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News & Features Discussion  » [Column] General: Five of the Most Unappreciated MMOs

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192 posts found
  SavageHorizon

Apprentice Member

Joined: 1/14/13
Posts: 1551

10/12/13 4:59:44 AM#121

Let's not forget Wurm Online, it's minecraft on steroids and another mmo that has the jump on EQN so called landmark.

 

Both Ryzom Ring and Wurm Online have been doing it for a while.

 

https://www.youtube.com/watch?v=ueIzp5w2QzY

 

http://wurmonline.com/about-the-game/

 
 

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  remyburke

Hard Core Member

Joined: 7/03/04
Posts: 3000

I liked MMOs better when gamers didn't play them, and just geeks did.

10/12/13 8:04:19 AM#122
Originally posted by erictlewis

Fallen earth deserves to be number 1,  the reason is simple.  They had a great plan during beta.  It all fell apart.  From simple mechanics like swimming in the water, to this day you still cant go in the water.  We had anticipated area 141 by now, but no I gave up way beck during the 2nd combat upgrade.  Combat changes have been a disaster to this game.   They might still have a small following. I think its been a year since I last logged into Fallen earth. Great idea's bad dev's and Gamers First, yes that really put the final nail in the coffin for me.

I have to ask why swtor did not make this list. 

 

I think you are confusing the words "unappreciated"" and "underwhelming".

MMORPG.com member: 10th Year Anniversary. Where has the time gone...?


Waiting for: ArcheAge

Played: AC1, AC2, Aion, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
ESO, FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4081

10/12/13 8:21:56 AM#123
Not bad "games".  Yet, every single one of them lacks a certain "something" that keeps me from playing.  I don't know what it is exactly but while each game on the list has potential I never find myself wanting to play them.  Yet I can't pull myself away from FFXIV, WoW, or Lotro for very long at all.
 

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  syriinx

Advanced Member

Joined: 9/24/13
Posts: 827

10/12/13 8:55:22 AM#124
Originally posted by Leviathonlx
If Rift gave me a non human race to play then they'd pull me in. But that's a major notch against a game for me when my only options are different colored humans (especially in a fantasy MMO). But alas I'm left with GW2 and WoW if I want a game that actually adds non human races (and moreso GW2 if I want said races to actually get lore)
 
 

Dont forget EQ2, best racial variety in the genre

  Aeander

Elite Member

Joined: 7/15/11
Posts: 165

10/12/13 9:33:50 AM#125

I really want to love TSW. Its story and characters are some of the most interesting I've seen in any game and it has a good range of quests.

 

 

Unfortunately, its combat feels lackluster, the enemy design is often atrocious, and the skins are some of the worst I've seen. Finding awesome skins for your character can be a pain in the ass, especially if you're not an Illuminati. 

 

That and it has quite possibly the worst PvP I have ever seen. It's conceptually good, but its emphasis on gear coupled with the small PvP community and uneven sides makes it straight up bad. It's not uncommon to see one faction have almost permanent control of their server's pvp maps.

 
  Dragim

Apprentice Member

Joined: 1/30/04
Posts: 842

10/12/13 10:19:48 AM#126

Fallen Earth had great ideas, just poorly executed.

I beta-d it for several months and had a lot of fun, but it lacked any "multi-player" experience.  All missions or whatever you want to call them were easily soloable, there was ZERO reason to group with anyone.

The crafting was cool enough, and all the various "factions" definitely spiced it up.

It just lacked players, better execution, and party type adventures.  However, it was awesome, just lacked a few important features.

I am entitled to my opinions, misspellings, and grammatical errors.

  furnaps

Novice Member

Joined: 9/06/08
Posts: 9

10/12/13 10:28:05 AM#127

I lead a raiding guild in Rift for over a year For the first few months I really enjoyed it and then it just felt like the typical grind... The raid content was pretty good, not great but it was good and I enjoyed the raiding. The game just got boring after a while really. WHen the Storm legion expansion came out I had already been playing for a year and so I was pretty burnt out from doing the same things over and over.. The expansion was the final nail in the coffin for me though..I wasn't to fond of starting over from scratch, there is a certain feeling of dispair when after working on progression for months and months to be decked out in the top raid gear from ID you start replacing those pieces you worked so hard on with green quest gear.. Yes I know its a typical level cap expansion and thats what happens but I didn't like the way they did it at all.. Also they made the previous raids that we have worked so  hard on completely useless there was absolutely no reason to do them anymore as they were now lower level raids and didn't give you the raid marks you needed for the new max level gear.

They effectively made all their raids previous to that expansion worthless with no reason to ever go into one. Also it didn't help that they destroyed my favorite warrior tanking build and I didn't really like any of the new builds that much. After playing so long I was already starting to get burnt out and then when that expansion came out and I grinded to the new max level only to start all over again I just couldn't take it. I know that this is the typical way a level cap increase expansion works but I had put so much effort into the game and so much work into progressing my guild and my gear and my members gear to beat ID only to have all the work we did become useless and the gear and raids become useless was a hard thing to overcome for me. 

Instead of the progression of beat this raid to get good enough gear to do the next raid when the level cap increase expansion came out it made the previous raids useless since the new level 60 greens from quests were better then the ID raid pieces we had. They should have made the new level 60 Non raid pieces worse then the old top tier raid gear so there was still a reason to progress through Infernal Dawn.. 

Alot of you might say that this is the way mmo expansions are and I am just complaining, and thats fine I am complaining but its one of the reasons that drove me away from Rift. Having already been close to burnt out from a year of raiding in the game then having to do it all over again from scratch I think is a legitimate reason for me to be to burnt out to go on with the game..

I stopped playing Rift before it went F2P and I am now playing FFXIV ARR, which Is a good game so far I am enjoying it. My only issue with FFXIV is the Q times.. As a dps at level 27 I have never had a dungeon Q less then 45 minutes...  Even tho I don't like Rift anymore I can atleast say that Q times in Rift were much much shorter, but then that could also be because I was a tank in Rift and I'm a dps in FFXIV.. The time I did Q as dps in rift tho it was still much short then the 45 minute + Q times I am getting in FFXIV. Other then that 1 issue tho I am really enjoying the game.. 

I played Fallen Earth when it first came out and really like it I thought the crafting system was really neat. But I messed up my characters stats because I put points into things to be able to craft and then I wasn't as strong in combat. When the game went F2P I revisted the game and played it again for a bit but I never made it to Max level. The game was really good for a game that doesn't get any attention really , i would say out of the games I played on this list Fallen earth definitely deserves a spot here. I am temped to go back and check it out again now. 

 
  Rayshe

Apprentice Member

Joined: 11/30/11
Posts: 1295

10/12/13 10:29:39 AM#128

I love TSW. I will be playing that game until either I or it dies. its a given for how ive been talking on this forum. TSW's biggest weakness was that it was made by funcom. soo many people have a massive bug in their asses for that company. To me its my favorite company because they actually try to make something new instead of copy and pasting old stuff over and over. its funny when you think about it, you have a mass of people who want something new. When it shows itself they all say "its funcom not happening". Sorry guys but the only company trying new things right now is funcom.

 

I love the list personally I agree these 5 are the most underrated games in the industry right now. This is coming from someone who has played a lot of games and played each on the list.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Vapors

Advanced Member

Joined: 1/16/10
Posts: 392

10/12/13 11:26:33 AM#129
Originally posted by Mattatron

"It’s now F2P beyond the initial purchase, and sales are always happening. "

 

Why couldn't William Murphy, the managing editor of mmorpg.com, figure out how to type "B2P" or "buy to play". It's little stuff like this that makes me think alot of mmorpg.com staff don't even play mmo's much, or certainly not passionately enough to be a discussion contributor.

Because every author tries to write and explain things on a new way? And what he said is not false, just did not used the too often used "B2P".

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

10/12/13 11:51:43 AM#130
Originally posted by Foomerang

I bought Fallen Earth at launch. Even talked to the devs at PAX prime 2009. Even they said it wasn't a sandbox. And when it launched, it was way more sandbox-ish than it is now. If you guys think FE is a sandbox, then by default FFXIV is one too, and TSW, and even Rift for that matter.

Uhhhh...wat?  FE may not be a sandbox in strictest sense of the word, but it's a thousand times more sandboxy than Rift or FFXIV.  

  gamekid2k

Novice Member

Joined: 6/24/12
Posts: 363

10/12/13 11:52:28 AM#131
I agree with TSW, however Darkfall Unholy Wars should be in this list.

Now Playing: DARKFALL Unholy Wars "Return to Open World, Full Loot PvP, Conquest in a Sandbox MMO with player driven economy! Just like classic MMOs!"

  syriinx

Advanced Member

Joined: 9/24/13
Posts: 827

10/12/13 11:53:24 AM#132
Originally posted by furnaps

 

Alot of you might say that this is the way mmo expansions are 

 

EQ during its prime wasn't.  This was one of EQ1's strengths.

My guild was doing Plane of Time 2 or 3 expansions after it was current and still getting upgrades from Quarm.

  CcDohl

Novice Member

Joined: 3/02/10
Posts: 65

10/12/13 12:01:32 PM#133

DIKUMMO? I've never heard that before. Like a DIKU MUD, right? Neato

  supavinz

Apprentice Member

Joined: 6/25/08
Posts: 15

10/12/13 12:23:19 PM#134

maybe its simply a mistake in this top but you forgot NEOCRON !!!

best game ever made and still innovative now

  Panther2103

Hard Core Member

Joined: 1/09/08
Posts: 2048

10/12/13 12:41:39 PM#135
I agree with the list and particularly Wakfu. It is a turn based MMO with a completely player ran Government and Economy with 4 factions. It plays almost exactly like Final Fantasy Tactics or even a Disgaea game, which is really unique for an MMORPG, plus the crafting was very fun to me. I actually went back a couple months ago, but it had almost nobody playing it which was relatively sad so I couldn't continue. Highly recommended for anyone who is into FF tactics or Disgaea and want a similar experience in an MMO setting. You have to not mind cartoony anime esque graphics though.
  NobleNerd

Hard Core Member

Joined: 2/08/08
Posts: 437

Try not!Do or do notThere is no try.

10/12/13 12:47:23 PM#136

Rift is that game that everyone wanted to like, but as many have stated here it just becomes boring and lackluster the more you try to get into it. PvP is worse than WoW with all classes having no specific roll... every class can and usually does use only the high range dps builds for pvp... so people run around shooting each other at range. Makes for a very boring and repetitive combat.

Age of Conan would make a better choice on this list than a few others. 

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1665

10/12/13 12:59:49 PM#137

The sad truth about TSW for me is that I LOVED the game in many ways but I simply cannot handle the terrible combat and limited skills. I absolutely required a strong connection with the combat mechanics. It must become fluid (so often only certain classes work for me) and instinctual. 

 

In TSW (an absolutely beautiful game too btw that sets mood better than ANY mmo) I've sat inside the combat testing rooms for many hours with 150-ish points saved to throw around to test builds and powers. I've never once found anything I thought "Yes! This is it! This is fun!". It is clunky and tedious instead of fun.

 

That one glaring fault removed and I am playing the game instantly. I simply cannot enjoy a game where I only have 4 or so skills in my rotation and a small handful of support/utility. The absolute killer was the builder system to use powers. I quit playing a rogue in both Wow and Rifts because I was SICK AND TIRED of a damn builder system.

 

You stay sassy!

  rommello

Novice Member

Joined: 4/12/12
Posts: 204

hallo ~_~

10/12/13 2:03:30 PM#138
wakfu is not free, just a terrible demo trial

hallo ~_~

  furnaps

Novice Member

Joined: 9/06/08
Posts: 9

10/12/13 2:10:15 PM#139
 Rift shouldnt be on there.. Fallen earth I agree with.. Should replace rift with Age of wushu.. Age of conan I heard is a pretty good game nowadays even tho its been out for sooooo long. Can't say how well the new Darkfall is doing I only played the first version. 
  Onigod

Advanced Member

Joined: 3/24/07
Posts: 692

10/12/13 2:15:28 PM#140
I never have understood why Ryzom never got more popular.  I had so much fun with this game in the past and I feel like playing it again now seeing it here.
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