference is I was about halfway through before I started to get bored with the gameplay.  The only thing that kept me going to cap was the world design, which is outstanding.  

 

He sead " Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone"

That means you have to acording to him play in every zone to be able to lvl to 80 which is false.

unless you farm dynamic events, you kind of do have to make your way through the world to get to 80. Maybe that's changed cause I played during the launch month so the exp rates were probably differen't. Still, GW2 gets boring really quick and no amount of shallow "living world" quests are going to change that. If I was ANet I would work on making the core gameplay even better and more challenging, other than that I don't know what else can really turn GW2 into "the" MMO. They have a really good base, they just need to expand on it, maybe slip in some new combat/exploration features, or a zone or two. 

Well if you do more then the hearts it wont take you that long, map completion gives alot of exp and usualy there can pop a dynamic event at the heart ur doing so more exp and doing the heart at the same time.

If you then take time to gather materials to sell or craft with even more exp and then you can craft with those materials add additional exp.

Then if you want to see the whole story do the story dungeons add a bunch of exp.

 

I fail to see that you would have to do all 4 starting maps + the 3-4 untill you chose a order in order and after that the 3 ways each order have to orr to get to max level in the end.

 

More challenging game play you say well do everything 4-6 levels above you, i dubt you will survive long my friend.

First thing i would say go do the bandit veteran as level 2 alone and come back to me in a month failing to do so.

If you need a screenshot on were he is since hes off the beaten path send me a pm.

 

  User Deleted
10/14/13 6:09:52 AM#87
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

I certanly didnt have to level in every zone, in fact, i was overleveled for each zone on "personal story" path. 0 event grinding.

And no, xp rates are not changed since launch.

Also, game is plenty challenging, dont do faceroll content if you want challenge. I certanly had my ass handed to me more than enough times, but also i ddidnt level in Queensdale champ train or farm faceroll events or any gimmick like that.

If you want ultimate challenge go solo roam level in WWW :)

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/14/13 6:26:56 AM#88
Originally posted by didjerama
Originally posted by PsychoticHamster
Like most single player games, GW2 is really good the first time you level a character. Once you reach 80, its boring really fast, especially since to get to 80 you pretty much have to level in every zone,eliminating the draw of alternate leveling paths for alts. But I guess MMOs aren't just made for questing, but going through the world and exploring on your first run is probably the strongest feature of GW2, its just too bad that new exciting feeling goes away quickly. Enjoy it while you can though, the first time is really fun.

I certanly didnt have to level in every zone, in fact, i was overleveled for each zone on "personal story" path. 0 event grinding.

And no, xp rates are not changed since launch.

Also, game is plenty challenging, dont do faceroll content if you want challenge. I certanly had my ass handed to me more than enough times, but also i ddidnt level in Queensdale champ train or farm faceroll events or any gimmick like that.

If you want ultimate challenge go solo roam level in WWW :)

I can confirm that the highlighted part is misinformation and is definitely wrong.

I recently leveled another char and got to 80 with under 55% of the world explored, and I never grinded events. On my first 80 (started at launch), I was also under 60% world explored.

Proof (this was taken today, when I hit 80 the map complete % was lower):

(sorry for hiding details, but I'm not very interested in the mmorpg.com trolls knowing my in game information)

So no, you don't need to grind events, and you don't have to do exactly the same areas on your alts. There's plenty of replayability in GW2.

My computer is better than yours.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2588

10/14/13 8:46:11 AM#89

55% map completion might even be too much if you craft a tiny bit.

Between hearts, map markers, events, daily rewards, personal story, map completion, gathering, crafting, etc, other than maybe your first character where you are getting the gist of it and probably trying to follow the Personal Story back to back instead of wandering around a bit, one will generally level seamlessly.

 

This guy has maxed leatherworking and 400 something huntsman.

This guy has barely any points in crafting (although he did gain a few levels during the queen's jubilee).

One can reach max level without seeing half of the world.

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/14/13 9:26:07 AM#90
Originally posted by Gaia_Hunter

55% map completion might even be too much if you craft a tiny bit.

I didn't craft at all for a reason I won't mention here, it was a challenge and crafting wasn't authorized.

But you are right of course.

My computer is better than yours.

  Muke

Elite Member

Joined: 1/04/07
Posts: 1598

10/14/13 9:39:04 AM#91
Originally posted by Ender4

 


Originally posted by johaocarl

Originally posted by Ender4 While WoW and GW2 both have instanced based play, casual friendly leveling, pretty similar character building systems etc Are you serious? GW2 "instanced based play"? I think it is too much easy to say something bad about a game you NEVER played...

 

Yes. You spend a large portion of your time in GW2 sitting in an instance. Whether it be a PvP instance, the WvWvW which is all instances, dungeons which are instances, fractals which are instances, your personal story which are instances. EQ was nothing like that outside of LDON.

No, the WvWvW are just 4 large mass instances, you can't compare it to a PVP minigame like WOW's battlegrounds.

And to go back to EQ "camp the spawn for days" macro/bot area? I rather pick the "do the dungeon with your friends" content.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2588

10/14/13 11:13:39 AM#92
Originally posted by Neo_Viper
Originally posted by Gaia_Hunter

55% map completion might even be too much if you craft a tiny bit.

I didn't craft at all for a reason I won't mention here, it was a challenge and crafting wasn't authorized.

But you are right of course.

Interestingly my level 80 Ele that has no crafting is sitting at exactly 54%.

I think reaching level 80 with no crafting and around 40-60% is probably the average.

Once one know some tricks (or just heavy craft) one can probably speed it up quite a bit.

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/14/13 11:14:57 AM#93

Actually, WvWvW is not instanced. People still confuse "zone" and "instance".

Every player in WvWvW is in the same zone, therefore there's no instancing involved at all.

My computer is better than yours.

  Vutar

Advanced Member

Joined: 1/10/09
Posts: 753

Those who cannot learn from history are doomed to repeat it. -George Santayana

10/14/13 11:29:38 AM#94
Take your time and enjoy leveling your first character up. Once you do so you have beaten the game and there is very little replay value. Due to horizontal progression the character you just spent a few weeks leveling will be virtually pointless to play any longer unless you enjoy changing clothes. That is basically "end game" in GW2. If you have played a game like WoW, think of it as Transmorg being end game. There is nothing else at end game for anyone to really care about. 
  stevebombsquad

Elite Member

Joined: 3/20/13
Posts: 605

10/14/13 4:29:46 PM#95
Originally posted by Neo_Viper

Actually, WvWvW is not instanced. People still confuse "zone" and "instance".

Every player in WvWvW is in the same zone, therefore there's no instancing involved at all.

It really isn't a zone either since it isn't permanent.  

James T. Kirk: All she's got isn't good enough! What else ya got?

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

10/14/13 4:45:57 PM#96
Originally posted by stevebombsquad
Originally posted by Neo_Viper

Actually, WvWvW is not instanced. People still confuse "zone" and "instance".

Every player in WvWvW is in the same zone, therefore there's no instancing involved at all.

It really isn't a zone either since it isn't permanent.  

It's permanent since you can access it any time. It's not like Wintergrasp in WoW (for instance) where matches only happen every 2 hours or so. The fight is available 24 hours a day.

[mod edit]

My computer is better than yours.

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2056

10/14/13 5:03:37 PM#97

It isn't actually instanced but it isn't just a normal zone either. The players who can enter it rotates. It is in some magical spot outside of the server and not really part of the server itself the way zones are. To me I lump it in with instanced content, it has that same feel of being separate from the rest of the game and not part of the world itself.

As for leveling. If you do some WvWvW and some PvP and craft and do your personal story you should see around 50% of the game while leveling. You certainly shouldn't be anywhere near 100% unless you went out of your way to do so.

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1422

10/14/13 9:31:59 PM#98
Originally posted by Neo_Viper
Originally posted by stevebombsquad
Originally posted by Neo_Viper

Actually, WvWvW is not instanced. People still confuse "zone" and "instance".

Every player in WvWvW is in the same zone, therefore there's no instancing involved at all.

It really isn't a zone either since it isn't permanent.  

It's permanent since you can access it any time. It's not like Wintergrasp in WoW (for instance) where matches only happen every 2 hours or so. The fight is available 24 hours a day.

[mod edit]

If we are splitting hairs here, WvW, though constantly battled over, is "instanced" in the sense that there is a loading screen no matter what in order to enter, unless something changed since i last played a few months ago...where as a place like wintergrasp in WoW, though the actual battles are every 2 hours, the zone itself is in the actual game world and accessible via walking or flying, with no load screen what so ever, 24/7. As a matter of fact, if you happen to fly over it or walk into it, you get auto flagged for open world PvP (if not on a PVP server already).

Its not really fair to compare the 2 as "one being instanced", when a place like wintergrasp is literally the polar opposite of "instanced" or "zoned".

One of the things that most people forget about WoW, is that its entire game world can be accessed via mount with 0 loading screens (aside form added expansion continents). Its all one world streamed in, nothing feels disconnected. Thats someting not many MMOs can boast about.

  Ender4

Advanced Member

Joined: 5/18/08
Posts: 2056

10/14/13 9:45:31 PM#99

doodphace you are talking about zones, not instances. WoW hides its zones but it still has them. Technically speaking an instance means that at some point there is more than a single copy of that zone on the same server. If you go to Wintergrasp and I go to Wintergrasp if we are both in different instances we can't see each other, that isn't how it works. In GW2 if I go to Ascalonian Catacombs and you do in a different group, we cant' see each other. It is multiple "instances" of the same zone. Same thing can happen in world zones in GW2 but only if there is overflow.

WvWvW is not instanced but it isn't exactly the same as a zone either.

  jonesing22

Novice Member

Joined: 9/01/10
Posts: 683

10/14/13 9:50:54 PM#100
Yes starting off in GW2 is quite fun. I'll leave it at that.
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