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News & Features Discussion  » [Column] Star Wars: The Old Republic: Not Quite Jump to Lightspeed, But I’ll Take It

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82 posts found
  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1572

 
OP  10/09/13 9:48:25 AM#1

Yesterday, BioWare unveiled "Galactic Starfighter", the second digital expansion for Star Wars: The Old Republic. We offer our thoughts on the announcement in our latest SWTOR column.

No, it’s not a broad space game, but if you can get past the disappointment of the project not resembling JTL (likely easy for anyone who never played it!) and find yourself excited at the notion of jumping into 12v12 dogfights, then BioWare may actually have something awesome in store for you here. I know I’m excited to jump in and shoot it up in space, but I can’t help being disappointed the project wasn’t much broader in scope due to my past experiences and hopes for something more.

Read more of Michael Bitton's SWTOR: Not Quite Jump to Lightspeed, But I’ll Take It.


  Jerek_

Apprentice Member

Joined: 5/08/04
Posts: 391

10/09/13 4:38:58 PM#2
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.
  Ruien

Apprentice Member

Joined: 3/15/12
Posts: 42

10/09/13 4:52:02 PM#3
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

You hit the nail on the head.

I would not have guessed in my wildest nightmare that Bioware would ever be considered one of the worst developers in the gaming industry.
  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

10/09/13 4:55:16 PM#4
The MOBA makers: You're Welcome Bioware!!

Survivor of the great MMORPG Famine of 2011

  Machination

Apprentice Member

Joined: 6/09/07
Posts: 65

Cheers!

10/09/13 4:57:56 PM#5
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

 

I know, right.

 

 

Also, why didn't they use the existing ships and give players the ability to customize those for the dogfight? You know, to help immerse your character just a tad more?

 

Nah mate, because that would make perfect sense.

 

Generic faction ship > Class specific ship.

 

Ok . . .

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 4658

10/09/13 5:00:35 PM#6
Originally posted by Ruien
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

You hit the nail on the head.

I would not have guessed in my wildest nightmare that Bioware would ever be considered one of the worst developers in the gaming industry.

It was because of the JTL expansion, that SWG managed to survive the NGE and kept the servers up and runnig for so long until final shutdown.

It was hands Down one of the best expansions SOE ever made, Next to the Echoes of Faydwer expac for EQ2 later on that litterly resurrected that game.

If they had focussed on fixing the groundgame after JTL release (Galactic War, PVE ground content, etc), instead of the NGE.... ahh well. No point beating a dead horse. It's dead jim!

 
  VikingGamer

Advanced Member

Joined: 7/08/10
Posts: 1185

The strong are sometimes wrong but the weak are never free.

10/09/13 5:02:36 PM#7
It is at least a step in the right direction. Getting off the rails and being able to free-flight dogfight is not bad for a first step. And this is EA after all, the masters of pushing things out early. It is not like they would have waited patiently for the full meal deal. The real question is, is it a first step or is it their solution. It will probably depend if it makes them any money.

The Law of Conservation of Stupidity:
For every Fan there will be an equally vocal Troll with the opposite opinion.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

10/09/13 5:04:51 PM#8
Originally posted by VikingGamer
It is at least a step in the right direction. Getting off the rails and being able to free-flight dogfight is not bad for a first step. And this is EA after all, the masters of pushing things out early. It is not like they would have waited patiently for the full meal deal. The real question is, is it a first step or is it their solution. It will probably depend if it makes them any money.

I can't imagine they would be so dense as to not be working on the PvE version of this. They have done incredibly stupid things in the past though, so who knows.

Survivor of the great MMORPG Famine of 2011

  Mithrundir

Advanced Member

Joined: 8/15/06
Posts: 261

10/09/13 5:04:53 PM#9
Well I haven't had anything positive to say about SWTOR since release, until this. If done right I could see myself putting quite some time into this type of content.

Dozens of MMO's, RTS's, FPS's, etc.

  Swanea

Advanced Member

Joined: 4/25/08
Posts: 2367

10/09/13 5:08:30 PM#10
I sure hope to hear more and if they are pushing towards a XvT sort of PvE missions in addition to the PvP stuff.
  JeroKane

Elite Member

Joined: 2/21/06
Posts: 4658

10/09/13 5:08:56 PM#11
Originally posted by ignore_me
Originally posted by VikingGamer
It is at least a step in the right direction. Getting off the rails and being able to free-flight dogfight is not bad for a first step. And this is EA after all, the masters of pushing things out early. It is not like they would have waited patiently for the full meal deal. The real question is, is it a first step or is it their solution. It will probably depend if it makes them any money.

I can't imagine they would be so dense as to not be working on the PvE version of this. They have done incredibly stupid things in the past though, so who knows.

Seeing, after the massive layoffs in spring 2012 and them being left With a skeletal crew, they needed almost a full year to release their first "MINI" expansion RotHC and then another 10 monhts or so till this "MINI" expansion.

That would put the PVE Version somewhere at early Autumn Next year. If they gonna work on it.

  maxima29

Apprentice Member

Joined: 9/30/13
Posts: 241

10/09/13 5:21:54 PM#12
Originally posted by ignore_me
Originally posted by VikingGamer
It is at least a step in the right direction. Getting off the rails and being able to free-flight dogfight is not bad for a first step. And this is EA after all, the masters of pushing things out early. It is not like they would have waited patiently for the full meal deal. The real question is, is it a first step or is it their solution. It will probably depend if it makes them any money.

I can't imagine they would be so dense as to not be working on the PvE version of this. They have done incredibly stupid things in the past though, so who knows.

 

Oh come on you haven't said anything positive about this game you don't play in two years. This looks like a great new aspect of an already increasingly fun game. Every content update makes the game better.
  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 920

10/09/13 5:32:13 PM#13
Originally posted by Machination
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

 

I know, right.

 

 

Also, why didn't they use the existing ships and give players the ability to customize those for the dogfight? You know, to help immerse your character just a tad more?

 

Nah mate, because that would make perfect sense.

 

Generic faction ship > Class specific ship.

 

Ok . . .

 

Actually No. lot of people like me was wating for Space PvP with Faction ships, Fighter, Bombers, Etc. And thats what we will get. 
  Grand_Nagus

Hard Core Member

Joined: 10/13/08
Posts: 328

10/09/13 5:35:18 PM#14

@Michael Bitton, here is a thread discussing your article over on the official TOR forums:

 

http://www.swtor.com/community/showthread.php?t=687353

  karmath

Hard Core Member

Joined: 8/24/05
Posts: 837

10/09/13 5:39:06 PM#15

Seems shallow and generic.

Far too little, far too late imo.

  maxima29

Apprentice Member

Joined: 9/30/13
Posts: 241

10/09/13 5:39:48 PM#16
Originally posted by JeroKane
Originally posted by ignore_me
Originally posted by VikingGamer
It is at least a step in the right direction. Getting off the rails and being able to free-flight dogfight is not bad for a first step. And this is EA after all, the masters of pushing things out early. It is not like they would have waited patiently for the full meal deal. The real question is, is it a first step or is it their solution. It will probably depend if it makes them any money.

I can't imagine they would be so dense as to not be working on the PvE version of this. They have done incredibly stupid things in the past though, so who knows.

Seeing, after the massive layoffs in spring 2012 and them being left With a skeletal crew, they needed almost a full year to release their first "MINI" expansion RotHC and then another 10 monhts or so till this "MINI" expansion.

That would put the PVE Version somewhere at early Autumn Next year. If they gonna work on it.

 

Ah yes you forgot to mention the multiple flashpoints since launch, the multiple ops since launch, the multiple daily areas, adding the legacy and continuing to improve on it, HK and treek, adding new PvP content all this and more in two years. Yes you must have forgot all that or your just being a hater hmm which one is it?
  black_isle

Hard Core Member

Joined: 9/04/09
Posts: 231

10/09/13 5:50:15 PM#17
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

/thread

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2623

10/09/13 5:56:35 PM#18
Originally posted by Ruien
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

You hit the nail on the head.

I would not have guessed in my wildest nightmare that Bioware would ever be considered one of the worst developers in the gaming industry.

Nothing like "not as good as an expansion that released 9 years ago to a game that is now closed" as a benchmark for quality. And not being able to better than that on top of it. Nothing like "progress".

More "meh" in a game filled with "meh".

Not going to help much, if at all.

  AG-Vuk

Hard Core Member

Joined: 7/26/04
Posts: 795

Fat, drunk and stupid is no way to go through life, son.
Oh, I see it's too late to help you.

10/09/13 5:56:53 PM#19
I'm going to hold judgment on this until I find out if a joystick can be used. I know with certainty that the control are AWSD and mouse controls. Joystick will be key to determining if this is an actual flight mechanic or sped up linear movement through 3 planes alla STO. I prefer joystick flight over mouse and keyboard. I suspect my joystick will need to sit and gather dust until BF 4 is released.

  Masonic1

Novice Member

Joined: 11/13/12
Posts: 47

10/09/13 6:07:47 PM#20
Originally posted by Burntvet
Originally posted by Ruien
Originally posted by Jerek_
the sad thing is that asking for these guys to match the quality of an expansion that released nine years ago for a game that eventually failed is asking for to much.

You hit the nail on the head.

I would not have guessed in my wildest nightmare that Bioware would ever be considered one of the worst developers in the gaming industry.

Nothing like "not as good as an expansion that released 9 years ago to a game that is now closed" as a benchmark for quality. And not being able to better than that on top of it. Nothing like "progress".

More "meh" in a game filled with "meh".

Not going to help much, if at all.

this

swg was just one of the best mmo's that was ever released and all tor has been from the  very start is like wow but worse. this won't help tor one bit. i went into the game last night and fleet chat was just filled with people who are upset over bioware doing something that they don't want.

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