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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » Now that free month has ended, so have the login queues

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89 posts found
  Hyanmen

Elite Member

Joined: 10/11/06
Posts: 5031

10/08/13 12:33:02 PM#41
Originally posted by Zalmon
Originally posted by Hyanmen

The best meter of success is how many haters that don't even play have the urge to come trash the game in any given thread. The insecurities show like Bruce Willis' baldness.

I never understand this logic. If people dislike a video game they are insecure? what?

Clearly you don't. If people dislike a video game they don't come and endlessly discuss it on the forums. It takes an entirely different kind of person to go out of their way to trash said game, especially when they don't even play it.

Normal people ignore or are apathetic towards something they dislike. Why wouldn't they be?

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5333

10/08/13 12:57:10 PM#42
Originally posted by Hyanmen
Originally posted by Zalmon
Originally posted by Hyanmen

The best meter of success is how many haters that don't even play have the urge to come trash the game in any given thread. The insecurities show like Bruce Willis' baldness.

I never understand this logic. If people dislike a video game they are insecure? what?

Clearly you don't. If people dislike a video game they don't come and endlessly discuss it on the forums. It takes an entirely different kind of person to go out of their way to trash said game, especially when they don't even play it.

Normal people ignore or are apathetic towards something they dislike. Why wouldn't they be?

well, complaints can often be justified, especially if a game promises something and then turns out to be a complete let down, that has happened a lot in the last couple of years, the hype train is the biggest culprit imo, the more a game is hyped, and then doesnt deliver on that hype, resulting in a huge amount of hate afterwards from people who got suckered into buying into the hype. FFXIV:ARR actually falls into the opposite category in my mind, its a game that wasnt expected to really deliver much, especially after the initial launch that was almost an abject lesson in bad.. and turned out to be an excellent game that far exceeded expectations, personally i place the game as being in the top 5 current MMO's, so much so i even coughed up for an authenticator token to help protect my account. I can see this game going the long haul, which is a very pleasant surprise, after so many games have let me down 

  Treespider

Apprentice Member

Joined: 7/03/13
Posts: 25

10/08/13 12:58:02 PM#43

To the Op this game was only design for a 500k avg for the first year and 200k for the remainder of the years. Paid subscriptions. Not including the sells that they surpassed . They planned on only selling 250k copies in the first month. They sold like 2.2million copies. Hard to find the real data on the digital downloads though. This game is healthy as can be. FFXI sold like only 2.5million copies in first 6 years and  lasted for over 10+  years. One thing square is good about is controlling the cost on a mmo, The dev cost on ff14 failure , though almost cost them bankrupt and there other titles they got were all bad in last 6 years.

FFXI Is square most profitable game they every made. With only a avg lifetime of 200k users. http://www.ign.com/articles/2012/06/24/the-most-profitable-final-fantasy-of-all-time-is

This so see numbers on ffxi and this what there going for. http://en.wikipedia.org/wiki/Final_Fantasy_XI

FFXI though never went to there core playerbase that ffxiv is going for so there is going be a lot more users coming and going. Then you add in the casual PC mmo crowd.  

Hardcore players either hate it, or you might enjoy it , or you just waiting to see what happens in next few months. 

I feel this game going be in good shape. It not like a EA game or some other messed up Big companies.

The Big key though is 2.1,  will it be great or lame. Then they might need to get into the big boys pants.  OR hide in there corner. 

 

  Hyanmen

Elite Member

Joined: 10/11/06
Posts: 5031

10/08/13 1:01:28 PM#44
Originally posted by Treespider

To the Op this game was only design for a 500k avg for the first year and 200k for the remainder of the years. Paid subscriptions. Not including the sells that they surpassed . They planned on only selling 250k copies in the first month. They sold like 2.2million copies. Hard to find the real data on the digital downloads though. This game is healthy as can be. FFXI sold like only 2.5million copies in first 6 years and  lasted for over 10+  years. One thing square is good about is controlling the cost on a mmo, The dev cost on ff14 failure , though almost cost them bankrupt and there other titles they got were all bad in last 6 years.

Who are you, their accountant? No such info has ever released into the public.

In other news, 93,2% of statistics are made up on the fly.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  hakired

Novice Member

Joined: 8/08/13
Posts: 30

10/08/13 1:01:36 PM#45
Same here. I'm waiting what will happen in the 2.1 to help me decide wheter to sub or not. 
  Ehllfhire

Novice Member

Joined: 8/11/10
Posts: 590

Playing the FFXIV 2.0 Demo

10/08/13 3:46:32 PM#46
Originally posted by Hyanmen
Originally posted by Treespider

To the Op this game was only design for a 500k avg for the first year and 200k for the remainder of the years. Paid subscriptions. Not including the sells that they surpassed . They planned on only selling 250k copies in the first month. They sold like 2.2million copies. Hard to find the real data on the digital downloads though. This game is healthy as can be. FFXI sold like only 2.5million copies in first 6 years and  lasted for over 10+  years. One thing square is good about is controlling the cost on a mmo, The dev cost on ff14 failure , though almost cost them bankrupt and there other titles they got were all bad in last 6 years.

Who are you, their accountant? No such info has ever released into the public.

In other news, 93,2% of statistics are made up on the fly.

Actually it was released in a presser at TGS, live under a rock?

Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
PS3

  Pratt2112

Elite Member

Joined: 2/12/12
Posts: 1226

10/08/13 8:43:12 PM#47
Originally posted by Hatefull

 


Originally posted by TangentPoint




Had you read the OP and then taken what I wrote, the 'ghost town' as an example of what OP might have been thinking when he made his statement, you would see that I was not making a stance, just making an example.

I read the post and I understood what you were saying.

I was simply responding to the idea of someone predicting the game would become a ghost town at any rate. It would be hyperbole. That's all I was getting at. Who said it, or why they said it really makes no difference in that context.

Relax. It's just a discussion.

As to your opinions, let me counter by saying some people play MMO's to simply have a limited social interaction with other people who play MMO's. To them population is the biggest reason to play. Again not my personal stance, but it is an opinion I have seen other express.

My point being; for those people that IS the games worth, and your gauge does not necessarily work for all other MMO players. It works for you, fine happy for you however, don't try and push your gauge on me, as my outlook and desires for a game differ from yours.

I wasn't pushing anything on "you". I was making a general statment at and about no one in particular, as there are many people I've seen make the "ghost town after the first 30 days" claim, even without your reference to it. I'm just voicing my overall opinion of the situation. Don't take it so much to heart.

There's a lot of people who seem to weigh their decision on whether or not to play a MMO on how many people are playing it. In my opinion, even being someone who values social interaction (and I very much am that type; social interaction ranks among the most important parts of a MMO for me), there is realistically only a small portion of the overall player base that I will ever get to know and interact with over my time playing it, whether the population is seven hundred or seven million.

For me, worrying about how many others there are seems superfluous at that point. As long as the game is healthy enough for the developers to keep it going so I may continue to play and interact with the people in my own circle, that's all that matters.

Again, not "pushing" anything.. just sharing my opinion on the subject.

 

 

  Ender4

Novice Member

Joined: 5/18/08
Posts: 2096

10/08/13 9:20:34 PM#48

I am in no way a FF XIV fan, in fact I expect it to be a ghost town within a year personally. However I still have to defend this. The normal game retention for a MMORPG is less than 50% after the free time. WoW is just about the only game that really beat this. Within 3 months after release I'd consider retaining 25% of the player base to be a big success. GW2 did this, very few other recently released MMORPG have done it. It should come as absolutely no surprise that they have lost players after release, it is completely normal.

  Mackaveli44

Novice Member

Joined: 7/26/08
Posts: 129

10/08/13 9:51:23 PM#49

The problem with MMO players these days is its all the "go go go" mentality, lets be first at this, be first at that which means burning through content as quickly as possible, skipping lots of other content to get to the max then burn themselves out on whats at the end.  At the end of the day, its the players fault, not the developers for not being able to push out content quick enough.  Yes, thats a factor because sustainability is a true thing but the players are the ones who rush to the end and Im part to blame for my burn out with the game.  I rushed, hit 50, ran Amdapor 192831 times and havent logged on since.  They made a fantastic game, leaps and bounds better then 1.0 and Im sure Id still be playing it if I hadnt rushed.  

 

This happens in every new mmo that releases.  People rush to the end and then say the games end game sucks.  Its almost as if leveling content should come last and end content should be built first just to feed the rush crowd.

  drivendawn

Hard Core Member

Joined: 4/17/11
Posts: 967

10/08/13 10:01:22 PM#50
Originally posted by Mackaveli44

The problem with MMO players these days is its all the "go go go" mentality, lets be first at this, be first at that which means burning through content as quickly as possible, skipping lots of other content to get to the max then burn themselves out on whats at the end.  At the end of the day, its the players fault, not the developers for not being able to push out content quick enough.  Yes, thats a factor because sustainability is a true thing but the players are the ones who rush to the end and Im part to blame for my burn out with the game.  I rushed, hit 50, ran Amdapor 192831 times and havent logged on since.  They made a fantastic game, leaps and bounds better then 1.0 and Im sure Id still be playing it if I hadnt rushed.  

 

This happens in every new mmo that releases.  People rush to the end and then say the games end game sucks.  Its almost as if leveling content should come last and end content should be built first just to feed the rush crowd.

That or they did try most of the content and play 8 or more hours a day and I would say to those people outside does exist you know.

  drivendawn

Hard Core Member

Joined: 4/17/11
Posts: 967

10/09/13 12:35:09 PM#51
Originally posted by Zalmon
Originally posted by Hyanmen
Originally posted by Zalmon
Originally posted by Hyanmen

The best meter of success is how many haters that don't even play have the urge to come trash the game in any given thread. The insecurities show like Bruce Willis' baldness.

I never understand this logic. If people dislike a video game they are insecure? what?

Clearly you don't. If people dislike a video game they don't come and endlessly discuss it on the forums. It takes an entirely different kind of person to go out of their way to trash said game, especially when they don't even play it.

Normal people ignore or are apathetic towards something they dislike. Why wouldn't they be?

Dr Phil is that you?

Still doesn't explain why would a person be insecure to trash a game. For all we know these people are having a laugh in their free time watching fans squirming in their mouth.

 

So trolls then is what your saying?

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4879

 
OP  10/09/13 3:40:42 PM#52
Originally posted by Zalmon
Originally posted by Hyanmen
Originally posted by Zalmon
Originally posted by Hyanmen

The best meter of success is how many haters that don't even play have the urge to come trash the game in any given thread. The insecurities show like Bruce Willis' baldness.

I never understand this logic. If people dislike a video game they are insecure? what?

Clearly you don't. If people dislike a video game they don't come and endlessly discuss it on the forums. It takes an entirely different kind of person to go out of their way to trash said game, especially when they don't even play it.

Normal people ignore or are apathetic towards something they dislike. Why wouldn't they be?

Dr Phil is that you?

Still doesn't explain why would a person be insecure to trash a game. For all we know these people are having a laugh in their free time watching fans squirming in their mouth.

 

And yet, it happens.

People get a bug in their @$$ over something. Maybe they feel wronged by SE. Or, maybe they once posted their opinion and someone else challenged them and now they have taken up their cause and haven't realized it might be time to move on. The problem is, people are entitled to their opinions. But it's another thing when they make stuff up that's false but try to pass it off saying. That's my opinion. Someone else calls them out. And thus it begins. It can also go the other way where a criticism is justifiable but someone else won't allow that to be posted without a fight.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Justsomenoob

Novice Member

Joined: 10/20/10
Posts: 869

10/09/13 6:26:40 PM#53

Fortunately for FF 14, right around the time that a larger portion of people are going to be tired of the endgame, patch 2.1 is going to hit which has a good amount of new stuff to do.   New stuff to endgame grind, some pvp, housing and all that.

 

It's a themepark after all, it needs stuff like that, so that's what they're doing. 

  User Deleted
10/10/13 2:32:36 AM#54
Originally posted by Hyanmen
Originally posted by Zalmon
Originally posted by Hyanmen

The best meter of success is how many haters that don't even play have the urge to come trash the game in any given thread. The insecurities show like Bruce Willis' baldness.

I never understand this logic. If people dislike a video game they are insecure? what?

Clearly you don't. If people dislike a video game they don't come and endlessly discuss it on the forums. It takes an entirely different kind of person to go out of their way to trash said game, especially when they don't even play it.

Normal people ignore or are apathetic towards something they dislike. Why wouldn't they be?

Ignorance is bliss?

  Snowdon_Cloudripper

Novice Member

Joined: 11/10/12
Posts: 604

I was a 5 star elite member but my awesomeness was showing and the Mods cant have that

10/10/13 2:37:59 AM#55
Still hit Ques at 2am

http://absoluteretribution.enjin.com/ Guild Website and Recruitment link

  Husvik

Apprentice Member

Joined: 6/21/05
Posts: 443

Having fun who cares.

10/10/13 6:54:01 AM#56
Originally posted by tom_gore

I'll give it one month till it goes F2P.

:P

 

Yeah don't think this going to go F2P anytime soon or ever for that matter. When i read that i thought about how void that statement is, as in not reading it every other post like other recent mmo's.

This is why i have no problem subbing up for 6 months, they aren't caching in on boxes, get a few month subs till mass exodus, then go F2P and nickle and dime players like swtor did and another big one coming /cough eso /cough is going to do.

When you have the confidence that SE has, as in it's a sub game and you don't like it "oh well". They are not wishy washy lemming publishers, this is what it is and that's that, period. Man i love that and is why i had zero problem going 6 months as i know my support for the game will not be disillusioned.

  Derros

Advanced Member

Joined: 2/16/09
Posts: 1019

10/10/13 7:02:08 AM#57

I fully expected after the first month was up to see the population on my server (Siren) drop noticably, but the fate groups are still zerging around, people are still huddled  around the Retainer Bell (Bank + AH seller) crafters are still all over the place, end game groups are still selling titan kills for 700k, still getting a 2-6 person queue at prime time as I was before.

 

The end of the first paid month will probably me more telling, but I'm enjoying the game so far, GG SE.

 

Plus, the only games im at all interested in, Wildstar and EQnext, are still far off on the horizon, FF14 fills the void nicely.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 5750

10/10/13 7:28:53 AM#58
Originally posted by Mackaveli44

The problem with MMO players these days is its all the "go go go" mentality, lets be first at this, be first at that which means burning through content as quickly as possible, skipping lots of other content to get to the max then burn themselves out on whats at the end.  At the end of the day, its the players fault, not the developers for not being able to push out content quick enough.  Yes, thats a factor because sustainability is a true thing but the players are the ones who rush to the end and Im part to blame for my burn out with the game.  I rushed, hit 50, ran Amdapor 192831 times and havent logged on since.  They made a fantastic game, leaps and bounds better then 1.0 and Im sure Id still be playing it if I hadnt rushed.  

 

This happens in every new mmo that releases.  People rush to the end and then say the games end game sucks.  Its almost as if leveling content should come last and end content should be built first just to feed the rush crowd.

Hear me out - partially the game design is also at fault in many MMORPGs including FFARR.

Example - the game is gear and level driven, meaning as you get higher level you get better gear - why would anyone care for inferior gear that will be out leveled in a couple of hours?

So many players do what makes sense to them - get to max level, and then get the best gear - why waste time on anything else?

So horizontal progression games are partly to blame - not just players.

 

  vzerov

Advanced Member

Joined: 2/26/09
Posts: 120

10/10/13 1:35:21 PM#59
Yup and 80% servers of gw2 are full.
  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 3053

I actually still like MMORPGs

10/10/13 6:12:53 PM#60
Originally posted by amber-r

He is trying to say that nobody has stopped playing and the servers are packed because he had to queue.

Problem is queues don't really mean anything, just as when they needed to increase server caps they can decrease server caps just as easily in preperation of the player loss and also many will be staying online to give the illusion of full servers while they goto bed or work, the afk kicker is easy to block.

This was very popular on FFXI, many would never log to inflate player numbers.

 

The problem honestly with what you're trying to accomplish with this thread is you're showing the exact opposite, your fear of failure.  If you were genuinly confident you wouldn't make a thread like this and indeed you wouldn't defend it so strongly either because you wouldn't need to.

You're right, there are thousands of players who are all soooo personally invested in making sure this game looks more popular than it is, they are leaving their computers and game running 24/7.

If you told me a couple hundred obsessed fans were doing this I might believe you. But to think any significant amount of players are doing this Is poppycock.

And people AFKing all night to avoid not being able to log back in before the fixes is entirely different.

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